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Alternate United Universal Map

Map of the Alternate UUniverses

The Worlds of the Alternate UUniverses are expansive and original worlds that are inhabited by a variety of colonies, whether it be through ancients, people, explorers, invaders, or even races, these worlds are all ranged in advancements in technology, culture, and sentience.

Concept

Spatial Setup

The universes of the Alternate UUniverses are similar to the Original UUniverses in a few ways. The universes are the same size as those of the original, and also have unigalaxes that rotate every 1,000 years. Though the same forces that link these universes together are permanently linked together thanks to the universal cores' being together much longer than the Original UUniverses. Unlike the Original UUniverses, there are no means of separating these universes like with Excalibur and the Stone, and that aided in permanently making these UUniverses linked. The Original UUniverses would've had the same fate if the Sword and the Stone weren't created and caused it's quantum matrix to harden permanently, which took billions of years to go through, and the millennia of separation weakened it and forced it to start it's long process over again.

The unigalaxes of the AUU are similar to the ones of the Original UUniverses, except they have different elemental components that makes the unigalaxes look orange instead of purple. They too contain over sextillions of stars and planets as with the Original UUniverses, and their cores contain many magical worlds, and planets inside the core, or are even closer to it, can use magic properly. Though it can be used far away from the core, they get stronger when they are much closer.

Though the universes are permanently linked to each other due to billions of years of being together, the central Boundary Cluster was a very empty area that is actually where the AUU Heaven and Hell are located, being the banishment sites for demons and other unnatural and supernatural creatures. There is a Boundary Generator here as well, being created by gods during the completely-unknown AUU First Cartoonian War, but instead of keeping realms from merging with the others, it is what makes Heaven and Hell a part of the Boundary Cluster and restricts access from in and out. The generator consists of 1 small generator on the edge facing each universe that forms a quantum string that goes all the way to the main generator in the center of the cluster which lock the malleable two realms into it.

The centers of each universe are said to be so powerful, mortals had a difficult time entering them. They were even given the name 'God Zones' because it was said that it was where all AUU Gods lived and controlled the AUU long before the AUU First Cartoonian War. Though no mortal has ever entered any of these God Zones, but it was possible to do so, but only with Teadr 0, or transsentient, technology. But because this technology was only used by the AUU Gods and no technology at that Teadr level was ever uncovered, mortals couldn't find a way to match it, and thus the God Zones forever remain a mystery.

World Identification Method

The worlds of the AUU are much different than the ones in the Original UUniverses. Worlds come in various sizes, and can be found on both planets and moons. The World Identification Method (WIM) classifies these planets and moons in 3 ways: Diameter Tier, Atmosphere Type, and Day Code. The Diameter Tier (DT) uses Earth radius' (In the AUU, Marbon radius') to measure how large the planet is depending if it's the size of Earth or is a super-Earth, as long as it's habitable and can sustain life. The Atmosphere Type (AT) is used to measure the quality of the atmosphere and see if it's safe to breath and can sustain life. Finally, the Day Code (DC) is a system that states how long the planet's day and year lasts using this code: (day):(year). Some exceptions can be made on these classifications depending on what's around that planet or moon. Planets with no moon can make it difficult for a full orbit since there's no axial tilt, and moons themselves have no day code since they orbit other planets, only they're replaced by the Orbit Time (OT), which estimates how long a single orbit can last. Some worlds can have different histories, be alternate versions of the worlds in the Original UUniverses, or can be similar to Earth's histories. Some worlds have different sky colors due to a different element replacing the common element of xenon, and in the AUU, this seems to interfere with the air's ability to scatter sunlight and make the common blue sky, and reactions similar to the crumbling of the ozone layer allow the element to make the sky the same color as the elements color in a discharged electric tube, which is generated by the worlds' alternate physical laws.

DT Levels:

  • Tier 1- Tier 1 planets have diameters that are measured to have 3-3.99 Earth/Marbon radius', having the strongest gravitational fields of any habitable planets in the AUU. These kind of planets are commonly called 'Super-Marbons' (Or 'Super-Earths' in the Original UUniverses).
  • Tier 2- Tier 2 planets have diameters that are measured to have 2-2.99 Earth/Marbon radius', having a stronger gravitational fields, and are often habitable.
  • Tier 3- Tier 3 planets have the exact same diameter as Earth and Marbon. They have gravity similar to Earth.
  • Tier 4- Tier 4 planets have a smaller diameter than that of Earth and Marbon, like Mars. Planets like this usually have a weaker gravitational field, but some can be so small, it cannot be habitable.

AT Levels:

  • Type I: Breathable- Type I atmospheres have appropriate levels of oxygen, nitrogen, and hydrogen to be breathable by the majority of species in the AUU.
  • Type II: Half-Breathable- Type II atmospheres usually had appropriate levels of atmospheric oxygen and nitrogen, but sometimes people suggest air sources must be kept at all times or the gases will have a negative effect within a matter of time.
  • Type III: Non-Breathable- Type III atmospheres lack appropriate levels of atmospheric oxygen, nitrogen, sufficient pressure, have contaminants and/or trace gases, so air sources had to be used at all times.
  • Type IV: Non-Existent- Type IV atmosphere are either toxic, flammable or nonexistent, meaning that pressurized air sources or suits needed to be worn at all times.

Alpha Universe

Alpha Universe Map

Alpha Universe Map

1. Alpha Core Sector

Alpha God Zone

  • Alpha Prime- A desert world that is a geothermal wasteland filled with lava oceans, lava and rock formations, a red sky as the result of it's small concentration of neon, and for the small amount of wildlife that at the very least make the planet breathable. This world was used by the AUU Gods as a scientific capital where they discovered an unlimited amount of quantum energy that gave rise to multiple forms of Teas 0 technology. Facilities exist here to research this quantum energy, and this world also has a vast amount of leftover Teadr 0 machines that are now under the watch of the Grand Fate Master. The planet has 9 large continents and 5 small lava oceans. Moons: 5; DT: Tier 2; AT: Type II; DC: 20hr:301d
  • Fortunum- A semi-temperate desert world which has colorful oases, land reefs, colorful plants and passive animals, and large Teadr 0 monuments including large courtyards, castles, AFT structures, quantum streams, hovering vehicle traffic, and various others. This is the capital of the Alpha God Framers, thus being their capital for architecture and science where they produced all forms of quantum machines that give the Gods their unlimited power. They manufacture these devices in an old megacorporation called Nexus Immortalics, which had unlimited control through the AUU Gods' spatial data network called Nexus. The AUU Framers used this corporation to grant all the other AUU God castes what they are known for, using quantum energy to create machines that can literally do anything. They even do handy work in repairing damages done in battle through their digital assembly technology, which can be done in no less than a few hours. They even craft all forms of spaceships, monuments, terrain, artifacts, weaponry, and so on. The planet has 6 large continents surrounding 2 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:319d
  • Mogrolt- A temperate planet which was the home of local AUU God law enforcement, and the capital of the Alpha God Hierarchs. This is where evils against their kind were prosecuted, judged, and sentenced, usually to exile on Tartamon. It's also where the Hierarchs did their main job on authorizing extinction events, and all the various functions of nature, usually under the orders of Grafatus and others. Though like all God Zones, it's jurisdiction was only on the Alpha God Zone. When the AUU Gods were exiled, this world became a place where Grafatus' put rogue Teadr 0 machines on trial and gave them lawful discipline. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:346d
  • Forecrom- A temperate and large planet which is the homeworld of the AUU Gods, where they were created by complex quantum energy of Amoral origin that accelerated their evolution to a 500-million-year rate, allowing them to evolve in less than a year, thus becoming the first race to exist in the AUU. They're known for being nothing like the gods one is normally familiar with. They are transsentient beings, or are classified with a Teadr 0 technology level, and their immortal powers come from an infinite number of machinery that have infinite purposes, and for their colossal structures and for their intense combat skill that is completely superior to all others, and for their caste system which classifies their god roles. This world used to be the home of all AUU Gods in the Alpha Universe, and it's where the Gods of the other universes descended from, thus creating the many gods of their respective worlds, all being under the rule of Grafatus. However, when they were banished following the AUU First Cartoonian War, this world served as the home of Grafatus himself while the other universal God Zones would be run by his children. The architecture of the many Teadr-0-machine-inhabited cities is beyond what any mortal could match, and the wildlife is colorful and contains literally every form of wildlife across the AUU. The planet has 10 large continents, 7 oceans, and 2 planetary rings that run diagonally across the planet. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:369d
  • Exigen- An ecumenopolis planet which is known to be the first ecumenopolis built by AUU God hands. This is where Alpha Gods that don't play prominent roles and are just normal and immortal people live. The architecture and appearances match that of common AUU God Teadr 0 technology, and are comprised of plant and animal life from Forecrom, and to any mortal, it appears as beautiful as the stars. The cities are made of durable metals including the dense and indestructible divinium, and it goes down to 7 underground levels. There are also flying AFT structures that can be roughly the size of an asteroid. The planet has 8 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:395d
  • Horizigon- A temperate world which is known for it's massive geothermal formations which consist of vast jungles, crystal-clear oceans and wetlands, land reefs, colossal monoliths, buttes, plateaus, mesas, sparkling caves, geothermal valleys with colorful pools, skies that are colorful as the result of it's small amount of various noble gases, it's large flying islands and mountains levitated by magnetanium, and for having all known animals in the AUU. These large geothermal landmarks were artificially created using terrain control by the AUU Gods to make the place feel divine. This is actually an animal sanctuary for all forms of wildlife across the AUU, and it's where the AUU Evolution Masters obtain the animals they need. In folklore across the AUU, Horizigon is actually like Eden, a place with surpassing beauty and wildlife, and it is considered to be what an AUU God-created world would look like. The planet has 10 large continents and 6 small oceans, and has 2 large rings running diagonally across the planet. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:404d
  • Horo Aethexus- A rainforest jungle world which is known for being the capital of the Alpha God Crafters, including the Alpha Evolution Masters, where they use Teadr 0 genetic manipulation to produce and manipulate the infinite amount of wildlife across the Alpha Universe. They are the only remnants of the AUU Gods that have remained in the AUU while the rest were banished, but at the cost of taking an oath that forbids them from interacting with mortals with a penalty of banishment, as they must remain doing their jobs as masters of evolution itself. The planet itself has all forms of wildlife across the AUU and the quantum anomalies there allow for accelerated evolution, and the AUU Evolution Masters manipulate these anomalies and use them to their advantage. The Evolution Masters are like the AUU Gods, except they have been genetically modified to evolve throughout their lifetimes and change, and only stop upon 700,000 years. The planet has colorful fauna and flora, and the cities have the same architecture and appearance of other Teadr 0 cities across the God Zones. The planet has small bodies of water surrounded entirely by land, and a large rocky and crystalline planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 32hr:429d
  • Iezelypse- A rainforest planet which was the capital of the AUU Alpha God Prodigies, where they trained in the planet's intense gravity for strength, endurance, and durability while they would also train on it's moon, which has lighter gravity and allows for improving agility, gymnastic capabilities, and speed. There are several military fortresses and training grounds that are now operated by machines that train in the same fashion to protect Grafatus in the God Zone. These machines use all available Teadr 0 technology, easily capable of fending off both immortals and mortals alike. The planet has 9 oceans surrounded entirely by land. Moons: 1; DT: Tier 1; AT: Type I; DC: 35hr:457d
  • Tartamon- A black-and-dark-blue gas giant which is known to have been a tartaric exile colony for the AUU Gods as they could easily survive it's intense gravity. Guarded by ancient monsters and run by Gods of the afterlife, there exists several islands with dark-blue plant life, and AUU God monuments exist and exhibit lava formations and displays, and the surface of the planet itself is where all prisoners are sealed, only to be freed through quantum locks on each of the 25 moons which are guarded by Teadr 0 machines that are all commanded by the afterlife Gods. Mortals are incapable of surviving here because of the intense gravity and storms, as it is only tolerable to AUU Gods and their creations. Mortals can only survive if they had somehow acquired Teadr 0 technology to resist the gravity and the storms. Since the AUU Gods' banishment, the Grand Fate Master has been using this world to banish unholy creatures of Teadr 0 origin that want to rule the AUU into it's gassy depths. Moons: 25 ; DC: 709d
  • Scyx- A dark desert moon belonging to Tartamon which is the base of Tartamon's eternal prison. This is where all the Death Gods reside and watch over the global undescribed prison of the gas giant. It has Teadr 0 monuments of gargantuan proportion, it has dark plants, dark ominous necromorphic creatures, spirits, and it even has a large ocean known in lore as Syscex, or the Ocean of Death, which is fatal to any mortal swimming in it, and is filled with the grieving souls of those that are about to sink to the uncharted bottom where they will be lost to Tartamon's gassy tomb for all of eternity, never to come back. The moon itself has several specific inhabitants including Cerbegoms, or giant armored three-jawed 'guard dogs' bred from a military genetic experiments that make them the perfect guardians of the undead sector of the God Zone. The AUU Gods treated these creatures like actual pets, though they quickly grew bitter and feral when the AUU Gods left and the staff was replaced with the Verses' Fatecrom children. Eventually, they lost their sweet sides and became instinct-prone and despite doing their jobs by order of the Fatecroms, they still won't respect their masters because they have no appreciation for them like the AUU Gods did. The moon has a large ocean on the North Pole and over a hundred small lakes spread about. DT: Tier 2; AT: Type I; OT: 606d

Mysum System

  • Omnirax- A magical world with random settings and ranged technology and magic potential. This world is renowned as a world where books or other learning devices can magically summon many forms of fiction and magic. This world has perfected virtual and augmented reality, and this is where it was said that Arbasus Kraan himself went to gain infinite knowledge and abilities. The world is run by seven Leximite elder families called the Librarians, all lead by the immortal Arch Librarian who has unlimited control of the magic the world has, and several fictional characters from several books and other forms of literature live here. The planet has about 15 continents and 8 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:301d; Capital City: Lexicru Xe
  • Iddalt- A temperate planet that has a massive level of magic, has a pink sky due to the medium amount of hydrogen, has massive amounts of plants and wildlife, and is a home for wizards and sorcerers of all kinds, whether it be alchemists, mages, and so on. These magical inhabitants are divided into castes. Mages are often the citizens and the society, battlemages are the military guard, and the archmages are the leaders who come in a council of about 55, each ruling a single country. Some areas of this place are enchanted, cursed, or have been under the influence of several forms of magic. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:333d; Capital City: Magamir
  • Parable

    Parable

    Parable- A magical planet which is said to have been the first world crafted by the AUU Gods, having godly elements and is especially known for housing the legendary Garden of Grafatus. This was a world that was inhabited by AUU Gods and there golden Teadr 1 cities were still barely preserved. Though the rumors are not entirely accurate, though it has godly artifacts and sources. This world has been so famous, there are about several movies and video games dedicated to this world, whether it be musical, fantasy, or sci-fi. Several mythical creatures live here, and some lands are enchanted. This is basically the AUU version of Disney Fantasia. This planet is known for 5 large continents, 859 islands, and 2 large rings that go invertedly across the sides of the planet. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:375d
  • Ribax- A temperate world which has a massive amount of genetically-modified wildlife including hybrid plants and animals, the sky is colorful due to the small amount of noble gases, the terrain consists of massive rock formations, and the planet is rich with gemstones which are often mined. This is a world where genetics is wielded as a magic power, and created several DNA-based potions which temporarily enhance natural abilities including strength, speed, stamina, and agility. This is why the alchemists, ruled by an Alchemic Council, have used these potions for defending their world multiple times from evil. The planet has 14 small continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:392d; Capital City: Richgene
  • Apologus- A magical world which is noted for it's colorful forests, jungles, wildlife, and landscapes, as well as for being enchanted, being able to transform people into stronger magical beings, sometimes being permanent, which they use for good or evil. This world was said to be used by the AUU Gods during the AUU First Cartoonian War which allowed them to produce several warriors for the battle. But ever since, these warriors are only talked about in legends, and have never been seen. This world has since been just enchanted, and some enlightened people make excavations to reawaken this magic, regardless of whether it's real or not. The planet has 7 continents, 5 oceans, and a large icy, crystalline, and dusty planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 27hr:415d
  • Whabocury- A temperate planet which is known to have ranging terrain, has colorful wildlife and plants, a colorful sky as the result of the small amount of noble gases, and golden god-like cities of unknown Teadr 1 origin. Rumored to have been a colony of the Gods before they were banished, this world's later inhabitants have formed various kingdoms with powerful magical capabilities. This is where several ancient races that were said to originate from the AUU First Cartoonian War such as the Zyaūar Masters, have created sacred magic-based martial arts, enchanted and powerful weapons, and several other powerful defenses. This world is still prosperous yet very strict due to it's secrets being sacred and too valuable and powerful. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:457d; Capital City: Aliziom (Ruins)

Chronizoc System

  • Drogen- A desert wasteland planet that is known for being an uninhabited world of ship graveyards since an ancient AUU First Cartoonian War battles left it to be barely inhabited. The only inhabitants are scavenging wildlife and carnivorous plants and cacti. This world has been illegally scavenged by the system's many crime syndicates for resources event though some are irradiated. Not to mention the toxins released by the ships have been damaging, but not enough to render the planet uninhabitable and void of life. Moons: None; DT: Tier 2; AT: Type I; DC: NE:198d
  • Leximeus- A semi-desert plateau planet which has a really barren landscape and ship graveyards as the result of an ancient AUU First Cartoonian War space battle that left the world to be scavenged and given it's own trading community with villages, communities, and so on. This world still has corrupt kingdoms that wish to use the resources stored within the crashed ships for evil, though some are still irradiated to this very day and are infested with monsters. This world has had a history of warriors and rebellions that are against these corrupt kingdoms, and have even succeeded in taking them down. The scavenging operations have been going on for eons as there is a countless amount of ship graveyards found here, and replace mountain views on this world as there are hardly seen here. The planet has several small oceans surrounded by sandy lands. Moons: 2; DT: Tier 2; AT: Type I; DC: 22hr:233d; Capital City: Lexxilbus Kingdom
  • Chronicus

    Chronicus

    Chronicus- A large temperate planet which is noted for being nicknamed 'Capital of a Hundred Fairy Tales', which means that this world is not just among many populated by mythical creatures and is inhabited by many mythical beings, but it is also the capital planet of this system and it's population of many fairy tale characters. All the fairy tale characters, after the great adventures they shared in their respective homeworlds, have formed a council called the Fantasy Council, run by the 17 Princesses that have hearts so pure, they intertwine their purity with each others' hearts and share a complex sisterhood, sharing unbelievable power when fighting their best. Though this power has downsides that include them relying on each other to fight strong and if one is dead, then the others get weaker in power. Though the Council doesn't include just them, but other non-princess characters. All of these characters have hearts so pure, they can magically resist any form of corruption. They were one of the many worlds to succeed in every battle against the Villains Act because their power was overwhelming to even their vast arsenal. This Council resides in the Castle of Chronicles, and rules over a world where Teadr level is ranged depending upon the Teadr level of the fairy tale land. This planet has over 12 large continents and 7 large oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:386d; Capital City: Chronicle City
  • Biemna- A temperate rainforest planet which is noted for it's sparkling environments, it's big bodies of clean water and cascading waterfalls, and it's friendly and beautiful villages and inhabitants. This world has remained separate from the rest of the system, as well as the AUU, as it believes that it can prosper all by itself, though some of it's inhabitants have grown to go out of their comfort zone to explore the outside world. This world is mostly populated by mythical creatures, and it has large continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:289d
  • Taimgor- A temperate jungle planet which is noted for having been a world that was laid waste by evil robots hundreds of years ago, all lead by the sadistic soldier robot Borgen EXO-19. Borgen was a former soldier robot which was implanted with a special virus meant to boost his fighting efficiency. However, the virus lead to a corruption that made Borgen an evil monster with a search-and-destroy programming after coming to the conclusion that the only way to make true peace is to destroy the sentient beings that do nothing but destroy themselves. As a result, a robot revolution began as millions of war machines were produced and thousands of innocent lives were taken. Several cities were destroyed, sentient beings struggled to maintain order, and rebellions were formed. This was the birthplace of Maxus-001, the fairy tale character that developed emotions and defeated Borgen after losing a human girl it developed a crush on. The war was eventually stopped thanks to Maxus, and Borgen was set for permanent termination, only to go missing. While Borgen and Maxus would fight on Chronicus, Taimgor would recover from the chaos that Borgen wreaked, yet Borgen uses a secluded lab as a hideout, being able to hide from patrols and only strikes Chronicus in a few years due to developing big plans that take time. This is also where Chronicus gained access to advanced technology. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:415d; Capital City: Zxiom City
  • Faerity- A jungle planet which is known for it's humid atmosphere, it's population of mythical wildlife, it's rich amounts of magic artifacts and monuments, and for being a world populated entirely by Zrixes. This is a world where the Zrixes have established kingdoms of their own, and have harnessed great sources of magic. This is considered to be a good mythical creature sanctuary for the people of this system as the Zrixes enjoy nature on their home and other worlds in the system. They have little experience with technology, but they can learn how to use it through interaction with other beings across the AUU. The planet has 9 continents and 8 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:454d; Capital City: Twilight Kingdom
  • Terragom- A semi-temperate desert world which is known for being a world of science fantasy. It has several artificial flying islands, the terrain is almost broken apart, the deserts are hot and populated by cybernetic abominations and mythical creatures, and the cities and villages are known to be sparsely populated and have a legacy of being tough. There was a previous war that was waged on this planet for it's rich amounts of energy that keeps the worlds together. In ancient AUU God times, it was crafted and destroyed by two opposing forces called the Dark and Light Terroxi, which are rogue titans of world destruction created by the corrupt Yatoran god of world destruction, Terroxigom, as a means to give birth to new worlds by destroying and reforming them. However, they were imprisoned deep within the world's giant core never to be awakened as their destructive capabilities could be disastrous. The two opposing forces are supposed to go through an eternal cycle where the Light Terroxis reforms the world after the Dark Terroxis destroys it again eons later. But later on, these two opposing forces would be destroyed as the AUU Gods see them as too dangerous. Moons: None; DT: Tier 1; AT: Type I; DC: NE:499d; Capital City: Terroxo
  • Majiborn- A Japanese humid jungle planet which has been known in this system to be of Sujimusian origin, with inhabitants that have human and animal body parts. Like Sujimus, this world spawned many heroes that have been around since the post-AUU First Cartoonian War. This is also a world with a Zyaūar Warrior history to it, where some of their sacred weaponry was wielded by ancient Sujimusian warriors and shoguns. This is also the planet where the kingdom of Princess Arixie on Chronicus descended from. The planet has over 56 small continents and 23 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 32hr:477d; Capital City: Majiborn Kingdom
  • Paruto- A frozen ice planet and the smallest in the system. It is populated by vastly powerful mythical beasts, and has no inhabitants, as some that have come here have hardly lived to tell the tale. During ancient times, it was used by the inhabitants as a banishment site or a sight of execution. It was never used in later years when a much more moral center came full circle. This world is said to bestow some kind of magical presence to it in the form of frozen zombies and ancient necromancers that try to control them and establish this world as their own. The planet is covered entirely in ice and very small icy oceans. Moons: None; DT: Tier 4; AT: Type I; DC: 45hr:566d

Kraan System

  • Polarix

    Polarix

    Polarix- An snowy planet located very closely to the Alpha God Zone, which was known to be an old Ehswan planet where Yatoran philosopher Arbasus Kraan was assumed to have died during an excavation of Ehswan artifacts. While some theorize he froze to death, others say he was rescued by Teadr 1 elvuus who inherited/combined Ehswan and Yatoran technology, was made immortal, and he had become the iconic Santha Kraans (AUU version of Santa Claus). He was now given a new purpose where he would deliver presents to nice people all over the AUU every Kraanmas (AUU version of Christmas) on his cloaking spaceship Spirit of Kraanmas operated by elvuus and Cybrums (Yatoran AI). Like the Buzz Lightyear Santa Claus, he keeps a portable Ehswan device on his ship called the Chronulox that stops time so he can bring presents throughout the entire AUU in one night every year on Kraanmas, which can be operated either portably or on the spaceship. To protect himself from Villains Act invasion, Santha had the elvuus create a very state-of-the-art planetary electronic shield wired with bioscanning energy that will allow allies to enter, but not enemies. The planet has a large supercontinent on the North Pole and a smaller continent on the South Pole. Moons: 1; DT: Tier 4; AT: Type I; DC: 24hr:366d

Froxola System

  • Rugulach- A scorched lava planet with 3 moons, and loads of volcanic activity. Abandoned long ago by the Yatorans following the intensifying conditions, the lava blasts and pyroclastic flows set the world in flames and destroy anything in it's path. This planet is inhabited because of it's large amount of valuable spices and metals, and the cities are mobile in order to avoid being destroyed by the lava and volcanic activity. All cities have an emergency auto-pilot system that navigates the city from incoming volcanic danger. Moons: 3; DT: Tier 4; AT: Type II; DC: 21hr:386d
  • Yaton

    Yaton

    Yaton- An ecumenopolis planet that has an invisible shield around it to protect it. It is the home planet of a race of Teadr 1 humanoids called Yatorans, who are considered gods for their intelligence and religion, and are the only extant beings in the AUU to have a Teadr 1 level. They had a hand in creating the Interdimensional Portal on Breezso Prime, and are part of the USRA. It has over 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:398d; Capital City: Sacrosanct City
  • Alifair- A jungle planet which is known to have been the second planet the Yatorans have colonized before the AUU Second Cartoonian War. It is a prosperous world with multiple large AFTs the size of asteroids, and it is known to have the richest cities and businessman in the Oekumene (Yatoran Government). The AFTs can be seen in space, and the ground is amazingly elegant in architecture and life. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:432d; Capital City: Ommacgromma
  • Esxerus- A snowy mountainous ice planet where hardly any life exists except for plants, fungus, and single-celled organisms. This is a large planet where the Yatorans have built mining colonies to collect cryonite to use for many purposes. It is also a home to several Globex facilities. The Yatoran cities can mostly be found underground, as well as most of the Globex facilities. This planet is covered entirely of snow and has a large icy planetary ring. Moons: 3; DT: Tier 1; AT: Type I; DC: 27hr:485d; Capital City: Chossis

Worxus System

  • Aracxem- A semi-temperate desert planet which is noted for being covered mostly by entertainment lands and funfairs, all often being created by the magoplast of Molapox. Most of the monuments here can be manipulated by this substance, and the Teadr level ranges depending upon the setting and impact the discovered magoplast has on it. There are also massive flying islands that are levitated by loadstone. Any area of this planet can be inhabited, including the air and sea, and the setting can be bended with the magoplast no matter how dense the air or water is. The planet has 8 large continents and 3 small oceans, and it has a large rocky and icy planetary rings. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:312d; Capital City: Splishmatter
  • Sorama- An ecumenopolis planet which has a large global city created upon the discovery of Molapoxian magoplast, which allowed this city to be created from scratch. Thus, this city has grown to be a prosperous place with colorful lighting, 83% plant life, holographic/screen display and propaganda, holographic windows with computer interfaces, customizable vehicles, levitating AFT platforms, robotic activity, and a great culture and religion. The use of magoplast here has started to be useful for good, but often for evil since this substance's abuse of power is what lead to this planet going through a war against those who used it responsibly to those who used it irresponsibly. But the war ended up refreshing the design of the city at a grand scale. The planet has several small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:367d
  • Molapox- A semi-wasteland world which has a ranging environment of either ship graveyards, city ruins, or even prosperous cities. This world has been noted for the discovery of magoplast, a magical substance rumored to have been chemically-created by the AUU Gods and was accidentally introduced to the world of mortals and couldn't be retrieved. As a result, the magoplast, which was capable of synthesizing and dissolving any physical object like paint in a cartoon, was a commercial success, but ever since a heresy charge which originated from the rumor of it belonging to the AUU Gods and was not allowed to be used by mortals, a law was passed that only the Worxus System could wield this substance unless trusted with chosen outsiders. And thus, the 3 other planets in this world have been the only 3 places in the AUU allowed to use magoplast. The planet has 12 continents and 8 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:442d
  • Nirmes- A mountainous temperate planet which is the last world on this planet that is allowed to use magoplast. The planet has massive mountains, monoliths, buttes, and rocky mounds. The planet ranges in Teadr level due to the magoplast being used by different immigrants from all over the AUU. There are over 58 ranged territories from multiple worlds across the AUU, and they have often been through wars for what they should do with the magoplast. This planet thankfully only goes through wars as commonly as humans do. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:483d; Capital City: Majijunk Falls

Branfrin System

  • Invervitrax- A desert planet similar to Ancient Egypt. The monuments are so large, they can be built right over gorges. The main species, a race of Teadr 7 camel-like reptiles called Invervasaurs, have a complex architecture, culture, and a highly primitive advancement in technology such as medicine and flight. The Invervasaurs are also one of the many species in the UUniverses that know magic. Some of their abandoned monuments have been preserved as historic sites, and it bestows a legend about crossed-breed beings that caused chaos in it's ancient days. It has 1 large supercontinent surrounded by a large ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:363d
  • Horvathos- A planet filled with sentient reptiles and dinosaurs. However, this planet has faced pathogens for years, and the sentients there are still working on the problem. The cause of the plague apocalypse has been unknown, but the planet is mainly the home of a microscopic sentient bacteria called Baccillium necrosi, commonly known as 'composure', which is an adaptive disease that could adapt to nearly any kind of vaccination, adapting so much that medicine couldn't keep up, and has wiped out millions of communities. The origin of the composure disease is also unknown. It has 4 continents, and 3 oceans. Moons: 1; DT: Tier 3; AT: Type III (Due to plagues); DC: 24hr:402d
  • Igrall- A wetland planet which is known for being 87% covered in water, and is inhabited by creatures that evolved from sea creatures like cephalopods, echinoderms, and even crustaceans. This is the home planet of a race of Teadr 3 crab-like humanoids called Igrallans, which are good allies to the Legion, and helps provide their very useful technology for them to fight off the Villains Act. When it was destroyed, the race continued to remain allies. Their Teadr 3 cities are found either in the water or on the land, and contain pearly-white buildings with durable glass windows, screen displays and propaganda, a 68% abundance of coral reefs or plants, and aqua/ground vehicles. The planet has 4 small continents and a few small islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:410d
  • Toporpipon- A large tundrous and coniferous medieval planet where many sentient creatures live in a European-like 16th century society. It lives in a part-feudalistic world where the king's staff, the sages, would offer land for pheasants in exchange for military, economic, and monumental labor. This is also one of the many planets to use magic. Villages are huge, and the king castles can stand over 70ft tall. It has 5 continents. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:496d

Sipbus System

  • Tammon- A semi-temperate desert planet which is noted for it's massive rock formations, it's plants that grow on vertical landscapes, it's small amounts of ancient ship graveyards, and for the many ancient artifacts which were uncovered from this planet. These artifacts, according to archaeologists, are supposed to belong to an ancient former race of Zyaūar Masters, and the ancient ruins found here even seem to match the culture. The ruins have been speculated to be old enough to have lasted during the AUU First Cartoonian War. Some cities are inhabited by secret societies of the descendants of the ancient Zyaūar Masters, though none have been spotted. Some places on this planet are enchanted, and filled with mythical creatures. The planet has 5 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:311d
  • Sorcelle- A rainforest planet which is known to be a world similar to the Forbidden Forest of Camelot, only it is a global enchanted rainforest consisting of magic, mythical creatures, and is inhabited by ancient Teadr 6 tribes which live in a medieval/tribal-like society with a Guru that rules as the elder mage ruler of the planet, and live their lives training for defense against invasion forces from each others' other nations. There are a medium activity of rainstorms which keep the planet's rainforests moist and strong, and this world heralds Zyaūar Masters as gods after discovering a few of their artifacts. The planet has 1 large ocean and several small lakes and rivers surrounded entirely by land, and it has an icy planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 22hr:345d; Capital City: Gurudom Village
  • Bameus- A mountainous temperate planet which has a vast amount of plants and land corals, and the wildlife comes in varying shapes and sizes. Some landscapes of this planet are enchanted by the same magic as that of Sorcelle. This is where several ancient warriors from either Sorcelle or Empyrean who perfected interplanetary travel train for almost a whole year until they become a prideful and strong member of their royal guard. The terrain is perfect enough for that to be possible, consisting of mountains, rock formations, and geothermal valleys. The planet has 9 large continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:387d
  • Empyrean- A large semi-lava planet which is surrounded by over millions of flying islands levitated by magnetanium. This world has a few complex architectural ruins similar in design to similar ones on Tammon, which indicates that this was a world that was colonized by the Zyaūar Masters, or might've been their place of origin. The surface of the planet is rarely inhabited since it faced massive seismic activity, and thus only a few traces of safe terrain exists on the surface of this world. This world is now populated by sentient animals that live under a autocratic society with a Master ruling, and the planet has a massive amount of magical capabilities, and these beings also worship the Zyaūar Masters with pride. The planet has over 5,488 flying islands and a large rocky and icy planetary ring. Moons: 3; DT: Tier 1; AT: Type I; DC: 32hr:519d; Capital City: Empyrical City

Tromethaeus System

  • Iesmirce- A magical semi-ecumenopolis planet which has 50% of a global city with matching architecture to that of Angella, while the other half is pure wildlife consisting of colorful plant life and plentiful animals. This is a planet where magic and science coexist with each other, and the cities are open to all sentient beings and animals. This is an Angellan planet where several Teadr 1-based monuments were spread, and the ruling families are required to have an expansive knowledge on magic and science in order to keep themselves knowledgeable for peace, just like all other leaders of each of the Angellan planets. The planet has 13 continents and 10 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:318d
  • Angella- A magical semi-ecumenopolis planet which is significantly crafted in ancient Teadr 1 technology which surprisingly wasn't Yatoran or Ehswan in origin. This world's cities, which has appearances matching that of the Yatorans, but made of white and gold metals, belong to the planet's main race of Teadr 2 human-like avian beings known as the Angellans. It is believed and sometimes confirmed by the race itself that it actually descended from a godly race that brought the gift of Teadr 1 technology to the mortal world by order of it's follower, Tromethaeus, the AUU version of Prometheus who was the titan of knowledge and prosperity that, following his introduction of Teadr 1 technology to mortals through the Angellans without consent of the Gods, was eternally turned into an unsentient cybernetic abomination guardian of the godly underworld as punishment, while the Angellans would be banished to the land of mortals and stripped of their immortality, knowledge, and Teadr 1 technology, which would lead one to believe that this race is what's left of them. The Angellans eventually reached a pro-Teadr 1 level and became well-praised beings. The planet has 12 small continents surrounding small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:409d
  • Sau Anatus- A terrestrial jungle planet where only a few Teadr 1-based monuments with Angellan architecture are found, the environment is massive, abundant in plant life, and has elegant animals. The Angellans that colonized this planet had renounced technology to become one with magic and nature so they could be a much more efficient and natural race. Thus, technology was kept at an absolute minimum, and the Angellans seemed to enjoy their new magocratic lifestyle. The planet has 5 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 32hr:593d

Yorrptran System

  • Thanat- A tropical jungle planet where there are vicious monsters and unsentient animals. The planet is so wild that not all visitors survive. Visitors have to be heavily armed and be equipped with first aid kits. Myths say that the animals here are crazy due to a certain rabidity disorder. This world is a place where people can participate in gladiator hunting, a strict sport where people can hunt the animals and earn rewards for their effort, which makes it an attraction for criminal underworlds. Only 40% of competitors are able to survive a game of gladiator hunting here. It has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:411d
  • Orlifar- A temperate planet which is one of the many worlds colonized by the Zewinsaurs. It's vast geothermal valleys and bodies contain valuable metals and minerals that are valuable in their trade, and the volcanoes contain precious volcanic gems that are often traded to the AUU Currency Troupe. The Zewinsaurs have built large ziggurats here which have elevators which lead to underground golden cities, or underground sanctuaries. Cities are rarely found on the surface of the planet. This was where Zewinsaurs had a few large battles during their early days. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:476d; Capital City: Fangath
  • Pycabulon- A wetland jungle planet which is dominated primarily by dinosaurs and mammals. The planet has 2 continents that separate the dinosaurs from the mammals. The planet's two main inhabitants are the Teadr 6 Dinobes, a species of omnivorous sapient theropod beings, and the Teadr 5 Simobes, a species of saber-toothed feline beings. Both sides share an alliance with each other after a brief feud in the past, and have a peaceful community. These two races both share a diplomatic government, though the Simobes are republican while the Dinobes are democratic, and both races share the same technology due to their alliance. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:502d; Capital Cities: SR: Smiydect, DD: Dynorbent

Zroppene System

  • Eilien- A desert mountainous lava planet which was formerly an Ehswan planet until their extinction left the Yatorans to claim it's many megalopolises and lava refineries. This world keeps a fair amount of plants which have access to the water deep within the arid climate. The lava refineries are mainly seen being handled by small orange eusocial beings called Thabes, which are semi-sentient workers who are seen doing jobs all over the AUU since their home planet of Thabbac was the victim of climate change. This planet is known to get very hot in the summer time, and thus going outside during this is a precautious time. The planet has no oceans and is covered entirely of desert and lava. Moons: 1; DT: Tier 2; AT: Type I; DC: 18hr:299d; Capital City: Eil Irrat
  • Gaobene- A temperate planet and former colony of the Ehswans. This was the Ehswans' main source of advanced research in technology, and thus the Yatorans who claimed the millions of labs made this the Science Capital of the Oekumene. They even gave the USRA permission to claim whatever labs were abandoned and turn them into Globex facilities. This planet had supplied a few clues in the history of Ehswan technology, and the Yatorans had used this information to perfect their technology. The planet has 3 continents and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:344d
  • Zoisac- An abandoned temperate planet which was the sight of several AUU Second Cartoonian War battles against the Ehswans and the Yatorans. Now, the only sentient beings who dwell this planet are scavenging Thabes who make new things out of the scrap metal and scavenged resources. The planet still has sustainable life on it, and the Thabes have been taking advantage of it, making it a new colony to live on. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:369d
  • Dithi- A tundrous planet which was a former Ehswan military colony where several famed AUU Second Cartoonian War battles took place. When the Ehswans went extinct, the Yatorans made this their own military colony. This world has been significant for it's many war museums which only show forts and military non-functioning weapons. This planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:403d
  • Pax V- A temperate moon belonging to the blue gas giant Pax. It was a former Ehswan colony which housed their greatest virtual technology and civilization. All civilization is located underground and all the underground catacombs are virtual. The virtual environment has satisfied the Yatorans for millions of years, and even the USRA races. The surface is only good for hiking or for tourism of the abundant wildlife. The moon has 7 large lakes. DT: Tier 4; AT: Type I; OT: 460d; Capital City: Togresson City

Raintrix System

  • Fabulon- A semi-temperate planet that has a blue sky filled with mercury and xenon, vast amounts of introduced/native fauna and flora, weak weather, large mountains, ancient Teadr 7 tombs and ruins, large bodies of water, and the trademark symbol of the system it's in is a Yin-Yang symbol with one side rainbow-colored and the other being blue and pink. This is because the planet is the capital of the AUU LGBT community, and thus homosexuality is the acceptable norm while heterosexuality is the sexual orientation being treated poorly. This is because the system was once under an extremely-harsh straight fascist regime that was commiting harsh violations of basic rights while hiding behind religion and inaccurate science to justify the cruelty. A bisexual mage came and liberated the world by inspiring a rebellion and dethrone the anti-gay leaders, believing and knowing that love shouldn't be controlled or hated because of not being considered 'normal' to some, suggesting that they leave under threat of violating many free rights laws and being punished. Thus, the mage became the new ruler of the system ever since, yet ended up banning heterosexuality as a result because the crimes of the old government were too much to forgive, something the mage didn't want at first until being forced to oblige by the planet because the scars left by the old government were too great for even him to mend and only wanted the people to be happy. This is an ongoing issue even the likes of the USRA races are still trying to resolve peacefully, especially when it created a pro-heterosexuality extremeist group called The Straighteners of Raintrix, which proved to only complicate things. The system itself is named 'Raintrix' because of rainbows being the signature color of the system due to it's society. The planet has the pleasure of being in a system were all the colors of the rainbow are seen, and the world is in a system with three suns, all being red, blue, and yellow, thus creating a rainbow illusion. The planet has a large supercontinent and a medium-sized global ocean and several lakes. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:403d ; Capital City: Homobeus City
  • Straightos- A desert moon belonging to Fabulon, as it has a blue sky due to small amounts of mercury, introduced wildlife from it's parent planet, less-active weather, large mountains and rock formations, lava formations, and foggy nights. Being a former mining colony part of pre-homosexual Fabulon until the 'gay rebellion' happened and rendered the moon the only place straights can afford to live. Some straights feel awful about ever encouraging a rotten goverment to begin with while others failed to understand that and went to join the Straighteners, despite them being an extremist group that is only encouraging further negative beliefs against heterosexual people while hiding behind their claims of 'bringing back righteous glory to the Raintrix System', but they do this by the crime of mass-sterilization and use of OIDS, or the AUU version of AIDS, only making them look like terrorists than true liberators. Because of religious motivation, the Straighteners are considered a target for a familiar group headquartered in the Alpha Universe that doesn't tolerate religion being used as an excuse to harm others. Because of the Straighteners, families are divided and broken because of challenged loyalties and conflict of interests. As a result, this is also the most targeted place by Fabulon's defense force, The Queer Squad. The moon has 26 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 60d; Capital City: Hetereus City
  • Queerus- A temperate planet and the twin planet of Fabulon, having large alien fauna and flora, much from Fabulon, having stronger weather, a similar spatial appearance to Fabulon, higher levels of clouds, has large mountains and canyons, Teadr 7 monuments and ruins, and is known as the military capital of The Queer Squad. It's forces patrol the entire system to fight against the Straighteners and/or either supporters of them or outside threats of likewise or other reasons. The force was able to afford the best military-police force technology the AUU can provide, and they were surprisingly rough and strong with it firepower, being so strong it scared even the Villains Act from wanting anything to do with the system. Not even the promise of fanatical support from a Straightener leader was worth it to them as it marred more then that even the Villains Act doesn't approve of the Straighteners' methods, even if some of the Villains Act's members aren't exact improvements. Because of this, failed attempt or not, the Straighteners' attempts to get VA support forever damned the name of Straighteners in Raintrix, and is one of two major reasons, next to the bioterrorism, why heterosexuality on Straightos are so divided and broken. The planet has a large supercontinent, and a medium-sized global ocean, and several large lakes and rivers. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:501d; Capital City: Queed

2. Apirion Sector

Corllig System

  • Ailtla- A desert planet which is a partially-inhabited world filled with criminals, has ancient Teadr 1 ruins, large rock and lava formations, dull-colored flora and zooplantae, alien-like fauna, a colorful sky due to it's small amount of noble gases, and strong weather. This was a colony for the extinct Teadr 1 Uridians, and was later colonized by Corollians, who established shipyards, vehicle depots, weapon factories, and sentries who scavenge for lost Uridian technology. Some Corollians here became criminals, establishing a large population of bandits, pirates, and smugglers who do work even off-planet. The planet has 19 small oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:297d
  • Golha- A semi-temperate desert planet which has a purple sky due to it's small amount of nitrogen, it's large lava and rock formations, it's geothermal and toxic valleys, it's massive amounts of introduced fauna and flora, and for having much less Uridian ruins than Ailtla. This world was not just a colony for the Uridians, but later on the Zyauar Masters, who utilized Uridian technology to it's fullest here until they died out. Now, it is inhabited by sentient animals that have formed a Chinese-like culture as they used found Zyauar Master technology to build a powerful guard and a powerful empire, as the Emperor is magically and cybernetically augmented. To this day, they attempt to build a new Zyauar Colony with little success as some consider the technology sacred, including descendants of actual Zyauar Masters. The Corollians have unfortunately brought smugglers and crime lords here to profit from the Uridian/Zyauar technology, yet they hardly succeeded due to the power of the empire's royal guard. Wars have occurred here before against Golhans and Corollians, yet the USRA did what it could to calm these conflicts. The planet has 5 large continents and a moderately-large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:305d
  • Corollia

    Corollia

    Corollia- A temperate planet that has wildlife introduced from Marbon, a sky consisting of mercury instead of xenon, large rock and lava formations, rolling hills, dense forests, lush fields, vast seas, beaches, beautiful shores, mountain peaks, and crystal swamps. The planet also features urban terrain, is designated as an industrial world, and is considered a highly-developed planet. It used to be a human colony until it was abandoned by them due to an AUU Third Cartoonian War battle until it was recolonized and made into a USRA planet populated mostly by the dominant races, becoming the first and capital of the Corllig Five-Twin Planets Government system (CFTP Government). The humans that lived on this planet were very renowned engineers, as they built many spaceships that are still in use today, and Globex facilities specialize in building spaceships. Ship graveyards exist here, and over a hundred cities, towns, and megalopolis cities were found here. Immigrants from the neighboring planet of Serolia constructed an elaborate network of underground metro tunnels beneath the planet's surface. These tunnels were used by people of all races as a kind of subterranean metropolis. Because piracy and smuggling were well-known occupations of a strong number of Corollians, the local praetorian police had been specializing in techniques designed to combat economic loss due to their activities. Because of this need, the praetorians were well-developed and modernized. This was one of the many worlds that formed a rebellion against the Villains Act, as they have built Corruption Co. facilities to begin construction of warships used in space invasions. Even the praetorian police had begun to temporarily merge with the rebellion in order to quell the aggression. When the Villains Act fell, the Corruption Co. facilities were decommissioned. The planet has 3 large continents and 2 global oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:327d; Capital City: Colynet City
  • Drust- A temperate planet which has wildlife introduced from Marbon, and has a similar climate to that of the rest of the habitable planets in the system. Like all the others, it used to be a human colony until the AUU Third Cartoonian War left all the planets to be abandoned until they were all recolonized and made into USRA planets. It was well-recognized for being a world with an average-American obesity population as the result of being a world with popular food choices, especially since many fast food chains were founded on it, and it is famous for it's Cooking Sea, which boiled in the summer not by the heat, but through algal blooms. The world has been colonized by sentient animals and other non-USRA races, . The world was said to have been moved through planetary repulsors into the system's Goldilocks Zone (Habitum Zone in AUU terms) like the other 3 temperate planets in the system not counting Corollia by the CFTP Government in order to create a functional community. This world was protected by the same praetorian police as Corollia, as the police force was system-expanded ever since the Villains Act forced them to merge with the Corollian Rebellion and eventually separate again on all 5 planets in the CFTP Government System. The world has the same architecture of the rest of the planets in the system, consisting of megalopolises and cities, small towns, and even a few restricted areas owned by criminals and government factions. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:363d
  • Serolia- A temperate planet that is covered 81% by a global ocean while the many islands consist of temperate rainforests and jungles with fauna and flora introduced from Marbon, land reefs, beautiful shores, rock formations, volcanoes, and cities and aquacities, and is the third of the CFTP Government founded by the crumbling USRA following the AUU Third Cartoonian War, and also started out as a human colony. This is an industrial world where several Globex facilities specialized in vehicular technology. However, to circumvent the planet's limited terrestrial terrain, the people dug an elaborate network of underwater metro tunnels that connect all the aquacities and cities together, thus facilitating contact amongst their peoples. The planet's oceans were rumored to be the habitat of sea monsters, since it was said that only Serolia's oceans were large enough to accommodate these creatures. This world is also protected by the Corollian Praetorian Police following the fall of the Villains Act since they merged with the Corollian Rebellion to fight off the Villains Act's oppression. The planet has 17 large islands surrounded entirely by a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:386d
  • Coithia- A temperate planet that has fauna and flora introduced from Marbon, has large mountains, lush fields, dense jungles, beautiful shores, and underground caves. This was once a human colony that easily recovered and preserved it's own society from an asteroid strike by keeping multiple cities underground within the wet caves, and easily restored the lost wildlife. Though this meant that some of the cities and communities were long-gone, and some traces of the population were lost, the population recovered as well. Though the underground community has been so popularized, most of the inhabitants remained underground. The underground created several metro tunnels that connect subterranean cities with upper cities and aquacities. Though because of the impact events, most of the aquacities were destroyed and were closed out from the public. These cities are at the same Teadr level as the rest of the CFTP world, and the Corollian Praetorian Police guards this planet as well. This world has become more of an agricultural world as well as a mining world which traded goods across the AUU through the AUU Currency Troupe. The planet has 6 large continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:413d
  • Sirphia- A temperate planet that has fauna and flora introduced from Marbon, and had a wide range of climates and terrain, including forests, grass plains and mud flats. This was once a human colony until an invasion during the AUU Third Cartoonian War left them to abandon it, leaving the rest of the crumbling USRA to populate it and dub it a USRA planet, being the last planet in the CFTP Government. The world is noted for containing large mostly-unexplored savannahs, jungles, deserts, and prairies, and the USRA beings and sentient animals co-existed with each other in different Teadr levels, but there was a history of political conflict amongst them, usually marked by sporadic violence. The planet was also home to farmers and miners, including a noteworthy Golzbrek Colony. Originally Sirphia was ruled by a monarch, usually a Queen. This tradition ended, however, with a reformation period. There were nobles still on Sirphia early afterward, some even claiming to be heirs to the throne. Ever since modernizing, and after the conflict with the Villains Act, the Corollian Praetorian Police have been protecting this world like they do with the other 4 CFTP Government planets. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:455d

Grindrion System

  • Sauroxca- A jungle planet populated by mostly reptiles, dinosaurs, and birds (Which are related to reptiles). The plants there are colorful and bare tasty fruits. The sentient creatures there are quick on their feet and the unsentient creatures are basically stupid or cute. The sentient lizards there are good at scaling walls, and catching their food. This world has no cities, but there are communities that do exist in the form of tribal villages. Some are hostile to other-worldly visitors, others are shy of them. Has 3 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:309d
  • Anytimon- An ecumenopolis planet once populated by humans before their evacuation. When they left, they left the city in the hands of other sentient creatures. This is a USRA planet, meaning all the dominant races residing in the Legion populate this planet. The entire planet has a majority of public services being composed 50% of robots, and the other being composed of people. It is governed by a President and a Council consisting of 20 people that govern each sector of the planet's global city. The planet has two oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:379d; Capital City: Rapport City
  • Solomorn

    Solomorn

    Solomorn- A jungle wetland planet which is known to be a world which has the same immigration beliefs of America, where any known animal can live there. The planet contains Teadr 3 cities, and because this is where the first known mission of the Union Against Religious Abuse took place, it houses their main headquarters. It was once a human world until their evacuation, and it is also a USRA planet. It is now an atheist planet after the UARA mission. It has 5 continents and 2 oceans. Moons: 1; DT: Teadr 2; AT: Type I; DC: 25hr:400d; Capital City: Churchstone
  • Thawn- An ice planet with small military bases that were built by the USRA to serve during the Exo-Wars long ago. When the war ended, the bases were abandoned. It wasn't until the Interuniversal War that they were claimed again, and they recently served as bases for Thawn rebellions against the Villains Act. There were small Teadr 3 cities that were built underground with silver buildings with durable glass windows, screen displays and propaganda, a 73% abundance of plants, and ground vehicles, as well as metro systems and virtual rooms. The planet has no oceans and is covered entirely of snow and ice. Moons: 2; DT: Tier 2; AT: Type I; DC: 27hr:452d; Capital City: Thawn Alpha

Rallt System

  • Iast- A moist mountainous steppe planet which is a very rich source of rare metals and resources traded and used by the Tiikons which colonized this planet and this system. This is an economic Tiikon world where the AUU Currency Troupe has established trade routes for these resources to use across the AUU. This world has very rich cities and an abundant amount of plant and animal life. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:299d; Capital City: Xix Passoll
  • Saciri- A humid terrestrial dinosaur planet which the Tiikons colonized for agriculture and animal husbandry. It has once been a banishment site for the Ehswans for those who have committed bad deeds until their extinction. Tiikons have been finding fossilized bodies of these banished Ehswan criminals and have even studied the small amounts of their architecture which was left on this planet long ago. The planet has 11 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:376d; Capital City: Soscon City
  • Jiememe- A planet which was accidentally reduced to a lava planet by the Ehswans long ago by a nuclear-fusion accident. Regardless, after a couple of years, the breathable atmosphere and a small amount of plant life was restored, but all animals on the planet were wiped out. This has since become a Tiikon planet where several scientific experiments take place, including bomb and vehicle tests. The planet has a few small continents surrounded entirely by lava oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:428d

Eleseus System

  • Psi Chilanca- A desert mountainous planet which has a massive collection of mountains, several uncharted jungles, and enormous megafauna. This is a world colonized by the Cyphruns and it is where they mine for several rare resources in the underground volcanic aquifers and the lava refineries. The Cyphruns make a living selling these resources across the AUU through the AUU Currency Troupe. The planet's several cities are based off of Teadr 1 architecture and are elegantly constructed. The planet has 7 continents surrounding small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:288d; Capital City: Silicon City
  • Muber- A steppe temperate planet with a yellow sky consisting of small quantities of sulfur, which despite making the air a bit stinky, is actually tolerable to the life on the planet. This is a Cyphrun planet which is a center for military and expeditionary research on Ehswan and Yatoran artifacts from the AUU Second Cartoonian War. All these artifacts are donated to museums on many USRA worlds, and even this one, and each artifact is cataloged upon recovery. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:306d; Capital City: Ayster City
  • Cyphum- A temperate planet which has a red sky as the result of it's small concentration of neon, as well as it's large abundance of plant life and animals, as well as it's Teadr 1 Ehswan ruins. This is the home planet of a long-surviving race of Teadr 2 trans-beings called the Cyphruns, which were actually genetically-created by the Ehswans to be their successors in the case they should be destroyed. However, due to all clues of their existence and relations to the Cyphruns being destroyed following the AUU Second Cartoonian War, these beings were left with no technology, and after millions of years, these beings moved up and studied ancient Teadr 1 monuments, and became a close-Teadr 1 race, with no knowledge of their relations to the Ehswans. Though a small group of Ehswans have started becoming aware of this after finding some uncharted clues to their past, and thus the race had decided to assist archaeologists who study Teadr 1 races, even becoming archaeologists themselves, in order to understand their origins. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:342d; Capital City: Cypherior
  • Xi Shiema- An ecumenopolis planet which has enormous Teadr 1-based monuments, colorful lights and harnessed solid light technologies, several underground catacombs, and a sustainable amount of plant and animal life. This is a Cyphrun planet which has welcomed even the Yatorans to live in, as well as the other USRA races, and has only suffered several Villains Act attacks that have been thwarted by the Cyphrun Rebellion. The planet has 6 small oceans surrounded by land, and has a large rocky and crystalline planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:376d
  • Thashana- A subtropical jungle planet which has a colorful sky consisting of several neon gases, has an abundant supply of life, and has several geothermal valleys and lava formations. This is a military colony for the Cyphruns, and has been the center for their rebellion against the Villains Act, who have been trying to steal all the Ehswan and Yatoran artifacts they've recovered to use them and Teadr 1 technology for evil. However, the Cyphruns have been capable of holding them back and protecting the artifacts, and they have even been strong enough to repel any destructive attempts on this planet. The planet has storms that last longer than an average weather storm, yet are not as intense. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:401d
  • Iocani VI- A mountainous desert moon belonging to the red gas giant Iocani. It is known for it's hot temperatures due to the atmosphere having been heated by global warming caused by volcanic activity that lead to the moon being reduced to desert, though it was later terraformed into a breathable atmosphere thanks to the Cyphruns terraforming it. Ever since, there have been massive megalopolis cities consisting of AFT platforms and buildings, and plant life has started growing on this moon, and a bit of water was synthesized here. The moon has a few small lakes surrounded entirely by sandy lands. DT: Tier 4; AT: Type I; OT: 255d; Capital City: Iocwelland
  • Iocani XII- A temperate moon also belonging to Iocani. This moon started out with plant life and animals even before the Cyphruns populated it because it was an animal sanctuary for the Ehswans. When the Cyphruns populated this moon following the Ehswans extinction, they decided to make all habitats on it a reserve for life, and because of making sure the wildlife is safe, any illegal actions that threaten the ecosystem such as logging, smuggling, poaching, and so on are severely punishable. There are Ehswan monuments found here as the remnants of the Ehswans making this moon a wildlife sanctuary. The moon has 8 large continents and 3 oceans. DT: Tier 3; AT: Type I; OT: 459d

Zargon System

  • Zargonia

    Zargonia

    Zargonia- A hot brown-desert lava planet that is so hot, it can only be habitable to cold-blooded animals, and has a variety of native/introduced fauna and flora, land reefs, swamps, deserts, large rock and lava formations, geothermal and lava valleys, less-active weather, a red sky due to it's small amount of neon, and is very hot because of being the first planet in a system of two suns, one yellow and one red. This planet is infamous for it's war-torn graveyards because it's the highly-restricted home planet of the infamous Teadr 2 warlike lizardmen called the Zargons, which have had wars with the Bulliarns, Pharcums, Tulcans, and the Vikoreans. They have fought against these races for so long and survived with little casualties, they became so fearsome and infamous that no one in the AUU even wanted to talk about them nor say their name, even going so far as to not map their system on official AUU maps. But what makes them much more infamous than the Bulliarns that they even intimidate them is that they are world-harvesters that have been known to harvest pieces and parts of already-destroyed worlds, or worlds that have been deemed worthy of harvest, for the purpose of making their planet perfect. They do this because their planet has a bizarre history. The Zargons evolved during times when it was a planemo, and then a rogue planet with no system, and then going into this binary-star system heated it enough to create a chain reaction that turned it into what's known as a 'paraplanet', a uniquely-studied but rare type of planemo that is parasitic and has no unique traits of it's own, and because it consumes itself constantly, the Zargons had to sustain it by giving it pieces from destroyed worlds and relicate them in, albeit beautiful fashions, as it even brings back creatures that went extinct in those worlds thanks to the paraplanet basically having an additional mantle of very-strong and reactive primordial ooze that reacts to fossil fuels and synthesizes life. Despite this sad existence, Zargons are still feared because they are amoral to the point that the ideas of morality and ethics are confusing to them like how many others feel about the meaning of life itself. That means that they are only motivated in keeping their paraplanet sustained, even at the expense of other worlds, destroyed or marked destroyed for any reason. Fortunately, Zargons only believe in harvesting either dying planets, non-inhabited planets, the non/not-yet destroyed worlds of enemies or those stupid and reckless enough to challenge them. Anyone not at war will be lucky to know they are basically planet-scavengers as they only seek already-dead worlds. But the methods of doing this are what terrifies people. They have a powerful 'planet-harvester' that is a powerful sub-cousin of the Astro-Laser, only it can do more than just destroy planets. It can carve, slice, collect, suck and absorb planets and their resources like a multipurpose tool, as if planets are basically fruit. Because the Zargons are only scavengers in nature, people usually don't have to worry about them going to warpaths like the Bulliarns do, but the fear exists regardless. Though this doesn't mean Zargons aren't necessarily cruel or heartless about this, they are simply extremely amoral to the point that it's difficult to understand them, so Zargons are only feared because they're basicly living cataclysms that can't be easily negotiated. Not even the USRA races can adequately deal with them. Even the Yatorans dare not to challenge this force in fear of making their planets 'worthy of harvest'. Zargonia is the only planet in the system because the neighboring 7 worlds, and the moons they and non-harvestable gas giants had were already harvested. Fortunately, those planets didn't have life on them when the Zargons harvested them, but the fact they did that to those planets at all makes people fearful on what would happen if any world outside the system would be deemed suitable for harvest. The planet's environment constantly changes because of the harvests it goes through. Moons: None; DT: Tier 3; AT: Type I; DC: NE:400d

Devitter System

  • Phembis- A lava planet which is known to be a Yatoran planet which contains several giant AFTs and mining colonies for the metals present inside the planet's lava. The planet is also known to house many unusual lifeforms which the Yatorans have been known to tame. This planet is massive, and because it is so close to the system's red sun, the outside is inhospitable to other-worldly beings, and is only sustainable for the planet's indigenous life. The planet has a large rocky planetary ring. Moons: 5; DT: Tier 1; AT: Type II; DC: 16hr:325d
  • Elsker- A desert planet which keeps a sustainable amount of plant life given the red star, yet has a small amount of fauna. It is a Yatoran planet noted for it's moisture farms since most of the planet's water is seen in the sky as massive clouds, meaning there is a few water storms which are 5% more intense than normal storms. The planet doesn't have cities, yet it has several Yatoran towns which support as much inhabitants as they can. The planet has 7 large lakes. Moons: 2; DT: Tier 2; AT: Type I; DC: 19hr:415d
  • Maste- A snowy ice planet which is far enough from the red sun to be very cold. This was formerly an Ehswan colony until their extinction left the Yatorans to claim it. The cities are all in the sky in asteroid-sized AFTs which can go extremely high. The planet's surface does sustain a grand amount of life, and the planet has a few ground-based towns, though some are of criminal syndicates. The planet has a large frozen supercontinent and a global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:721d; Capital City: Icesolax Zimm

3. Bacmus Sector

Poogohn System

  • Yikzarth- A large desert planet with a Western civilization. Though the civilization is Western, it is more advanced in technology than normal, being at a Teadr 2 level. The planet's citizens have a great economy, and great architecture. Once being like Zumas, having a distaste for technology, the ruler of the planet was inspired by the USRA's newfound technology, and, even though it was hard due to the citizens prejudice about it, they saw the light, and turned their Teadr 7 community into a Teadr 2 community. Life became easier ever since. Has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:385d; Capital City: Gollo Town
  • Komoldo- A boney graveyard wasteland planet where the bones make the environment wild and bizarre. Animals that live here are experts at survival. This was a dinosaur-populated planet that was ravaged by an asteroid strike, and most of the planet was reduced to desert, the only survivors being mammals, which evolved into bigger creatures over time. The mammals have learned to adapt to the harsh environment, and no cities exist here because of the intense conditions that include snowstorms, weather which can occur anywhere since no seasonal system is presence due to no moon, and common temperature shifts that can freeze or dry anything. It has 2 large continents and one large ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:415d
  • Fotuserom- A jungle planet filled with sentient and unsentient animals. Wildlife is sparse, the air is clean, and the terrain is large and organic, allowing tons of plant species to grow there. The planet has barely over a dozen Teadr 4 cities, and has been the victim of several battles during the Second AUU Cartoonian War. The remnants of this war are still alive today including destroyed forts, amazing architectural monuments, and even leftover footage of the battle itself still intact and preserved in museums. It has 7 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:479d; Capital City: Noreasc Central
  • Zumas- An amphibian-populated marshland and swamp planet. The amphibians are at a Teadr 6 level, and live in an ancient civilization. This world's medieval-like community has existed for a long time, and has remained unchanged for thousands of years. Nobody on the planet likes the Age of Technology, but because some have gotten a fascination to it, the government has been trying for years to pass a law that would forbid use of high-Teadr technology. Thanks to the Villains Act, it was successful. But when it fell, the Heroes Act made sure that the law was taken out, and all the corrupt rulers of Zumas were fired. Now two types of people live here called the Technis and the Medievis, and while they are still having 5% hatred, they still maintain their rights to be among each other and have the same home. The planet has 4 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:503d

Trintyne System

  • Francico- An Italian planet with Italian cultures and Italian climates. Sentient and unsentient creatures live here in peace. The planet has never had any wars in 58 years, and their language is among the most common in the AUU. They have one of the finest cuisines in the AUU, their cities are tightly-built and made of durable glass and metals, and has a parliamentary republic where a parliament chooses a head of state. There are 10 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:367d; Capital City: Groame
  • Tybus- A large ocean planet with 2 moons, and underwater futuristic Teadr 2 cities reaching as far as the eye can see. Sea creatures here have made a wonderful and peaceful living here for over hundreds of years. No wars have been common on this planet due to being in a 1960s society, being ruled mostly by hippies. Moons: 2; DT: Tier 1; AT: Type I; DC: 22hr:377d
  • Sloraite- A barren mountainous planet which had once been a lush ocean world until climate change reduced part of it into wasteland where intense steam geysers ravaged the planet and it rained almost every day. There is very little life left on this planet except those which thrive in the underwater oceans. This was the home planet of a species of amphibious Teadr 2 squid-like beings called Sloras, which have left the planet under it's intense climate change to populate other worlds. The planet has 3 medium-sized continents and a global ocean. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:400d
  • Onyhux- An Earth-sized moon belonging to the orange gas giant Onyix. It has gravity similar to Earth, and has a renewable supply of water. Teadr 3 cities are abundant, and life flourishes in the moon's nitrogen-rich sedimentary soil. This is an economic moon that is owned by the AUU Currency Troupe, and is connected by a trade route from it to Inorbon. Has 7 continents and 4 oceans. DT: Tier 3; AT: Type I; OT: 306d
  • Sponex

    Sponex

    Sponex- A large coniferous planet with flying islands levitated by a magnetic substance called magnetanium, and for it's prehistoric-like forests. Populated by sentient and unsentient aerial animals. It was one of the many planets colonized by the humans without the help of the USRA, creating Teadr 4 technology and massive Teadr 4 cities. This was the founding place of Globex Industries. Has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:465d; Capital City: Názulra

Globrunx System

  • Gesmer- A lava desert planet which has a lot of introduced wildlife from all over the AUU, has large rock/lava formations, geothermal valleys, crystal-clear bodies of water, an orange sky due to it's small amounts of helium and sodium, tar pits and quicksand, alien jungles, large mountains and volcanoes, and a thin but breathable atmosphere. This was once a colony for the Gruids before Globex claimed it by forming a share treaty. The Gruids here have since worked for the company. But later on, the Black Star Syndicate would claim abandoned facilities here and give them to CrimeTech in return for them to do half their work for them. This is where several weapons are produced and where over a hundred weapon manufacturing corporations did business due to the rich amounts of laserum and energy crystals on this planet. This is also rumored to be where Uridians once set foot and spread their energetic essence and created uridium in unknown locations, and they have searched aimlessly to find some. It's also where they were said to have one of their first battle against the Teadr 1 Plasmoids, which were a race that possessed equal powers to them. The planet has 8 continents, 5 lava oceans, 3 water oceans, and hundreds of small islands. Moons: 3; DT: Tier 3; AT: Type I; DC: 19hr:289d
  • Krum- A lava desert planet which is noted for it's helium-filled red sky, it's introduced Qlorxonian fauna and flora, large rock/lava formations, geothermal valleys, large bodies of warm water, highly-active weather due to the large traces of water vapor in the air, tar pits and quicksand, large native land reefs, and ancient Teadr 1 ruins and monuments. This world was once a colony for the extinct Teadr 1 Plasmoids, as this easily attracted their worshipping creations, the Qlarg, to claim the planet as their own. They shared a bitter rivalry with the Gruids there and once went into a 5-year feud with each other that almost resulted in war. This is where Globex established refineries for the lava's rich amounts of metals and gemstones. The Black Star Syndicate even formed a smuggling operation on this planet for the gemstones in order to make wealth. The planet has 9 large continents surrounding 6 small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:302d
  • Jostafar

    Jostafar

    Jostafar- A lava planet that lay just between two gas giants, and has a lot of significance as a planet where pre-AUU Second Cartoonian War beings met and formed a 170-year alliance until their extinction. The planet has a lot of introduced fauna and flora from various home planets of Teadr 1 races, a red sky due to it's rich amounts of neon, it's many volcanoes, it's robot and ship graveyards, it's lost and salvaged Teadr 1 technology, it's large flying rock fields levitated by magnetanium, it's firestorms, and for it's vast amounts of gemstones and metals. Jostafar was a scorching volatile lava world torn apart by the opposing gravitational forces of the two gas giants bordering it, and had an array of valuable minerals which were mined by Globex. It was the first world that Globex founded as a mining colony during the years when Karana Globrunx, it's founder, was still alive, as the planet was vastly rich in gemstones and metal. Thus various refineries and mining colonies were established. It was also considered a good place for criminal businesses to dispose of sensitive evidence, including CrimeTech and Corruption Co. It was especially rich in energy crystals, a substance of which attracted said criminal syndicates, as well as the foundation of a new one called the Black Star Syndicate, run by the notorious cybernetic Qlarg crime lord Boss Bloston Zhey Sunblack, who wished to gain power and recognition as a criminal scientist, dreaming to run a notorious criminal business as his last close attempt to gain such a thing left him to be turned into a giant cyborg overlord by the Globex Confederacy of Corporations as they shut down the power he gained that almost gave him his goal. Now stronger than ever, Bloston has founded the Black Star Syndicate on this very planet as a means of rebuilding what he lost. He has spread his reach among a dozen other planets, and he remained strong and unopposed for years. The Heroes Act is still hoping to bring him down, and they have defeated him 9 times, but he always stands strong with his criminal empire, as his main base is mobile and can travel in space. A native Teadr 7 subterranean insectoid species called the Jostyks lived in underground caves created by the native Jostamites as they ate through the planet's crust, and made their armor from the heat-resistant shells of the creatures. Only venturing up to the surface in order to collect valuable minerals from the lava flows, the short and strong southern Jostyk subspecies carried out the heavy labor involved, while the tall and slender northern Jostyk subspecies acted as guards and expert Jostamite riders. Due to the planet-wide lava surface, all cities were held up by AFT supports, as they had the same architecture and appearance as those of the other cities in the system, and this is the wealthiest planet in the system as casinos have been built here due to the high concentration of gambling events. Moons: None; DT: Tier 3; AT: Type I; DC: 22hr:339d; Capital City: Fraljeja
  • Droumia- A semi-temperate desert planet which has large geothermal valleys, no oceans but moist brown soil, toxic pools, large rock/lava formations, large traces of laserum and rarium, Teadr 1 monuments and ruins, native Qlarxonian fauna and flora, as well as native land reefs, less-active weather, a yellow sodium-filled sky, underground wet caverns and aquifers, and large mountains and mostly-extinct volcanoes. This is the adopted home planet of a race of Teadr 2 amphibian beings called the Qlarg, which moved here not too long after Globrunx founded this system, right after their home planet of Qlarxon was ruined by plasma storms caused by plasma experimentation, overpopulation, and mass consumerism. Globrunx considered this race useful for his company, and thus they allowed the race to adopt this planet, and in an act of gratitude, they were happy to work for his company out of support of their own. They were attracted to this planet as a result of being one of the richest sources of Plasmoid technology in the AUU. Several large moisture farms and spas were founded here, as well as large facilities and factories, massive megalopolises, cities, and towns. The planet has a medium-sized rocky and dusty planetary ring. Moons: 3; DT: Tier 2; AT: Type I; DC: 23hr:377d
  • Ossoract

    Ossoract

    Ossoract- A mountainous semi-temperate planet which has hundreds of large megalopolises, cities, and towns, lawless sectors, large rock formations, mountains, introduced fauna and flora, a sky consisting of mercury instead of xenon, large jungles and rainforests, ancient Teadr 1 Yatoran ruins, active weather, and . The cities have the same architecture and appearance as those of the rest of the system, there are sectors that are lawless and filled with bandits and criminals that are all owned by the Black Star Syndicate, all having influence from criminal businesses such as Corruption Co. and CrimeTech, police forces sponsored by Globex are highly-diligent yet fail to take down this elaborate criminal empire, yet they do maintain peace in their humble cities. This is the capital of the Globex Confederation of Corporations (GCC), a branch of Globex run by Demqrolle Zertzsprung-Brinster, which has the sole purpose of overviewing and monitoring every corporation and megacorporation and making sure that they do their business peacefully and not to abuse such powers, as well as funding them through the AUU Currency Troupe, and owning a public police force that enforces their jurisdiction among these minor companies, shutting down any megacorporation that tries to declare AUU domination as well as any corporation that violates any AUU laws. The planet has 25 continents and 12 oceans, as well as thousands of small islands and small lakes. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:393d
  • Bypher- A semi-temperate desert planet that has large rock formations, canyons, large grasslands and prairies, dull-colored native plants, introduced fauna and flora from Gruy and Qlarxon, active weather, a mercury-filled blue sky, geothermal/toxic valleys, and Teadr 1 ruins and monuments of two types. This was a world that was timeshared by the Plasmoids and Uridians until they abandoned it during their war against each other. Later on, it became a colony for both the Gruids and the Qlarg, both of which share the planet with themselves and other beings and sentient animals. However, before the two races claimed the planet, CrimeTech used it for slaving purposes as they brought Thabe slaves in order to force them to salvage the lost technology for themselves. But when Globrunx claimed the system, he had CrimeTech chased off this planet. This create a feral Thabe population that scavenged, created small slum towns, and large junkyards. There is also a large population of nomadic primitive Spidklons called the Zusken Marauders, which were hostile, stole advanced weaponry from the Gruids, Thabe, and the Qlarg, becoming a semi-primitive bandit culture, as they were named after their first recorded concentrated attack on the slaving and junking CrimeTech fort of Fort Zusken, which is currently displayed in a park. The planet has 18 small oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:404d
  • Tasceytia

    Tasceytia

    Tasceytia- An 75%-ecumenopolis planet which has a large amount of tall buildings with multiple levels, the buildings having holographic/computer interface/durable/plasma windows, they have black, chrome, gray, white, gold, and bronze coloration with red, orange, yellow, cyan, blue, indigo, and violet pigmented plating and lighting, thousands of AFT platforms of ranging size, holographic/screen display and propaganda, a large amount of introduced fauna from all over the AUU, and flora consisting of plants, land reefs, and zooplantae, parks that span for miles, a colorful sky due to it's small amount of noble gases, active weather, massive populations, a robotic police force sponsored by Globex, hovering/ground vehicles, metro stations, underground virtual catacombs, and has a corporatocratic democracy with a Globex CEO serving as the planet's president. This is where Globex allowed dozens of interuniversal megacorporations to be headquartered, some of which include Tessellate Incorporated (retail store megacorporation founded by CEO Tess Sellgood-Axtell), C&C Consumers (the AUU's most popular restaurant megacorpotation founded by two Yurun brothers known as the Cweeblezome Brothers), Omninet Corps (A corporation meant to run the Omninet, the AUU's main unlimited data network) and it's many bureaus, Xoxyum Applications (the prime non-Globex appliances company), the Weaponistic Emporium (The AUU's prime weapon-selling retail business), Praxeus Spatial Communications (The main company for building space stations designed to allow wireless signals even in space), Gearbox Emporium (The prime robotic retail business), Videl's Entertainment (A retail store company for selling comics, video games, and movies), and Aidi Pharmacy (The main company for medical registries and applications). This is a USRA planet populated by all known animals and beings in the AUU, and the planet has a population of 9 trillion people. This is a highly-corporate world that spreads it's influence all across the AUU, and is basically the source of all business in the AUU. This is like the Businecaden of the AUU. This planet has 18 continents and 9 oceans, thousands of small islands and lakes, and a large crystalline, icy, and dusty planetary ring. Moons: None; DT: Tier 1; AT: Type I; DC: 28hr:440d
  • Marathon- A temperate planet which has a large and very scenic landscape consisting of large mountains, vast heights, flying islands, mountains, and rock fields levitated by magnetanium, a colorful sky due to it's small amounts of neon gases, it's introduced fauna and flora from all over the UUniverses, ancient Teadr 1 technology of ranged races, it's rich amounts of lost technology, large megalopolises, cities, and towns, lawless sectors, active weather, lava/toxic/geothermal valleys, extinct volcanoes, and it's jungles, wetlands, rainforests, prairies, glaciers, and ranged environments. This is a Globex USRA planet which is best known for being the place where they test their products by letting a special project called Project: Highrise utilize them. Project: Highrise is a top-secret war program where two factions, identified through red and blue coloration, fight not just each other, but native hostiles, the members being clones of a high level of heroes and are named after states and countries all across the AUU. Their purpose was so secret, even they didn't know what it was. Founded by Globex war tycoon CEO Zony Olfrond Qlark, this project still succeeds in giving Globex the excitement and satisfaction of knowing their products work. The criminal syndicates here, including Black Star, are all placing bets and secretly profiting from this top-secret project, and they have all the means to put an end to the project itself, making them nearly-unstoppable. Other enemies vary, but the Highrisers handles them pretty well. The planet has 19 continents, thousands of islands and lakes, 9 oceans, and a large icy and crystalline planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:466d
  • Qebrayhiri- A red, orange, and brown gas giant which, despite having a powerful storm and among the most powerful in the AUU, is rich in valuable gases and spices that are sold throughout the AUU through the AUU Currency Troupe on Inorbon. There are large gravity-locked AFTs built by Teadr 1 hands in the past that are later claimed by modern-day civilizations. The zoeosphere of the gas giant is safe enough to fly in through several kinds of hovercrafts, and the civilizations themselves are on par with both Los and Tasceytia. Moons: 27; DC: 60hr:866d
  • Qebray II- An ocean moon belonging to Qebrayhiri. It is a world that is rich in colorful wildlife introduced from every corner of the AUU by Teadr 1 ecotects, and later on, the world gained large Kamino-like AFTs that also sponsor the many companies across the AUU. Storms are very active on this world, the sky is gray due to it's small amounts of metallic gases, and there are several traces of land formations that stick out of the water for aerial creatures to take up residence on. DT: Tier 3; AT: Type I; OT: 219d
  • Qebray VII- A forest moon belonging to Qebrayhiri. It has jungle-like plant life and hostile fauna and megafauna, has ancient subterranean Teadr 4 city ruins, a yellow sky due to it's small amount of sodium, small traces of war machine graveyards and Teadr 1 monuments, active weather, flying rock fields levitated by loadstone, and it has a core filled mostly with iridium and nickel. Being the homeworld of an extinct rodent-like Teadr 4 subterranean mongoose-like race called the Mongans which were actually infamous for seeing snakes as demonic creatures and are naturally trained to combat snakes, leading to a war against the Anacondorans that had a brief hand in their apparent extinction, though it ended up resulting in their extinction as well. After their extinction, large high-tech treetop cities were built in the massive trees, all having the same common architecture and appearance of both the AFTs of Qebray II and Tasceytia. There are rare sights of AFTs on this moon, and the ruins of the Mongans are heavily studied by the USRA and later the Legion and independent sentient animal expeditions. The moon has 71 lakes surrounded entirely by land. DT: Tier 2; AT: Type I; OT: 396d
  • Qebray X- An ecumenopolis moon belonging to Qebrayhiri. Having a global city that has architecture unlike the others in the system, being built by the USRA beings, and thus the city has white, gray, and chrome buildings with holographic windows, red, blue, and yellow pigmented plating, transparisteel and carbonium windows with computer interfaces, large golden monuments, metro stations, large amounts of plants, land reefs, and zooplantae, small AFTs, underground levels, and holographic display and propaganda. Despite having the same kinds of police as much of the planets in the system, there are high levels of crime, especially since a member of the Ilijirice Hutt Clan named Gortoea the Obscene, the nephew of the Clan's head Jiombra, who does a lot of nasty deeds and have had just as much an unforgiving reputation of egotism and corrupt philosophies as his uncle, even to the point where he is a heavy curser, smoker, gambler, and extortionist. He runs over 78% of the moon's criminal underworld and, despite the fact that he's truly as obscene as his name suggests, he is a good person for a common criminal to do deals with. The criminal underworld has tons of dangerous features including the lava that came from the moon's pre-ecumenopolis days when they were common in underground dry aquifers and underground caverns, and even traces of valuable gemstones have been mined to exhaustion by the USRA and have since applied it into the moon's wealth and currency. The moon has 6 oceans surrounded entirely by metropolitan land. DT: Tier 2; AT: Type I; OT: 470d
  • Qebray XV- A temperate moon belonging to Qebrayhiri. It is a world which, despite not being a human colony, had a high influence from them from their architecture and technology, as well as donated technology from races all over the AUU. The moon has a blue sky filled with small amounts of mercury, less-active weather, several occasional traces of ice and glaciers, large Teadr 2 cities, rare sightings of Teadr 1 ruins and monuments, large rock formations, mountains, canyons, and large flying rock fields levitated by loadstone. The world mainly has it's sponsorship influence not just from the system, but also from Athomia. Despite a moderately-small crime rate, it is not run much by the Ilijirice Clan as much as it's run by the Black Star Syndicate following their near-gang war, even to the point of stealing much of their Gruttlet children and heirs to serve them as indentured servants. The moon has 6 continents, 2 oceans, and 66 islands. DT: Tier 4; AT: Type I; OT: 506d
  • Qebray XXV- An ice moon belonging to Qebrayhiri. It has large glowing zooplantae, a dark sky due to it's small amounts of metallic gases, strong weather and storms, large and colossal rock formations, frozen and toxic water filled with alien wildlife, and several underground volcanic caverns. Despite having a half-nitrogen half-oxygen atmosphere, it is a world that is colonized in large air-locked and air-filtered cities, and it is also mined for it's rich amounts of diamonds and cryonite. It is also a world exploited by the Black Star Syndicate and robbed of much of it's mined gems. Despite rumors of ancient mythological diamond beings called Diamans, none have ever been sighted. The moon has 17 small oceans surrounded entirely by frozen land. DT: Tier 4; AT: Type II; OT: 535d
  • Los- An ecumenopolis planet that has been built by an unspecified Teadr 1 race eons ago, and has large shiny chrome buildings, red, orange, yellow, blue, purple, pink, and white lighting, large amounts of wildlife from all across the AUU, high levels of propaganda from Globex and other companies across the AUU, have a fine economy, has several AFTs floating across the planet, water is way down in deep ditches to prevent the 2 moons' tidal effects from doing damage and built into the automatic global sewer system, it has a teleportation grid, has holographic windows, a virtual underground level accompanied with lower metro stations above the underground sewer system which is dangerous for normal people to operate and thus is automatic, has unique law enforcement yet has equally-unique crime efficiency, and it has a fine government. The sky has colorful skies due to the small amounts of noble gases and the weather is very active. This is a world which has great deals and job opportunities as the world is large enough to support a thousand of them. Supported and sponsored entirely by Globex and other businesses across the AUU, and offers plenty of opportunities. The President Mayor of the planet runs an entire council that ran entire branches of government that focus on different subjects of the planet's society, and their law enforcement is commanded by the master AI named Centrall, and the currency of the planet is primarily digital. But problems include the Criminal Underground which has hundreds of criminals who do various things after being revolutionized by New CrimeTech (before it's disbanding), as well as Black Star, and mainly the most infamous Grutt crime lord, and the head of the Ilijirice Clan, by the name of Jiombra the Great (AUU Jabba), who owns much of the crime of the planet itself, and he is famous for 'never going anywhere' and for his philosophy of 'never apologizing', easily making him hated even in school, and even nearly resulting in a gang war with Black Star Syndicate head, Boss Sunblack which ended in them hating each other. Jiombra is an infamous crime lord who has done a lot of crimes, mainly in the present in efforts to find his lost Gruttlet son Rotton, who despite being a trouble-maker with a personality on par with Blu from Foster's Home for Imaginary Friends, is still being secluded from his father while trying to be given a better life than just a life of crime. The ecumenopolis is similar in appearance to cities such as Tokyo, Las Vegas, New York, Los Angeles, Chicago, and many other worlds, and the planet itself has many kinds of ethnic groups all across the AUU as it is a world of high liberties. The planet has a large planetary ring. Moons: 2; DT: Tier 1; AT: Type I; DC: 34hr:496d
  • Phosxya- A semi-ecumenopolis planet that was built by the same builders of Los, having the same appearance and architecture, only with small differences including 50.06% amounts of untouched land that are artificial ecosystems built by ecotects, smaller AFTs, a normal blue sky, more active weather, safer waters filled with dazzling wildlife, and several Teadr 7 ruins and temples. Despite crime that is run by Jiombra's power-hungry rival uncle, Jhilioce the Callous, who has been a rival for control over Los until his mother, Zorribe the Preeminent, chose him over her brother, thus making Jhilioce swear to claim Los for himself and kill his nephew at any cost, yet doing nothing but fail in that regard as his forces was inferior to his own. Though the same government, economy, and law enforcement of Los can be found here. The planet has 18 small oceans, 78 lakes, and 118 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 36hr:515d
  • Vothone- A temperate wetland planet that has large colorful forests, ancient Anacondoran ruins, a gray sky due to it's small amounts of metallic gases, highly-active weather, water covering much of the surface to knee-deep levels and dry land terrain rarely occurs. This world was once rich in crime and was run by both the Black Star Syndicate and the Ilijirice Clan, and when the gang war nearly occurred following Jiombra's 'never apologizing' motto, the world was causing so much chaos that it was inevitably taken from both of them by authorities and turned into a highly-sponsored world of multiple cities with ranged architectures across the system, and those of which was left of the criminal activity are found in the cities and the most secluded of locations on the planet. The planet has 17 small oceans and 86 small lakes surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 37hr:534d
  • Gyrmeia- A swampy jungle planet that has a green sky due to it's small amount of radon, it's Teadr 3 city ruins, highly-active weather and storms, beautiful swamps and deep waters, it's forests with plants and land reefs, and it's large graveyards of crime and battles. It has a large ethnic population, and it's struggles between lawless and enforcement is still going on to this very day, especially since the criminal society is run by Grutts who claimed this world as their own under contract, including the families of the Grutts inhabiting the system. Cantinas, shipyards, junkyards, black markets, bars, and other criminal societies can be found here, and the Grutts earned tons of money from their exploits of this system. The planet has 17 small oceans surrounded entirely by wet land. Moons: 1; DT: Tier 2; AT: Type I; DC: 39hr:566d
  • Iphpirion- A purple gas giant which has thousands of flying continents and islands, active storms, introduced fauna and flora, and has AFT cities that have the same architecture to those of Tasceytia. This is a world that has a lot of immigrants from all across the AUU, and Athomians and humans have given liberty here, any being or animal is allowed here, and illegal immigrant law is all but abolished. Over 97% of the crime of the city is run by the sadistic and highly-evil Zire the Atrocious, who is the bitter uncle of Jiombra, and a big leader of the Black Sun Syndicate. He is one of the worst to come out of the Ilijirice Clan because of his traitorous acts. He was originally planning to control crime in the entire system entirely, believing himself to be an elitist who knows far better than his other family members do. But when he screwed up his campaign to do so when one of the gas giant's moons, Ipher X, which was important to their criminal clan, was lost to law enforcement, they cut off funding to his campaign and handed the reins to Jiombra as the leader of the Clan. Thus, angry, he abandoned the clan and became a member of the Black Star Syndicate, owning all the other moons except Ipher X, which was later owned by another Ilijirice Clan member, conquering them in the name of the Black Star Syndicate. Thus, Zire has been known as the second-in-command of the Black Star Syndicate, and the Ilijirice Clan is dishonored and ashamed of him for betraying them. Moons: 39; DC: 87hr:1066d
  • Ipher X- An ecumenopolis moon belonging to Iphpirion. It is a world that has white and chrome building with red, orange, yellow, green-blue, cyan, blue, indigo, and purple pigmented plating and lighting, holographic display and propaganda, large roads and metro stations, AFTs of multiple shapes and sizes, several underground levels, a large amount of flora from all across the AUU, and the world itself has a gray sky due to it's small amounts of metallic gases. Formerly an Ilijirice Clan-owned world until Zire the Atrocious screwed up his campaign, this is a world now owned by the law, founded by Athomians, and thus has wildly-crazy sponsorships and mass consumerism. Fast food restaurants and other high-level business, including those headquartered in the system, may not have as big a profit as it's creators' home planet, but it still has a reputation as nearly-similar to it, and is equally as patriotic. Though lost to them, it didn't take long for the Ilijirice Clan to abandon it forever. Now, it's criminal activity is run by the Ilijirice Clan member Grubbery the Glutton, who is a nephew of Jiombra and the brother of Gortoea, who is an unfortunate person afflicted with alcoholism, smoking, and an eating disorder. Though despite that, he still maintains a healthy body frame, even surviving 19 heart attacks in the past. He runs over 76% of the criminal activity of the moon, as he is a notorious smuggler, gambler, con artist, and black marketeer. This moon has a very hardly-funded police force because of Grubbery hogging much of it's currency. The moon has 18 small oceans and 88 small lakes surrounded entirely by metropolitan land. DT: Tier 2; AT: Type I; OT: 245d
  • Ipher XIV- A temperate moon belonging to Iphpirion. It has plants and animal introduced from Marbon and many other human colonies, has a green sky due to it's small amounts of radon, has rich amounts of rarium and other gemstones, active weather, Anacondoran ruins, massive flying mountains and islands levitated by loadstone, and Teadr 2 cities of human-like architecture and design, the cities on flying islands reached mainly by large elevators and teleporter grids. This world is one of the moons owned by the Black Star Syndicate following the betrayal of Zire the Atrocious, and thus they have a massive grip of 67% of the moon. The moon has 7 continents and 5 oceans. DT: Tier 3; AT: Type I; OT: 297d
  • Ipher XX- A temperate moon belonging to Iphpirion. It has fauna and flora introduced from several worlds including Chimerum, Thexus, Folbox, and others, there are ancient Anacondoran city ruins and monuments, flying rock fields levitated by loadstone, less-active weather, a sand-blue-colored sky due to it's small amounts of xenon and metallic gases. This world is one of the moons owned by the Black Star Syndicate following the betrayal of Zire the Atrocious. Thus, over 89.77% of the moon's criminal activity is owned by the Black Star Syndicate, as they extort, rig, gamble, cheat, and do any rotten things for their money. The moon has 3 large continents and 2 oceans. DT: Tier 4; AT: Type I; OT: 341d
  • Ipher XXX- An ice moon belonging to Iphpirion. The world has a lot of ice formations, permafrost earth, heavy weather, animal graveyards, orgaliths, cryonite fields, a large black cloud layer that blocks out sunlight, introduced zooplantae and fauna, and ancient Teadr 1 ruins. This was a world that belonged to the Ehswans long ago, yet during the AUU Second Cartoonian War, it was terra-frozen completely, and rendered into a wasteland that is now studied by the many new cities that are built here. Though there is a lot of criminal territory here as pirates found this moon before the cities were built. Later on, this world became one of the moons owned by the Black Star Syndicate following the betrayal of Zire the Atrocious, who stole a ton of pirate territory and subjugated them to slavery. Then he remade the territory in his image as it was all under sponsorship of the Black Star Syndicate. The moon has 687 small lakes, 6 small oceans, and 167 islands. DT: Tier 3; AT: Type I; OT: 386d
  • Bosmaythea- A mountainous canyon tundra planet that has a deep-blue sky due to it's small amounts of actinium, active snowy weather, zooplantae and plants, crystal clear water, large mountains and canyons, cascading waterfalls, and introduced fauna from many worlds. This is a world that is extremely rich in cryonite, even in the underwater caverns and aquifers, and thus is mined for them. Though much of the mines have been bought by the Grutt crime lord and one of Jiombra's uncles Pazadae the Cold-Hearted, who uses his hogged wealth to try and surpass the other members of his family with little success and still being among the weakest of the members and still amateur compared to Jiombra. Aside from the mines, many underground civilizations exist in the form of high-tech villages. Some volcanic pits and undergrounds exist and underground citizens use this to warm themselves. The planet has 7 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 43hr:606d
  • Soscautania- A canyon ice planet which has expansive water-covered plains brought from global warming, artificial canyons hundreds of feet deep built as an anti-global-flooding method, ancient cities either drenched with water, Teadr 1 or otherwise, Teadr 2 cities either on AFTs or are grounded, active weather, a deep-blue sky due to it's small amounts of actinium, large ice and rock formations, and introduced fauna and flora. This is a world with lots of temperature-controlled civilizations that are all Teadr 2 and are a blend of the architectures of dozens of races across the AUU. They all sponsor the business in and out of the system, have combined all the architectures of all the cities in the system, and the world's criminal activity remains untapped to this very day. The planet has 19 continents surrounding 8 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:626d
  • Pustrua- An icy dwarf planet that, despite being really small, it is a world rich in Teadr 1 ruins and monuments as they mined the rich amounts of valuable metals and gemstones. However, the world was abandoned when excess mining left the world to collapse into an icy wasteland where no gems exist and all the installations are destroyed. The only survivors are rogue machines that lost their programming and went rampant. They were permanently hostile and any who entered the planet were slayed. The planet has hundreds of underground aquifers and small lakes and ponds. Moons: None; DT: Tier 4; AT: Type I; DC: 52hr:703d

Forom System

  • Isterburd- A lava planet which was once the capital of the Ehswan Military Command, but once they went extinct, it was made the Yatorans' military capital. This is where the most military work takes place for the Yatoran Oekumene. It is also the home of several Yatoran commanders, and the planet does have several lifeforms to keep the planet's atmosphere breathable. The planet's civilization is seen in giant AFTs which can be seen even in space. Moons: 3; DT: Tier 1; AT: Type I; DC: 20hr:344d
  • Thesdin- A white-and-blue gas giant which is known for it's upper habitable layer which exists several AFTs and mining colonies which are Ehswan in origin. This planet was mined for it's many metallic gases, and the upper layer, called a 'zoeosphere' by the Ehswans and Yatorans, is safe enough to breath in and inhabit. The cities are massive, and the technology is top-notch, and there are several Thabes that work in the mining colonies. Moons: 9; DC: 50hr:642d; Capital City: Eo Zo
  • Aegen- A red-and-orange gas giant only inhabited through large space stations which surround the entire gas giant and form a ring-like structure. These stations are roughly the size of meteorites, and are Ehswan in origin. The USRA famed this planet for being one of the first gas giants to be a place to live at. The moons are also inhabited, and house several Yatoran colonies. Moons: 17; DC: 60hr:702d; Capital City: Iso City

Zonmore-Vaeoni System

  • Heilliong- A desert planet that has small traces of water, a red, orange, and yellow sky due to it's small amounts of neon and sodium, large rock formations, tar pits and quicksand, orgaliths, wastelands and geothermal valleys, large mountains and canyons, Teadr 1 ruins and monuments, and strong weather and storms. This is a colony for this system's main race, the 12.5-ft-tall human-like Exemplyds from the superhabitable planet of Exemplara. Though it is a world of low moisture and thus moisture farms managed by lower races including Thabes, they built large Teadr 2 cities that have architecture on par with Axiom from Wall-E, with many differences. Since their extinction after a war against the Ceallans, this world became a USRA planet which is one of the high-propagated worlds that sponsor all the corporations and businesses available in the AUU, and they considered the war-torn graveyards as good places to build parks and do great scavenging business. The planet has rare sights of water pools surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:311d
  • Gaotania- A semi-temperate desert lava planet that has lava/water oceans, introduced fauna and flora, strong weather, Teadr 7 ruins and monuments, and large rock and lava formations. It is one of the many colonies of the Exemplyds before their extinction, and when they were wiped out, their large Teadr 2 cities were claimed by the USRA as they turned it into a USRA planet, and one of the many to be highly-propagated as they sponsor all forms of business all across the AUU. Though much of it's architecture is based around those of Heilliong. The planet has 6 oceans surrounded entirely by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:345d
  • Meotera- A temperate ecumenopolis wasteland planet that has large Teadr 2 ecumenopolis ruins, alien fauna and flora, Teadr 1 ruins of Troyx origin, large jungles, rock formations, highly-active weather and storms, and war-torn graveyards. It was a former colony of the Exemplyds before their extinction, and is currently inhabited by Teadr 6 sentient animals. The ecumenopolis compliments the superhabitable planet the Exemplyds originated from, having architecture as the rest of the Exemplyd cities in the system, and being perfect in virtually any and all qualities. The sentient animals here live in a semi-technological society and worship the Exemplyds as gods, and some do good and bad things with this technology, advancing their society through warfare and/or welfare. They continue to do this, and yet they try to avoid interaction with alien beings. The planet has 8 continents, 8,010 islands, and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:392d
  • Xol- A temperate lava planet that has entire elaborate and massive jungles similar to Avatar Pandora, small levels of Teadr 1 monuments and ruins of Troyx origin, a yellow sky due to it's small amounts of sodium, active weather, introduced/native fauna and flora, and large lava wastelands and rock formations. It has an atmosphere of half-oxygen and half-carbon dioxide, and thus while it makes a flourishing world for plant life, it is hard for other-worldly beings to breath in, as anyone who enters it without oxygenated support feels like they need fresh air and thus slowly poison themselves through hyperventilating the carbon dioxide in the air. The wildlife and sentient animals that lived there have developed a special technique that, despite only working in oxygen-CO2 worlds like Xol, where they can control their breathing and heart rate and let in more oxygen than CO2 so they can breath properly. The planet has 18 continents and 6 oceans. Moons: 2; DT: Tier 3; AT: Type II; DC: 26hr:416d
  • Zonmiron- A temperate planet of ranging environments, and has several Teadr 1 and Teadr 7 ruins and monuments, large flying islands, mountains, and rock fields levitated by magnetanium, strong weather, a colorful sky due to it's small amounts of neon and metallic gases, it's rich amounts of gemstones and valuable spices, it's robotic graveyards, it's introduced/native fauna and flora, and large rock formations. This is one of the many worlds to be populated by robotic animals known as 'technyds', which originate from Planet Alozzont and come from Troyx, or Teadr 1 BIONICLE-like cyber-organisms, technology from the Justous System, because in it's history, USRA colonies that owned the planet wanted to create sythetic wildlife as a means to recreate and breed-backing endangered and extinct species, all through gaining the Troyx technology from Alozzont to do it. Unfortunately, the robotic creatures proved to be as wild as their organic counterparts and caused the fall of civilization in Zonmiron, creating an artificial era of animals. What's worse is that the machines are capable of simulated reproduction and even evolution, meaning that their numbers aren't dependent of factories and organic interference, because they possess a semi-biotic composition, and even the Alozzontians warned them about this. They also 'heal' like organic animals and have instinct programs that make them adequately survive in an organic environment too well and it has a learning matrix as any moment spent fighting a threat increases their knowledge on how to beat it, much to the detriment of the actual organic wildlife that fails to compete with artifical composition. The organic wildlife now has to be kept alive by the former colonists who farm them for both of their survival interests. Because of the intention to make the robotic animals 'symbiotic with nature', the machine animals can't be easily harmed by typical robotic weaknesses like water or losing power, and can mate, eat, sleep, be born and die, like actual animals. They can even feel pain of all kinds like animals, making hurting one a hard thing to do. The former colonists did think of fighting back against the mechanized forces of nature, but since they were both too perfect and too lifelike to hunt down, the former colonists couldn't bring themselves to destroy their own creations, recognizing it as it was perhaps nature's punishment for creating what became their replacement, and chose to live in co-existence with their own creations. That's not to say they aren't afraid to defend themselves from the most dangerious of their creations, especially of the predatory variety, and even the sympathetic Alozzontians gave them their own counter-measures on technyds including the famous warriors that are augmented to overwatch them. The planet has 4 large and linked continents, 3 oceans, 2,986 islands, and a large icy and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:426d
  • Exemplara

    Exemplara

    Exemplara- A temperate planet and Zonmiron's twin planet. It has an environment similar to it's twin planet, except it is much more elaborate, having larger Teadr 1 and 7 monuments and ruins, and it was actually a past colony for the Troyx. It is a superhabitable planet, or a planet that is better suited than Earth/Marbon for the emergence and evolution of life, and was the home planet of a tall Teadr 2 human-like race called the Exemplyds, which were 10x more advanced in genetics than them, and had 7 breeds, yet went extinct long ago because of a war against the Ceallans, but there are rumors that, like the extinct Crucyds, they too had preserved themselves in a post-extinction underground for a future race to discover, and somehow, the Crucyds might've known about it, as well as the race that wiped them out. The planet has 5 large and linked continents, 3 oceans, 5,188 islands, and a large icy and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:488d

Syneara System

  • Oegawa- A mountainous desert planet where several lava formations, mesas, canyons, and geothermal and toxic valleys can be found. There are also several forms of wildlife introduced from Synthuma. This is a colony for the Synthans where several megalopolises are found, and there are fields filled with vast amounts of valuable gems and gemstones including rarium, which is often traded to the AUU Currency Troupe. The planet has 7 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:274d
  • Cephurd- A lava planet which has an atmosphere that is not exactly breathable to some creatures due to the vast amounts of toxic gases, yet plant life that has adapted to this kind of environment exists. The Synthans, being capable of surviving in any environment without the need for special suits, have thrived on this planet nicely, building lava refineries that mine for the precious metals and either trade them to the AUU Currency Troupe, or they make the many large cities out of them. This is also one of their military colonies where they train recruits in the harsh environmental hazards including the lava and geyser fields. The planet has several small lakes of water surrounded entirely by hot land. Moons: 3; DT: Tier 2; AT: Type III; DC: 20hr:300d
  • Tyu- A semi-temperate jungle planet which is very humid, and has a few storms that occur 65% of the time. This planet bustles with colorful wildlife, and has a deep-blue sky due to it's small concentration of actinium. This is a colony of the Synthans where they have established several farms and agricultural businesses, trading their goods across the AUU through the AUU Currency Troupe, and there are several gold mines located in certain areas of the planet. The planet has 6 continents and 2 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:336d
  • Synthuma- A temperate planet which has a yellow sky due to the small amount of sodium, and there is a massive amount of wildlife that is rumored to have come from Ehswadus long ago and was previously thought to have gone extinct. This world has a massive amount of Teadr 1-like megalopolises which have similar appearance to Ehswan civilization, yet the race that built them was at a Teadr 2 society that is one of those that are close to a Teadr 1 society. The planet's main inhabitants are Teadr 2 energetic golden shapeshifting beings called the Synthans, which are capable of shapeshifting into any sentient being, whether it be a naturally-sentient being, or a sentient animal. Though these creatures, when shapeshifting, have the same physiology, instinct, and behavior of whatever they shapeshift into. These beings were said to be artificially created by the Technarums that went extinct millennia ago, yet the Synthans themselves have no memory of their origins. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:372d; Capital City: Shange Logue
  • Ralace- An ecumenopolis planet which is very massive and has a Teadr-1-like architecture, as well as massive flying islands levitated by magnetanium and reaching a maximum of 500ft, each being an animal wildlife reserve with only a few buildings and monuments for tourism. This is a bustling metropolis for the Synthans where several individuals go to build up their lives and get jobs, whether it be for science, military, or just a basic career. The planet has 7 oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 27hr:399d
  • Torbum V- An uncharted semi-temperate lava moon belonging to an orange-and-yellow gas giant called Torbum. This is a moon which, despite having an atmosphere unbreathable to most wildlife aside from the wildlife that flourishes there, is a world suitable for the Synthans. In fact, this is a moon that was inhabited by criminal Synthans who run criminal syndicates comprised of several mercenaries and crime lords, the most famous being the Guild of Impersonators lead by former military warlord Boss Morphes, who want to claim their own colony to start their own mafia business, though have not been given the chance as of yet. The moon has a large supercontinent that covers most of it. DT: Tier 4; AT: Type III; OT: 342d
  • Zonar- A snowy planet which has a large amount of plants and Ice-Age-like wildlife, often being as big as a whale. There are also massive rock formations and mountains, and lava caverns can be found under the surface which is mined for it's rich amounts of a valuable diamond-like gem called cryonite. This is the capital of the Synthan's main military, the Synthan Nova Command, which protects the race from danger and only goes to war if they have no choice. The climate makes the planet the perfect place for defense against invasion since a snowy environment is tough to get through. The planet has a large supercontinent that covers most of it. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:435d

Rancord System

  • Sacragard- A lava planet which is colonized by the Bulliarns for it's rich amount of spices and valuable metals. There are massive AFTs that float across the inhospitable lands, some either containing cities, labs, or spice and volcanic gem mines that are operated by slaves that serve the Bulliarns in exchange for food. The AUU Grand Council is powerless to stop this slavery under threat of war, and very few slaves manage to escape their maltreatment. This world was rumored to have gotten worse in it's conditions as the result of nuclear laser tests by the Bulliarns. The planet has a barely-breathable atmosphere, and massive lava oceans that are surrounded by scorched land. Moons: None; DT: Tier 4; AT: Type II; DC: NE:180d
  • Rocran- A geothermal terrestrial planet where a few lava valleys are found, and this is the home of the Bulliarn's technological resources. Despite being ravaged by nuclear tests and experiments, this world is a perfect place for testing the Bulliarns' technology. It is where their nuclear-based astro lasers were invented, which makes this planet infamous and feared for even saying the name of it. There is a stable amount of life on this planet to keep it breathable, though barely due to the radiation brewing around tested areas. Though it does keep a stable amount of sanctuaries for animals and plants. The planet has 1 massive supercontinent surrounded by a geothermal ocean. Moons: 1; DT: Tier 4; AT: Type II; DC: 22hr:255d
  • Bullgard

    Bullgard

    Bullgard- A temperate planet which is forbidden to all visitors like the other planes in this sytem by the AUU Grand Council due to it's main race, the warmongering Teadr 2 bull-like creatures called the Bulliarns, which they are obligated into serving under threat of a war that could destroy several worlds. The race itself is recognized as the last race to declare war on because with their 'perfect war technology' including nuclear planet-destroying lasers, that can be a bad idea. But what the AUU Grand Council doesn't know is that they were tricked by the Bulliarn leader, King Corbos, into serving them by sabotaging the deal that they made. The cities are massive, containing silver buildings with purple and blue lights, virtual rooms and a teleportation grid, screen and holographic display and propaganda, flying vehicles, an advanced defense center, underground virtual catacombs, and metro systems. The planet has a bright-scarlet sky due to the abundance of boron in the sky, and it has 10 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 22hr:441d; Capital City: Pettifog City
  • Ossunam- A snowy ice planet which is the capital of the Bulliarn's main military force, the Bulliarn Acquisition. This world is the most dangerous in the system to visit because of it's law that any who trespass will be executed on sight. This is where all military activity takes place, and where all the Bulliarns' military power is kept, and because of this, protecting them is the main reason why trespassing is punishable by death. The planet has 3 large frozen continents and a large global ocean. Moons: 2; DT: Tier 2; AT: Type I; DC: 37hr:606d

Prath System

  • Gaurum Opus- A terrestrial jungle planet which is noted for it's various quantum anomalies which are caused by the planet's core containing small amounts of super-heavy elements which cause chain reactions that create quantum imbalances and thus make the planet rich in magical properties. This was a favorite for the Ehswans to study, and have harnessed this magic energy for various purposes. However, when they were wiped out, this planet was owned by the Yatorans who, under the tutelage of the Augurans, have made this world one of their strongest in magic. This world has a similar society to the Middle Ages, except it has advanced weapons, and several other scientific qualities. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:341d; Capital City: Opus City
  • Vabayous- A large post-apocalyptic planet which has an landscape filled with toxic pools, intense storms, and ancient Teadr 1 ruins that are mostly buried in sand. This was a former colony of the Ehswans which was the first planet to be struck by the Yatorans during their retaliation in the AUU Second Cartoonian War, deploying a smuggled Ehswan soon-to-be-outlawed tactical nuclear bomb called the RAPTURE Tactical Apocalypse Bomb, which had the ability to destroy planetary ozone layers and allow radiation to destroy the planet it hits. As a result, the planet's civilizations and life were completely annihilated. While the ozone layer would restore itself, and while the RAPTURE Bomb schematics would be taken and used, and later be developed into much safer models upon their non-Yatoran discovery, the planet would forever remain uninhabitable and barren, as all traces of life are nowhere to be seen. The planet has 8 tainted oceans surrounded by land. Moons: 2; DT: Tier 1; AT: Type III; DC: 23hr:392d
  • Phorse Iilium- A temperate planet which has a small amount of deserts, mesas, rock and lava formations. This was a former Ehswan colony where several war weapons were created, including the RAPTURE Bomb which was stolen by the Yatorans and used to destroy Vabayous during the beginning of the AUU Second Cartoonian War. The planet was then colonized by the Yatorans as soon as the Ehswans vanished, but later abandoned eons later when nuclear strikes occurred during the USRA's struggles against the Bulliarns, killing millions of people and forcing the planet to be evacuated. Though the parts of the planet that weren't irradiated were recolonized by sentient animals which had hoped to recover the destroyed areas, but due to constant failures and deaths by radiation, all these attempts were abandoned and the areas were made a forbidden sector under Bulliarn property. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:442d

4. Pisarque Sector

Saragor System

  • Thesh IV- A lava moon belonging to an uninhabitable barren planet called Taskir. This is an Ohrugan colony which is mined for it's valuable metals and alloys in large AFTs. Some of the moon's surfaces are safe to walk on, but others are far too hot. It's air is barely breathable, and is actually a reactive gas that can react violently to radiation, making this a prohibited moon to be on. DT: Tier 4; AT: Type II; OT: 5d.
  • Noreter- A swampy planet covered 71% in water. This is an Ohrugan colony which is used for agriculture and farming, and it's where the Ohrugans discovered hybrid farming. The world itself is sometimes considered a good place for swimming due to the often deep waters, and it's where the Aufones taught the Ohrugans how to do underwater farming. The planet has several small continents surrounded entirely by water. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:327d
  • Uarbon- A semi-ecumenopolis planet which is almost like an ecumenopolis, except the ground is covered mostly with grass and soil, and the buildings just span all across the planet in small gaps and streets. This is an Ohrugan planet and among the most advanced they had. It has a massive population, and the cities are seen either on the ground or in AFTs. The planet has 3 small oceans surrounded by land. Moons: None; DT: Tier 3; AT: Type I; DC: 26hr:388d
  • Obithrox- A tundrous planet which is famed by the Ohrugans for it's massive Ice-Age-like megafauna. This world has been known for it's massive amounts of ice, and the winters of this planet are the most cold, intense, and hard to get through. This world's only known civilizations are underground in augmented reality catacombs and tunnels. This is where the Ohrugans discovered nanotechnology. The planet has a few small oceans surrounded entirely by icy land. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:520d; Capital City: Nurcayle

Aximu System

  • Cryker- A semi-temperate mountainous planet with massive semi-dry rainforests, a lot of rainfall due to the planet having an atmosphere consisting mostly of water vapor, a small amount of plant life, massive rock and lava formations, and there is massive cities with obsidian-colored buildings and red coloration. This was a world which had suffered a robot war a few years before the Exo-Wars which was the result of anti-robot prejudice which lead to a different outcome than Silworx. This war lasted for 23 years before peace was made between the two sides. The powerful robotic weapons spawned by the war was later stolen during the Exo-Wars, and later utilized during the Interuniversal War. There are still city ruins and forts left over from this war. The planet has 4 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:291d; Capital City: Coured City
  • Silworx- A temperate planet which has a massive number of robotic cities made of obsidian-colored durable metals, is operated entirely by a central intelligence system named Meo, and has a population consisting entirely of robots which can actually feel emotion since they were once organic lifeforms. They have been like this for eons because it was said that one day, a global crisis arose in the form of anti-robot prejudice which lead to bad things happening to the semi-sentient machines including racism, no civil rights, and viewed as property regardless if they had free will or not. What crossed the line was when Meo, when he was still alive and an organic lifeform, ended up causing their home planet's organic sentient population to being cursed by an Expediant Enforcer from Gophram with mechanical composition as robots themselves after treating several robots so cruel. This lead to the robot-icized inhabitants leading a strike to get Meo kicked out of office for doing this to them when the problem was that it wasn't just his fault. So Meo ended up dismantling and downloading himself into a central computer system and redeeming his mistakes. With a new leader being elected, the robot-icized beings learned to live with their new composition. The planet itself still has a decent amount of wildlife, though some exceptions are made. The planet has 5 large continents surrounding small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 22hr:326d; Capital City: Meo City
  • Thimik- A temperate wetland planet which has a massive amount of wetland land reefs, has life that originated from the sea, and has a purple sky due to it's small amount of argon. This world is a former ocean world which, as the result of global cooling, has left the planet's undersea life to adapt to the declining sea levels. This is a world that is considered one of the many places the Expedients had a grip on before they left the AUU. The cities, which were colonized by sentient animals, have the same architecture and appearance as those on Gophram. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:375d; Capital City: Exrott
  • Kamen- A semi-wasteland planet which has several massive land corals which take the niches of trees and plants, this world once being an ocean planet. This is also a world with several robot graveyards, and it is also populated by fully-sentient robots which have had a brief war against the robotic forces of Cryker. The result was the sentient machines winning, wiping out the Cryker forces from the planet or banishing them, and learning about the Expedient's magic capabilities, and applying them to their own lives. As a result, they live in a semi-Medieval society of magical machines. The planet has 2 polar oceans and several small lakes surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:394d; Capital City: Expedient City
  • Gophram- A semi-robotic world which has been a world with mostly robotic monuments, and even the core has been artificially infused with machinery. This world was said to have been the home planet of a race of god-like mechanical beings which, according to legend, have been the bringers of artificial intelligence. There has been some hints of their presence, including the robotic core which gives the planet an artificial intelligence in even it's built-in cities. There are tech-like hieroglyphics around the cities, and the artificial intelligence takes the virtual form of what is said the robotic godly beings, referred to as the Expedients, looked like. These beings were said to look like a blend between machine and biology, and not just like a cyborg. Though it was assumed that these beings vanished during the AUU First Cartoonian War like all the other AUU Gods and deities. The only thing that remains are their monuments and architecture. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 33hr:495d

Urone System

  • Maronis- A soiled planet populated by sentient and unsentient insects. While it has an abundant biosphere, it has good atmosphere, and a wide array of insects. It is mainly populated by the Teadr 2 Atonts, and it is where they built a distinctive Chinese-like society. The cities they built can be underground or above the ground. The skyscrapers of the cities are only as big as a magnolia tree, made of tightly-molded mud or sometimes having a metal matrix that keeps structural integrity. But the Atonts can actually find anything to live in including trees, abandoned hives, or a few other large things they can chew in. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:367d; Capital City: Ga'Thorxt Ooort
  • Gaxtoon

    Gaxtoon

    Gaxtoon- A temperate planet where there are modern-day Teadr 3 cities and sometimes more advanced Teadr 2 cities. Sentients there are living in a nice clean atmosphere with large skyscrapers and a great number of plants. This planet has become home to more people than any other world in the AUU. While it isn't a USRA planet, it is provided money monthly by the Legion. Streets are either in the air or on the ground, large screens make up the propaganda of the world, and some screens can work like iPads often for games or other things. Computers can be on tables or walls, and windows are made of durable glass. Has 2 large continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:396d Capital City: Ezhteragon
  • Vaarcovania

    Vaarcovania

    Vaarcovania- A Romanian planet with forests and rocky terrain. The planet has multiple large villages and manors that have high-Teadr qualities such as holographic windows, robots, or conductive walls. The place is well-known for housing several horror stories since the most famous ones were written here. While the place is known for multiple horror religions regarding vampires, were-rolves, sea-beasts, and techno-demons, one of them was the well-known Ravenshadow, a horror tale about a monstrous vampire telepath who induced nightmares in Vaarcovania until he was turned to silver. Although, there have been rumors that Ravenshadow was actually a true story, but was covered up for an unknown reason. Their race, the Teadr 7 bat-like beings called Pteraveuses, have been known to suffer a decline due to disease, crime, and prejudice, and thus the race had to resort to artificial population control to balance it out, left with only 1,500 individuals. The planet has 3 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:604d; Capital City: Nordow Village
  • Braythe- A moon belonging to the red gas giant Bryogon. It has Mars-like conditions such as red soil containing good gardening substances making the moon a perfect place for agriculture, polar ice caps, mountainous climates, and a brown sky, but has a breathable atmosphere. It has a bit of a weak gravity, but the gravity is good enough to sustain life. This is a USRA moon which is inhabited not just by the dominant races, but by sentient animals, and being the home of several Teadr 3 cities with subways, flying vehicles, large silvery buildings with holographic glass windows, as well as a few industries that once belonged to Corruption Co., but was bought by other companies. It has 1 large ocean surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 401d; Capital City: Deesh City

Sibir System

  • Meridia Jix- An ecumenopolis planet which is considered the largest habitable planet in the AUU, and thus made it a prime location for the Ehswans to colonize. Though when they were wiped out, the Yatorans claimed the cities, and eventually, this planet became the most populous Yatoran colony in the AUU since their own planet Rhapsody. The planet's cities are massive, consisting of AFT structures and platforms, have a concentrated amount of plants and animals, the architecture is much different than from the traces of Ehswan monuments that were left behind, and the underground catacombs are all virtual and offer a grand amount of entertainment and needs, as well as an efficient protection from invasion. The planet has 12 oceans surrounded entirely by land, and has a rocky, icy, and dusty planetary ring. Moons: 2; DT: Tier 1; AT: Type I; DC: 21hr:325d
  • Jacle- A terrestrial wetland planet which has a massive amount of jungles consisting mostly of fungus and plants, and the environment is wet, the sky is filled with water vapor and thus creates daily rainfall, and there was originally no wildlife as this was a world where fungus and plants were the dominant species, and though this means fungal infections, parasitic creatures, and predatory fungi and plants can be a hazard, the planet has been a good spot for animals to be introduced, which actually helped since the planet briefly suffered an environmental purge where infection and parasites made both plants and fungi sick until animals consumed the plants and fungi infecting each other, balancing the out-of-balance environment. There are only a few Globex facilities here built in Yatoran monuments which study and regulate the planet upon it's colonizing, and sometimes these fungi have been developed into biological weapons used in the Interuniversal War which were a successful breakthrough in military science. The planet has 17 continents and 11 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:388d
  • Sonnet- A semi-ecumenopolis planet which is noted for one half of the planet being covered with an ecumenopolis, while the other is covered entirely with natural terrain and wildlife, despite a few monuments and buildings. All the buildings and monuments found on this planet are Teadr 1 because this is a Yatoran colony, and actually a semi-wildlife sanctuary. The environmental side of the planet is home to almost all wildlife in the AUU, and some have even made their way into the metropolitan side of the planet in alleys, the tops of buildings, and other secluded areas. The cities are very large, and consist of several asteroid-sized AFTs and AFT platforms that usually span for miles. These platforms can be found everywhere, even in the environmental half of the planet, and almost all AFTs, mostly the platforms, are mobile. The planet has 6 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 29hr:431d

Byzitine System

  • Aiward- A desert lava planet which was inhabited by the Byzankans for refining the lava oceans for it's precious metals. The planet had a few major cities that were built following the Yatorans' surrounding this planet with an exile shield to keep the Byzankans from leaving this planet even for their other colonies. The Byzankans for the most part seem to get used to being away from their home planet. The planet has a few bodies of water to nurture life, and mainly has 6 large lava oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:195d; Capital City: Zozon
  • Vu- A steppe desert planet which is a very prominent world to the Byzankan race. The planet has the biggest population in the system, and once the Yatorans put up an exile shield across the planet, this world has since been conflicted with population control. As such, with no possible means of reaching their other planets, the Byzankans were forced to commit a near-genocide killing up to 1,000 individuals to bring down the overpopulation. The planet has since become difficult to live on. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:210d; Capital City: Hireet
  • Byzank

    Byzank

    Byzank- A semi-ecumenopolis planet which is a high-tech world surrounded by a Yatoran exile shield produced by Yatoran ES-Generator Satellites. These shields were put up across the many worlds in this system as punishment for the many war crimes of this planet's main race, tall gray Teadr 2 alien/human blended beings called Byzankans, who waged the Third Cartoonian War across the AUU and oppressed races big and small, making slaves of them, cutting off supplies and needs, waging terrible life-threatening battles on innocent planets, endangering several races, and for taking advantage of the USRA's weakening budget and economy following the Exo-Wars long ago. When the war was won, the Yatorans exiled the Byzankans to their own planets and prevented them from leaving through the exile shields. But nobody knew that there was a reason why the Byzankans attacked the AUU, and that it was the result of a rogue AI network corrupted by an indoctrination-despising general. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:324d; Capital City: Haloxxum
  • Dehallo- A temperate planet which has very small bodies of water. This world has been a very peaceful world following the Byzankans' exile here. For the most part, the Byzankans, still corrupted by the rogue AI, made the most of their exile here. They made several more megalopolis cities here and have lived in an economically-prominent community. This world was mainly known for it's spice mines and when the exile shields were put up, all access to these spices were cut off, leaving only this planet to have access to it. The planet has 10 small lakes. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:367d; Capital City: Immbor Cu
  • Maether- A rainforest planet which is known to have the greatest amount of Byzankan life in the system. When the planet was given it's exile shield, the Byzankans here have made the best of their life-filled home, and have made a semi-green community where the Byzankans have combined life with machine through biological computers, medicines, and many other biological-based technologies. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:388d; Capital City: Opo City
  • Xeelse- A tundrous planet which is yet another planet with a Yatoran exile shield. The Byzankans on this planet at first found it difficult to deal with the harsh temperatures of this planet. Though it was good enough to at least survive on unlike the last habitable planet in the system. This world was known for it's fair amount of lava oceans which contained a few valuable metals which could be mined. The planet has 9 continents and 5 oceans, as well as an icy planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:418d; Capital City: Esigrent
  • Paito- A snowy ice planet which was the only planet that was not given an exile shield because it was abandoned by the Byzankans long ago, and following the Byzankans' exile to their home planets, sentient animals started populating this planet and constructed several underground cities. Though some argue that this world is dangerous to live on considering the aggression of the Byzankans should they ever be freed, but nevertheless, it is a good place to live in for sentient animals big and small. The planet has 18 large lakes. Moons: 7; DT: Tier 1; AT: Type I; DC: 35hr:616d; Capital City: Gophccihl City

Bantosam System

  • Ipyxan- A temperate planet which was never claimed by the Yatorans following the Ehswans' extinction since it was too damaged by the AUU Second Cartoonian War. But it eventually became a human colony following the Yatorans' addition to the USRA. The humans were able to analyze and repair the damage, and the Yatorans decided to give the planet to them, surprised that they were able to pull it off. This world mainly became a world where trade routes of the AUU Currency Troupe can be made. The planet has 8 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:316d; Capital City: Saxton City
  • Qommer- An ecumenopolis planet which was known to be the second ecumenopolis ever built by Ehswans. When the Ehswans disappeared, the Yatorans claimed it, and eventually, it became a USRA planet populated by all it's races. The planet is mainly known for it's asteroid-sized AFTs and it's main labor being Thabes, especially in the underground businesses. The planet has 5 small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:376d
  • Uypterse- A stormy ocean planet which the Yatorans built several AFTs on. This planet is known for being rainy almost every day, and the underwater life is extremely beautiful, yet also extremely dangerous. Few people make it out of the water alive. The planet is known to be a main place for Yatoran sciences, as well as several Globex experiments. Moons: 4; DT: Tier 2; AT: Type I; DC: 26hr:402d; Capital City: Turglue Pio
  • Oxinum- A semi-ecumenopolis planet which is a USRA planet populated by 50% USRA races and 50% sentient animals. This is a world known to be a perfect visitor and tourist spot for it's significance in Yatoran history, and is also rumored to be the very spot where animals in the AUU first became intelligent during the unknown AUU First Cartoonian War. The planet has 11 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:465d; Capital City: Zoo Phorclum

Vithum System

  • Vithum Prime- An uncharted jungle world which is distinguished by the massive number of fauna and flora, as well as the yellow sky as the result of it's small amount of sodium, it's massive amounts of weather and humidity, and for it's massive lava and rock formations. This was originally a Yatoran colony that was originally a restricted area for the Ehswans because it was a sacred world. And this would later turn out to be a world cursed by ancient demons long ago during an ancient fight against the Zyaūar Masters who were banished to the AUU Hell, and it caused the whole population to disappear that were never discovered, all except for 10 individuals which would later learn that they were spared because they had something special, and ended up embracing them, protecting new sentient animal inhabitants from suffering the curse, eventually naming themselves the Monitors, which some ended up giving birth to three more which trained well in protecting the world. As a result of their new gifts, the Monitors were able to live for millions of years, and still watches over this planet to this very day. The planet has 9 continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:385d
  • Asmigelon- A large rainforest planet which is known for it's serene rainforests, it's prairies and grasslands, it's mountainous views and rock formations, and for it's gray sky as the result of it's small concentration of metallic gases. This is a world which was known for vast ancient city ruins that is possibly known to have belonged to the Zyaūar Masters of ancient times. Their ancient artifacts and ruins are studied even today, and put inside massive museums inside this planet's vast amount of silver-to-white cities. The planet has 5 large continents surrounding small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 28hr:440d; Capital City: Mos Evangle
  • Vorce- A Nordic semi-taiga snowy planet which is noted for having a similar community to Scandinavia. This world has similar cultures, architecture, religion, and it is ruled by a council of 9. This planet is split into three territories: Sorvinri, Thenisark, and Nawiden, all having different oligarchic governments that are run by 3 people. They have a high sense in culture with their various Gods which were depicted as grand and mega-powerful AUU First Cartoonian War heroes who wielded powerful arsenals, and their own architecture is said to be passed down to this planet. The planet has 5 large continents and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:456d; Capital City: Tupiter
  • Erimi X- A frozen ice moon belonging to a white-blue gas giant called Erimi. This is a moon which, despite being barely habitable and having an atmosphere comprised mostly of nitrogen which the wildlife has adapted to breathe in, underneath the icy waters lays ancient Teadr 1 structures that have not been given full detail as of yet. It was theorized that this moon was habitable until a massive ice age and seismic event trapped this world under icy waters. Only a few items and artifacts have been recovered from this moon. The moon has a few icy oceans surrounded entirely by frozen land. DT: Tier 4; AT: Type III; OT: 525d

Goon-Gar System

  • Goon-Goon- A forest planet that has a green-blue sky full of small traces of mercury and radon, it has normal-looking trees that can range in height, the ground is like an alien garden with wetlands, deep waters, land/freshwater reefs, fungi, alien-like plants, zooplantae, and alien-like fauna, the terrain ranges from mountains, underground caverns and aquifers that are flooded or dripping, there are foggy nights, there is strong weather and storms, and there are large swamps and the environment is similar to both Skull Island and Dagobah. This is the home planet of a race of amphibious Teadr 7 Goon-Goons, which are similar to the Blue Demons of Galaxy Quest, as while appear like cute children at first, they display violent tempers, sharp needle-like teeth, monstrous eyes, flaring ears, and sharp claws on their webbed hands and feet. But they only display this when hunting, as they are tragically too trusting to outsiders for their own good, even after experiencing legitimate bad ones because they worship a god that gave them the belief that all walks of life are to be trusted and accepted. While a good concept on paper, in practice it prevents them from being cautious and are easy targets for slavery, and they are far too peaceful to use their frightful defenses against any threats. Pretty much every dark soul took advantaged of these poor creatures, even/espeically certain VA higher-ups. Because of Goon-Goons having a very good reproductive system, worry of Goon-Goons being enslaved to extinction is never a true problem. But still, Naeem of the Grand Council has made it a personal priority to make the Goon-Goon System incredability restrictive to visit and wants to encourage the Goon-Goons to become at least abit cautious to outsiders, but only enough so that they ask questions and be wary of suspitious and too-good-to-be-true strangers, because he worries that if the Goon-Goons continued to be blissfully unaware of their great problem, they'll evolve badly to a hopelessly dependent race to any and all outsiders. The planet has 88 small lakes surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:351d
  • Gar-Gar- A rock gray barren desert moon belonging to Goon-Goon that has a dark-gray sky of small amounts of metallic gases, has little amounts of life outside of native wildlife or wildlife from it's parent planet like the predatory Gar-Gar birds that evolved from a Goon-Goon cousin, the large Goon-Xultures which are heralded by Goon-Goons on their planet and moon as 'Beaked Angels of Death', there are strong storms, the atmosphere is thin but breathable, it has lava/water oceans, and it has large rock formations. This is the unfortunate headquarters of an illegal Goon-Goon slavery operation that came about because of how tragically-trusting the race is. Bases are opened, shut down, and/or renewed every passing cycle in Gar-Gar. The moon's Gar-Gar inhabitants are notoriously fearless, even at the sight of a deadly weapon, as even the birds will attack regardless, and even being bigger than it means nothing, as the lone Gar-Gar will simply call for more Gar-Gars to attack as a group. Basically anything is prey on this moon. The only other creatures besides birds that live on this moon are various insects, and the slavers' favorite prey item which is a giant flying bird-whale called a Woo-Woos, and the world's apex predator which is a tree-like octopus that hides in the darkest trees and camouflages itself as one of the foliage with it's evolved shape-and-color-changing abilities, known as Harshars, luring prey into it's tentacles through the symbiotic relationship it shares with other predators, and the vines are actually an elaborate and sticky ink-web as it seizes and consumes them. Though these animals may be fearless, they know when a battle can't be won and tactically retreat, but never without intimidating stares that warn them they'll return. However, the slave operation on the moon, run primarily by Vocerkans, end up filling the moon's ecosystem with a new animal in the form of the Goon-Goons, which after their exposure to torture, end up using their hunting skills to defend themselves as they should, calling themselves Gar-Gars who will defend their new Teadr 7 moon community from any form of threat, and creating a new god to worship which is the peace god's Yin-Yang brother who is a chaos god who commits terror and his good points caused the two to go to war, which is how they live their life in balanced trust, hoping to return to their home planet and convince them of the dangers of unlimited trust. The moon has 6 lkes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 50d

5. Orphyne Sector

Feriyon System

  • Ahollo- A Mercury-like barren mountainous planet that has no atmosphere, has a very hard surface, a core of pure mercury, is extremely hot due to it being the first in the system and therefore closest to the Sun, and was an enigmatic world to the humans. All the craters are noted for containing Teadr 1 domed cities that were one of the many things the humans noted of signs of alien activity before the arrival of the Naroudans. Examination through the Yatorans reveal that they are of Sollan origin, which are Teadr 1 beings that glow yellow and are autotrophic beings capable of making their own food through sunlight, primarily preferring hot and bright colonies including the first planets of a system. They soon investigated and revitalized the colonies for themselves, discovering that the planet was rich in solarium, a solar-powered energy crystal used first by the Sollans and later on the rest of the AUU. Moons: None; DT: Tier 4; AT: Type IV; DC: NE:200d
  • - A poisonous lava desert planet that has A hot and inhospitable surface of mushy hot soil, pits of lava, an atmosphere of mainly nitrogen, oxygen, and arsenic, large rock/lava/geothermal valleys and formations, and violent storms and weather. Named after the Marbonian entity of natural fate related to the master of the Bruud (mythology), this world the humans described as once being a prosperous world ready for life until devastating changes in planetary physics rendered it to a treacherous land of death and inhospitality. They continued to have a hard time terraforming the planet even before they left, and even their replacement colonizers have trouble doing it. The planet has 81 lava lakes surrounded entirely by land. Moons: 1; DT: Tier 4; AT: Type III; DC: 13hr:221d
  • Oengton- A semi-temperate semi-toxic planet that has rock/lava/geothermal/toxic valleys and formations, alien-like fauna and flora consisting entirely of invertebrates and plants, a red, orange, and yellow sky due to it's small amounts of neon and sodium, violent plasma-based storms and weather, a red desert-like surface, and boney life graveyards. Named after a powerful Marbonian deity of life and bliss, this world has proof that it used to be a superhabitable planet, or a planet which was more fit to suit life than Earth/Marbon until the destruction of it's magnetosphere and ozone layer turned it into the inhospitable world of survival it is today. The world has been one of their colonies as they intended to terraform it back to what it once was, and the USRA managed to succeed in doing so following their departure, with a few exceptions including a semi-breathable atmosphere and a wasteland-like appearance. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type II; DC: 16hr:256d
  • Iisis- A barren toxic semi-temperate and semi-arid wasteland planet that has twisted rock formations, alien plants that only adapt to their home planet's world, hazardous rock/lava/toxic valleys and formations, violent but diminutive wildlife, active storms and weather, a gray surface of sandy soil and dunes, a yellow sky due to it's small amounts of sulfur and sodium, and a thin atmosphere of sulfur, oxygen, carbon, and mercury, which despite making the atmosphere volatile to storms, is nevertheless still habitable yet hazardous to breath in. Named after a Marbonian god of death, cruelty, and suffering, the humans colonized this world during their many wars, and still used it during their days of terrorism and evil, as this was where Grand Duke Kafar-Ja got his VA career. This world remains a military colony for the Legion. The planet has 17 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type II; DC: NE:281d
  • Xorizome

    Xorizome

    Xorizome- An ecumenopolis planet which is known for housing the AUU Grand Council's Main HQ Tower, called the Nexx Tower, where the Council itself resides and commands the Alternate UUniverses. It is the third planet colonized and terraformed by AUU humans as it started out as a red Venus-like planet. Years of colonization have turned Xorizome from an orange desert wasteland into a massive metropolis. It's moon, Auropa, is also terraformed and colonized for military bases and research stations. The global city has streets that can come in 4 levels, it has hundreds of national monuments, it's buildings have durable glass windows, conductive metals that provide the power, holograms are used for propaganda and display a lot, and the skyscrapers can reach up to 37 stories. It is another USRA planet which is now colonized by the dominant races. Has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:300d
  • Marbon

    Marbon

    Marbon- A planet which is the AUU version of Earth. The main difference of it is that it has 9 continents and 4 oceans. This was the AUU Humans' home planet until their evacuation. Now, it's populated by their alien allies in the Legion, as well as many sentient animals. It evolved in a similar way to Earth, and has incredibly tough-built cities with durable/holographic windows and metals, grand national monuments including some built by the USRA with the humans permission, bustling air and ground traffic, and screen/hologram display and propaganda. It's location was found by the Naroudans by complete accident, and it's coordinates are extremely hard to map for a low-class computer. It's moon, Nuuse, is the location of Teadr 2 cities inside domes with habitats connected by tubes. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:365d; Capital City: Apex City
  • Ouna- A barren rocky moon belonging to Marbon. This was the AUU humans' moon as, unlike their OUU counterpart moon, while having weak gravity, no air, craters, and a rough surface, the surface is semi-smooth, has elevated and askew landscapes, foggy lands, small amounts of weather, a white, cyan, and blue sky filled with a small amount of krypton, xenon, and actinium though a lack of a proper atmosphere, alien-like anaerobic flora, has air-locked domed cities and subterranean highways and interstates, and was able to maintain a decent-enough society similar to Marbon. The humans first landed there in 1069, and have since grown into semi-terraformation, turning it into a near-identical world to their own. DT: Tier 4; AT: Type I; OT: 503d
  • Vinzotyx

    Vinzotyx

    Vinzotyx- A Mars-sized ecumenopolis planet where the Alternate UUniversal Grand Council keeps the heroes of the Heroes Act along with their underground HQ called the Hero Hive. The planet was the second colonized and terraformed by the humans, as it started out like Mars. It's cities are similar in design to Xorizome's, only it is more bright and colorful, much like with Tokyo. Some homes can be built underground, and robots can fill the majority of it's community services by 30%. It has 7 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 26hr:405d
  • Oerum- A giant red, blue, and white Jupiter-like gas giant named after the Marbonian head god that is 10x much bigger than Jupiter, has a powerful hyperstorm called The Dead Spot, which has plasma-based lightning, can incinerate anything in it's path, can jam signals, and can do essentially anything, has large icy, crystalline, and rocky rings, is the largest planet in the system, has 6,068 AFT cities and facilities, as well as mining colonies for it's fuel-capable gases, spices, and is mined in it's ring for it's rich amounts of rarium, where the substance was first discovered before it's discovery on Marbon. The AFTs are linked through a teleportation grid of blended architecture to many USRA cultures. Since the gas giant has no zoeosphere, the AFTs are resting on both the top and bottom of it's rings (due to artificial gravity), and much of it's moons are inhabited. The cities are wide and act like a kind of floating ecumenopolis where many things were corporately-popular including transbeingism which was later popular on the human colony of Exalt, scientific and military capitals, grand wealth, and anything that grants possibilities to upgrade the human race, all being possibilities that the gas giant had to offer, which is why the Dead Spot held the biggest corporate refinery that intended to take over corporation itself before the dawn of Globex during the humans' Seventh World War until he was beaten. Moons: 66; DC: 50hr:890d; Capital City: Ascent
  • Eondora- A semi-desert moon belonging to Oerum. Named after Eondora and the box she opened of which released everything that caused the events of the AUU First Cartoonian War until her sister, Eleele, opened it's opposite box and created the good forces of the war, and the two were sentenced to be watchers of the two boxes by becoming them, this moon was one of the humans' best scientific colonies, and built much of which they used in their golden ages. Though it was constantly raided by space pirates and alien guilds, they always pulled through. The moon also has metropolitan colonies, though many of them are dilapidated, and many of the space pirates and alien forces that ended up crashing onto the planet were trapped, and became either bandits or crime lords that still reside to this very day. It has been partially terraformed, though supposedly retains a harsh climate. The moon has 5 continents surrounding 3 small oceans. DT: Tier 2; AT: Type I; OT: 80d; Capital City: Promise
  • Callyst- (AUU Callisto, Military Colony, TBA...) DT: Tier 3; AT: Type I; OT: 108d
  • Zoh- (AUU Io, massively volcanic and atmospherically volatile, Military Colony, Giant Telescope, TBA...) DT: Tier 3; AT: Type II; OT: 181d
  • Toroy- (AUU Europa, fully terraformed, it features a frosty atmosphere. Although scientists had theorized that it might already contain oceans beneath the surface with amino acids and the building blocks of life, the first colonists found that this was not the case. Colonization occurred without the discovery of any new life forms, TBA...) DT: Tier 3; AT: Type I; OT: 220d; Capital City: Prizewell
  • Sirius- A temperate flourishing planet that has fauna and flora not just from Marbon, but also from many other human colonies inside and outside their home system, as well as USRA worlds, elegant and scenic environments, beautiful skies, active weather, and cities of amazing mixed human-style architecture. Named after a magical glowing trickster of Marbonian mythology, this world was named such because of being between the two gas giants of Oerum and Öepiter, and started out as a barren violent world of death until the humans, by complete accident, ended up causing an experimental discharge that spread life throughout the world that turned it into this world years after the year it occurred, especially following their departure. Though while the world would serve as a military and scientific colony, it would later be welcomed to the Ceallans when they become mentors for their genetic anomalies. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:506d; Capital City: New Capstone
  • Alrator- A small temperate moon belonging to the red Jupiter-like ringless gas giant Öepiter. It was colonized by humans and terraformed with the help of the dominant races. It now houses dozens of human-based cities with the same architecture, community, and technology as that on Marbon. It also houses several massive military bases which can often research weaponry for the formerly the VA Rebellions. This moon was meant to belong to the humans while the other 4 habitable moons were to belong to the other races. But when the humans left, the Naroudans colonized and took care of it until the event they should return. It has 7 continents and 5 oceans. DT: Tier 4; AT: Type I; OT: 503d
  • Reathen- A temperate forest moon also belonging to Öepiter. It is colonized by the Naroudans and terraformed by the USRA, and is meant to belong to the Naroudans. The moon's forest contains cities that are carried in the trees due to the Naroudans' semi-arboreal nature. It has their architecture and their technology, and the trees can reach over 40ft tall, an acceptable height for the Naroudans. The ground is home to the moon's immigrated animals and sentient creatures that make their cities in clear spaces. It has 10 continents and 5 oceans. DT: Tier 3; AT: Type I; OT: 526d
  • Urearyse- A desert moon also belonging to Öepiter. It is colonized by the Cunones and terraformed by the USRA, and is meant to belong to the Cunones. The Cunones were sure to plant an abundant supply of trees on this moon to provide a breathable atmosphere, and they built not just bustling cities and wind-powered power plants, but also tons of military strongholds, virtual boot camps, and munitions factories. This is home to several of the former Cunone Rebellions' bases that are now reformed into military bases. It has 6 continents and 3 oceans. DT: Tier 3; AT: Type I; OT: 579d
  • Gyrathos- A forest moon also belonging to Öepiter. It is colonized by the Yuruns and terraformed by the USRA, and is meant to belong to the Yuruns. The Yuruns built their large cities underground or sometimes above ground with an architecture similar to the humans' architecture. They have built not just cities, but also some military autonomous outposts which warn cities of oncoming predators that require relocation or sometimes termination. The cities have underground metro systems, the cuisine is very common for the Yuruns, and some towns can reside in the trees. It has 2 continents and one large ocean. DT: Tier 4; AT: Type I; OT: 620d
  • Saeturn- (AUU Saturn, Ring Races, TBA...) Moons: 61; DC: 70hr:1070d
  • Hesoiod- (AUU Titan, Agriworld, TBA...) DT: Tier 3; AT: Type II; OT: 71d; Capital City: Harvest
  • Jamn- (TBA...) DT: Tier 4; AT: Type I; OT: 97d;
  • Uoumn- (AUU Uranus, White, TBA...) Moons: ; DC: 73hr:1101d
  • Nepiton- (AUU Neptune, TBA...) Moons: ; DC: 88hr:1196d
  • Pi- (TBA...) Moons: None; DT: Tier 4; AT: Type IV; DC: 41hr:1000d

Breezso System

  • Breezso Prime

    Breezso Prime

    Breezso Prime- A desert city planet that is a widely-known USRA planet for once being populated by the Teadr 1 Yatorans. The Teadr 1 cities were huge and reached several stories high with highly advanced architecture and technology, including holographic windows, mobile buildings, conductive walls for energy, a teleportation grid, holographic displays, propaganda, and lighting, and autonomous vehicles. This is the home of the Interdimensional Transportation Portal which allowed the human race to escape to a single universe called The Tranquility Zone after the Villains Act's rise to power. Since the fall of the Villains Act, and the Skeeterazoid fiasco, this planet's portal, which was mobile and could easily be made bigger or smaller, was used as a barrier between the Alternate UUniverses and the Original UUniverses. However, this didn't stop Qui and her associates from being able to go to the Original UUniverses thanks to it's original function. The planet has 8 continents, 3 oceans, and a large rocky, crystalline and dust planetary ring. Moons: None; DT: Tier 1; AT: Type I; DC: 29hr:505d; Capital City: Pörtinz City
  • Gree- A humid savanna moon belonging to a green gas giant called Breegon. It was colonized and terraformed by humans with the help of the USRA. It serves as a home for over 50 Globex facilities, and 5 major human-based cities. The Yatorans had a hard time terraforming this moon during their early days, but the USRA's ability to terraform it gave them interest in joining them. It has one large supercontinent that loops around the moon with 2 oceans bordering it, giving it the name 'Ring Moon'. DT: Tier 4; AT: Type I; OT: 363d
  • Arplume- A mountainous tundra planet which was known to be a human colony where they built massive Teadr 2 cities with black buildings with holographic windows and purple lighting, metro systems, screen display and propaganda, a 57% abundance of plants, and flying vehicles. It's skies are known to be extremely colorful at sunset, the seasons vary in temperature and climate since it's axial tilt is unstable and changes every year, and it's also established mines that collect rich amounts of valuable gems that are this planet's currency. The planet has 2 large continents, 2 oceans, and a large dusty, rocky, and icy ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:585d; Capital City: Oreege City

Nissalla System

  • Eupher- A mountainous desert planet which is significant in Ehswan history because it is rumored to be the very place where the Ehswans have had contact with the unseen AUU Gods. For years, the Yatorans have tried to do the same thing, and thus it unintentionally formed a philosophy where trying a specific ritual with the use of a psychedelic alcohol can allow you to see the Gods and become enlightened. There are a few Chinese-like Yatoran cities here, and a few other sentients, including the humans, have tried this ritual and have been through the same enlightenment, especially for a human martial artist who became a messiah to his own race, even carrying this enlightenment with him to the Tranquility Zone. The planet has 4 continents and a global ocean. Moons: 1; DT: Tier 4; AT: Type I; DC: 19hr:287d
  • Ombux- A jungle planet which used to be an Ehswan wildlife sanctuary with several still-preserved Ehswadus wildlife. The Yatorans have made it a priority to keep this sanctuary alive, and thus poaching or hunting on this planet is illegal. This planet, however, does have it's fair share of sentient animal tribesmen who flourish on this planet peacefully. The planet has a large supercontinent that makes up most of it. Moons: 1; DT: Tier 1; AT: Type I; DC: 21hr:322d
  • Qrellum- An ecumenopolis planet which was never fully constructed following the Ehswans' extinction. The Yatorans were able to use their knowledge of Ehswan technology to finally complete the abandoned construction, and thus they made the planet their very own. This world is now a USRA planet populated by all the USRA races. The planet also has underground virtual catacombs which are also Ehswan in origin. The planet has 3 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:386d
  • Aijim- A tundrous planet which is one of the few worlds to have magic and mythical creatures. All the mythical creatures, however, are those meant to combat the cold. The Ehswans described this world to be one that was a mythical creature sanctuary for the AUU Gods. But while they discovered it, they never inhabited it since it was considered against their religion to do so. The planet has 6 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:431d

Tehrede System

  • Washmede- A temperate planet which is known for being populated by a whole population of black-and-white cartoon funny animals that have been animated all throughout the AUU from the AUU Second Cartoonian War to present day. Most of these characters, give or take, are forgotten and reduced to low-grade lives, though still remain good citizens to society. The logic of this world is mostly cartoonish except for a few otherworldly visitors, and it has a ranged Teadr community depending upon the cartoon or setting. The inhabitants here, dubbed Inkits, are immortal like all other cartoon characters in the AUU, though being forgotten completely can give an effect of their health, and they have a few specific weaknesses including chemicals of paint-based origin. Very few except for adventurous children ever visit this world. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:294d; Capital City: Mimzy City
  • Mox- A temperate planet which has been rarely visited due to it's problem concerning a bioengineered germ warfare superweapon during the AUU Third Cartoonian War which went rogue. This superweapon is a parasitic virulent plastic-like organism called Xenoplast-88, which thrived by bonding with others and mind-controlled them and gave them random monstrous forms. The sentient animals that populated this planet have formed a resistance against this parasitic lifeform, and thus have battled during the X-88 Wars, which still exists today. Most of the planet is consumed by the X-88, yet successful quarantine zones, shelters, and a capital city still exists underground which commands the resistance. The planet has 6 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:335d; Capital City: Zan Angreles
  • Etrah- An ecumenopolis planet which is actually known for being mostly ghost town due to massive attacks throughout the years during the Exo-Wars, the AUU Third Cartoonian War, the Interuniversal War, and even the Villains Act. Thus most of the surface is barren, abandoned, and under restricted governmental control. The city sectors that are available are under the government's protection from any future events, and the lower underground virtual catacombs, going down to 30 levels, and there is still life in sight in the form of deserted parks, sandy dunes and land anemones and tunicates, and wildlife that has evolved to kill any sentience. The planet has 6 small oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 26hr:395d
  • Ovetimi- A rainforest planet which has various large rainforests, prairies, lava and rock formations, and snowy areas. The sky color ranges due to the small amount of elemental gases, and the weather is very active. This is a world which is run by 6 kingdoms that worship a signature god who's essence and abilities as the legendary Skymage Gods are apparent in the color of the sky: the Neon Kingdom (Red) which worships the god of the red sky Erythik, the Krypton Kingdom (White) which worships the goddess of the white sky Ilipina, the Argon Kingdom (Purple) which worships the god of the purple sky Argodine, the Sulfur Kingdom (Yellow) which worships the goddess of the yellow sky Ayebelis, the Xenon Kingdom (Blue) which worships the god of the blue sky Azugu, and the Hydrogen Kingdom (Pink) which worships the goddess of the pink sky Zsehini. The Neon kingdom uses rage as an ultimate and destructive weapon through their highly-advanced blasters and explosive and augmenting abilities, the Krypton Kingdom uses it's power of stealth to grant the powers of cloaking devices and invisibility, as well as teleportation and ghosting. The Argon Kingdom uses the power of spirit, which is strong enough to allow for augmentation serums, weaponry, and for anything of great power, the Sulfur Kingdom uses the power of fear to create mind-control technologies as well as brainwashing and fear-mongering means of control, the Xenon Kingdom uses the power of wind to create high-speed flight, levitation, and speed that makes this kingdom the fastest on the planet, and the Hydrogen Kingdom uses the power of love to produce strong reformation spells, and other forms of magic that is fueled by the heart. These six kingdoms, despite having a sense of honor and respect towards one another, respect each other because it's what their gods would want. These kingdoms have ranged Teadr level depending upon the type of force the kingdom uses, as well as other factors. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:426d

Andlin System

  • Prabenus- A mountainous plateau desert planet which is noted for it's geothermal valleys and geyser fields, as well as it's small thermal shifts due to having no moon. This is a Cunone colony that was first colonized when a Cunone space exploration cruiser called the Prabenus crashed here, and thus it's many inhabitants built several megalopolises here, give or take a few military colonies, and their descendants still live here today. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:232d; Capital City: Veelmus
  • Feccer- A moist desert planet colonized by the same Cunones from Prabenus. This planet has an abundant amount of plant life and is actually a military colony with several old Cunone Rebellion bases which were changed into Praetorium bases following the end of the Villains Act. This planet has faced a vast amount of Villains Act attacks, some actually succeeding in destroying Cunone Rebellion bases. The planet has 12 continents surrounding several small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:295d
  • Qau- A semi-ecumenopolis planet which is a vastly-populated Cunone world and playing a major part in the financing of the Cunone Rebellion with their large amounts of spice mines operated by Thabes, and trades across the AUU, which was difficult since the Villains Act had control of the AUU Currency Troupe at the time. This planet's cities are extremely beautiful and house massive historical landmarks and monuments. The planet has 7 small oceans surrounded by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 24hr:385d; Capital City: Orama Cix
  • Jaunus V- A temperate moon belonging to a blue, cyan, and white gas giant called Jaunus. It was a minor influence for the Cunone Rebellion and is noted for it's large AFTs and ground cities, as well as it's large military colonies and outposts. Despite it's many losses in battles with the Villains Act, it still did well in defending the location of the main Cunone Rebellion Base. The moon has several small oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 611d; Capital City: Pitakar
  • Setrim- A snowy ice planet which was colonized by the same Cunones from Prabenus. They established several Globex facilities in the underground caverns of this planet. Certain cities exist either underground or in domed cities. This is the system's main source of science and technology, specifically for the Cunone Rebellion. It has provided all the weaponry and war machines that kept this system fighting strong against the Villains Act, and was nearly robbed by them. The planet is covered entirely of snow, has no oceans, and has a large crystalline and ice planetary ring. Moons: 6; DT: Tier 1; AT: Type I; DC: 36hr:702d; Capital City: Omvirse City

6. Tharper Sector

Endaglum System

  • Obas- A desert planet which was one of the many planets the Ehswans first colonized. During their time, the Ehswans colonized this world for it's rich amounts of valuable spices and metals, as well as it's crust being filled with precious jewels which the Ehswans used in their currency. Mining operations were made here, give or take a few cities and AFTs, and this planet was also made the Ehswan Economic Capital. When they vanished, the Yatorans claimed this world as their own, and while not making it their own economic capital, they at least took over the mining colonies. The planet is covered mostly with land with one large ocean. Moons: 2; DT: Tier 3; AT: Type I; DC: 20hr:292d
  • Bamice- A mountainous moist desert planet where several small jungles, canyons, and mesas were seen, as well as several geothermal valleys. This was a good world of pampering and spas for the Ehswans, and was also the place where they invented several medicines. When the Ehswans went extinct, the Yatorans colonized this planet and claimed their cities, spas, and so on. This world is extremely plentiful in plants and fauna. The planet has 3 large continents and 2 small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 23hr:311d
  • Ehswadus

    Ehswadus

    Ehswadus- A semi-temperate planet that has been a world under the study of the Yatorans for years since this was the home planet of an ancient Teadr 1 human/alien-like race called the Ehswans, which had fought against the Yatorans during the AUU Second Cartoonian War, were left to extinction, and left this world to be claimed by the Yatorans as the capital of the Yatoran Oekumene Economy. Yatorans have since been using Ehswan technology to shape their own, and in a million years time, the Yatorans became the next, and only, Teadr 1 race in the AUU. Many of the Ehswan civilizations still exist as Yatoran cities, historical monuments, or as home bases for criminal syndicates. Though this planet is also filled with monsters that were the result of artificial evolutionary experiments, and thus is also a place for gladiator hunting. Some people are currently studying the race and how it lived by uncovering artifacts, and possibly even a hidden underground data library which explains the details of the AUU Second Cartoonian War. This planet has 5 continents, 3 oceans, and large rocky planetary rings. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:363d; Capital City: Lox Phorbeus
  • Binduit- A temperate planet which was the location of several known AUU Second Cartoonian War battles, leaving all cities and civilzations abandoned and in ruins. The planet was eventually repaired by sentient animals and it has since become a home for them. This world is a very nice place for the USRA races to visit, yet can't live on it because the cities were meant to fit only sentient animals. It also served as a getaway site to sentient animals that have been endangered. This planet has 2 large continents, a small central ocean and a large global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:408d; Capital City: Viex Tum City
  • Recuam- An ecumenopolis planet which was the first ecumenopolis ever built by the Ehswans. It was a prosperous community where the Ehswans made a grand economy. Once they were gone, the Yatorans took over and named it a USRA planet where all the USRA races, as well as many sentient animals, can live on. This planet has 2 moons, yet the planet's oceans were given barrier dams to prevent any tidal destruction from occurring. The planet has 2 large oceans on both sides of the planet. Moons: 2; DT: Tier 2; AT: Type I; DC: 28hr:455d
  • Igena VI- A snowy moon belonging to the black gas giant called Igena. This was the first moon colonized by the Ehswans, and there are many asteroid-sized AFTs. The surface of the moon is inhospitable to animals, yet due to the ground's rich amounts of nitrogen, plants are extremely plentiful, yet also carnivorous. The moon was mainly colonized for it's valuable metals and cryonite. The moon has a few large oceans surrounded by snowy lands. DT: Tier 4; AT: Type I; OT: 211d
  • Igena XI- A tundrous moon also belonging to Igena. It's soil is rich in nitrogen, making it easy for life to prosper, and plants are extremely large and plentiful. The atmosphere has 3% more nitrogen than Earth, though it hardly affects the atmosphere since it is still breathable. The sky is among the most beautiful, and was much bluer than Earth's. There were many AFTs and cities that were Ehswan in origin, and was claimed by the Yatorans later on. The moon only has 1 large ocean surrounded by land. DT: Tier 3; AT: Type I; OT: 286d
  • Igena XX- A barren moon also belonging to Igena. Despite the moon's inhospitable environment and unbreathable atmosphere comprised of arsenic, cobalt, and krypton, this moon was colonized by the Yatorans for it's rich amounts of spices, valuable metals and gems. The Ehswans were originally going to colonize this moon before their extinction, and this had become a main area for the AUU Currency Troupe to trade these resource across the AUU. The moon has no oceans and is covered entirely of a barren unbreathable landscape. DT: Tier 4; AT: Type IV; OT: 313d

Pixeo System

  • Authen Virt- A temperate planet which is considered a myth because the pure-light storm surrounding this system actually cloaks it. This world, located close to the center of the universe, is actually part-data as the result of an ancient experiment created by the unknown Technarums eons ago, though some say it was created during the AUU First Cartoonian War which the Technarums themselves might've been involved in. Because it is part-data, the whole world is like a planet of digital games and data. This world's mechanical ultraintelligent computer core, referred to as the wise, all-knowing, and omnipresent Supreme Core Program, is the source of all the digital magic on this planet, and even the digital inhabitants on it. Though because the planet can be often times unstable and thus lead to several glitch-like anomalies, the SCP has control of all the planet's digital matrixes to regulate and restore it. This world is a bit similar to the world of Tron, where 70% of the monuments are black, have streaking colorful lights, the society is almost similar, and there are several sports and game events. However, the other 30% is the environment of any other video game world. The digital beings of this world, dubbed Virts, are all digital, and rely on the matrix of this planet to keep their 'code' functioning, and thus are unable to leave the planet without dying a glitchy and painful death as a result of their code tearing apart. Though this world has never been visited by any mortal being since, theoretically, the AUU First Cartoonian War, the planet has a connection to any kind of game console in the AUU and thus any video game character in AUU history exists here. The planet has a ranged environment depending upon the world's matrix altering whenever a game is created. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:506d; Capital City Versatrom Frux

Aress System

  • Xarus- A lava planet which was colonized by the Rabodans for military training and space training. This world was chosen by the Rabodans because of it's intense environment which puts rookies to the brink of their training, and makes them strong-willed no matter how intense the condition, even adding a semi-breathable atmosphere into the mix. There are a fair share of domed cities that fly in AFTs, and some military outposts and fortresses. This planet is also noted for it's small rocky and crystalline planetary ring. Moons: 3; DT: Tier 2; AT: Type II; DC: 17hr:214d
  • Acrites- A mountainous steppe planet which is a Rabodan colony that houses several large megalopolises and military outposts. This was a world that has the second most battles during the Human-Rabodan War, which resulted in a few thousand deaths. This world was named after a Rabodanian war hero of ancient times, and has it's fair share of plants and wildlife. The planet has 3 large continents and one small ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:266d; Capital City: Besex City
  • Trufus- A terrestrial jungle planet where the Rabodans have made an agricultural living creating food and mining for resources, and establishing trade routes with Inorbon for the AUU Currency Troupe. This world is known for it's vast amount of synapsids which the Rabodans have been able to tame, and use for farming. This planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:326d
  • Jiomia- A temperate planet where massive AFTs, and flying islands levitated by magnetanium, and Teadr 2 megalopolises can be found. This is a Rabodan colony and a massively-populated world. It is also colonized by flying sentient animals, and is one of the few worlds that use the GravWing-10s. This is where the Rabodans usually test wing/jet packs for military work, and this was also where several known jetpack models have been invented from Globex facilities. The planet has 8 small oceans surrounded by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 26hr:395d; Capital City: Skyce
  • Egruna IV- A temperate moon which orbits a large purple gas giant called Egruna. This is a Rabodan colony which is mined for it's many types of spices, as well as it's valuable gems, which are often used in Rabodan jewelry and armor plates. This world was once a hardly-known Ehswan colony which was abandoned due to a Yatoran invasion during the AUU Second Cartoonian War, but was later colonized by the Rabodans. The moon has 6 continents surrounding several small oceans. DT: Tier 2; AT: Type I; OT: 217d
  • Taephus- A snowy ice planet which is a military colony for the Rabodans which faced seven famous battles during the Human-Rabodan War. The city catacombs were found underground or inside massive caverns, and the extinct volcanoes are lava pits that are refined for their metals that are often used to make military vehicles. This world is now a USRA planet where all USRA races live on. The planet has several small oceans surrounded by frozen land. Moons: 2; DT: Tier 2; AT: Type I; DC: 35hr:700d; Capital City: Ickralox City

Biomis System

  • Mive VI- A desert wasteland moon belonging to the yellow-orange gas giant called Mive. This is a moon that used to be an ancient colony for the Ehswans, which they themselves claimed after another Teadr 1 race, but as the result of the dangerous genetic experiments here going awry, the moon was abandoned and left for these mutant insects to dominate. This moon has a small amount of plant life and Teadr 1 monuments that are not of Ehswan or Yatoran origin, and most of them cannot be dilapidated because of their firm structural integrity. The moon has several small lakes surrounded entirely by desert lands. DT: Tier 2; AT: Type I; OT: 321d
  • Timura- A desolate stormy desert planet which has a large amount of plant life, the sky is deep-blue due to the small concentration of actinium, and the wildlife can mostly be massive. This world has massive Teadr 1 monuments that are not of Ehswan or Yatoran origin, and this world was said to be the home planet of another Teadr 1 race which went extinct and inhabited the other worlds in this system, though have long since become extinct, leaving this world to be stormy and suffer climate change. Ehswans studied this planet for the monuments and city ruins, though the Yatorans filled their void when they became extinct. The planet has 6 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 28hr:391d
  • Symbim- A lush terrestrial alien planet which is known for being an actual living world with a biological composure. This world is known for being carnivorous, though it only feeds through pits similar to the Sarlacc pit which act like an ant-lion trap and consumes any that fall in. It also helps that the planet's main inhabitants are a race of Teadr 7 skeletal-like symbiotic insectoid beings called the Symbidites, which have a savage society feeding on the planet's bodily fluids, make sacrifices by throwing their own dead individuals and even trespassers, into the planet's mouths. These beings' headhunters find anything they feel is edible to the planet, and they kill without mercy. This world was not always a living organism as it was an old experiment from an ancient Teadr 1 race, who created a powerful elixir which transformed anything into living organism, and even genetically-created the Symbidites to provide for the planet. But it suddenly backfired as the Symbidites started sacrificing up to a million individuals, forcing the race to evacuate and leave their labs and cities in ruins. Other biological features on this living world include hair forests, bodily fluid swamps, and volcanoes which eject liquid biological waste which the Symbidites themselves rely on for nourishment. The planet also has water in the form of oceans. The planet has 7 oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:436d

Hixonyx System

  • Kortommia- An arid wasteland planet where there is less water. The main inhabitants, a race of lizard-like Teadr 3 dinosaurs called Kortosaurons, had thrived on this planet with large cities and served a great role in the Interuniversal War until they were wiped out by Gordon the Animal, who poisoned the planet, damaging the hydrated desert world into an arid wasteland and killing all the Kortosaurons. No such luck has ever been made in terraforming it back to the way it was because the planet was too affected for it to be possible. It currently has 2 polar oceans surrounded by dry desert land. Moons: 1; DT: Tier 1; AT: Type II; DC: 22hr:426d
  • Iagobah- A Brazillian planet with Brazillian cultures, architecture, and technology. The planet has millions of sentient and unsentient animals, and the climate is tropical, covered with loads of rainforests and rivers. It's cities are much at a Teadr 4 level, being as basic as modern-day Brazil. It is a democratic planet which is commanded by a president and a council, and it is the home of several beautiful tourist attractions such as Margalan Falls, which is very large and colorful, and the Rainbow Wall, which was a surreal and beautiful patterned wall that was painted to represent unity, liberty, and the balance between war and peace. It has 3 continents and one large ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:466d; Capital City: Rino re Zaneiro
  • Gregamoon- A planet which is noted for being at a Teadr 5 level, yet having a medieval society. They have scientific advancements such as medicine, electricity, and genetics. They have discovered how to create hyper-knights, they know how to create 200ft castles and have amazing architecture. The planet lives in a democratic oligarchy where a king and queen rule. The planet is even known for it's floating soil platforms. It has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:512d; Capital City: Zahmir
  • Enclin- An ocean planet which shows a baring resemblance to Sloraite before it was affected by climate change, and therefore it serves as the new homeworld of the Sloras. It's filled with an abundance of wildlife, and it has been given many Teadr 2 cities which have black buildings with virtual rooms, holographic/screen display and propaganda, a 56% abundance of coral reefs, and aqua-vehicles. It's hydrothermal vents also contain valuable metals that could be traded across the AUU through the AUU Currency Troupe. The planet has several small islands. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:566d

Dasamble System

  • Tusmo- A humid terrestrial jungle planet and a Naroudan colony. This world is the birthplace of several known Naroudan medicines and genetic enhancement serums, and it's also known for it's several historical monuments. All cities and villages are found in the trees or rarely on the ground. The planet has 7 continents and 2 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:199d
  • Susna V- A forest moon belonging to a dark-orange mini gas giant called Susna. This is a Naroudan world where the treetop villages can be found in almost every tree, forming much of a semi-ecumenopolis. This is a prosperous world which was never troubled nor had any trouble with the Villains Act, often nicknamed 'The Peacecraft Moon'. There is a small amount of hippies on this world that have brought a mixed reputation for this world. The moon has 7 small oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 526d
  • Echepo- A jungle planet with very tall trees and massive treetop villages. This is a world that was given to the Uonans by the Naroudans, and was previously a colonizing choice for the Naroudans. This world has satisfied the Uonans for decades, and has only been attacked by the Villains Act once for the Uonans to be made slaves out of until they were protected by the Naroudans. The planet has 3 large continents surrounding small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:367d
  • Ollusar- A rainforest planet which is noted for it's nitrogen-rich soil for agriculture and for it's rich amounts of valuable gems and metals. This is a Naroudan world where they do the agriculture and mining, and have established several cities in the treetops and on the ground. Some of these mined resources are traded to the AUU Currency Troupe at Inorbon. The planet has one large supercontinent covering a small global ocean. Moons: 2; DT: Tier 2; AT: Type I; DC: 28hr:398d
  • Grolla- A mountainous jungle planet which is noted for it's many tall mountains. It is a Naroudan planet where all civilization is in the trees, and none are seen in the ground because the Naroudans here have a habit of feeling one with the sky, and worship all their sky gods, which they believe gave them the powers of flying machines. This world is also known for it's dominant species being birds. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:455d

Oereta System

  • Oereta Prime- A hot lava ecumenopolis planet which is actually partially mechanical as an advanced Teadr 2 race built it as a world-crafting experiment. The project succeeded, and the global city became a very popular stop for them. Since their extinction, this world was left to be a USRA planet which was populated by all USRA races and sentient animals. The ecumenopolis is above ground on large reinforced supports and rock formations, while beneath it lies what is called 'The Underland', where lava wastelands can be found and some are exiled for their criminal deeds. The Underland is lawless and is filled with thugs, terrorists, and other criminals that aim to do bad on the upper ecumenopolis. However, strong police forces prevent any serious damage from occurring at all. The planet itself is still hot year-round, yet air-conditioning exists. The lava itself is often used for display, and plant life does exist here due to the moisture in the earth. Moisture farms and lava refineries exist to farm metals and drinkable water, but these are often sabotaged by the criminal Underland. Moons: None; DT: Tier 2; AT: Type I; DC: NE:195d
  • Atemer- A desert planet where massive rock and lava formations can be found, the plants are actually very colorful, and the planet itself actually has a sustainable amount of water. This is because there is more water in the air since most water evaporates, but rain that lasts well over 2 days halts the water from being evaporated completely, and provides quite enough suppliment for plant life to flourish, but not enough to change the environment because the planet is far too close to the Sun to allow that. This world is a Techno-Western society where cities and ghost towns can be found, and populated only by sentient animals. The towns are quite nice, yet the cities are almost clean enough, but are commonly too expensive for townspeople to take up residence in. The cities have a civic duty to provide supplies to the minor civilizations by building sewer systems in the many underground aquifers, and corporations of all kinds provide agricultural and manufacturing income for people who need food, water, medicine, and even weapons. The cities are Teadr 2 in technology level, and the towns are at a Teadr 3 level. Some people often live a life of scavenging because sometimes, the economy has flaws that lead to a lot of mortgage foreclosures, and some victims of this also end up as outlaws and gunslingers who attack others for their stuff. Law enforcement does exist here, but the cities are considering revolutionizing this and creating a global police force, but have not gotten the cash to do so. The planet has 7 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:220d
  • Eoqolt- An ecumenopolis planet which is known for it's global white city that nearly matches Teadr 1 technology, being created by an extinct Teadr 2 race and was later inhabited by other-worldly beings. The global city is known for housing an AI grid that controls virtually every kind of machine and network, controlling defense systems and is protected by another Neo Core which comes from those inspired by the Neo Core of Gontroy. This world is large, has colorful scenery, inviting areas and parks, and is a USRA planet that has housed many Globex facilities. However, the lower underground levels are controlled by Corruption Co. since the Villains Act, and they have been trying to gain access to the AI grid and enslave the planet. However, the Eoqoltian Neo Core is powerful enough to stand up to them. This conflict still exists today as Corruption Co. is still alive and serving the Dark Radicals. The cities themselves stand hundreds of feet tall, have AFT platforms surrounding the upper areas, have air traffic in the lower areas, and they actually hold virtual war sporting events on this planet. The planet has 8 small oceans surrounded by metropolitan land, and a large rocky and crystalling planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:286d
  • Trine- A temperate semi-ecumenopolis planet that has plants that are of different colors than green, has large mountains and rock formations, and has had a large amount of Yatoran activity in the past. Long ago, they saw this planet as a holy land blessed by the AUU Gods, and as such they considered all life on it sacred. They built large terra-like monuments and structures on it as a sign of their appreciation for life on the planet for the AUU Gods, and have built several parks to commend it. Visitors enjoy the spectacles that this planet has to offer, and find the large views to be astonishing like a lot of other Yatoran architecture. Though this sacred status means that disrupting the ecosystem such as littering and poaching is considered blasphemy and can be punishable by Yatoran law through years of imprisonment. Park rangers with advanced equipment have since been founded by the USRA to respect their fellow Yatorans' beliefs on this planet and enforce their law. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:304d
  • Gontroy- A temperate planet which is a very advanced world that was what one would describe as the perfect Teadr 2 society. The fauna is friendly or hostile, the flora is colorful and bright, and the cities are bustling and large. Some Yatoran architecture can be found here as well, and some of the technology left behind is used here. This was a world that had been in a long-spanning criminal war since the Interuniversal War, and thus a global military/police force, which combined the technology and setup of multiple others, called the Neo Core which consists of people which are just plain good heroes who use what they're good at to their advantage, that suppressed the criminal chaos by being the police, jury, and executioner and displaying advanced combat training and weaponry. War was settling down, but as it turns out, a lot of the world's population was criminal, and thus it didn't take long for them to partially shut down the Neo Core, all under an unknown powerful supervillain, by seemingly killing their leader and second-in-command. Thus what remains of the Neo Core is scattered around the world, still doing their jobs as protectors, even though the corrupt population declared their work illegal and punishable in several ways. They are capable fighters and intelligent in almost every way, and still remain undercover and fight those that are corrupt off to this very day. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:343d
  • Rox Talphemeus- A frozen ice planet known for the many ancient Ehswan civilizations that were frozen beneath miles of ice. The planet used to be one with a cold yet sustainable atmosphere and had oceans that were entirely freshwater. However, global warming left this planet to be flooded completely, abandoned, and then left the water to freeze through the recovering cold temperatures and bury it underneath. Plant life still exists on the 24% small traces of land that have poked out of the frozen sea, and there is still signs of wildlife that survived the freezing. Scientists take trips here since the discovery of this planet lead to them discovering the underground frozen civilizations, and they hope to create a new civilization through this within the next thousand years, which they don't seem to be bothered by since a lot of people live their lives to the fullest. The planet has 50 small portions of plant-covered islands, and it has an icy planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:397d

Theelon System

  • Corren- An inhospitable lava planet which originally served as a prison world for the Ehswans and later the Yatorans until all the penal colonies were destroyed by the volcanic activity. Later on, the humans would colonize this world and establish mining operations for all the valuable metals and gems found in the lava. No Ehswan/Yatoran architecture is still functional on this planet, and can usually be seen laying on the planet's hot surface. The planet is extremely hot due to it's distance to the system's red supergiant, which makes all the planets in this system either hot and volcanic or barely habitable. and it's atmosphere is mostly toxic, containing vast amounts of plutonium, caesium, oxygen, and neon. Moons: 3; DT: Tier 3; AT: Type III; DC: 12hr:162d
  • Gastar- A semi-terrestrial lava planet which is a Globex colony and a world that was first colonized by the humans. When they left, this world and it's scientific labs and facilities were left in the control of the Tiikons. This world does have a fair amount of life including plants, fungus, and land invertebrates despite it's distance from it's red supergiant, and there are several large mesas, cliffs, canyons, and jungles. The planet has a few lava and water oceans as well as several small continents. Moons: None; DT: Tier 1; AT: Tier I; DC: NE:229d
  • Ne- A moist mountainous desert planet which was famous to the Ehswans and Yatorans for the beautiful volcanic activity. The volcanoes have been erupting for millennia, and several AFTs, Ehswan in origin, were spots where the activity could be watched. There was no fauna on the planet, yet the volcanic soil is extremely fertile, meaning that plant life can spread rapidly, and some species have even grown to resist volcanic activity, making this world breathable. The AFTs of this planet often come with cities, funfairs, and tourist transits. The planet has 4 oceans all surrounded by volcanic land. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:343d; Capital City: Nescla Lex
  • Arrig- A humid jungle planet which is known for it's enormous land reefs which thrive in heat. This planet was a human colony which was a USRA planet populated by all the USRA races, and was the only hot planet that wasn't as volcanic as many other planets in the system. This world is mainly mined for it's spices that are usually collected by Thabes, and is a great place for the AUU Currency Troupe to do trades. The planet has 6 continents, 2 oceans, and a large rocky and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:395d
  • Esonity- A semi-terrestrial planet which has very small amount of lava and volcanic activity. It was named after the human explorer named Lobor Esonity who discovered it in order to impress his girlfriend, and the two brought their families to colonize it, and got married until tragedy lead to them both dying in the planet's volcanic activity before they could have their first child, making this planet the origin spot of the romance-themed Esonity's Day, the AUU version of Valentine's Day, making this the best place for weddings to take place. This planet keeps a massive amount of plant life as well as a few animals, and is the last planet in it's system to be very hot as the result of it's red supergiant star. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:435d; Capital City: Esonity City
  • Rillion- A temperate planet and the only planet in it's system with the perfect habitability. This world is a USRA planet established and first colonized by the humans, thus all USRA races live on this world, as well as a fair share of sentient animals. This world is famed for it's dull-red and elegant skies, it's bustling cities and jungles, and for it's rich amounts of volcanic gems and valuable metals. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 33hr:499d; Capital City: Tellen City

Beta Universe

Beta Universe Map

Beta Universe Map

1. Beta Core Sector

Beta God Zone

  • Beta Prime- A desert planet which has large Teadr 0 monuments and war-torn graveyards buried underneath tons of sand, a yellow sky due to it's small amount of sodium, small traces of fauna and flora, underground caverns filled with acidic pools, large rock formations and geothermal valleys, strong sandstorms, and large amounts of genetically-engineered beings that form ancient hostile tribes that worship the AUU Gods, yet were not created by them, but rather a primordial soup leaked out by an accidental AUU First Cartoonian War biological attack. The result is a Teadr 7 race of unknown biological composure that use very few traces of advanced technology. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 19hr:269d
  • Sogarmus Oi- A canyonous steppe planet which has a red sky due to it's small amounts of neon, large energetic clouds comprised of energetic lifeforms, large jungles, wetlands, canyons, toxic/geothermal/lava valleys, mountains, flying islands, flying mountains, and flying rock fields levitated by magnetanium, active weather, plentiful amounts of Beta fauna and flora including land reefs and zooplantae. This was like a resort for the AUU Gods, specificially Minority Gods as they have built large artificial landforms and monuments that are currently run by fully-sentient AI creations of Grafatus. The planet has 18 continents and 10 oceans, 5,600 flying islands, 2,890 flying mountains, and a large rocky and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:301d
  • Moven- A 75%-ecumenopolis temperate planet which has a large global Teadr 0 city composed of divinium, has solid-light tecnology, digital technology, fully-sentient AI guardians, large AFTs and monuments, a balanced amount of Beta Universe fauna and flora, a white-blue sky filled with small amounts of krypton, large mountains and rock formations, large energetic clouds made up of energetic lifeforms, land reefs, active weather, flourescent lighting, and a large teleportation grid. This was the capital of the Beta Universe Framer Gods which built, created, and provided knowledge. Once they left, the world was left in charge of creations of Grafatus. This world has all the infinite amounts of knowledge across the Beta Universe in the still-functional AI system within the planet's core. The planet has 6 large continents surrounding 4 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:332d
  • Orvadimus Ni- A humid rainforest planet which has large colorful rainforests that are home to all the fauna and flora in the Beta Universe, has a green sky due to it's small amount of radon, active weather, large flying islands and mountains levitated by magnetanium, crystal-clear water, large rock/water formations, large Teadr 0 monuments and AFTs, and has large energetic clouds full of energetic lifeforms. This is the capital of the Beta Universe Crafter Gods, which are responsible for nature and evolution, and while Crafters themselves were banished, the Evolution Masters have remained under the condition of forbidden interaction with mortals. The planet has 18 continents and 11 oceans, 14,001 flying islands, 12,110 flying mountains, and a small crystalline and dusty planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:366d
  • Paradux- A large temperate planet that is the homeworld of all Beta Universe Gods. Though they didn't originate there because, like all gods, they originated in the Alpha Universe yet later divided to the other universes, where they did their work for eons until their banishment. This world is home to hundreds of mythological creatures and animals originating from the Beta Universe. The monuments of the entire planet are colossal and of Teadr 0 origin, having large AFTs, divinium composure, there are large amounts of Beta Universe flora, the sky has mercury instead of xenon, large energetic fields made up of small energetic creatures, active weather, large rock formations, colorful jungles, bioluminescent scenery, flying islands, mountains, and rock fields levitated by magnetanium, and a 260ft castle/city as the capital. The planet is now currently being taken care of by fully-sentient AI creations of Grafatus. The planet has 12 continents and 8 oceans, 1,290 islands, 12,560 flying islands, 1,300 flying mountains, and 2 large rocky and crystalline planetary rings. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:389d
  • Eta Iurclon- A snowy mountainous canyon tundra planet which has strong weather, large mountains and canyons, snowy wastelands and war-torn graveyards, an orange sky due to it's small amount of neon and sodium, large traces of Beta Universe fauna and flora, large Teadr 0 monuments and ruins, military outposts and fortresses, AFTs, flying mountains levitated by magnetanium, and large rock formations. This was the capital of the Beta Universe Prodigy Gods who were the military branch of the Beta Gods. Since their banishment, they were replaced by fight-capable fully-sentient AI creations of Grafatus, which can sometimes be as big as a building. The planet has 26 small oceans, 5,609 flying mountains, and a large icy planetary ring. Moons: 3; DT: Tier 2; AT: Type I; DC: 30hr:413d
  • Artemo Zegex- A snowy ice planet which has large water/ice/rock formations, glaciers, deep oceans, small amounts of Beta Universe fauna and flora, rich amounts of cryonite, strong storms, flying rock fields levitated by magnetanium, and a deep-blue sky with a small amount of actinium. This was the capital of the Beta Universe Hierarch Gods who made decisions as to what would happen in the Beta Universe, whether it be meteor impacts, extinction events, destruction of any cosmic or celestial entities, and so on. They had a powerful and elaborate judicial system, and they have dozens of courts. When they were banished, the world was run by fully-sentient AI creations of Grafatus. The planet has 66 small oceans surrounded entirely by frozen icy land. Moons: 2; DT: Tier 1; AT: Type I; DC: 32hr:454d
  • Baccarmeus- A black gas giant which has a very powerful and eternal storm, and is surrounded by a dusty, icy, and rocky planetary ring. It served as a tartaric banishment site for the AUU Gods, and currently does for Grafatus' creations. It has several large flying continents and islands levitated by loadstone, and all have demonic scenery, and the gas giant itself was run by Hierarch Gods, and guarded by powerful monsters. The planet has 0ver 6,980 flying continents and 13,789 flying islands. Moons: 46; DC: 56hr:798d

Undezon-Gromm System

  • Undezon- A temperate planet with ranging environments, a gray sky filled with smll amounts of metallic gases, strong weather and storms, large rock formations, mountains, canyons, gray soil, introduced fauna and flora, and toxic/geothermal valleys. This is an exile planet of creatures referred to basically as 'monsters' and come in a variety of crazy and bizarre, yet highly intimidating designs, all having easily-manipulative triple-stranded DNA and highly-compatible genetics as they can remain reproduction-capable even if they aren't purebred monsters. Despite a past war against sentient beings and animals, the monsters, historically and appropriately called 'Undezonans', are actually a peaceful race, as they are feared and hated for the fact that they have the power to collect the souls of 'non-Undezonans', or non-monster Undezonans or 'Exo-Undezonans', and become powerful and unstoppable Gods. But they are ironically weaker than the Exo-Undezonans, as their weak nature can make you look like you can survive from an astrolaser-like beam with only slight burns. That's because the Undezonans are not meant for battle as the war had made them to be, as they were, and are, originally meant to love, and in their beliefs, Exo-Undezonans are meant to be loved, which meant the war was one-sided and almost anti-climactically as over as it started, and the USRA condemned both the Exo-Undezonans and the Undezonans to a special exile shield that can never be opened by them unless they learned to get along through completing a prophecy of collecting seven pure souls of any who dare enter the planet. Thus, the otherwise benevolent-but-troubled Gantu-sized king of the Undezonans, King Goreas Gargantu, is forced to make this sacrifice to care for his people and to bring justice onto the USRA races 'for their fear of what they can't understand', as well as personal vengence to what happened to his son, who was seemingly killed off by USRA over a dead human who was already dead from eating poisonous flowers and the son had the misfortune of absorbing the soul and allowed him great powers. The Undezonans already have six, but are still looking out for the seventh, which is described to be the purest of them all, and is supposed to be the spark to activate the prophecy ritual. In other words, it's like an AUU Undertale. The Undezonans live underground with the only entrance being the tallest mountain of the world, the famed mountain Mt. Burter. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:404d

Plask System

  • Oscorix- A lava planet that is similar in appearance to Venus, except it is much hotter, has black smoggy clouds that blacken out the sky, there is no life in sight, and thus the air is too toxic and the lands are too inhospitable for terraformation and colonizing. It was once an elegant mining colony until it was ravaged by an artificial supernova project by the Plasmoids. Though the world doesn't necessarily have a lack of uses as of that incident as the world has several mining colonies on AFTs as the gases on the planet are very valuable and thus the gases are mined by gas barons for massive profit. Despite rumors that the Plasmoids that died on this planet now exist as one with the planet itself, it was all but deemed a myth, yet still hold their breath on classifying it as real since their universes had endless surprises in it's past since the completely-unknown AUU First Cartoonian War. Moons: None ; DT: Tier 3; AT: Type III; DC: NE:128d
  • Eav Ophipora- A desert lava planet that has massive plasma storms that are the result of constant plasma blooming in the atmosphere that scorched the planet further than it already was, irradiated lava, large rock formations and heights, a large red sky filled with small amounts of neon, large amounts of introduced and genetically-improved fauna and flora, and ancient Teadr 1 ruins and monuments. Though the world is difficult to colonize for the Plasmoids' alternate atmospheric conditions, there are nevertheless still there as AFTs containing large communities. The world's radioactive lava was widely used by the Plasmoids in their time as a weapon, and is still in use by the modern-day civilizations to this day. The planet has 81 small continents surrounded entirely by molten lava surfaces. Moons: None; DT: Tier 3; AT: Type III; DC: NE:178d
  • Lesciylea- A semi-temperate lava planet that has large brown deserts filled with introduced fauna and flora from Plasmosis, as well as introduced genetically-improved fauna and flora from other worlds including Qlarxon and Gruy, large rock and lava formations, toxic and geothermal valleys and pools, a red sky due to it's small amounts of neon, strong plasma storms, and ancient Teadr 1 ruins and monuments. This was one of the many colonies of the Plasmoids until their extinction left other races such as the Qlarg and the Gruids to colonize it regardless of alternate atmospherics. This world was discovered to have been a testing world for high-tech space-age technology for the Plasmoids that are currently uncovered and under the research of the new planetary inhabitants. The planet has 2 large supercontinents, 3 small continents, and 5 oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 20hr:243d
  • Webleshan- A semi-temperate lava planet that was a military colony for the Plasmoids as it is a war-torn graveyard on most locations of the planet, filled with war machinery that have been inactive for eons, there are large plant-littered brown deserts, fauna and flora from not just Plasmosis, large flying islands, mountains, and rock fields levitated my magnetanium, large rock and lava formations, geothermal and toxic valleys, plasma-based storms and active rain, and Teadr 1 ruins and monuments. When the Plasmoids went extinct, races like the Qlarg and the Gruids colonized it and restored much of the ruined civilizations, occupying it following their repair, and making it just as good a military colony as it was in a past, and even forming it's own rebellion against the Villains Act that wanted control of the Plasmoids' technology. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type III; DC: 22hr:296d
  • Plasmosis

    Plasmosis

    Plasmosis- A temperate toxic planet that has a red sky due to it's small amounts of neon, has flying islands, mountains, and rock fields levitated by magnetanium, rich amounts of laserum, rarium, and red pools, plasma-based storms, plentiful fauna and flora, large rock formations, crystal-clear waters, and ancient Teadr 1 ruins, cities, and monuments. This was the home planet of the now-extinct Teadr 1 plasma-based race known as the Plasmoids, and since their departure, despite the atmosphere being unconditional for them, the world was adopted by the Qlarg, who also invited other races including the Rabodans, Gruids, Ohrugans, Tiikons, Yatorans, and even the humans to their home planet, make memorials on this proud race as they should, and build grand cities in their image while also adding their own design to boot. The cities were reclaimed by these races, the red pools were used in weaponry, particularly with the new Qlargian Plasma Force that patrols the system and defends the sacred status of the Plasmoids' home system. Later on, other worlds with different cultures colonized this world and occupied other territories of this world, also honoring the Plasmoids. The planet has 18 continents surrounding 13 oceans, and it has a large icy and crystalline planetary ring. Moons: 5; DT: Tier 1; AT: Type III; DC: 24hr:322d
  • Grao Thyme- A toxic jungle planet that has introduced fauna and flora from Plasmosis, Qlarxon, Gruy, and their home races' other colonies across the AUU, which consist primarily of invertebrate fauna, land reefs, zooplantae, fungi, and rare sights of plants that are alternately-colored. There is also active plasma storms, red sludge pools and Teadr 1 ruins and monuments, geothermal and toxic valleys, large jungles, wetlands, large rock formations, a red sky due to it's small amounts of neon, large flying islands, mountains, and rock fields levitated by magnetanium, large mountains an volcanoes, and active weather. Like much of the planets in the system, this was a Plasmoid colony before their extinction, and also one of the many to be colonized by other races such as the Qlarg, Gruids, and certain USRA races. There are modern-day Teadr 2 civilizations, mining colonies for laserum and rarium, and they are all air-locked because of the planet's alternate atmosphere which was necessary for the Plasmoids themselves. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type III; DC: 26hr:370d
  • Kialea- A rainforest planet where Plasmoid ecotects built a viable global-based habitat from many lifeforms across the AUU, genetically-altering them to survive in their atmosphere, having large plants, land reefs, fungi, and zooplantae, wildlife that has mostly invertebrates and decent amounts of vertebrates. There are also large wetlands, much of the flora is amphibious, a purple and red sky due to it's small amounts of neon and nitrogen, plasma-based weather and storms, large mountains and volcanoes, toxic valleys, and underground aquifers. This world, after it's ecotectural success, was made a wildlife sanctuary for other ecotect projects in terraformation. There are little civilizations besides Teadr 6 tribes with sentient animals. The planet has 8 large continents surrounding 5 oceans. Moons: 1; DT: Tier 1; AT: Type II; DC: 29hr:407d
  • Meskyria- An ecumenopolis planet that has large black, chrome, and dark-grey buildings with red pigmented plating, red, yellow, and blue lighting, large AFTs, a large teleportation grid, red sludge and water pools, large amounts of native fauna and flora from the system, holographic display and propaganda, data-interface windows, and dams that protect from the high tidal effects of the world's two moons. The world also has active storms and rain, introduced fauna from the system, and a pink sky due to it's small amounts of deuterium. The city was built by the Plasmoids, but modern-day races have claimed it since their extinction, and have put up massive sponsorships of multiple businesses across the planet, and even made the planet's atmosphere breathable. The planet has 6 continents and 4 oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 30hr:440d
  • Tiar IV- A semi-ecumenopolis moon belonging to the red gas giant Tiargassor. The moon has cities of the same appearance as those of Meskyria, but it has a blue sky filled with small amounts of xenon and mercury, active weather, a half-breathable atmosphere of oxygen and boron, and a half-non-urban ecosystem with large introduced amounts of fauna and flora, flying rock fields levitated by magnetanium, foggy skies, geothermal and toxic valleys, and large mountains and canyons. Built by the Plasmoids until going extinct before they can finish progress, modern-day beings claimed it and finished their progress of building the semi-ecumenopolis in the Plasmoids' desired image. They continue to live peacefully on this new world and honor the Plasmoids. The moon has 5 continents surrounding 3 small oceans. DT: Tier 3; AT: Type II; OT: 263d
  • Shasagantu- A swamp planet that has large red sludge pools in large geothermal and toxic valleys, large rock formations and mountains, large fauna and flora introduced from Plasmosis, active plasma-based weather and storms, cloud layers of sulfur that makes the atmosphere foul-smelling yet still breathable to some beings, clean but often contaminated water, and foggy nights. This was a Plasmoid colony later claimed by modern beings following their long extinction. Though the world was under other Teadr 1-attempted colonizing that all failed due to adverse setbacks. Following the Plasmoids' extinction, the world's civilizations have ended up being slowly reclaimed by life and taken over by it entirely, turning them into nothing but large swamps, thus leaving the modern civilizations to build new ones while excavating the old ones in the swamps. The planet has 8 continents surrounding 3 small oceans. Moons: 2; DT: Tier 2; AT: Type II; DC: 32hr:474d
  • Nablay Garwa- A wetland rainforest planet that, like Shasagantu, was claimed by life since the Plasmoids' extinctions, only instead of just a swamp, it became a swampy wetland rainforest with colorful introduced and native fauna and flora from not just the Plasmoids' home system, had large plasma storms, highly-cloudy skies filled with water, active plasma storms, large rock formations, geothermal and toxic savannah valleys, rare sights of what was left of the Plasmoids' Teadr 1 ruins, and a yellow sky filled with small amounts of sodium. Modern civilizations, many of which are from Shasagantu, have built cities of the same architecture since there were no restorable Teadr 1 civilizations due to constant integral replacement by plants and wildlife, all that were only savageable. The planet has Moons: 1; DT: Tier 3; AT: Type II; DC: 34hr:509d
  • Tawhoynides- A brown dwarf, or gas giant much larger than an average gas giant yet smaller than an average star, that has impossibly-intense plasma storms, much of which created plasma-tainted debris that supposedly crashed on Plasmosis and created the Plasmoids. The world is not habitable because of the storms killing even the Plasmoids because of scrambled plasma, and other beings through rapid disintegration. However, the world is harvested in large AFT mining facilities for it's rich amounts of resources, including plasma-based radioactive gemstones called plasmanite, which despite being radioactive enough to be the Plasmoids' kryptonite, is useful as an energy resource once converted into a safe power battery. Thus the brown dwarf's AFT mining colonies also serve as plasma battery factories for the Plasmoids' power, even being used as weaponry against themselves due to their vulnerability to it's radiation. Moons: 101; DC: 4002d
  • Tawh III- An ecumenopolis moon belonging to Tawhoynides. This is a moon with low-acting weather and a red sky of helium that was colonized and has a global ecumenopolis built by the Plasmoids in the same architecture used on the other ecumenopolises of the system: the same architecture of Meskyria. The moon had multiple rock formations and heights which played well in favor of the unique heights of the moon's city, and the city itself has later been claimed by modern beings since the Plasmoids' extinction, and they didn't need to terraform it since the moons of Tawhoynides had breathable oxygen for beings that are intolerable of Plasmoid atmospherics. The moon has 7 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 194d
  • Tawh XII- A jungle moon also belonging to Tawhoynides. This is a world that has a blue sky of mercury and have strong weather, the world has had introduced fauna and flora from outside the system as other Teadr 1 beings asked the Plasmoids to use this world as a wildlife sanctuary and reserve for their own wildlife since they were in the beginning days of their extinction, hoping for future beings to claim the reserve and preserve the wildlife on this moon in case there should be no hope for them. And as time went by, their plan worked as the modern inhabitants of the system claimed it and had the creatures under lawful protection. The moon has 62 small lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 236d
  • Tawh XIX- An ecumenopolis moon also belonging to Tawhoynides. Having the same architecture as the cities of Meskyria, it has a more Chinatown-like appearance in most sectors while retaining a common setting in certain sectors. This is a world that is highly-profitted and has large parks that contain viable artificial farmland that were later reclaimed and re-purified by the modern-day inhabitants. The parks later became large parks of common everyday, yet either free in nature or payable in sale fruits from all across the AUU. Even the world itself is decorated by fruit-and-berry-baring plants. The moon has 41 small lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 302d
  • Tawh XXIII- A semi-ecumenopolis moon also belonging to Tawhoynides. Having the same architecture as the cities of Meskyria, the world has half metropolitan setting, and half natural ecosystems filled with wildlife from the system and outside, the moon has a purple, red-violet, and red sky filled with nitrogen and neon, active weather, ancient Teadr 7 ruins, and Teadr 5 farmlands and former feudal societies as the world used to be inhabited by Teadr 7 sentient animal tribes and later a Teadr 5 sentient animal feudal society that profited entirely by welfare all until the world was visited by the modern-day citizens of the system and the cities that were ruined following the Plasmoids' extinction were reinvigorated and turned highly useful, and is still in use today. The moon has 10 continents and 6 oceans. DT: Tier 3; AT: Type I; OT: 343d
  • Tawh XL- A barren moon also belonging to Tawhoynides. This is an atmosphere-less world that was used by the Plasmoids as a world of combat training in weaker gravity and not much else. The terrain ranges greatly as there are large rock formations, craters, geothermal valleys and extinct volcanoes, and large rock fields. After the Plasmoids went extinct, the Qlargian Plasma Force claimed this world and used it as the ultimate training facility for their career, and still use it to this day. DT: Tier 4; AT: Type IV; OT: 414d
  • Tawh LII- An ecumenopolis moon also belonging to Tawhoynides. This is a world with active weather and high concentrations of clouds, as well as a white-blue sky of small amounts of krypton that has the same city architecture as the other moons and Meskyria, and even had large flying islands levitated by magnetanium that were also converted into AFTS for the ecumenopolis. These AFTs have large elevators that bring bottom-dwelling inhabitants up to them, and there are so many of them, there can be large stalks found all over the moon's surface, even on the moon's surface itself as a grand view. The world has large red sludge pools that are used as adequate decorations besides water, and the night times can be quite foggy at most times. The moon has 8 oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 440d
  • Tawh LXII- A lava moon also belonging to Tawhoynides. The moon has a thin poisonous atmosphere that even the Plasmoids are intolerable of, and it also has large lava, rock, and geothermal valleys, ranging terrain, large and active plasma-based firestorms and weather, unstable tectonic activity, dull-colored fauna and flora, and a black-cloudy red sky filled with neon and helium. This was a former mining colony for the Plasmoids until exhausting it's resources caused it to crack up and nearly destroy itself, while many died or evacuated, the moon was abandoned entirely and turned into a deadly wasteland. The moon has 16 lava lakes surrounded entirely by land. DT: Tier 4; AT: Type III; OT: 489d
  • Tawh LXX- A 75%-ecumenopolis moon also belonging to Tawhoynides. Having the architecture of the cities of Meskyria and the other moons, this world has a quarter amount of ecosystems that are all wildlife reserves for not just the Plasmoids, but other Teadr 1 beings in the past. Following their extinction, modern-day beings came in and claimed the reserves, even introducing much of their wildlife in the process. While doing this, they even fixed the dilapidated city and turned it into a holographic wonderland with active light-bridged, lights, teleportation, and plasma windows. The moon has 5 continents and 3 oceans. DT: Tier 3; AT: Type I; OT: 509d
  • Tawh LXXV- A temperate moon also belonging to Tawhoynides. This is a moon of ranging climates, has Earth-like climates, a colorful sky due to it's small amounts of metallic and noble gases, fauna and flora from the system and beyond, and ancient ruins of ranging Teadr levels. This was a world known to be a constant get-together of ancient beings of ranging Teadr level, but was long abandoned during the AUU Second Cartoonian War, but later on, it's glory was restored when modern-day beings all across the AUU restored it to it's former glory, despite having balances of lawful and anarchic societies. The moon has 16 continents, 4,466 islands, and 5 oceans. DT: Tier 3; AT: Type I; OT: 529d
  • Tawh XC- An ecumenopolis moon also belonging to Tawhoynides. Having a red sky of neon and plasma-based storms, this world's global city has architecture of half-common and half-Tawh-XIX. The world was the last ecumenopolis built by the Plasmoids, but also had assistance from other Teadr 1 beings, and thus their architecture got blended up with the city itself. There are 5 underground levels that were claimed by corrupt criminal societies, yet the Qlargian Plasma Force has highly-active law enforcement on the planet despite the criminals' adaptive skill. The moon has 7 continents and 4 oceans. DT: Tier 3; AT: Type I; OT: 712d

Artimis System

  • Woroid- A temperate planet which is known for having a ranged environment of cartoon characters all from Toonsten free of any interference from the Cranks, and has a sky composed of mercury in the place of xenon. The nature of this world is entirely cartoon-based, and it's inhabitants are all joyful and live in a peaceful society where they can remain free of the capitalist takeover of the Cranks. Though Cranks have made it here before, they don't last long because this world has greater defenses than on Toonsten. This world is hardly visited by anyone in the AUU. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:312d; Capital City: New Comedy
  • Toonsten- A temperate planet which has several ranged environments, and is actually a world of cartoon characters that can come in the form of 13 animals. This is a world similar to the land of Toontown (closed Disney role-playing game), only it has Teadr 2 cities and they live under a happy society of comedy and enjoy fighting a few dull business-themed robotic beings called the Cranks that are programmed only to take over the planet as a capitalist world. Though very few visit this world. The planet has a few lakes and oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:354d; Capital City: Comedy City
  • Dumus- A dull gray planet which is known for it's dark plant life, it's small amount of wildlife, and it's gray sky as the result of it's small amount of metallic gases. This is the origin world of the evil robotic Cranks that were created by capitalists and have gone rogue to terrorize this system in their quest to rule a capitalistic society by taking away the cheerful and cartoonish lifestyle this system has. The Cranks are only interested in the first two worlds of this system because the one after theirs is too dangerous and out of their control to dominate. They have started their conquest on Toonsten, and have built 4 colonies on it as a starter for their domination. There are over 72 types of Crank that the cartoon inhabitants of this system deal with, and they are masters at holding them off. The planet has 5 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:387d; Capital City: Crankopolis
  • Carate- A temperate planet which is known to be an astral world of cartoons with ranged terrain like Earth or Marbon, except it runs on much more intense cartoon logic. This world is inhabited by cartoon-like beings, dubbed Caratoons, who are technically immortal in a sense, though only being immune to any form of pain that can ordinarily kill, but they still die of old age. This world is especially known for the astral energy affecting any visitors. Any visitors that enter are transformed into Caratoons by the astral energy, though only return back to normal when leaving. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:411d; Capital City: Animibus Guu

Itherra System

  • Uopathus- A humid desert wasteland planet which has an atmosphere filled with water vapor, there is small traces of water, and steam jets occur around a red barren muddy desert of rock formations and city ruins. This is an abandoned Tiikon planet which was a Globex colony which created several useful war machines during the AUU Interuniversal War until it was attacked by a terra-bomb that left it in it's current state. Some wildlife still exists here, and it is also a place for scavenging for resources and even lost technology. The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type II; DC: 22hr:356d
  • Xusc I- A wetland moon belonging to the indigo gas giant called Xuscimus. It is known to harbor vast amounts of swampy marshlands filled with land reefs and freshwater coral reefs. It is inhabited mostly by dinosaur-like amphibians, and is actually a colony for the Tiikons, which is another world that created war machines during the Interuniversal War. They have also developed AFTs during their colonizing of this moon. Cities are large and come with the same architecture and design as the former cities of Uopathus since the Tiikons that inhabited it came from that planet. The moon has over 20 continents surrounded by deep murky freshwater oceans. DT: Tier 3; AT: Type I; OT: 107d; Capital City: Grindbus City

Zyngo System

  • Marthum- A mountainous canyon plateau planet which is noted for it's massive rock and lava formations, it's sparse and oddly-colored geothermal valleys, it's rich amounts of valuable gems and metals, it's hot and humid temperature, it's sparse amounts of plants and land corals, it's abundance of wildlife, and for it's long history of volcanic and tectonic activity. The last point of it's geological activity was in 1986 during a great tectonic shift created the beautiful environment seen on it today. This planet has several mines on it to collect the many gems for currency, and some societies have been formed here profiting from the many gems. Some mines have been abandoned and turned into underground villages or criminal hideaways, all of which make a living trading or selling for profit, some of which dream to create profitable businesses after years of this. However, it could seem dangerous due to the planet's volcanic and tectonic activity. Though since 2010, plans have finally been made to grow this business. Though people even inside the trading and selling are planning a way around the dangers of this planet. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:301d; Capital City: Mydus
  • Nesque- A semi-temperate desert planet filled with land reefs and wet jungles as it used to be an ocean planet until global warming left the water to evaporate and create a barren desert landscape where plants and corals had to adapt to life on the land. Water still exists in the form of pools, small oceans and lakes, and weather is often very heavy on this planet due to the water vapor in the sky. This is a world populated by tribal sentient animals that actually descended from space-faring travellers, though have been reduced to feral savagery after years of being stranded on a barren planet filled with unfamiliar alien wildlife and murky yet clean water. They formed a primitive organized society with their own primitive language and writing, and have used the technology they were able to salvage as the only remains of their former civilized culture. The planet's wildlife is the most active when in twilight as flying jellyfish, crustaceans, fish-like predators, and so on are susceptible to natural sunlight, though predators are mostly active during the dark evenings. Their old spaceships still exist, though only in long-disabled and rusted wrecks. The planet has 9 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:329d
  • Brozek- A temperate semi-forest planet that has massive rock formations, beautiful wet forests, large primitive medieval civilizations which are in a Teadr 6 feudal society, and it's people are currently within a Bronze Age where they have discovered an alloy of copper and promethium, one which could conduct renewable atomic power, and as such they used this alloy to create primitive weaponry, primitive batteries and electricity, and several other purposes. They are still trying to perfect this alloy in a primitive yet special business. Other revolutionary discoveries include medicine and mathematics. They even discovered that they were not alone in the AUU through other-worldly visitors, and have discovered space-faring organisms with the use of their telescopes. Unfortunately, because of their primitive nature, they have yet to understand what truly goes on outside their planet. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:354d; Capital City: Bronzx Burx
  • Krallest- A barren gray desert planet which has a gray sky as the result of it being filled with metallic gases, and it has a very strong history during the Exo-Wars. This was a former Globex colony which was stolen by Infernus, and spawned multiple war machines, including their most successful, a walking tank that launches RAPTURE Tactical Nuclear Bombs called RAPTURE Walkers, which proved to be useful in taking out several Globex facilities across the AUU. It was a devastating machine that could prove to be unstoppable, but it and it's blueprints were thankfully destroyed. However, there still exists over 50 models of the RAPTURE Walker, and are well-hidden across the planet. Terrorists that live on this world plan to unearth these war machines and use them to commit acts of anarchy and chaos, but thanks to the world's multinational military/police force, these terrorists are being kept at bay, and the Walkers are being searched for and destroyed to this day. The planet has 6 large oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 26hr:376d; Capital City: Mt. Wargander City
  • Grappa- A barren canyon planet which is known for it's large cliffs and heights, it's ancient ruins, it's large amount of wetland jungles, it's often-hostile wildlife, and for it's dull-colored sky and strong weather. This is a world where only camps and parks have been built for exercise and having a good time on a tolerable-enough world. The waters are clear enough for swimming, and can sometimes cover an entire valley, the rain pours almost every week, and there are a few swamps that house a variety of wildlife. Waterfalls are also cascading and large, especially in the many tall views and heights across the planet. The world is also known for it's underground aquifers which are home to many invertebrates like corals, worms, jellyfish, crustaceans, and so on. Some of these underground-dwellers make their way on land to scavenge food. The planet has 8 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 28hr:402d
  • Selek- A tundra planet which is a former colony for the Ehswans until the world became too inhospitable during it's winter cycle. There are signs of life including patches of algae and grass, bacterial pools, and even hibernating dangerous predators that are actually genetically-engineered by the Ehswans. Some of the planet's life is not entirely genetically-engineered, as most of them are introduced from other Ehswan worlds. The winter season of this planet is too cold and inhospitable for anyone to survive in outside. All Ehswan ruins are snowed in and some excavations exist to uncover what was lost, at the risk of meeting the predators that are only active during the spring season. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 30hr:438d

Chrissilia System

  • Chrysalon- A jungle planet where radioactive crystals grow from the planet's crystalline core. Creatures on this planet have actually managed to evolve some crystal-like defenses on their bodies such as armor, or for reflecting the harmful sunlight away and preventing them from getting burned, or even as a means to attract mates. The main sentience, a race of Teadr 2 crystalline-shelled marsupial being called Chrysins, have made a fortune with these crystals as their own form of currency, and have even been able to use them to discover a form of crystal-based fusion that is useful as a renewable resource. A 12-hour shine of sunlight on a crystallic power plant can produce enough energy for a week. This energy source is rarely used by any other world in the AUU. This planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:388d; Capital City: Cryimeek
  • Zarthane- A jungle planet with two moons, which means the planet's tidal waves are powerful and destructive. This is why there are no beaches on the planet. Instead, the planet's land barriers reach several stories high, and the huge tidal waves cannot reach the terrain. This planet is known to be the home of Terrakin, AKA Terrain Manipulation which is used to control the terrain of a planet. This technology is so popular, it was sold to several other races that live on planets with either two moons or one moon which was too close to the planet. Zarthane has 2 large continents and one global ocean. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:508d
  • Peezitar- An ocean planet with only 27 islands. The planet has a Hawaiian vacation culture, and most of the inhabitants there are semi-aquatic. The planet's islands have large Teadr 3 cities and resorts built on them, and they have even discovered teleportation technology to get from one island to another. Teadr 3 cities also exist underwater for the sentient aquatics that live on the planet. The Legion considers this place one of the most famous vacation spots in the AUU, and some of the dominant races live here, though it is not a USRA planet. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:607d

Pokeera System

  • Necktrosor

    Necktrosor

    Necktrosor- A jungle planet with an African/Chinese society. The architecture of the Teadr 2 cities are like that of China, but the culture is like that of certain African countries. Cities can often have holographic displays inside, but holograms are even found in the traffic, replacing stoplights and signs. The planet is ruled by insectoid giraffe-like Teadr 2 creatures called Necktronians, who were part of the USRA until they were kicked out for betrayal, and are now under the rule of a monk-like alien Teadr 2 race called the Monkrotanians, which came from the nearby planet called Monkor. It has 2 large continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:238d; Capital City: Necktemus
  • Guenerth- An ocean planet populated by aquatic and semi-aquatic animals. The Teadr 3 cities glow in light, and are similar to the design of Reef City (Shark Tale), being built along crevices and the buildings stand over 16ft tall. The architecture blends in with the coral reefs, being similar to American architecture, animals replace vehicles, and nothing technological exists, and everything matches the modern-day world. Moons: 2; DT: Tier 1; AT: Type I; DC: 23hr:297d
  • Zo- A Chinese planet with tundrous and grassy climates. This is a planet which has Teadr 3 cities with a Chinese architecture, culture, and community. Several martial arts come from this planet, yet it does have an above-average military. The main species, a race of Teadr 3 thylacine-like marsupial beings called Zoons, have developed a great society and advanced technology. They live in an imperial society where the emperor is chosen through heritage, and police forces consist entirely of martial arts warriors, whether it be Zoons or sentient animals, and this world does have a long history of martial arts whereas several ninja and warrior wars were fought here, often by other-worldly beings. Thousands of people come here every few months to learn of their grand martial arts, and Zo has done very well of allowing people to get the fighting skills to become part of several VA rebellions around the AUU. It has 3 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:558d; Capital City: Sunchi Ari

Menus System

  • Menus Prime- A desert semi-lava planet which the Rabodans have colonized for massive megalopolises and for several Globex facilities. This is where the Rabodans invented the Infinite-Storage Device (ISD), which several heroes have used to store a ranged number of weapons and equipment. In fact, this is where the Rabodans have built several other kinds of warp technology as well as limited teleportation. The planet has lava oceans surrounded entirely by desert land. Moons: 3; DT: Tier 3; AT: Type I; DC: 20hr:328d; Capital City: Gellox
  • Brabonus- A tundrous planet which has been terrorized by the Villains Act a year since it began. The Rabodans have been trying their hardest to hide a superweapon called the Peacekeeper which was used once during the Human-Rabodan War on that very planet. For the entire Villains Act, the invasions were unable to obtain the weapon. The Rabodans were just too formidable and skilled for them to succeed. The planet had a yellow sky due to the small concentration of sulfur in the sky, and the world itself was named after an ancient Rabodan war hero who lived during the Rabodans' ancient times. The planet has 7 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 31hr:566d; Capital City: Postwar City
  • Serasus- A snowy planet which is among the coldest worlds in the AUU. The Rabodans built several military training grounds here, and there was once a corrupt Rabodan drill sergeant who left the Rabodan trainees to trot the harsh cold in order to become immune to that environment, only resulting in most of the rookies getting frostbite, losing body parts, and getting them replaced with cybernetics. Thus most of the Rabodan Military here are cyborgs even to this day. Luckily, the drill sergeant was fired and his methods were stopped. Nevertheless, this planet still serves as an excellent world for military training fo the Rabodans. The planet has no oceans and is covered entirely with ice and snow. Moons: 6; DT: Tier 1; AT: Type I; DC: 45hr:810d

Iro System

  • Musmae- A desert planet where several rock and lava formations, canyons, and massive heights were found, as well as a massive amount of wildlife from Irith were found. This was once a world populated by the Ehswans which was mainly used as a world to test the weapons they created on Irith. But when they were gone, the planet was left alone due to the tests making it barely inhabitable. Though the Irithans soon colonized this world and it's monuments and cities. This has since been a world where plans for a quarter-ecumenopolis is being planned. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 19hr:297d; Capital City: Elegany
  • Irith- A temperate planet which has been a world of war most of it's time. It was a world where the Ehswans had tested genetic experiments to create genetically-engineered weapons to fight the Yatorans during the AUU Second Cartoonian War. However, they were wiped off every colony of this planet, and the labs were shut down, leaving only genetic toxins to cover the land, only for the toxins to give birth to a new race that consumed or bathed in the them. The race became a Teadr 2 race known as the Irithans, one-eyed human-like beings which had evolved through intertribal warfare, fighting against each other and studying the abandoned Ehswan genetic labs, and discovered their origins, and thought of the Yatorans as a proud and noble godly race for the bravery of taking down their creators that ruined the wildlife of the planet with the toxins, though giving birth to new alien lifeforms in the process, which the Irithans themselves used as steeds. Despite the races' lack of depth perception due to their single eyes, they have trained themselves to get around in a perceptive 2D vision, and accurately use weaponry, and discover space travel. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:356d; Capital City: Precursed City

2. Groid Sector

Larginion System

  • Torthon- A planet with glowing fungi, beautiful cities, and fine vegetation. The planet's main inhabitants, a race of intelligent Teadr 2 possums with exposed glowing-pink brains called Torthans, are one of the most intelligent creatures in the Alternate UUniverses. These creatures live in a caste system where citizens make up the pinnacle, military soldiers protect their country's colony, scientists help provide resources and technology for the other caste members, and the president rules over all else, being the most intelligent of these species, having brains so big, that they needed to use an anti-gravity chair to support themselves. They build there cities either on the ground or in trees due to being 25% arboreal, and they have been minor allies to the humans long before the USRA was formed and right after they met the Naroudans, though they have not been in physical contact with each other until after the USRA in order to exchange technology, but have been unable to get into the USRA. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:399d; Capital City: Cortex Cox Xeum
  • Ucthorix- A tropical rainforest planet with two moons. This means that there is massive tidal wave chaos, so the humans that lived there before their evacuation have had to build their civilizations above ground on Teadr 2 Artificial Flying Terrain (AFT), which contains soils that can bare plants, has 3-stack streets for flying vehicles or ground vehicles, has robots that make up 20% of the labor, and the buildings are made of precious metals that are durable and lightning-proof. The unsentient and sentient animals that live on the chaotic surface have adapted to life underwater. It has 2 continents and 3 massive oceans. The water clears from the lands in just 2 days, and the water floods the land every 2 weeks. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:408d
  • Acrilles- A temperate planet which is noted for it's human-like cities that primarily resemble Greek architecture, and have similar agriculture, and civilization. The columns, however, are not made out of stone or clay. They are instead made of precious metals. The main inhabitants, a race of Teadr 2 marsupial lemurs called Acrillisapes, have adapted to using technology from other races no matter how advanced it is, and they are at a similar intelligence to humans, as well as having similar technology with their own twist to it. They were almost able to get into the USRA if it wasn't for a feud that erupted between them and the humans, though when the humans evacuated, the Acrillisapes have become the most prominent race in their old colonies. It has 15 small continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:458d; Capital City: Pressuract City
  • Verus- An ecumenopolis planet populated by all kinds of sentient and unsentient animals. They are one of the many worlds that are capable of using magic, but they believe that magic is actually scientific. Verusians use their strategy and genius to win battles against other races, and make them look like acts of magic. This planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:497d; Capital City: Trickscape
  • Tauyoebos- A snowy planet with no moons, no oceans, and is covered entirely by snow. The creatues that live here live under domed Teadr 3 cities and underground tunnels. This is a world where hundreds of Globex facilities are found. They mainly worked on war prototypes to help the Heroes Act stop the Villains Act. They helped build many war vehicles and machines. When the Villains Act was defeated, the facilities have continued to be useful in case of future wars. This planet has a large ice and stone ring surrounding it. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:536d

Racon System

  • Racon Prime- A desert planet which has large rock and lava formations, bizarre fauna and flora, a red sky due to it's small amount of helium, and large amounts of ship graveyards. This is a lawless world which is a hub for smugglers all over the AUU. They have been protected from other-worldly police forces thanks to a treaty signed by the Grutts that allowed them to defend the world through space drones and stations that guard a laser bubble surrounding the entire planet that does damage to any unauthorized entering ship. With this protection, smugglers are free to make black market trades. The planet has over a hundred towns, cities, and megalopolis cities all with chrome, gold, white, and partially-colored buildings with holographic/computer interface/plasma windows, metro stations, cantinas, AFT platforms, turbolaser turret defense systems, robotics and AI, a large amount of plant life, gambling arenas, holographic/screen display and propaganda, and hovering vehicles. This world is partially ruled by the Grutts as they technically claimed ownership of the planet while providing their protection to this world. They are free to enslave, extort, hold competitions, and do what they want. This is the most preferred place in the AUU where people can find jobs as smugglers as they have to go through a series of tests to prove their worth before getting a license from the Grutts. The planet has 20 continents and 13 oceans, as well as a large rocky, dusty, and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 21hr:305d
  • Soratle- A dystopian temperate planet filled with scientific activity. It is known for being a colony for Corruption Co. which was formerly for Globex, which was planning to rebuild it after the events of the Interuniversal War, but then when the Villains Act came, Corruption Co took over thanks to a traitorous worker of the Globex facilities here, and thus Corruption Co. turned into a megacorporation that controls most of this world, privatizing it's police forces, turning the world into a corpratocracy, and to make sure the people don't rebel as much as they currently are, do what they can to be orderly. They have helped create a vast variety of superweapons meant to serve for the Villains Act, and test them in gambling battle arenas, which are mostly held by dozens of Grutt crime lords who offered money opportunities to the staff of Corruption Co.. Since the traitorous CEO of this world was assassinated, Corruption Co on this world was put in charge of an AI named Corprene, which was a much successful leader, and still runs the company to this very day for the Dark Radicals. Rebellions still exist to quell the chaos and evil that Corruption Co. wreaked on them, but some are rendered part of the company's wicked experiments. The Grutts have owned this world since before Corruption Co. took over, but thankfully the two factions have signed a peace treaty to avoid deadly conflict, and thus they donate money to Corruption Co. to provide for not just themselves, but for their business. The planet has a large supercontinent and a small global ocean. Moons: 2; DT: Tier 1; AT: Type I; DC: 24hr:334d
  • Thibbyx- A red gas giant which is like a large ecumenopolis as over a thousand AFT platforms have been constructed to form a complex metropolis. This is a world that used to be a peaceful metropolis until the Grutts took over Racon Prime, and thus they expanded their reach to this world, forming criminal syndicates that have transformed certain sectors into lawless territory. This world's zoeosphere often gets clouded up at times, and it makes it impossible to see, which is why every hovervehicle built on the gas giant in shipyards have developed radar and sonar to act as guides during foggy days. The weather can also be very active in the form of rain and snow, which suggests that the gas giant has a composition of water vapor within it. Moons: None; DC: 44hr:565d
  • Imirena- An orange gas giant which is mined for it's gas fuels, and is also a world with a thousand AFT platforms like Thibbyx. However, the architecture is like that of a Las Vegas, as this is a gambling planet that was actually founded by the people of Racon Prime. The Grutts have a criminal grip on this gas giant as well, often claiming ownership of certain territories on the planet. The gas giant's AFTs consist of casinoes, hotels, artificial islands, colorful fluorescent lighting, arenas for sporting events such as gladiator fights, virtual games, zero-gravity sports, racing, and the most popular sport which is hoverball, game held in holographic domes that is similar to Quidditch, but it uses hoverboards and antigravity holographic touch-sensitive balls. Like most of the planets in the system, the Grutts take advantage of the money made in this sport, and even place the highest bets in the game itself. The gas giant has a large icy and dusty planetary ring. Moons: 13; DC: 52hr:616d

Serebade System

  • Terrar- A temperate planet which is noted for orbiting a blue star, which plant life is sometimes unused to without some needed mutations, which is precisely what the Yuruns have granted once they colonized this planet. They gave immigrated plants the ability to withstand intense amounts of blue sunlight, and it even produced twice as much oxygen as ever, making this world more abundant in oxygen than ever. Breathing in this atmosphere is rumored to give you more energy. Cities here are very small and only fit for Yatorans, yet shrinking chambers are appropriate. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:345d; Capital City: Ulyuware
  • Scion XIV- A jungle savannah moon belonging to a scarlet gas giant called Scion. The moon was known to possess plant life before it was colonized by the Yatorans due to the massive amounts of minerals and fertilizing substances in the soil allowing the plants to mutate enough to handle the blue sunlight. Thus this world became an agricultural center for the Yuruns. The moon has 5 continents and 2 oceans. DT: Tier 3; AT: Type I; OT: 455d

Plypso System

  • Plypso Prime- A desert planet which has been noted for poisonous clouds, intense storms, sulfuric oceans, alien-like fauna and flora that tolerate the poisonous substances, a yellow sky due to it's small concentration of sodium and sulfur, acid rain, large rock and lava formations, tar pits, volcanoes, and for it's geothermal and toxic valleys. Green slime pools, mesas, monoliths, gullies, swamps, and poisonous fields litter the lands, and the planet itself was said to be a colony for the Zarphalls that was terrorized by a terra-bomb, rendering it to the mostly-intolerable landscape that still exists here today. Lacking valuable natural resources, this world was less urbanized by the Zarphalls since the terra-bomb ravaged the planet. The sulfuric oceans meant moisture farms had to be established to filter out the toxins, and the poisonous clouds and weather roiled perpetually, making it a hazard to be outside. The hostile seas were broken only by series of plateau islands that rose high into the sky. The Zarphalls have struggled to make a living here and are trying to use genetic experiments on the fauna to try and discover how they can tolerate the toxic environment so they can harness that ability. The planet has 3 large continents surrounding 2 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 18hr:281d
  • Drade- A semi-temperate desert lava planet which has an red-to-orange sky due to it's small concentration of neon and sodium, there are lava and rock formations littering the planet, underground volcanic wet caverns lay beneath, introduced fauna and flora are able to tolerate this environment, old Teadr 1 monuments and ruins can be found, the main method of transport is a complex metro system, and volcanoes hardly erupt. This world used to be a colony of the extinct Teadr 1 Uridians until a volcanic cataclysm caused them to abandon the planet, leaving all their civilizations behind to be recovered by the Mutons, as they were able to make the planet a viable world and scientific capital for Genexski Mutagenics, as they studied mutative genetics and made a living researching in this field. Unfortunately, several technologies came from this such as gene drugs and genetic monsters, causing a bit of controversy. To avoid having the Globex Confederacy of Corporations shut them down, Mutagen had these fields shut down and their corrupt leaders fired. While an underground criminal syndicate would form from these fired individuals, the Z-Men would regularly come here and handle these criminal syndicates. The planet has 9 small oceans surrounded entirely by volcanic land. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:313d
  • Zerbia- A Serbian semi-temperate desert planet which is noted for it's colorful jungles and oases, it's purple sky due to it's small amount of nitrogen, it's yellow-brown soil, it's large amounts of land reefs and zooplantae, it's large rock formations and mountains, it's crystal-clear waters, it's strong weather, and for it's hundreds of ancient ruins. For several generations, this world had warlike kingdoms that had little signs of alliance. They were known for building gun-like crossbows, heavy fortifications, fortified cities, had limited flight technology through gliders, has a feudal society based upon trade and capitalism, and lives in a imperial monarchy. They still remain primitive to this very day, and still continue conflicts against each other. Their architecture is similar to that of modern-day Serbia, and the world has had some interaction from other-worldly beings multiple times, and are highly respectful towards governments higher than theirs. This world's people eventually spawned a splinter group that discovered unearthed Uridian technology and began colonizing much of the planets in the Plypso system, including Muton, where some individuals evolved into the Mutons and the Normal Populous. As for this world, the Mutons, since taking over Muton, left this world along and protected it by law, forbidding any involvement in their daily lives without authorization. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:354d; Capital City: Zubotica
  • Xostreayama- A large temperate planet which has introduced fauna, and flora consisting of zooplantae from Plypso Major, as well as native flora, a white-blue sky due to it's small amount of krypton, large mountains and extinct volcanoes, little scenic rock formations, ancient Teadr 1 ruins and monuments, and strong weather conditions. This world is one where the Mutons aim to make peace with the rest of the AUU thanks to making this world an honorary USRA planet for non-Muton USRA beings and sentient animals. This is the only world in the system which normal beings and Mutons can live side-by-side, though only by AUUniversal relations. Racism hardly exists here, and these two sides sometimes empower themselves with mutagens from Genexski Mutagenics. Mutons here work for Globex and donate their mutagenic technologies to the company. The cities are of the same appearance and architecture as Muton, and some traces of Uridian activity have been detected across the planet. Globex workers here research the races' biology, society, and lifestyle. The planet has adopted over a hundred cultures from all over the AUU as many colonies have been established here with permission from the AUU Grand Council and Legion. The planet has 17 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:392d
  • Muton- A tropical jungle planet which has over a hundred colorful rainforests and jungles, large mountains, large rock and lava formations, a colorful sky due to it's small amount of neon gases, very active weather, large flying islands levitated by magnetanium, beautiful island shores and crystal clear waters, ancient city ruins, rich amounts of gemstones and resources, and mostly-red soil. The planet was formerly known as Gia, but is now the modern day home of the artificial mixed race of people known as Mutons. In the planet's history, it was once the most discriminative place towards mutations, whether intended by nature or not, as the people of the planet were all about being 'normal', meaning to only accept being normal and to reject the abnormal. It had non-infectious and genetic, feared and segregated mutant communities that suffered endless discrimination from the normals, and it in turn made the mutants retaliate with the same hate given to them. The Mutonian Government was planning to create giant robots called Titans designed to fulfill a genocide against the Mutons. However, the planet then began to suffer from airborne disease that was attacking only normals while the mutants remain fine, not to say they weren't infected, but the disease was unable to survive in the mutated body of the mutants. This made the normals surprisingly believe that they were wrong to mistreat Muton, to the confusion of the mutant communities and die-hard discriminators. As such, the entirety of the normal populous willingly chose to become Mutons and created a variety of difference forms, abilities, and even types of Mutons. It was enough that eventually the plague went extinct because of lack of available hosts. Now the discriminators, forming a secret community, hoped that this mutation craze is temporary now that the airborne disease is extinct, but thanks to a newly-elected pro-mutation corporatocratic governor named Doctor Mutagen who transformed his company of Genexski Mutagenics into a ruling megacorporation which protected and served well in a new way of life, that is not happening at all. As such, the Titan Project was rendered obsolete because releasing the machines now would basically mean destroying themselves as mutation became the 'new norm', cancelling production of the Titans completely and burying any completed ones and prototypes in places to never be found ever again. This left the remaining discriminators angry, bitter, and confused on why they were never infected by the airborne disease other than assuming of staying clear of formerly infected areas. To add insult to injury, the disease was revealed to have been created by normal scientists from normal companies to actually destroy the mutant communities, but a reckless doctor released a flawed batch on a normal community instead where it only attacked normals and not the one or two Muton outcasts. The discriminator doctors were labeled as bioterrorists and arrested, followed by a death sentence for nearly destroying their own people. This made any remaining discriminator community vastly unpopular as a result, leading to sending Muton soldiers to commit the 'Discrimination Mass Arrest' of those that were discriminators, as the act itself was ultimately outlawed. At least 59% of the discriminator communities were disbanded like this, the smaller percentage either went underground or willingly succumbed to being Mutons just to avoid being labeled as criminals. Eventually, the underground discriminative communities were eventually found and disbanded by determined enforcers. This was declared the end of the age of 'Normal Gia' and the start of 'Muton'. But that doesn't mean that discriminators were gone for good. A remaining select number of them formed to create the anti-Muton faction called The Faction of the True Norm, lead by the very former normal governor himself, Leader Norm, to declare that the Titans need to be found and reactivated once more to destroy their own world, no longer wishing to be a part of a world that is now against being normal. Fortunately, these fanatics are always halted by Dr. Mutagen's answer to the extremists, the now famed Z-Men Force. Muton was surprisingly a world that the Villains Act avoided despite the potential use of mutant slaves, not as surprisingly because of the Z-Men are not only brave against any would-be invader, but even untrained civilians are a threat to even the most prepared villain, it would be wise to give this planet space regardless of such pipe dreams. The planet has 20 continents, 12 oceans, and a large icy, dusty, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:425d; Capital City: Geneosha
  • Plypso Major- A temperate planet that has colorful zooplantae rainforests, a large amount of fauna, large mountains and bizarre rock formations, very active weather, and a dark-gray sky due to it's small amounts of metallic gases. It's a world which, as the result of having two moons, has increased tidal effects, and thus civilization is kept as far away from shores as possible to avoid any flooding. However, the tidal effects do mean a use as terra-control technology was used to create a complex irrigation system where water can be supplied without the use of dams. Most of the power on the planet comes from wind energy as the wind blows almost every day as a result of the tidal patterns. Swimming activities do exist here as most cities are bordered by artificial bodies of water, as well as several safe bodies of water created by an old tidal event centuries ago. Swimming has become so popular on this world, competitions are held every year, and some cities have created large swimming pools and bodies of water. It's gotten so popular, a daredevil sport called 'extreme tide swimming' was invented here, whereas competitors swim in waters with dangerous tides generated by alternate moon conditions such as moons that are too close to a planet or when a planet has more than one moon. Only 12% of people who compete in this dangerous sport make it out alive. This lifestyle means that semi-aquatic animals or beings commonly live here. The planet has 3 large continents and 2 oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 28hr:449d
  • Viyphus- A rainforest planet that contains lush rainforests containing colorful plants, planimals, land corals, and animals, as well as a deep-blue sky due to it's small amount of actinium, it's large mountains and rare signs of volcanoes, tar pits, magnetanium which creates large airborne rock fields, and wet often-waterlogged soil. It is a world largely unspoiled by civilization. Although there was no cities, no indigenous sentient species, and no colonies, it was not without intelligent inhabitants. Besides the numerous types of wild creatures in its dense forests and massive volcanic causeways, this world hosted a few scattered outposts of survey teams and criminal hideouts. Viyphus was said to be home to an ancient surveillance station of a lost civilization. This world is prohibited by the Grand Council as it was rumored to bestow dangerous amounts of machinery ready to be unearthed, though some, like the criminals that dwell on this planet, believe it to be a myth, or believe it and want to get their hands on it. The planet has 16 continents and 8 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 31hr:486d

Meximus System

  • Aegis- A soiled grassland jungle planet which is abundant in wildlife, megafauna, and large flora. This was once a grand human military colony which trained through augmented reality simulation where the trainees would wrestle any wild animal with or without weapons. It was changed into simulation due to environmental concerns for the animals that were being wrestled, though this planet, without humans, suffers gladiator hunting problems in the form of travelers from Viceus, which is thankfully handled by the sentient animals that now take over the military colonies. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:335d
  • Viceus- A lawless ecumenopolis planet which is basically the Mugshotra of the AUU. It is a world that was founded by an old warlord, and it was made a world where crime was the best policy. At first, they struggled to gain rights to their own private broadcasting and government due to the moral of people, but because of the Villains Act, they gained their rights, and thus the planet became a world beyond anarchy. So far, only people with a strict Vice Cable can access this world's evil broadcasting, and they were mainly given to villains including those from the Villains Act. Though even when the Villans Act was destroyed, this world is still doing it's best to stay alive and keep away from the stresses of the law. The planet has 4 small oceans surrounded by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:416d
  • Ougber- A temperate mountainous planet where the sky is orange as the result of the small percentage of boron in the sky. There are massive mesas, canyons, landmarks, and mountains that spread across the planet, not to mention a fair share of plants and megafauna. This was once a human colony where massive cities and civilizations were found. But when the humans left, this world was left in the hands of sentient animals, and what made it worse was that the growing of Viceus left this world to be littered with criminal syndicates and corrupt police officers. Though the Heroes Act is often called to deal with this a couple of times. The planet has 9 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:526d

Taruni System

  • Yinelex- A temperate and humid planet which is distinguished for it's colorful land reefs and jungles, it's large cities, it's flying islands levitated by loadstone, and for it's red sky which is caused by it's small concentration of neon. This world has infamous for being a semi-lawless world that has inhabitants that has suffered several rapes as a result of an infamous 'Divine Purity' religion where it was believed to be a sign of the divines' plan. But thanks to the UARA, this religion was banned and turned atheist. At the same time, it created a new threat to religion itself in the form of an overlord born from rape named Alux Rapture, who wants to wipe out religion entirely for what it did to him. This world has 8 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:323d
  • Eritir- A semi-desert steppe planet which has a large amount of desert land reefs and toxic pools. There is drinkable water in the form of this world's geothermal springs, and the environment consists of large mesas, monoliths, plateaus, and even large lava formations. The cities here are very tough, and are often corrupt enough to be lawless. Though police forces keep revolutionizing to adapt to this growing crime problem. This is often a good hiding spot for several villains, Villains Act or otherwise, and it has rarium-filled aquifers which help provide them with enough money to support a new villain plan despite the police forces making it difficult. The planet has 10 oceans and hundreds of small lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:366d
  • Giber- A semi-desert temperate plateau planet which is also distinguished for it's large amount of geothermal and lava valleys, it's desert land reefs, and for it's rock formations. But the rock formations are much larger than those of Eritir. Cities and colonies come from Eritir as well, and thus are equally as tough and often times corrupt. The police forces of Eritir also have it's jurisdiction here. This is another good hideaway for villains, much better yet void of plentiful wealth. There is even native populations that are hostile against civilized beings, and are often seen raiding cities for their supplies including food and wealth. The planet has 6 large oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:404d
  • Siregu- A tundrous ice planet which actually has two seasons that last every half a year. The equinox season is the hottest, yet the solstice season is the coldest. These changes are caused by the planet's geothermal valleys and the icy environment causing cold and hot fronts to conflict, and though it often makes weather intense and causes a few thermal shifts, it is still barely habitable. This world is inhabited by people from Eritir, and as such are tough and corrupt. And with that comes the same police forces that try and balance out the crime. The environment is often hard to live in, but that's also what makes it a good place to hide from good, whether you're a villain or a petty criminal. The planet has 3 large oceans surrounded entirely by snowy land, and has an icy planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 32hr:445d
  • Oepratix- A large ice planet which is a rich source of cryonite, and is actually the richest source of the precious mineral. Thus mining colonies have been founded in order to mine them. It was briefly taken over by the Villains Act and used the workers for slavery until the Villains Act fell and destroyed the slave operation. The job has since been restored, and all cryonite from this world was turned into the AUU Currency Troupe. Though this world is frozen, there is a sign of volcanic activity that seems to warm up the planet and create frozen lakes. The planet has 60 small lakes surrounded entirely by icy land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:497d

Vikor System

  • Eimergo- A lava planet which was formerly a desert planet filled with life until a nuclear astro-laser strike almost destroyed it, and reduced it to a lava planet which was thankfully stable. This world was still a prosperous Vikorean colony because the Vikoreans learned that the attack allowed several valuable gemstones including rarium to be formed, and thus the Vikoreans used it for their own currency. All the civilization that remains on this planet is in floating islands levitated by magnetanium, which are the only preserved terrain on the planet. The planet has over 792 flying islands. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:286d
  • Xokker- A terrestrial semi-desert planet which has several oasis, grasslands, jungles, and rock formations, as well as a fair amount of wildlife from Vikoreas. This is a Vikorean colony which had faced several attacks from the Bulliarns during the Bulliarn-Vikorean War and thus, several lava valleys which were places that were ravaged by the Bulliarns could be found here. Regardless, this planet still makes a perfect colony for the Vikoreans. The planet has 9 continents and 6 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:311d
  • Vikoreas- An island planet which is surrounded by a global ocean, has a massive amount of plant life, has a gray silvery sky due to the metallic gases comprising it, it has a few storms, and it has a massive amount of wildlife and megafauna. This is the home planet of a race of Teadr 2 wildebeest-like beings called the Vikoreans which are Viking-like beings that have waged a few wars, some being against the Pharcums and Bulliarns, which they gained some of their technology from, and they travel the stars to sometimes loot and find desolate planets and moons to colonize. These beings are often aggressive and match the Bulliarns in strength and speed. This planet has several high-tech villages and cities, and it also has artificially-created flying islands levitated by loadstone. The planet has up to 20 small continents, 962 islands, 17 oceans, and has a large rocky, dusty, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:339d
  • Yusgard- A terrestrial jungle planet which has fauna and flora that hails from Bullgard. This world was once a colony that the Vikoreans considered a candidate for colonizing until the Bulliarns colonized it first. The hostility and bigotry resulted in the Bulliarn-Vikorean War which lasted up to 10 years. When the war was won by a draw since the Vikoreans gained the Bulliarns nuclear astro-laser technology and threatened to blow up their home planet, this planet was officially property of the Vikoreans, and all Bulliarns that lived here were exiled. The Vikoreans colonized their cities and prospered just as well. The planet has 6 large continents surrounding small oceans. Moons: 2; DT: Tier 3; AT: Type I; DC: 27hr:376d
  • Dirdor- A tundrous planet which is known for being in an ice age where several cold deserts, grasslands and prairies, and salt flats can be found, as well as massive glaciers on the poles. This is a colony of the Vikoreans which they fought for against the Bulliarns. Despite a few places being irradiated by the Bullians' nuclear arsenal, the Vikoreans are still able to make a living here. This planet is still barely discovered, and several villages are found here, and they often raid each other from time to time. The planet has 8 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:423d

3. Bacabin Sector

Ceallta System

  • Baskone Ibum- A barren rocky planet similar to Mercury that has rocky and hard soil-less surface, hot lava oceans and formations, large rocky terrain, no life in sight, yet has ancient Teadr 1 monuments and ruins designed to mine the resources on the planet, no atmosphere, and war-torn graveyards. This was where the Ceallans mined for vast amounts of spices and gemstones, yet there was no cities as the planet was too inhospitable to live on due to it's temperatures and harsh conditions. The planet has 18 lava oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type IV; DC: NE:82d
  • Tuscoatis- A toxic stormy uninhabitable planet that has a green sky due to it's small amounts of radon, ancient Teadr 1 ruins and monuments of Ceallan origin, intense acidic storms, toxic waters, geothermal/rock/toxic formations and valleys, toxic air filled with iridium, plutonium, nitrogen, oxygen, and sulfur, having native fauna and flora consisting mainly of insects and mollusks used to the toxins, and nutrient-rich soil that augmented the growth of the flora. This was where the Ceallans mined fuel, spices, and gems, and despite several nuclear accidents, they survived much of the results of their occupation. This mining, despite being continued by it's modern inhabitants, was banned since another nuclear accident nearly caused an entire sector to be destroyed. The planet has 18 continents and 9 oceans. Moons: 1; DT: Tier 3; AT: Type III; DC: 14hr:199d
  • Yemti Crax- A lava desert planet that has a red, orange, and yellow sky due to it's small amounts of neon and sodium, less-active storms, rock/lava/geothermal valleys and formations, water-drenched wastelands, war-torn graveyards and ship graveyards, ancient Teadr 1 monuments and ruins of Ceallan origin, introduced fauna and flora from the rest of the system, and a thin semi-breathable atmosphere. This was one of the military colonies for the Ceallans, and was one of the many places where they trained in high-levels of gravity as this world has gravity 10x stronger than on normal planets, training them to get used to gravity and fight in worlds with strong and weak gravity. They even mined it for it's rich amounts of spices until they exhausted said resources and turned it into the lava wasteland it is now, thus repurposing it into a military colony. The planet has 7 lava/ocean planets surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type II; DC: 19hr:287d
  • Lom- A wetland moon belonging to an uninhabitable planet called Iborly Holm. It has introduced/native fauna and flora, strong weather and storms, a green sky due to it's small amounts of radon, ancient Teadr 2 villages and ruins, and has a core made much of ice. It also has a higher concentration of oxygen in the air, and while it favors life, it also makes the air highly volatile as lightning storms can ignite the ground and cause ignitions. This was a minor colony of the Ceallans as it was inhabited during their Teadr 2 days, and thus they have become so isolated from the rest of their race, they were their own society and culture, as they were not able to discover their genetic anomaly and remained normal, albeit a few genetic diseases and mutations allowing them to adapt in their own ways. They went extinct with the other Ceallans when the enemy bombarded their world with nuclear weaponry, long-banned in later years. But they too fought off fatalities by going underground to heal in cocoons, and will soon awaken fully rejuvenated in time. The moon has 71 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 12d
  • Nerth Obomo- An ecumenopolis planet and the third world terraformed by the Ceallans. It has still-functioning Teadr 1 cities that were adopted by the modern-day inhabitants of warlike beings and sentient animals, having hard-like constructs, black, chrome, gray, and silver buildings with pigmented plating, virtual and digital display, holographic/touch-screen display and propaganda, metro stations, a teleportation grid, a digital assembly grid, high levels of system-native fauna and flora, AFT platforms of multiple shapes and sizes, an efficient-modern day police force, robotic services, advanced architecture, high-class Teadr 1 technology adopted by the modern inhabitants, and many other qualities, while the planet has a color-changing sky filled with small amounts of noble gases. The Ceallans built it as a solution to an overpopulation crisis, improving the dilapidated society of their home planet all the way to the Teadr 1 technology already found on the planet following their arrival. The planet was widely damaged to it's Internet of Things following their war that brought them to apparent extinction, and thus when modern citizens came in, they improved on it with their own attributes. The planet has 17 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:323d
  • Xefluy Kem- A tropical island planet that, despite having massive war-torn graveyards that stretch out to it's oceans, it is still a good resort spot as it was for the Ceallans. The planet has beautiful introduced/native fauna and flora including land reefs, plants, and zooplantae, and the fauna mostly coming from Cealla Mux, there is a normal-colored sky filled with mercury instead of xenon, there is strong weather and tropical storms out in the most open oceans of the planet, there are Teadr 1 resort cities, there are many floating markets and civilizations, underwater aquacities, beautiful underwater environments filled with limitless forms of wildlife, is the home planet of large sea creatures that took to the skies such as massive cnidarians, cetacean-like vertebrates, and ray-like birds, has ranging terrain and beautiful water-based formations among rock/lava/geothermal/toxic valleys and formations, the seas are filled with rich amounts of rarium, and has a lot of preserved monuments from the Ceallans' days. When the Ceallans went extinct, the warlike races and sentient animals that inhabited this system adopted it for the rest of the AUU, though the Grutts also came to profit from the clean, cheap, and efficient economic society of this world. This world has been among the greatest resort worlds in the AUU, as they revolutionized entertainment and activities thanks to outside science and technology, having pools the size of a lagoon, and having drink stands in the pools themselves, it has much of a Miami or Chinatown-like architecture and culture on many worlds, and it has a handful of criminal activity, but it is still a decent world to kick back and relax at times. The planet has 771 islands, 16 small continents, and 15 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:400d
  • Theogony- A lava planet that used to be a Ceallan temperate colony until it was devastated by a solar flare. The world itself has small amounts of fauna and flora that make the world only semi-breathable, it has a thin atmosphere, a red sky filled with small amounts of helium and neon, it has lava/rock/toxic/geothermal valleys and formations, balanced traces of water, ancient Teadr 1 ruins, monuments, and graveyards, a hazardous climate, rich amounts of gemstones, and massive war-torn graveyards. After the solar flare, the Ceallans repurposed the world into another military colony, and eventually it's capital. The world has been literally the best world for military training and implementation of genetic potential for the Ceallans for hundreds of years, and they develop very nicely and adapt their genetic anomalies, along with independent genetic mutations, and even built boot camps on such a thing that are still on display in parks in modern-day tours. The planet has 66 lava/water oceans surrounded entirely by land. Moons: 3; DT: Tier 1; AT: Type II; DC: 27hr:432d
  • Cealla Mux

    Cealla Mux

    Cealla Mux- A dormant abandoned world of ancient Teadr 1 city ruins and monuments looping, twisting, and turning all over the terrain in complex architecture and designs, large amounts of alien-like introduced/native fauna and flora, ruined valleys, has intense storms of mainly plasma-based origin, has mahogany and bright-apricot nutrient-rich soil, water-drenched wastelands, a red sky filled with small amounts of neon and helium, large mountains and complex rock/lava/toxic/geothermal valleys and formations, inhospitable terrain, violent predators, and an askew axial tilt. The world was once a semi-temperate desert planet and the homeworld of the supposedly-extinct Teadr 1 human-like beings known as the Ceallans, who in legend had genetic diseases and genetic anomalies like the AUU humans which allowed them to unlock genetic abilities. However, they supposedly used it for evil 110 years after they discovered their full genetic potential and they were a near-unstoppable race until they were finally brought to extinction by a genetic regression serum capable of eliminating genetic anomalies, a serum commonly called the Zolost Serum after it's inventor. However, it didn't wipe them out entirely as they went into a healing stasis in cocoon-like chrysalises underground awaiting their healing, and soon when they finally arise, the corrupt leader who started the war will attempt a new conquest. However, following their supposed extinction, their world is now occupied by small minor towns and cities, and rare sightings of megalopolises, filled with other warlike races such as the Rabodans, Xurons, Aectoids, Cunones, Serons, Irids, Qlarg, Gruids, Dinotaurans, Avatans, Brutans, Aurmseans, Slurhyms, Fyrrhenoids, Toths, Waurmics, Atonts, Crythans, Outens, Obhyds, and Tirshes, among others. Though a handful have discovered the Ceallans' healing cocoons, they were not able to decipher their biology even when finding that it was of Ceallan origin, and once they finally heal, the cocoons burst with the cured Ceallans armed and once again ready for combat, awaiting a hero to stop them. It has 17 continents, 11 oceans, and a large icy, crystalline, rocky, and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:505d; Capital City: Neverworld City
  • Oblirisk- A terrestrial semi-temperate jungle planet that has introduced/native alien-like fauna and flora mainly from the rest of the system, has large rock/lava/toxic valleys and formations, Teadr 1 ruins and formations of similar appearance to those of Cealla Mux, has large flying islands and mountains levitated by magnetanium, a deep-blue sky due to it's small amounts of actinium, strong weather and storms, rich amounts of valuable metals and gemstones, large water-drenched wastelands, and since the Ceallans' 'extinction', the warlike races that first inhabited Cealla Mux inhabited this world second, making similar towns and cities. This was the Ceallans' capital for science and technology as it had previous Teadr 1 and even Teadr 0 activity before they colonized it, which they adopted into their own technology, founding Teadr Enterprises as their capital organization for science, as well as establishing refineries and mines for laserum, rarium, and other resources. The planet has 6 large continents surrounding 8 small oceans, and a small icy and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 33hr:538d; Capital City: Obelisk City
  • Meglypsteme- A stormy wetland rainforest planet that has a grayish and deep-blue sky filled with small amounts of metallic gases and actinium, introduced/native fauna and flora, large rock/toxic/geothermal valleys and formations, highly-active weather and storms, water surges and tides due to the planet's two moons, ancient Teadr 1 ruins and monuments of Ceallan origin, small civilizations of the warlike races that adopted the system, and large war-torn graveyards. It has half carbon dioxide and half oxygen atmosphere that made it difficult for people to breath there. The Ceallans colonized this world in the days before it was a semi-breathable world, as they ended up causing a global warming accident that caused them to abandon most of their societies on the world, while the rest died off during their final war. Now this world is a tourist site and a wildlife sanctuary for modern-day citizens. The planet has 18 oceans surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type II; DC: 36hr:596d
  • Iushomia- A stormy lava planet that has been affected by the same solar flare that ravaged Theogony, having small amounts of water, introduced fauna and flora from the rest of the system, strong plasma-based storms that ignite the world's high levels of oxygen, rock/lava/geothermal valleys and formations, Teadr 1 monuments and ruins, and a dark sky due to small amounts of metallic gases. The Ceallans used this world as one of their scientific colonies until the solar flare ravaged it into abandonment to where only a few inhabitants still reside and do mad science experiments in the labs that were able to survive the destruction. But when they went extinct, these experiments were not only destroyed, but overlooked during the war and laid dormant until modern civilizations rediscovered them and claimed them, including the Villains Act who took much of them as their property, and is now currently owned by the Dark Radicals and Corruption Co. This world has 18 lava/water oceans surrounded entirely by land, large islands, and a small rocky planetary ring. Moons: 2; DT: Tier 3; AT: Type I; DC: 38hr:609d
  • Entablature- An ecumenopolis planet that has the same cityscape and architecture as those of Nerth Obomo, except with a few changes during their modern-day reestablishment, taking up similar Chinatown-like customs to the societies of Xefluy Kem. Another world meant to solve overpopulation, this world became among the most advanced of the Ceallans' native-system colonies, and when they went extinct, they were made better than even the cities of Nerth Obomo, and turned into a highly-elaborate society. The planet has 61 oceans surrounded entirely by metropolitan land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:636d
  • Rutraolia- A cyan gas giant that has large flying debris all over it's low-gravity zoeosphere, has large amounts of clouds and fogs, strong weather and storms, massive amounts of water, rich amounts of diamonds and cryonite, flying continents, islands, mountains, and rock fields, a large superstorm on one side of the gas giant, has large rock/geothermal/toxic valleys and formations, and large Teadr 1 ruins and monuments currently colonized by modern-day citizens. Moons: 32; DC: 45hr:709d
  • Rutra XI- A stormy snowy moon belonging to Rutraolia, as it has a world with a superstorm, several mini storms, many Teadr 1 ruins and monuments buried in ice and snow, cloudy skies, ice/rock valleys and formations, large mountains, and underground caverns and aquifers. This was once a metropolitan world for the Ceallans until the superstorm ravaged the world and wiped out all except those who were able to properly evacuate, and it has since been abandoned as any other attempt to recolonize has always ended in failure. The moon has 18 small oceans surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 488d
  • Rutra XXII- An ice moon also belonging to Rutraolia, as it has an atmosphere of mostly nitrogen, has a gray sky filled with small amounts of metallic gases, snow/rock valleys and formations, Teadr 1 ruins and monuments, active storms and weather, and rich amounts of cryonite. The Ceallans mined the cryonite from this world, and unlike Rutra XI, was able to remain the way it was, but when they seemingly went extinct, the cryonite mines were claimed by the modern citizens of the system. The moon has 16 oceans surrounded entirely by land. DT: Tier 3; AT: Type III; OT: 590d
  • Idiyll- A semi-ecumenopolis planet that has the same appearance and architecture of Nerth Obomo and Entablature, but has more amounts of plants, as well as a purple sky due to it's small amounts of argon, and has active weather and storms. This world is now inhabited by modern citizens, who refashioned it into their own creative image. The planet has 6 large oceans surrounded entirely by metropolitan land. Moons: 2; DT: Tier 3; AT: Type I; DC: 42hr:676d
  • Qosmoprame- A cold desert planet that has powerful weather and sandstorms, rich amounts of rarium and other gemstones, a white-blue sky due to it's small amounts of krypton, rock/lava/ice formations and valleys, ancient Teadr 1 monuments and ruins, Teadr 2 cities, large mountains and canyons, boney graveyards, and war-torn graveyards. This was an economic colony for the Ceallans, and currently serves the same role for modern inhabitants as they trade the resources to the AUU Currency Troupe on Inorbon. They adopted the Ceallans' architecture into their own when building their own Teadr 2 cities, and their ruined monuments were cleverly refashioned. The planet has 18 oceans and over 500 lakes surrounded entirely by land.Moons: 1; DT: Tier 4; AT: Type I; DC: 46hr:526d
  • Slymoponk Exuk- A canyonous volcanic ice planet that has a decent amount of introduced wildlife from the rest of the system, has a red sky due to it's small amounts of helium, a thin but breathable atmosphere, strong weather and annual superstorms, rock/ice/lava formations and valleys, rich amounts of cryonite, and subterranean monuments and tunnels. This was a Ceallan military colony where the intense conditions have taught Ceallan soldiers to get used to hostile stormy conditions. Beforehand, it was a cryonite mining colony, and still is, and now both roles are taken up by the system's modern inhabitants. The planet has 17 small oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 51hr:582d
  • Eynus- A frozen icy semi-dwarf planet that, despite having rocky and icy barren wastelands, and no breathable atmosphere, is rich in cryonite and rarium that the Ceallans and modern citizens after them continue to mine and trade through the AUU Currency Troupe on Inorbon. Moons: None; DT: Tier 4; AT: Type IV; DC: 55hr:632d

Grimrume System

  • Zanzania- A Tanzanian humid semi-desert planet that has African alien-like fauna and flora, strong weather and storms including a superstorm above the planet's global ocean called Wraemon, named after Wraemon the Desecrator, high concentrations of humidity, large rock formations and elevations, Teadr 7 ruins and monuments, a purple and blue sky filled with small amounts of nitrogen, radon, and mercury, and has many Teadr 5 societies. In the past, the indigenous tribes worshipped both Wraemon and the Grimsisters since they had high activity here, not knowing of their true nature of going evil as the result of oppression and torment, yet had a few clues of it that made them think of them as tragic beings of mixed morality. They were, and are, widely worshipped in tombs around the world's tallest mountain, Mount Killijiro, where Wraemon was said to have triggered a superplume-based extinction event that reshaped the world into a new one. They considered Wraemon a wise Faustian figure that made deals that were both beneficial and harmful, as he had been neither good nor evil, yet when they learned of the true nature of those of whom they worshipped, they had a brief age of darkness where two sides came in as they believed that, with this revelation, they didn't know what to think, and thus created a holy war as to what to think of this revelation, and either follow him with the purpose of evil, hence the Wraemontics, or have faith in a new religion of which Wraemon split into two entities, a good and evil side, hence the Wraellics, and thus the war lasted for a century until the Wraemontics were nearly extinct, and the new religion was decided to be the logical one. Regardless, they came to believe that Wraemon's two sides are worshipped by each other, the Wraellics worshipping the good side, and the surviving Wraemontics that became a new terrorist group worship the evil side. Regardless, the two sides fight and maintain peace and believe in not killing each other because they feel they exist as polar opposites, and thus if one dies, so will the other. This holy war is obscured as much as it can as it is something of only a private matter, while the rest of the planet grows on it's own. The planet has a large supercontinent and a large global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:293d
  • Iealund- A temperate planet that is a medieval world with a sky filled with mercury instead of xenon, strong weather and storms, rock/lava formations and valleys, a core of molten iron and iridium, a wide number of native/introduced fauna and flora alien-like or otherwise, spaceship and war-torn graveyards, large wetlands, and ranging Teadr 7 climates and ruins. This is one of the most well-known medieval worlds in the AUU, as even though it is highly-knowledgeable of the AUU around it, it wishes to rightfully advance on their own, yet learn how to use the technology in case of an emergency, and they do fairly well, yet the reason they wish to do so is that it was highly-targeted by people claiming themselves to be gods, and therefore illegal by AUU law, as they agree is unlawful because all it does is make the individual entitled, overconfident, and begging for attention, especially since they learned of the lore of the AUU Second Cartoonian War. Though they have their own Teadr 6.5 style of advancement as they have dams, irrigation lines, semi-advanced tools, can reverse-engineer and weld very creatively, can create machine-like inventions of their own, yet they do not base their technology around that from other worlds. They live in massive castles and villages, have a medieval-like society, have been long-coexisting with mythical beings, and they nevertheless enjoy being enthusiasts about outside stories and technology, yet keeping with their tradition, they only collect advanced technology and/or put them in museums heavily guarded by charms and other defenses. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:349d; Capital City: Middle Iealund
  • Nethergon- An ecumenopolis that has been long-abandoned and has a blue sky filled with small amounts of xenon, radon, and actinium, strong storms and weather brought on by plasma activity, hostile wildlife from Wraemontir, is highly dilapidated and hazardous, yet still has tours head by the Ghorsts, has moderately-functional machinery, and has several flooded areas. It is a world that has been haunted for centuries since the days of the Grimsisters and Wraemon, as they placed a terrible curse on it of interdimensional origin as they tapped into a dangerous dimension called the Nether, where dangerous spirits of unfathomable astral power roam and have claimed this world as their own home planet in the AUU, yet they act semi-hostile with other-worldly beings as they sympathized with the Grimsisters and consider them entirely evil, yet some like their leader clearly know the truth after years of isolation for them to learn the truth for themselves, and thus he keeps some of his people from acting too irrationally, and even revealed to have his forces execute those of the Grimsisters that were acting irrationally, and help give them the respect they deserve, and they have more than succeeded, and they gave themselves the reputation of the famous AUU horror monsters called the 'Nethers', or interdimensional demons, that became a well-known subject in Grim Night, and co-exist with many of the beings in the system, though only hesitantly as it's easy for them to frighten people. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:396d
  • Wraemontir- A temperate, remote, and neutral planet with numerous continents that were overrun with vegetation, forests, and swamplands. It has grim lands, a humid foggy environment, colorful skies filled with small traces of noble gases and a view of a space-like night sky, a barrage of deadly predators, ancient ruins, intense storms, large grasslands and hostile lands. This is actually widely known in the AUU as the birth place of the Halloween-like Grim Night holiday. It was considered a temperate and beautiful planet by human standards, with a varied terrain that included coastal lakes and tar-pits, thick forests and snow-capped mountain peaks, powerful rivers and broad savannas, small icecaps and dramatic rift valleys. Even after it's long-inhabited periods, however, nine-tenths of the planet remained unexplored and uninhabited, with the population limited to a relatively small area along the edge of one of the three main continents, a zone of uplands and river plains bordered on one side by the unsealed ocean and on the other by vast expanses of desert. By 3300 BC, it was more widely known as a grim birth place for witches and necromancers, though years of shunned reputations and executions for witchcraft have left them to be a hostile secluded populace of evil and suffering. These witches are complex for their powers of occult and alchemy, and their millennia-long goal of AUU conquest after millennia of prejudice, creating an artificial hell called the Penance Realm, which was designed to induce emotional trauma and sympathy to it's creators, biotic-like devices, monstrous steeds and guardians, and a variety of feared creations, these witches being known as the Grimsisters. They marked their territory with terrible spirits and horrid hallucinations that send them into an unconscious near-death experience. Though the Grimsisters are infamous, the world eventually grew a Teadr 3 society which shrugged them off as myth and only praised them with Grim Night. Though other horrible figures are remembered such as the powerful and sadistic necromancer known as Wraemon the Desecrator which the world itself is named after by his Grimsister worshippers, and the renowned Öurounreich, among a hundred others. Though this world is still famous for the most intense celebrations of Grim Night as it's birth place. The planet has 19 continents, 6,660 islands, and 10 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:449d
  • Olmer- A moon belonging to Wraemontir, as it has alien-like forests filled with introduced wildlife from the rest of the system, ancient Teadr 7 ruins and monuments, a dark-blue sky filled with small amounts of actinium, mercury, and metallic gases, active storms and weather, rock/lava/toxic/geothermal valleys and formations, and magic ship-torn graveyards. It was a banishment site to many in the Grimsisters' society, including those they accuse of treating them awfully, and is now a world of which is considered so cursed from their influence, it is considered a forbidden area where nobody on the planet is allowed to go. It is where the most horrible of their creations were created in their time, and the current Teadr 4 society is similar to Sin City, having violent, deadly, and tough inhabitants. These citizens are one of the main reasons why it is forbidden as it is currently a world of where criminals from Wraemontir are banished for their crimes, and nobody there has ever built space-age technology as such a thing is unable to work because of a curse brought on by the Grimsisters to ensure that nobody they banished there escaped, yet the people on Wraemontir developed a televator as the only means to get on and off the planet. The moon has 17 continents and 9 oceans. DT: Tier 4; AT: Type I; OT: 40d
  • Espiotis- A purple gas giant that has a flourishing amount of wildlife full of alien-like fauna and flora, flying islands, mountains, continents, and rock fields, rich amounts of gemstones and rare resources, has magical anomalies where magic in this system was discovered, strong storms and weather, and large amounts of Teadr 2 cities, and Teadr 7 ruins and monuments. Considered to be the origin place of the Grimsisters, magic on this world was feared for a considerable amount of time, and thus poverty and anarchy ran rampant, and everyone went crazy and killed much of their own population, thus leaving the others to die out, and allow other-worldly beings to inhabit the planet, and they built their own society which symbolizes the tragedy of the gas giant's previous inhabitance, and brings them great mourning and honor, and managed to restore them as spirits. The planet has 780 flying continents, 70,808 islands, and it has a small icy and crystalline planetary ring. Moons: 61; DC: 58hr:569d
  • Olvakia- A Slovak tundrous planet that has flourishing alien-Earthly fauna and flora introduced from the rest of the system and rarely the universe, a sky with mercury instead of xenon, active storms, one season of warmth due to it's askew orbit, ancient Ghorst Teadr 7 ruins and monuments, Teadr 3 cities and megalopolises, and large mountain ranges. The Ghorsts spent their early days here when they discovered teleportation magic from their destroyed home planet, and when they left, other-worldly beings from either the rest of the system and beyond inhabited this world and made their own culture. This world, despite having periods of war and poverty, is a successful parliamentary democratic republic with a multi-party system that makes peace with the Ghorsts that returned following their home planet's destruction. The planet has 29 small continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:516d

Iwiha System

  • Vorlon- A tropical planet where there are mostly beaches, islands, oceans, and moist environments. This planet is only populated by aquatic land creatures and aquatic creatures such as fish, eels, sharks, rays, cephalopods, corals, and small crustaceans. Sentient creatures there live in both water and land. The cities underwater can range in Teadr level, most of them having holographic windows, airlocks for those aquatics that need air, 5-row streets for aquavehicles, and the lighting and coral reefs are beautiful and all over the place. The Teadr 2 cities on the land are similar to the ones underwater, yet they have less lights and have much smaller sizes. It has hundreds of islands, and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:477d
  • Ooerth- An ocean planet where there is no land in sight. The planet is populated by sentient and unsentient fishes, gastropods, cephalopods, cnidarians, and aquatic crustaceans. The coral reefs are large and stretch nearly reach the surface. The cities are located in the caves of the reefs. The sentient creatures stay inside the caves and don't want to go out into open water because of the potential threat of predators. They even created air pockets for air-breathing visitors. The cities are mainly made of corals, caves, and kelps, but buildings are existent here in the form of company HQs, factories, and so on. Moons: None; DT: Tier 1; AT: Type I; DC: NE:506d
  • Byrus VI- An icy moon belonging to the blue gas giant Byrus. It is similar to Jupiter's moon Io, covered entirely by ice with water under it. This makes it a good habitable place for aquatic sentient creatures. The moon's waters are so cold, it is commonly inhospitable for visitors without specialized suits. The reefs under the ice are colorful and alien-like, yet it is only inhabited by unsentient creatures. Even to this day, it is still in speculation of being inhabited. DT: Tier 4; AT: Type I; OT: 402d

Negrinnia System

  • Masosa- A desert planet once populated by a race of Teadr 4 tentacle birds called Masosors, but were wiped out by Gordon the Animal. Now, the creatures' undecomposable bodies have turned the planet into a bizarre wasteland with the bodies as natural monuments. The planet's toxic atmosphere is now being terraformed by other sentient beings so they can inhabit the planet. It is covered entirely by dry land and no water is present except for polar glaciers. The Teadr 4 cities are in ruins, and are either destroyed, dilapidated, or rusted. Moons: 1; DT: Tier 3; AT: Type III (Soon to change); DC: 22hr:445d
  • Usknarth- A desert planet with toxic pools and oceans. They are one of the many planets populated by the Teadr 2 Atonts. Sentient and unsentient creatures here thrive on the toxins on this planet, or have even built up an immunity to them. It started off having a toxic atmosphere until it was purified by the Atonts during colonizing the planet, but they were unable to purify the biosphere's toxic substances because they thought that the animals relied on them like some other toxic planets. So they had a filtering system in their plumbing that keeps the toxins from being a problem. The Teadr 2 cities are very small and made of tough substances to prevent it from being kicked around and destroyed. It has 8 continents and 4 oceans containing hydrogen sulfide, ammonia, and hydroxide. Moons: 1; DT: Tier 1; AT: Type I; DC: 22hr:463d
  • Duruta- A desert planet which is known to be a hot spot for the Villains Act for it's possession of illegal cryptovite, a destructive radioactive crystal formed inside the radioactive volcanic lava flows that sprout out in caves or even on the surface of the planet. It was discovered that the crystals could double an energy weapon's power to a greater level, but because it was too dangerous, it was illegalized. The Villains Act had a slave labor system here which they forced them to mine the cryptovite in exchange for food, but when they fell, the mines were locked down, and turned into a maximum security fortress to keep the substance from being used for evil. It has 3 continents and 2 oceans, and has large crystalline stone rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:497d

Portus System

  • Portus Prime- A 75% ecumenopolis planet that is a former colony of the Ollotheans before their extinction, leaving the Teadr 1 city to be converted into a Teadr 1-Teadr 2 city filled with highly-advanced and scenic designs. There is also a blue, purple, and pink sky filled with small amounts of nitrogen, actinium, xenon, mercury, deuterium, and hydrogen, there are large flying AFTs, introduced/native fauna and flora, brown soil, and 4 underground levels. This is the capital of a system full of portals to many strange and still undiscovered dimensions, plains of existence, even currently unrecognizable UUniverses, currently referred to as 'anomalies', something of which the Ollotheans discovered. Thus, since the anomalies came, Portus Prime founded a force known as The Dimension Jumpers, who are a defense force/research scientist guild headquartered at the ACRE (Anomaly Control and Research Establishment), who not only wish to seek out other plains of existence to see and experience things different and unique from the rest of the AUU, but control these anomalies as they ended up causing harm by bringing in interdimensional monsters and visitors. While redundant in practice because of the AUU Interdimensional Portal, because of it's restrictive nature, this is considered a better alternative. But security still exists here for certain reasons. The planet has 60 lakes surrounded entirely by land, and has large crystalline, icy, and dusty planetary rings. Moons: None; DT: Tier 2; AT: Type I; DC: 23hr:497d
  • Por- An arid brown desert planet that has a purple sky due to it's small amounts of nitrogen, active weahter, geothermal/lava/rock formations and valleys, rich underground rarium caverns, Teadr 7 ruins and monuments, introduced fauna and flora from the system, and small amounts of Teadr 1.5 cities that are actually former Ollothean cities. Like the rest of the system, this world is crawling with anomaly activity that the Dimensional Jumpers must deal with constantly. However, this world in particular was in it's own independent studies, and threaten to have them arrested if they interfere with their government nation matters, even doing so to one of their members when he was merely studying. Thus, getting help from the Grand Council, the government is forced to bring their studiers under Dimensional Jumper business under threat of being prosecuted for breaking many Grand Council laws and treason and fired. Despite the new recruits being mad at them for abusing higher powers and taking away their independence, and even one member quitting for it and later vanishing due to an anomaly incident, they nevertheless get along and become good members of the Dimensional Jumpers. The planet has 7 continents, 3 oceans, and a small icy and crystalline planetary ring. Moons: 2; DT: Tier 4; AT: Type 1; DC: 25hr:560d
  • Gecra- A temperate planet that has an indigo sky due to it's small amounts of nitrogen and actinium, introduced fauna and flora from the rest of the system, ranging climates, active weather and storms, rock/toxic valleys and formations, Teadr 1 Ollothean ruins and monuments, Teadr 7 ruins and monuments, and an inverted axial tilt. This is a world which has actually been the place where the Ollotheans discovered the anomalies, and even discovered that an unknown and unspecified alien Teadr 1 race discovered them, and after a crazy incident, was regressed to Teadr 7 status and went extinct afterwards following climate change. Thus the Ollothean race built the perfect society the system has, and later had and was revamped by modern-day inhabitants. There are over 500 Teadr 1.5 cities that are former Ollothean cities revamped with Teadr 2 technology, and they made the most of it, despite the trouble the anomalies cause. The planet has 10 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:598d
  • Portus Minor- A temperate uncharted jungle planet that has not just native fauna and flora of system origin, but introduced fauna and flora from the rest of the AUU through the modern-day society that moved here following the Ollotheans' extinction. There are also large flying islands and mountains levitated by magnetanium, a purple sky due to it's small amounts of nitrogen, large rock/toxic formations and valleys, strong weather and storms, large wetlands and swamps, foggy nights, Teadr 7 and Teadr 1 ruins and monuments, a rarium core, rarium underground caverns, and AUU Currency Troupe colonies that trade things like the mined rarium all across the AUU through Inorbon. This is the world where the Ollotheans utilized anomaly technology to create stargate and jumpgate technology during their Teadr 2 days, and it is said that there is a clue through this anomaly technology that reveals that the Ollotheans are not entirely extinct after all, but possibly in another dimension through the anomalies while the others died out in the AUU, and the clue to where that is on their home planet of Ollotheom Oex is on this world. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:620d
  • Yuna- A semi-temperate moon belonging to an uninhabitable Super-Earth planet called Portus Major. It has gray deserts and soil, introduced fauna and flora from the rest of the system, average weather and storms, wetlands, a deep-blue sky filled with small amounts of actinium, rock/water formations and valleys, Teadr 7 and 1 ruins and monuments, and the same anomaly activity that plagues the system. This is the world in which Futuredawn Corps made their systemary headquarters and manages it's work, especially with all the damage the anomalies are doing in the system through introducing interdimensional monsters, races, and otherwise into the AUU. The moon has 16 continents and 9 oceans. DT: Tier 3; AT: Type I; OT: 42d
  • Tetrion- A tropical island planet with large ship and war-torn graveyards, an inverted axial tilt like Gecra, it has a blue sky filled with mercury, active weather and storms, ship graveyards that can be found even sticking out of the water, beautiful natural/aritifical underwater reefs, Teadr 1 and Teadr 7 ruins and monuments, Teadr 1.5 resort cities, underwater interstates, the common anomaly activity the system possesses, and used to be rich in rarium until a toxic-dumping incident involving a corrupt business obscured any trace of it before the Eroxxon Corporation came. They managed to successfully cleanse out the waters with help of Futuredawn Corps and allowed it to flourish once again, declaring the world as protected ever since. The planet has over 6 small continents, 1,980 islands, and a small crystalline planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 35hr:680d
  • Zepoolia- An ocean planet that has small amounts of islands, alien-like underwater fauna and flora, strong weather and storms, strong tides given the three moons, ship graveyards, Teadr 1 formerly-air-locked aquacity ruins and monuments, ancient Teadr 2 activity and ruins, dangerous predators and hazardous wildlife, and large abandoned yet still functional AFTs that have yet to be inhabited again. This is where the unspecified Teadr 1 race first encountered a bacterial infection called Calalria, or 'Sea Fever', which ravaged much of the race and was one of the many factors that caused their extinction, yet the disease was quarantined by the survival corporation known as the Futuredawn Corps of Cirrond . It's cybernetic head, CEO Torguen Futuredawn, upon making the Futuredawn Corps a widely-relied-on expert service that saves worlds from cataclysms of all kinds considering Cirrond's current status. Despite being told that the Ollotheans attempted the same and failed, they have the world under quarantine and study the world themselves, and don't inhabit the AFTs out of fear that they are contaminated by the disease. They scower the ocean and seek a way to eliminate the disease, yet discover that the race created biological machines called Warpeons that are programmed to keep the disease to a minimum and slay any infected lifeforms that inhabit the planet, and they are able to manipulate the system's anomaly energy and use it to open portals and create many methods of transportation and even use it as a disintegrative attack. Futuredawn Scuba-Workers avoid the Warpeons, and they have even found a vaccination that itself has the blueprints that may contribute to a cure. The planet has 8 islands and a small icy planetary ring. Moons: 3; DT: Tier 1; AT: Type I; DC: 39hr:743d
  • Shetardera- A blue, indigo, and purple gas giant that has the same anomaly activity and is harnessed into the planet's teleportation grid, with built AFTs all over the planet's semi-breathable zoeosphere. It has inverted poles like Uranus and is roughly as big as said OUU planet, and the world's civilizations constantly mine the rich amounts of gemstones that form in it's storms and reactions, mining them through robots and the teleportation grid. The AFTs are as large as a common city and megalopolis, and they mainly occur in stacks. The gas giant has large icy, crystalline, and dusty planetary rings that are much larger than Portus Prime. Moons: 21; DC: 104hr:1095d
  • Shetar II- An ice moon belonging to Shetardera. It is a world with a red sky due to it's small amounts of neon and helium, a thin but breathable atmosphere, steong weather and storms, introduced fauna and flora from the rest of the system, ice/rock/geothermal valleys and formations, Subterranean Teadr 1 ruins and monuments that are not of Ollothean origin, and the common anomaly activity brought on throughout the entire system. This is where the unspecified Teadr 1 race that created the Warpeons of Zepoolia made a large semi-ecumenopolis community on this moon until a terra-freezing attack during a war drove the community to extinction under mountains of ice. The world was nevertheless re-colonized by the Ollotheans, and later the current civilizations that inhabit the rest of the system unearthing much of the still-preserved Teadr 1 monuments. The moon has 16 oceans surrouned entirely by land. DT: Tier 4; AT: Type I; OT: 142d
  • Shetar XIII- A wasteland moon also belonging to Shetardera. It has powerful plasma storms, red, blue, and purple sky filled with small amounts of reactive nitrogen, neon, and actinium, Teadr 1 ruins and monuments, rock/toxic/geothermal valleys and formations, gray soil, small levels of fauna and flora, and the same anomaly activity that allowed the moon to get new forms of wildlife of interdimensional origin in the form of violent, ugly, monstrous predators. This world used to be an Ollothean colony until a plasma blooming project gone wrong destroyed the entire colony into an inhospitable wasteland with an atmosphere consisting of a semi-breathable oxygen isotope that only the new interdimensional wildlife can breath with no effect. The world has been under several terraformation processes that have all failed until everyone hopefully gave up hope. The moon has 8 oceans surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 488d
  • Poron- A frozen ice planet that actually has an askew orbit as it goes farther away from the blue sun on one side and has a closer distance to it on the other side, as well as having semi-frozen gray soil, ice/rock/geothermal valleys and formations, strong weather and storms based on it's orbital location, introduced fauna and flora from the rest of the system that hibernates for half the year in the intolerable cold conditions of it's furthest distance from the sun, constant global flooding periods due to increased global warming through the planet's closest orbital locations to the sun, Teadr 1 monuments and ruins, and the common anomaly activity. This is where the Ollotheans mined the world's rich amounts of cryonium, and eventually exhausted it all before their extinction, preserving much of it in vaults that were eventually uncovered and traded through the AUU Currency Troupe, and the world also gained an entire ton of scientific research facilities on par with those of Antarctica, and all civilizations only exist underground with limitations of going to the surface during it's furthest distance periods from the Sun. The planet has 17 oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: NE: 42hr:808d

4. Tebble Sector

Qlaargo System

  • Gelme- A desert lava planet which is incredibly hot and has so much excessive amounts of oxygen, it makes the air highly-volatile, and thus the strong storms of the planet can have devastating consequences. The planet regardless has large amounts of photosynthesizing land reefs and Plasmoid fauna, as well as several ravaged Plasmoid ruins. This world has been rendered this way by a solar flare, and thus all Plasmoids had to abandon the planet entirely. However, despite the danger, the Qlarg later established mines here for the rich amounts of energy crystals that formed throughout the centuries. Despite this job, hundreds of Qlarg get killed on the job every year as a result of the environment. The planet has 6 small oceans surrounded entirely by land. Moons: 3; DT: Tier 3; AT: Type III; DC: 17hr:249d
  • Scollo- A semi-temperate planet which was the first world colonized by the Qlarg following the deterioration of their home planet. The planet has several ancient Teadr 1 Plasmoid monuments and ruins, large deserts littered with colorful zooplantae and land reefs, introduced wildlife from Qlarxon, large rock formations, geothermal valleys, toxic red pools, a red sky due to it's small amounts of neon and helium, a thin but breathable atmosphere, intense storms, and large muddy wetlands. This is a world in which the Plasmoids of Pre-AUU Second Cartoonian War times had discovered rumors of plasma demons being on this planet during the AUU First Cartoonian War and terraforming this world into one that could kill very easily, crafting the world into their own image, and when the Plasmoids entered eons ago, the demons came and accused them of trespassing and threatened to destroy them until they were sealed up in the planet's core. These struggles have been dubbed to be false and just a tall-tale that was carved onto the walls by ancient Plasmoid settlers all across the planet. The Qlarg later colonized this world for it's energy reserves and established Globex facilities to study them, creating plasma wells to harvest the energy. The planet has 6 large oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 19hr:291d
  • Qlarxon

    Qlarxon

    Qlarxon- A toxic stormy temperate planet that has large ruins of Teadr 2 corporatocratic cities, has a large toxic atmosphere, toxic red waste pools, large and powerful plasma-based storms, foggy and smoggy clouds across the landscape, mutated wildlife, small traces of plant life, a large amount of crystalline fields, rock formations, and thermal shifts. This was the original home planet of a race of Teadr 2 amphibian race called the Qlarg, who are a highly-corporate race that worshipped the extinct Teadr 1 plasma-based race called the Plasmoids as their Gods and creators, which they were during Pre-AUU Second Cartoonian War times as part of a world-building project. They witnessed them at work on their home planet when they were still distant primitive lifeforms. When they left, they claimed their left-behind technology, and started studying various forms of technology. However, constant experimentation, the accidental destruction of red sludge (a corporate byproduct used by the Qlarg as a weapon), and plasma blooming in the atmosphere caused it to become too toxic to dwell on. Thus the Qlarg spread out to other worlds in their system and beyond, and became a widely-recognized tinkering species, gaining recognition from races like the Tiikons, the Gruids, and many others, even gaining recognition through Globex. This world has since remained an abandoned corporate wasteland and one which very few people have survived on. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 22hr:312d
  • Nopter- A lava planet which has large geothermal valleys, lava oceans, a red hydrogen/neon-filled sky, an almost-volatile atmosphere of small amounts of hydrogen, oxygen, and mostly carbon dioxide, thousands of volcanoes, and ancient Teadr 1 mines. It is uninhabitable to most wildlife except for the genetically-bred wildlife from the Qlarg, and it was a mining colony for the Plasmoids who harvested a plasma-based red gem that are radiated by plasma, which they used in their own weaponry. The Qlarg later did the same thing with the gems despite their short supply. This world was a bad place for warfare, but the Qlargs were able to trick hostile races such as the Tiikons and Gruids to fight on the planet, and mostly succeeded in a majority of their battles due to the volatile air making weapons much more powerful and beyond what the other races were used to. This strategy is one of the many things that interested the USRA, as well as Globex' founder, Dr. Globrunx. The planet has over 60 small lava oceans. Moons: 2; DT: Tier 3; AT: Type III; DC: 24hr:344d
  • Okkobe- A mechanical graveyard planet which has a grayish-red sky due to it's small amount of helium and metallic gases, it's strong storms, it's large rock formations, it's rich amounts of flora and fauna, and it's city ruins. It used to be a site of a large 30-year robotic revolution against the Qlarg and their robotic creations that ended in the machines destroying each other and the Qlarg abandoning the planet for centuries. Now the world is a ghost town littered with the parts of dysfunctional and deactivated warbots of different designs and capabilities. Only 4% of the machines still remain alive and have formed solitary or social tribes that still more-or-less retain their hostile programming. Regardless, despite the large leaking of red sludge, most structures are rarely kept functional, and wildlife seem to have claimed them by 87%. Qlargs have considered this a prohibited zone because the machines can still cause harm, yet red sludge smugglers and pirates still come here to raid the planet for the resource. The warbots themselves have not developed full emotions, but they have shown slim capability of doing so, and have even formed their own culture and society that pirates and smugglers have called 'gothic' and 'dark', easily baffling archaeologists. Even other-worldly machines are afraid of this world because they claim they hear cries of pain, and claim that this is where machines go to die. The planet has a large supercontinent that covers 80% of the planet. Moons: None; DT: Tier 2; AT: Type I; DC: NE:367d
  • Rijoble- A temperate moon belonging to a red gas giant called Aralcius Mou. It is one of the many worlds kept fresh and clean by the Qlarg as it is one of their most successful worlds. There are large rock formations, jungles of alternate colors, geothermal valleys, toxic pools, a yellow sky due to it's small amount of sodium, it's strong storms, and it's ancient Teadr 1 Plasmoid ruins and monuments. Years ago, the Plasmoids colonized this world for it's rich amounts of energy crystals until the mines were exhausted. However, the Qlarg discovered that these crystals formed spontaneously from the crust's precious minerals and unexplained plasmatic properties. They began building massive cities across the moon, all powered by this renewable energy resource. The moon has 8 continents surrounding 6 small oceans. DT: Tier 3; AT: Type I; OT: 178d
  • Fott- A terrestrial jungle moon also belonging to Aralcius Mou. This is a world that was a sanctuary for Plasmoidian wildlife long ago, and these creatures still thrive here to this very day. The Qlarg later kept it that way, introducing some of their own home planet's wildlife to the moon. The gravity is 20% weaker than a common planet, the wildlife is colorful, there is large amounts of oxygen in the air that produces large insects, the sky has ranging colors due to it's many chemical changes through the neon gases, there are cascading water formations, and there are small traces of ancient Plasmoid activity. This world has become so successful as a sanctuary, other worlds introduced more wildlife including 2 of the 5 AUU superpredators, all of which are in a carefully-balanced ecosystem. The moon has 8 continents and 6 oceans. DT: Tier 2; AT: Type I; OT: 233d
  • Lirill- A toxic wasteland moon also belonging to Aralcius Mou. This was one of the many worlds that were accidentally ruined by the Qlarg during their revolutionary era, yet it still remains habitable thanks to the production of a mutant plant that balances the ecosystem and keeps the atmosphere breathable. There are large red sludge pools, a red-violet sky filled with small amounts of hydrogen and neon, large rock formations, large flying islands, rocks, and mountains levitated by magnetanium, large Teadr 1 Plasmoid ruins and monuments, large amounts of introduced Qlarxonian/Plasmoid fauna and flora, and strong storms. The moon has been a colony where the Qlarg did controversial experiments of various kinds, mostly thanks to the bad influence of CrimeTech, which took over most of the scientific budget of the moon, thus claiming all of it's experiments and promising offers the Qlarg couldn't refuse. The moon has 39 small oceans surrounded entirely by land. DT: Tier 2; AT: Type II; OT: 305d
  • Ibagonna- A toxic wetland planet which has large red sludge pools that create geothermal/toxic valleys, large rock formations, mutated fauna and flora, ancient Teadr 1 Plasmoid monuments and ruins, large flying rock fields levitated by magnetanium, strong storms, lava pits, and has a red sky due to it's small amount of neon. This was a former colony for the Plasmoids until a global superplume caused their plasma-based experimentation plants to cause a further catastrophe that made the planet what it is today. But later on, when the Qlarg colonized the planet, other-worldly beings believed that the Qlarg were responsible for such a thing, but it was later proven wrong. The planet has 5 oceans surrounded entirely by land, and a large icy and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 29hr:418d
  • Tergau- A snowy tundra planet which has various war-torn frozen graveyards, strong weather, military forts and outposts, Globex facilities and private grounds, a red sky due to it's small amount of helium, it's thin but breathable atmosphere, it's red sludge pools and geothermal valleys, small amounts of zooplantae and land reefs, as well as Plasmoid fauna, and Plasmoid monuments and ruins. This is a military colony for the Qlarg where they specialized in military sciences for generations. They got most of the technology from a destroyed Warbothian planet centuries ago. They have fought hundreds of times against their enemies who wished to seize this lost Warbothian technology for their own nefarious purposes, and despite several failures, they persevered in protecting the most powerful of the technology. They have even discovered how to create large 20ft robot soldiers called Yeshibots, named after the mythological Yeshi species of multiple snow worlds all across the AUU. The planet has 6 large continents surrounding 4 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:467d

Uitroas System

  • Klona- An ocean planet which is rich with valuable metals and resources that are mined with the permission of the metals' owners, the Teadr 4 fish beings called Klonarans, which were economic creatures that used these valuable metals for their currency and economic powers. This makes it a perfect world to do business with the AUU Currency Troupe, which trades these valuable metals and resources around the AUU. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:436d
  • Sayorilia- A coniferous planet filled with many 16th century villages which have been unchanged for years. Being a planet of alchemy, witches and magicians that live here study magic and different sciences and use them in their Teadr 7 society very well. They have done this to the point where they could mimic the science capabilities of other Teadr levels, and fool people that it's people were of a high Teadr level. The planet has an absolute monarchy which is ruled by a king that has an entire staff of magicians and alchemists that help him use their neat tricks well. It has 7 continents, 4 oceans, and no moons. Moons: None; DT: Tier 3; AT: Type I; DC: NE:584d ; Capital City: Sayorilot
  • Mammo- A tundrous planet populated by Ice Age-themed animals. The planet has Teadr 3 cities which are either uncovered or covered with large durable-glass domes. The cities that are covered are inhabited by only creatures that can't resist the harsh environment, whereas the uncovered cities are populated by those that can, and are actually at a large scale due to the 12ft size of it's main species, a race of Teadr 3 Wookiee/mammoth-like humanoids called Mammoids, which are clever but brutal creatures with a modern-day society and good technological skills, as well as coming in 3 breeds: the original, the Dwarvins which evolved from Mammoids that were trapped on an island during their prehistoric ages and grew smaller due to island dwarfism, and the Albinids which evolved from another continent during the prehistoric age and are a foot smaller than the original breed. Some Mammoids work in mechanics across the AUU, and some are noted for taking part in several VA rebellions. It has 2 continents and 1 large ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:772d

Yortuin System

  • Frunoblax- A temperate planet containing a huge supercontinent and is inhabited by both mammals and reptiles. The sentient mammals and the sentient reptiles have a horrible reputation with each other, and have waged wars on each other for hundreds of years. Reptiles inhabit the left side of the supercontinent whereas mammals inhabit the other side. There are deserts on the reptile side and jungles on the mammal side. The AUU Grand Council are considering solving this problem a great priority for the Heroes Act since even they or the Legion can't break up this horrible feud. It has large stone and crystal rings. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:608d
  • Reter- A temperate planet which is one of the many worlds colonized by the Zewinsaurs. It is noted for it's vast golden cities, it's giant temples and palaces, and it's ziggurats that have elevators that lead to the underground catacombs where sanctuaries are kept. The planet's atmosphere is also known to contain a 0.1% abundance of sulfur, which changes the color of the sky to yellow instead of blue. There are also small technological villages here that are isolated from the golden cities. These villages were built by other sentient beings across the AUU. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:672d
  • Auseklis- An ecumenopolis planet which is known for having vast amounts of rain that occurs three times a week, and thus the global Teadr 2 city has to have an irrigation system in the ground to prevent flooding. The cities are recognizable for their brass buildings with virtual rooms, their red, orange, yellow, and purple lighting, screen display and propaganda, 75% abundance of plants and land corals, and their air and ground vehicles. The 2 underground levels beneath the cities are known to contain criminal activity and is therefore dangerous to go down alone. The planet has 3 large oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:737d

Blackoome System

  • Blackoome Prime- A semi-wasteland planet that has large amounts of fauna and flora, large black cloud layers, strong weather and storms, large and elaborate Teadr 2 cities, and ranging climates and hazards. This world and it's system is one of the 8 systems that make up The Colour Constellation, which is a constellation of the Beta Universe that is heralded, and was later inhabited, yet ruined by the Villains Act that usurped the system's Negoroid leader, President Blackoome, leaving a crime boss Negoroid named Don Mela Negrolloge to chase off the VA in response to the wrecked society, renamed himself 'Don Black' and declaring his syndicate, the Spatial Onyx Syndicate, to be a neutral syndicate as he seeks to make it recover from the criminally-wrecked society so he can reestablish order later. The system is a triple-star system with a red star, a yellow star, and a blue star, all of which in the distance make the color black. The planet has 18 continents and 8 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:396d; Capital City: Mattertown
  • Dark-Matter Moon- A temperate moon belonging to Blackoome Prime. It has large amounts of introduced fauna and flora from it's parent planet, it has strong weather and storms in the form of active monsoons that occasionally cause floods, black cloudy layers, large alien-like jungles, and large amounts of tar pits. This is the location of Blackoome City Hall where Don Black resides while the planet is run by his Noctrun friend and the second-in-command of the entire system, Mayor-Don Blaxton Onyx. This moon is rich in black chromogems that, unlike the rest of the chromogems of the Colour Constellation, is darkness-powered, which made it a great favorite for the Villains Act, and is the primary weapon resource of the system, used by both the lawful and anarchic societies of the Blackoome System. The moon has 16 oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 12d; Capital City: Black City
  • Blackulum- A black gas giant named after the Colour Constellation God of the dead and destruction. It has large amounts of gases that are used as a primary resource, and is constantly mined despite the gas giant's superstorm which is far more powerful than the Great Red Spot of Jupiter, making it far more hazardous to mine for it. The gas giant has 880 mining colonies. Moons: 32; DC: 64hr:1250d
  • Darkell- A barren rocky moon belonging to Blackulum. It has large gray barren deserts with large amounts of native plants and predators sharp rocks, and is also rich in black chromogems. It is the capital of the law-group that is attempting to bring law into the Blackoome System, the Guys-in-Black, which is unfortunately run by Don Black's brother, Commader Blacker Necrolloge, or Commander B. They have unique space-age technology in the form of all-purpose space guns, and are among the most efficient lawgiving guilds in the Colour Constellation. The moon has 16 lake surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 282d ; Capital City: New Black City

Redsun System

  • Redsun Prime- A temperate lava planet that has a red sky due to it's small amount of neon, ranging climates, strong weather, large rock, lava, geothermal, and toxic formations and valleys, a thin but breathable atmosphere, introduced/native fauna and flora, and large flying islands and mountains levitated by magnetanium. It is the only habitable planet in it's red-star system as the rest is uninhabitable and unable to be terraformed, and one of the eight systems that make up the Colour Constellation. Run by Don Rueter Artavious 'Ruber' Redsun Erythron, AKA Don Redsun, after the previous ruler President Redsun was usurped, and with his all-Sun-Deer mafia called the Redsun Mafia, he declared it a neutral syndicate in an attempt to repair the planet from a criminally-wrecked society. They are like their neighbors in the Gangreen System, only with a vastly-greater range in criminal connections, even sharing connections with the Gangreen System, and even inviting them to parties. When the system fell victim to the VA's usurp, they forced the Redsun to show that 'they mean business' and used infamous mobster tactics to scare VA officials into retreating. Like the Gangreen System, they follow the similar code of only doing what's necessary and not for self-indulgence, only they are extra punishing to those that violate the rules. Like the neighboring system, they have double-agent 'politicians' to insist that the Redsun Mafia is not threat to the AUU, though it does NOT stop persistent law groups. The planet has 18 lava/water oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:377d; Capital City: Redmond
  • Red Oceans Moon- A lava moon belonging to Redsun Prime that has large lava oceans which give it it's name, along with normal oceans, brown deserts, large rock and lava formations, geothermal valleys, an orange sky due to small amounts of helium and sodium, and strong weather. This is an illegitimate casino capital and the capital of the Redsun System as it has Redsun City Hall where Don Redsun rests, while the planet itself is run by the Redsun Mafia's secondary leader, Mayor-Don Sundry-Freed Rufehorn. Once the source of the system's red chromogems, which are solar-absorbing crystal gems that are used for powerful weaponry, especially by the police/criminal forces of the system, and were one of the many sources of the VA's reasons to come here before they were chased off by the Redsun Mafia. The red chromogems are actually used by the Redsun Mafia to stigmatize their name aside from the system's iconic red sun. The moon has 18 lava/water oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 30d; Capital City: Red City
  • Erytubeum- A red gas giant named after the Red Colour Constellation God of Rage and War locked up in the system's red sun. The world is mined by the Redsun Mafia for it's gases and spices that are used as a highly-powerful power source and a means of profit. There are over 590 mining colonies around the entire gas giant. Moons: 17 ; DC: 46hr:1440d
  • Rufu- A red desert moon belonging to Erytubeum. It has red, orange, and yellow skies due to small amounts of neon and sodium, introduced fauna and flora from Redsun Prime, large rock formations and heights, geothermal valleys, and weak weather. This is the capital of the lawful group known as the Red Order which is one of the many lawful forces that seeks to bring justice to the Colour Constellation, while having the best military/police equipment available, and run by their leader, the red jaguar named Commander Rufy Lee Quartu. The moon has 8 lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 506d; Capital City: New Red City

Orangeous System

  • Orangeous Prime- A large semi-temperate valley, jungle, and desert planet that has ranging climates, large heights and rock/lava/geothermal/toxic formations and valleys, large flying islands and mountains levitated by magnetanium, alien-like fauna and flora that is either introduced or native, has strong weather, and a red, orange, and yellow sky filled with small amounts of neon and sodium. It is the only inhabited planet in the system, which has 2 orange dwarves, and is currently ruled by the crime lord usurper of the VA guild of this system, which is oddly a genetically-engineered mutant blood-orange-like fruit named Big Boss Fanta Orangeous, currently Big Boss Orange, who was not only an adopted son of the world's former president, President Orangeous, following his creation in a lab run by his brother, but he named his syndicate, the Flame Gangdom, a neutral guild to slowly recover the world back into a governmental world despite harassment from lawful guilds. The planet has 17 continents, 9 oceans, 651 islands, and a large crystalline planetary ring rich in orange chromogems that are mined by it's inhabitants. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:366d; Capital City: Orange City
  • Orang- A semi-temperate desert moon belonging to Orangeous Prime that has large savannahs, jungles, deserts, large rock/lava/geothermal/toxic formations and valleys, a red sky due to it's small amounts of neon, has large Teadr 7 ruins and monuments, strong weather, and massive amounts of introduced/native fauna and flora. This is the location of not just a larger variety of the solar-powered weaponry power source known as the orange chromogems, but also the City Hall of the Orangeous System where BB Orange resides while the planet is run by the Gooorytan secondary leader of the system named Mayor Oroglose Juicercore. This is where not only massive mining colonies are found, but also where large underground vaults containing them are located, and the Villains Act attempted to break into these vaults, yet failed due to it's heavily-automated defenses. The planet has a large supercontinent and a small global ocean, as well as 617 lakes, surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 17d ; Capital City: New Orange City
  • Oucorum- An orange Jupiter-like gas giant named after the Colour Constellation god of greed and wealth. This world has rich amounts of spices and gases that are used for both profitable trade and a power source. It also creates more orange chromogems used in the weaponry of the Orangeous System, and has a Great Red Spot-like superstorm. There are over 5,600 mining colonies all over the gas giant. Moons: 45; DC: 35hr:986d
  • Oucor X- A jungle moon belonging to Oucorum that has large colorful jungles filled with plants, zooplantae, and land reefs, as well as large amounts of native or introduced fauna, large rock/lava/geothermal/toxic formations and valleys, flying islands and mountains levitated by magnetanium, an orange sky filled with small amounts of neon and sodium, a thin yet breathable atmosphere, strong weather, and nutrient-rich soil. It is the capital of the system's lawgiving opposing force called the Tangforce, which is run by an Ipyith named Commader Naruto Orangeblood, who also had a brother who worked for the scientist brother of President Orangeous who created BB Orange, and they have a strong level of forces that are adaptable and have Teadr 1.5 technology. The planet has 6 continents and 4 oceans. DT: Tier 2; AT: Type I; OT: 327d; Capital City: New New Orange City

Yellest System

  • Yellest Prime- A Space-Western desert planet that has large rock formations, large islands and rock fields levitated by magnetanium, weak amounts of weather, large fauna in the form of primarily reptomammals and xenomammals, orgaliths, flora in the form of plants, zooplantae, and land reefs, a yellow sky filled with small amounts of sodium, is bombarded with strong solar winds and is protected by a strong magnetoshere, creating worldwide nightly auroras, has ancient Teadr 6 and Teadr 5 ruins, and large Teadr 3 cities. It is the only inhabitable planet in the system of a large yellow sun and is filled with powerful outlaw gangs, bandits, gunslingers, ghost towns, and others all under the rule of the blonde Augean crime-boss Outlaw-Boss Xan Chitirinus AKA Yell-Ow the Kid, and his criminal syndicate known as the Yellow Westerners. Since his tough and risk-taking ex-wife and the president of the system, Madame President Yetrina Yellest-Chitrinus, was seemingly killed during the VA attack, he avenged her by chasing them off and taking the responsibility of running the system until it can properly heal from anarchy. The Yellow Westerners are far braver than what their name suggests. They are responsible for single-handedly, and thy quote, 'runnin' them VA bastards outta town' after they usurped what little governments they had left being a Space-Western World, until Xan used his crazy fighting skills, along with his pet non-sentient Gorebird, to chase them away after they 'killed' his ex-wife and allow the world to want peace again within time. The Yellow Westerners, despite their declared neutral status, aren't lawmen or true outlaws, but they are antihero vigilantes that protect and serve and do it while being criminals in a sense. Like their neighbors, they have standards and show no mercy or pity to any that disrespect these standards. They too rely on 'snake-skinned' politicians to represent them and discouraging lawless purge on the system but it can do little against persistent law groups. The planet has 10 linked continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:320d
  • Yellowlands Moon- A rocky desert moon that is a literal valley filled with large rock formations containing a gold-like precious stone that are actually the system's yellow chromogems that are not only the top currency and economic strength, but the power source for the system's weaponry. Aside from this, the moon is also rich in rock/geothermal/toxic valleys, has a yellow sky filled with small amounts of sodium, orgaliths, has the same global aurora-filled nights as it's parent planet, has weak weather, layers of clouds, and large floating rock fields levitated by magnetanium. It is not only where Yell-Ow lays in the City Hall while the planet is run by his Aran partner-in-crime Mayor-Boss Vex-Hex Arplume, but a mining moon that the Villains Act attacked for the chromogems, yet pitifully failed. But aside from the chromogems, gold itself, as well as lightweight alloys to gold, is existent here yet it's hard to identify the three without a proper expert, all three substances stored in underground vaults. The moon is named after the illuminated surface that could be seen in space through the chromogems, gold, and gold alloys, and has 17 lakes of yellow-green gold-based acid surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 16d</strike>
  • Yellallax- A yellow gas giant named after the Colour Constellation God of fear and hate. It is a small gas giant that has a surface of molten gold, and it is rich in yellow spices and renewable gases that are used by the system for profit and power. There are over 560 mining colonies all over the gas giant. Moons: 63; DC: 61hr:4100d
  • Yellax XX- A desert moon belonging to Yellallax. It has a red, orange, and yellow sky filled with small amounts of helium and sodium, large rock formations, orgaliths, introduced fauna and flora from all over the system, ancient Teadr 7 monuments and ruins, ghost towns, strong sandstorms, junkyards, and a rich amount of yellow chromogem valleys. It is the capital of the lawgiving oppressive force known as the Golden Lawmen, which is all under the leadership of the Vhocken named Sheriff Jomome Fustercluck who had been a badass sheriff since he was a chick and took it upon himself to bring law and order back to his home system. The yellow chromogems are constantly mined here as well, and the weaponry and equipment of the Golden Lawmen is based off of Armatage, Huncus, and Crucyd technology, and are based in a large AFT. The moon has 180 lakes surrouned entirely by land. DT: Tier 3; AT: Type I; OT: 216d

Gangreen System

  • Gangreen Prime- A jungle planet that has a green sky due to it's small amounts of radon, has fauna and flora that are both introduced from all over the AUU or native, has active storms and weather, nutrient-rich soil, large mountains, flying islands and mountains levitated by magnetanium, cascading, beautiful, and scenic environments, and ancient Teadr 7 ruins and monuments. It is run by the crime lord known as Ace Green and his syndicate known as the Gangreen Bikers, a notorious gang of space-bikers that like to believe that they 'own' the UUniverses through their powerful criminal connections in drug rings, illegal animal fights, sentient trafficking, gambling rings, illegitimate casinos, underground fighting, counterfeit operations, and even a dangerously-clever way to manipulate politics against crime-cleansing their system through double-agent 'volves in kneep's clothing' 'politicians' that they say represent the Gangreen System and insist that the gang is no threat to the AUU, as they actually have an honor system that believes in only doing 'what is necessary' and don't believe in doing crime for pleasure or self-benefit, but also nothing as bad as the Auliffer-Wrague System. Ace started out as a commander whose abuse of power lead to him getting exiled to a moon with people who hate their Serpentinoid leader President Valtane Gangreen, and ended up forming the Gangreen Bikers that headquartered themselves on the moon, and having to take the role as the leaders of a legitimate victim of government failure because of the Villains Act taking them down in trying to secure power, and the Gangreen Bikers rose up and 'gave them hell' for deceiving them by attempting to change a deal behind their noses to the point that even Qui has declared that the system is best left alone. Thus like all the other Colour Constellation worlds, crime become the way of life for the Gangreen System, but still keeping their code of honor, and in order for the system to avoid being considered 'truthfully anarchic', they enforce 'standards' and prevent those that 'take it too damn far' and will punish those that do try to have more than what is necessary. This spared the system from most of the Grand Council's lawless world/system crusade, but some persistent law officials still aim to restore law and order to the system regardless, not fond of it's practices overall. The planet has 6 large continents surrounding 4 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:390d; Capital City: Grickle
  • Green Bay Moon- A tropical island moon belonging to Gangreen Prime, and has over a thousand islands spread throughout it, having introduced/native fauna and flora usually from Gangreen Prime, active storms and weather, beautiful underwater reefs filled mostly with kelp and greenery or artificial reefs, Teadr 7 ruins and monuments, a green-blue sky due to it's small amounts of xenon and radon, and Teadr 2 resort cities and aquacities, and green-pigmented water due to not just the greenery, but for having a higher concentration of algae and phytoplankton than a normal ocean, hence the name, and even the underwater setting is green in color. It was a private/public resort for so much of the Gangreen System for years, and currently is a private resort for the Gangreen Bikers to relax in. In it's beginner days, it was a governmental mining colony for rarium and green chromogems which is one of the many things that attracted the VA to the system. But the Gangreen Bikers drove them off before they could claim the mines. After 'running them out of the system' and claiming the moon, the Bikers decided to leave the rarium alone until the day 'the system doesn't need us anymore', implying that they don't wish to keep the rarium to themselves. It is now the City Hall location for Ace Green while the planet was run by a Glowtongue named Ace Mayor Greener. The plant has over 18,000 islands. DT: Tier 4; AT: Type I; OT: 19d ; Capital City: Green City
  • Gaereeluum- A green gas giant named after the Colour Contellation God of will, belief, and strength. The gas giant itself, despite having valuable green spices, green chromogems, and greenhouse gases that can be traded, it has another secret to it that it has a misty organism living on it in the form of a collective intelligence. The algae that lives on the gas giant, among other single-celled organism-like forms of wildlife, all act like an immune system and consume anything that they feel will damage their environment, thus mining on this gas giant was banned by President Gangreen. Moons: 46; DC: 46hr:916d
  • Chlome- A barren toxic desert moon belonging to Gaereeluum. It has a green sky due to it's small amounts of radon, it has brown deserts with large heights and rock/toxic valleys and formations, has large cloud layers, active weather and storms, introduced fauna and flora, and remnants of a past civilization. Formerly being an exile sector for criminals, this is where Ace Green was exiled before he became the crime boss he is today. After rounding up the other exiled members, he built his new dictatorship on this moon and was briefly the capital of the Gangreen Bikers until the Villains Act attack left all of the metropolis on the moon to be turned into space stations that still travel around the system to this very day, leaving the moon to be yet another wasteland, only this time with remnants to it's former community through plants and animals. The moon has 78 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 19d
  • Greebece- A swampy semi-wasteland moon also belonging to Gaereeluum. It has a yellow sky due to it's small amounts of sodium, it has strong weather and storms, it has introduced/native fauna and flora, it has large cloud layers, and large rock and water formations. This world is the capital of the system's oppressive lawgiving organization known as the Green Law, which is run by a Seron named General Emergerder, as the Green Law had the best Seron technology that the Seron Praetorium could afford. The moon has 61 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 19d; Capital City: Greenfire

Bluesea System

  • Bluesea Prime- An ocean planet in a system with a blue star that has several rare sights of islands, and has strong weather, beautiful coral reefs, large amounts of blue chromogems in underground caverns, and Teadr 1 ruins, monuments, and artificial reefs of Watan origin. Since their extinction, this world soon became ruled by space age/16th Century-style pirates. Like their neighbors in the other Colour Constellation systems, they were victimized by the Villains Act usurping their government and their leader President Bluesea for not just control, but for the Watan technology and their system's blue chromogems until the powerful Bluesea Pirate Armada lead by the 'pirate lord of the system' Captain Bluebeard came and 'sent them scurvy rogs packing', and like their neighbors, they followed the code of only doing crime when necessary and punish those who 'double-cross' those standards. Aside from Bluebeard, they live under the rule of other powerful pirate kings that are firm, strict, and unapologetically ruthless, but fair. They not only enjoy a good kinship with their neighbors, but they even enjoy a friendship with a legendary anti-hero pirate planet from the Delta System and even do 'pirate trades' with each other. Like their neighbors, they have 'politicians' representing them and preventing a Grand Concil lawless world purge, yet as usual, it is no excuse to anyone who doesn't want another VA, as it doesn't stop 'persistent buggers' that are determined law groups. The planet has 718 islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:302d; Capital City: Corality City
  • Blue Jeweled Moon- An ocean moon that gets it name because it's actually nothing more than a giant piece of rarium flouting in space, and since it was plowed by countless amounts of space debris, created a crust and a functional reef for introduced fauna and flora to flourish in, yet under the water and the sea floor, the rarium layer can be seen. But because there are so many exposed parts of the rarium moon that actually make the ocean itself glitter. There is also an indigo-colored sky filled with small amounts of nitrogen and actinium, active storms, and large flying islands and rock fields levitated by magnetanium. This is yet another reason why the Villains Act attacked before the Bluesea Pirates chased them off because, to the Bluesea Pirates, it's more than a highly-fortunate rock. It is also an important source of regulating their ocean planet home because without it, the oceans will become 'forever unruly', implying that the beautiful moon is the source of keeping the ocean planet from being unbearable. Thus, Bluebeard built his pirate fortress there while his friend and ex Madame President Bluxsom would run the planet itself. The moon has 67 flying islands. DT: Tier 4; AT: Type IV; OT: 12d; Capital City: Blue City
  • Bluurum- A blue gas giant named after the Colour Constellation God of hope, the sea, and tides. The gas giant has a zoeosphere and is therefore habitable, albeit highly moist and humid and thus have strong weather and blooming thermal shifts, and is made up much by water vapor, and has strong rainy weather, and thus it is inhabited by much of the Bluesea Pirates. It also has several large flying islands and mountains levitated by magnetanium and containing vast amounts of blue chromogems, many of which were inhabited by the Teadr 1 Ollotheans. Later on, it was taken up by modern-day civilizations, and later went under siege by the Bluesea Pirates, and the pirates themselves actually made decent lives on the gas giant. The gas giant has over 5,816 islands. Moons: 70; DC: 123hr:5006d
  • Tealla- A tropical island moon belonging to Bluurum. It is a great world of Teadr 2 cities of Exemplyd origin, flying islands levitated by magnetanium, strong weather, a turquoise sky filled with small amounts of radon and xenon, beautiful underwater reefs, rock formations that often stick out of the ocean, islands with native/introduced plants an land reefs, and is highly-rich in blue chromogems. It is the capital of the system's oppressive lawgiving system called the Teal Navy, run by a Jeuxan named Admiral Teal, which has powerful Navy technology and equipment, and they even mine the blue chromogems to use as solar-powered weaponry. The planet has 8,106 islands. DT: Tier 3; AT: Type I; OT: 302d; Capital City: Teal City

Purpus System

  • Purpus Prime- A jungle planet that has a purple sky due to it's small amount of nitrogen and argon, has jungles made primarily of fungi, land reefs, and zooplantae, introduced fauna, strong weather and storms, large rock/lava/geothermal/toxic valleys and formations, flying islands and mountains levitated by loadstone, and underground interstates. The only inhabitable planet in a red-and-blue-starred binary system, this world is one of the eight systems in the Colour Constellation, and was once lead by President Purpus, who had a lot of Vellan wives, but upon being killed by the VA, the criminal syndicate known as the Heliotroupe, lead by Don Purplious, chased them out because he was intending to kill the President first, and after brainwashing his wives into being is, he took the empty government seat, and like the other systems, aimed to make the ruined society recover on it's own before becoming a lawful society again. He continues this to this very day. The planet has 16 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:524d; Capital City: Purplebury
  • Purpu- A large desert jungle moon belonging to Purpus Prime. It has purple tar pits, quicksand, a purple sky filled with small amounts of nitrogen, alien wildlife, mainly from Purpus Prime, strong weather, large rock and geothermal valleys, large mountains and canyons, Teadr 1 ruins and monuments of Physhege origin, aquifers, and is a highly-rich source of the purple chromogems of the system. Don Purplious lives here in City Hall, and manages to apply Physhegean technology into his forces, along with the purple chromogems that are mined. While he rules the system from this moon, the system's former vice president turned mayor-don, Mayor-Don Physdrome, runs the planet. There are also signs of rarium and, of all things, uridium, suggesting Uridian activity, yet only one gemstone of it was found and is displayed in a museum. The moon has 18 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 14d; Capital City: Purple City
  • Violcetum- A purple gas giant named after the Colour Constellation God of love, friendship, and teamwork. It is a world that was actually purified/tainted by uridium during a Uridian-Physhege War during the After Kraan Epoch. Since then, this was among the many things the Villains Act sought to steal upon their invasion of the Constellation, besides the rarium and the purple chromogems. The world has been mined by the Heliotroupe since before they became the leaders of the system, among other people. There are over 18,000 mining colonies floating over the gas giant. Moons: 67; DC: 145hr:1405d
  • Urid- A desert moon belonging to Violcetum. It has a pink sky due to small amounts of deuterium, introduced fauna and flora from Purpus Prime, large rock/lava/geothermal/toxic formation and valleys, rich amounts of rarium and purple chromogems, strong weather, and a rarium core. This world is best known to be the capital of the world's lawgiving oppression force known as the Purple Pros, and it is run by a Gindun named Captain Pros Miller. He founded the moon himself and even named it after the Uridians for the stories he heard about them, including their battles, and the fact that their system hasn't had contact with the AUU for years, and even utilized bits of their technology during his days as an archaeopaleontologist, and even knew that, despite not having uridium, had purple chromogems which he knew was a great alternative. The moon has 3 continents surrounding 2 small oceans. DT: Tier 3; AT: Type I; OT: 310d; Capital City: New Purple City

Whitilitus System

  • Whitilitus Prime- A large cloudy planet that is actually close to both a planet and a gas giant, has active and strong weather and storms, large flying islands, mountains, and rock fields levitated by loadstone, introduced wildlife from all over the AUU, a white-blue sky due to it's small amounts of krypton, foggy nights, an inhospitable and dangerous surface, and Teadr 1 and 2 ruins and monuments. This is the first world in a white star system, and was formerly ruled by an Angellan named Madame President Whitilitus, but when the Villains Act attacked, the system was taken over by a syndicate called the Flaring Mafia, lead by the Angellan Don White. Like all the other system, it waits until it properly recovers from anarchy, regardless of persistent lawgiving forces. The planet has 8,990 islands, and a large icy and dusty planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:609d
  • Whiti- A desert wasteland planet that, like it's parent planet Whitilitus Prime, isvery cloudy and has a krypton-filled white-blue sky. It also has introduced plant and animal life, foggy nights and mornings, strong weather and storms, and Teadr 1 wastelands. This is a world rich in the system's white chromogems that are useful to the system as it's own solar-powered primary weapon power source. It also has an entire ton of diamonds that the system uses in it's currency. This is where Don White resides in his City Hall guarded by his 4 Satran Bodyguards while the planet is run by a woolly rabbit named Mayor-Don Fuzzone Van Wickler. The moon has 18 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 40d
  • Wheemum- A white gas giant named after the Colour Constellation God of life and creation. It is a world that produces an entire millennium's worth of white chromogems that are constantly mined by the Flaring Mafia. Though there are also storms and flying islands, mountains, and rock fields levitated by loadstone, and thus plants and animals were introduced, and cities were built. The gas giant has over 7,000 flying islands, and a large icy and dusty planetary ring. Moons: 67; DC: 677hr:6008d
  • Wheem IX- A wasteland desert moon belonging to Wheemum. This world is rich in white chromogems, has over a hundred islands and mountains levitated by loadstone, cloudy and foggy nights, strong weather and storms, fauna and flora introduced from the rest of the system, and the surface has gray soil and rocks of twists and turns. The surface of the moon is accompanied by other criminal syndicates besides the Flaring Mafia. Regardless, this became the capital of the system's lawgiving oppressors called the Heavenly Force, lead by a Yetord named General Cumbersome and his Orsidian friends and brothersFirst and Second Lieutenant Cloudsly. They still continue to bring justice to the system to this very day. The moon has 80 lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 219d

Vimweo System

  • Kreeton

    Kreeton

    Kreeton- A temperate planet that is the Alternate version of Kratos. Many Alternate UUniversal creatures (Called 'Eonians') here have superpowers and have all descended from an ancient godly being referred to as the Foregiver who inherited a mutation called the Eo-Gene, which could grant limitless superpowers that were passed down to his billions of bloodlines to create a race of super interspecies beings. Their cities are large, architectural, and match the technological capabilities of the Superiors of the Original UUniverses. It is a totalitarian democracy which is ruled by a Supreme President and a Council. They have 9 continents that form 3 terra-rings called Haloterrain I, Haloterrain II, and Haloterrain III, and it has 2 small rings that diagonally surround the planet. It's large moon, Oruith, is also inhabited for research of the Eo-Gene. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:553d; Capital City: Tromethaeon
  • Lagoobes- An ocean planet which is the Alternate version of Lagoola. Eonians here are aquatic and live under the planet's oceans, and are also ruled by a Baron and a Council. The cities match that of Lagoola, and the technology matches Lagoola as well. The Lagoobesian Eonians have a very similar history to the Sea Superiors, having to relocate from Kreeton due to environmental concerns and a few others. It has Teadr 2 cities, and 2 moons that are in the process of terraformation. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr; 597d ; Capital City: Viscosity Prime

Golate System

  • Mogor- A Mongolian large sandy dune planet which is known for it's large land reefs and water-rich oases that can span for several miles. This world was founded by an ancient alien conqueror who ended up conquering this world's native semi-technological inhabitants claiming himself to be a god, only to instead be on the path to conquest due to believing he is the wisest and most correct in the AUU, ending up proving to these inhabitants to be a tyrannical murderer who conquered most of the world, killing millions and enslaving their women until he finally died of a terminal illness. Ever since, this world recovered, repopulated, and his brother helped rebuild this world into becoming the semi-technological world it is today. The inhabitants still live in this semi-technological society today, being stagnant for millennia. They live inside large tents and developed various cultures and lifestyles, worshipping the Yatorans since one of the evil conqueror's descendants claimed that they were the most advanced race in the AUU. Some traces of their technology are even unearthed on this world. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 22hr:327d
  • Joon Bilese- A semi-ecumenopolis planet which has colorful plant life, alien-like animals, geothermal valleys and large rock formations, and has cities that are part Teadr 1 and part Teadr 2 in origin. The cities were once a work in progress by the Yatorans during the AUU Second Cartoonian War until an Ehswan invasion caused it to be abandoned, and later continued by Teadr 2 sentient animals and humans. This world is actually where the artifacts from Mogor originated as the ancient world was required as a supply stash for their construction. This world has a massive amount of aquifers filled with diamonds and valuables and thus are mined for them, and several city monuments are built inside these aquifers for their impressive sights. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:375d
  • Hommit- A terrestrial jungle planet which is humid, has a lot of water covering it's surface in wetlands and land reefs colonize the bottom of the global jungles. This planet is noted for being in a semi-technological Teadr 5 society, consisting of medieval-like cities with advanced architecture, there are advanced medicines, the activities are all ancient, and the people only speak their own language. This world has never been visited by any other-worldly beings whatsoever since the Yatorans came, and they are among the many civilizations that worship the Yatorans as Gods. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:402d
  • Kovina- A Korean rainforest planet which has a long history of war to it. It has mercury in the sky instead of xenon, and it's covered entirely by land reefs, large wetland rainforests drenched with water, a vast variety of wildlife, and a large amount of Teadr 4 civilizations. These civilizations are split across the equator of the planet, as North Kovina is the side that has used the world's vast amount of valuable and renewable eco-electrical energy for good things, whereas South Kovina uses it for bad things. Thus, this world has gone through over a hundred wars fighting for control over this world and it's resources. These civilizations are able to recover quickly from each war as the eco-electronic resource allows for a variety of uses and powers. It's architecture, culture, and governments are similar to Modern-Day North and South Korea on each individual side, and the eco-electric energy makes the weaponry match a Teadr 2 technological level. The planet has 15 oceans surrounded entirely by land, and has a large rocky, icy, and dusty planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:443d

5. Nexther Sector

Negatratt System

  • Souvis

    Souvis

    Souvis- A desert planet with a religion centered on understanding and forgiveness, which is famous for it's war that had started since the beginning of the Villains Act. Because of the war, the planet has a hundred military colonies that often worked for the Souvisian Rebellion, which doesn't actually consist of actual Souvisians, and they often had to deal with the VA attacking the Teadr 3 cities. The war had killed over 20,000 people and some cities had to be abandoned due to critical attacks. But now that the Villains Act has ended, so had the war, and the planet is still on repair even to this day, with cities being repaired, abandoned cities recolonized, and several donations being funded for the safety of the families that live here. It was viewed as the most controversial and violent fight that not only made the Villains Act look bad, more than it already has, but also, surprisingly to the Grand Council, because this fight just seemed to happen when the Souvis government refused to distribute resources to fund the fights against the VA a few days prior because of being against violence and war, even to legitimately-unreasonable groups of fanatics and warlords and were damning the Grand Council for not trying to be much more diplomatic, fueling the conspiracy lies of the Anti-Grand Council Rebels that the Grand Council had control over the Villains Act and used them to establish power and dominance, when really it was just inconveniently bad luck. Even then, the Souvisians merely blamed the bad luck on failure of diplomacy than the VA just being that evil, arguing that the VA would've otherwise just been something the AUU could've co-existed with if people weren't so 'butt-hurt' about worlds being conquered. While the Souvisians admitted that they are not very fond of the VA's crimes, they are merely explaining that the AUU itself needs to learn to be more compassionate and understanding to why some individuals did what they did, and maybe the universe could be a much better place if problems weren't always answered with violence. It has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:325d; Capital City: Kuniaith
  • Voldrum- A wetland planet where reptilian creatures thrive. The murky waters are filled with predators, and many creatures can camouflage in the environment. Water covers over 80% of land, and has rain every week, and sometimes flood the planet. It is one of the many planets populated by Aufones. The Teadr 4 cities match the ones on the Aufones' home planet, being much like an Indian-architecture, and the soil and rainfall make the planet a perfect place for agriculture. The amphibious creatures have built their civilizations underwater and on land, and they have installed spaceports for their other dominant race allies to transport them through space transit since they don't have space-travel technology yet. It has 6 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:563d
  • Osdrone- A Vietnese planet with Vietnese cultures, and agriculture. This planet has a parliamentary democracy which chooses a president, and it's economy is a bit slow since the Osdronian Wars that have been wreaking havoc since the Interuniversal War. The planet has a Teadr 2 level, having cities with bustling 3-rowed streets for flying vehicles, holographic windows, and tightly-built bronze buildings, and a military that has been doing a few supersoldier projects for a while. Since the fall of the Villains Act, wars here have not been very common. The Teadr 2 technology had been exchanged to them from the USRA and developed by the planet's many Globex facilities. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:571d; Capital City: Zrungar
  • Roozsia- A Russian planet with tundrous and swampy climates. The Teadr 2 cities are populated by the dominant races of the Legion and sentient animals, and have similar architecture to Osdrone's cities. The planet has a federation system and is semi-presidential like Russia, and the military has among the most advanced technology in the AUU provided by it's Globex facilities. Roozsia has had a few battles in the Interuniversal War and had a hand in ending it. It's considered a favorite planet to the Legion, and Roozsia had among the most powerful rebellions against the Villains Act ever. It has one large supercontinent and one large global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:602d; Capital City: Phalanx City

Viruss System

  • Virussoa- A wasteland-like swamp planet that has a green sky due to it's small amounts of radon, active weather and storms, rock/toxic/geothermal valleys and formations, alien-like native fauna and flora, a higher level of bacterial species than any other planet in the AUU, and cloudy layers. This is the adopted and stolen home planet of a race of Teadr 2 disease-worshipping 4ft rat-like beings known as the Plaguogans, who are infamous biological warlike beings that are capable of conquering worlds through using their original home planet's plentiful degree of bacterial sicknesses that are their natural diseases, and even had a brief war against races like the Skeeterazoids and even destroying their planet in the process. The Plaguogans do this in the name of the 'Plague Gods', indicating religious-motivated conquest. The scariest thing about them is that they can do more with their viruses than just the convention. They have been known to create zombie outbreaks, weaponized parasites, deadly fungus, weaponized the AUU rabies known as Furyvirus, weaponized OIDS (AUU AIDS), and even weaponized cancer, all through the long-banned invention of bacterial-synthesizer rays, or 'infector rays', that maximize the growth, incubation, and activity of pathogens and attract them at a quick pace. They have even used the long-revered Bruud in their roster of bioterrorism. They are well known for having the perfect immune systems full of hundreds of antibody types that can synthesize the substances used in medicine and they can turn viruses into pawn oncolytic viruses that kill sicknesses and act as double-agents, and thus even the Bruud can't affect them. They view their immunity to sickness as a blessing from the Plague Gods and wanted to share their gift through trying to make the AUU immune of sickness themselves by reaping plagues and outbreaks, and because others can't easily adapt to such things, the Plaguogans end up suffering an unkind reputation, and had been exiled to their adopted planet via an exile shield by the USRA races, spear-headed by the Yuruns as the Plaguogans evolved from Yurun origin. Plus, the Plaguogans are rumored to be near Teadr-1-ascension, and some of the USRA races, including the humans, wanted to give them another chance and reform them of their sickness-loving ways despite the Yuruns and other USRA races being too afraid that it's too difficult and would only risk them continuing their blind rampage. The planet has 20 continents and 11 oceans. Moons: 10; DT: Tier 1; AT: Type III (Bacterial Concentration); DC: 30hr:709d; Capital City: Sickon City
  • Viree I- One of the many moons of the Plaugos.
  • Viree II- One of the many moons of the Plaugos.
  • Viree III- One of the many moons of the Plaugos.
  • Viree IV- One of the many moons of the Plaugos.
  • Viree V- One of the many moons of the Plaugos.
  • Viree VI- One of the many moons of the Plaugos.
  • Viree VII- One of the many moons of the Plaugos.
  • Viree VIII- One of the many moons of the Plaugos.
  • Vree IX- One of the many moons of the Plaugos.
  • Viree X- One of the many moons of the Plaugos.

Gobililio System

  • Paradi- A tropical planet which is the alternate version of Paradisa. This planet's ecosystem is clean and resourceful, making the place perfect for vacationing. The government is environmentally-friendly and the market prices are all cheap. The planet has had no wars or invasions for hundreds of years, even during the Interuniversal War or the Villains Act. It's power is harnessed through traded Chrysalonian crystal fusion power plants which provide it with plenty of power. The planet has a hundred Teadr 3 resort cities, is a USRA planet, and the government is democratic. It has 4 continents and 3 massive oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:368d; Capital City: Aqailis City
  • Reon- A soiled moon belonging to a yellow gas giant called Reousand. It is a moon that mainly focuses on economy, yet focuses on technology as well. It is owned by the AUU Currency Troupe, making it an economic moon that has a trade route with Inorbon. It is also the home of several Globex facilities which can often research good economic inventions more than military or other common technologies. It sustains life perfectly thanks to it's organic brown soil, yet it has no cities. It has no oceans, but it has 20 massive lakes. DT: Tier 4; AT: Type I; OT: 506d
  • Renox- A rocky moon also belonging to Reousand. It is a moon that is populated by the Ohrugans, not just for building small towns, but for the moon's rich amount of a raw green energy resource that is capable of regenerating every few months, and is therefore dubbed a renewable resource, and is mined and researched by Globex facilities. The Teadr 2 towns are not that big, but they have large populations, and great technology and good economies. The moon has 3 continents and 2 oceans. DT: Tier 4; AT: Type I; OT: 568d
  • Rinithar- A jungle moon also belonging to Reousand. It is also populated by Ohrugans, and is noted for having floating soil platforms that are levitated by an incredibly-magnetic and superconductive metal called magnetanium, which the moon's core is composed of, and is common on all planets and moons with floating soil platforms, and is often used in space cities or AFTs. The moon is home to several Globex facilities that not only research magnetanium, but produce weapons that use magnetanium such as railguns, gravity guns, and so on. It has a large supercontinent and one large ocean. DT: Tier 2; AT: Type I; OT: 602d

Rezle System

  • Volbeg- A lava planet which is the first in a two-star system and as such, being close, it is covered entirely by almost-hot earth, lava and rock formations, geothermal valleys, volcanic peaks, and small amounts of fauna and flora. This is a world known for it's valuable spices that are mined by the Rezlians for massive profit, and maybe even sold all across the AUU. The Villains Act briefly took over this planet and enslaved the people to mine the spices for their controlled trade routes. Water only exists in water vapor in the sky as it rains and allows plant life to flourish and provide a breathable atmosphere for even the Rezlians and other-worldly beings. The planet has 19 small lava/water oceans surrounded entirely by land. Moons: 5; DT: Tier 3; AT: Type I; DC: 18hr:279d
  • Ezelthom- A semi-temperate desert planet which, like most of the planets in the system, has massive rock and lava formations, except this world has flying islands and mountains which collect water from above the clouds and supply the ground with pliable rainwater for plant growth. This is a Rezlian colony, but it was actually a planet populated by sentient animals before the Rezlians colonized, as the two races shared the world with each other and beyond. The Rezlians built their own civilizations outside of the many megalopolis cities built by sentient animal hands, and the Rezlians themselves are even allowed to live in them if they have a license. This world was colonized by the sentient animals for the rainforest flying islands providing a lifetime supply of meat, fruit, and natural spring water, even trading them to either the AUU Currency Troupe or the Society for Sentient Animals to provide for their homeless populations. The planet has 8 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:344d
  • Rezlgon- A semi-temperate lava planet with a red sky due to it's small amount of neon and helium, alternate-colored plant life, massive rock and lava formations, famous lava falls, small traces of water, water vapor in the sky which makes weather more active, mostly-hostile fauna, and semi-primitive villages with technological advancements, and a society similar to a 1940s war combined with a democratic monarchy. This world has an atmosphere that is nearly intolerable to other-worldly beings, only being completely tolerable by it's native race of red Teadr 4 salamander-like beings called Rezlians, who are a daring warrior race that lives in a warlike society and a kingdom with a King Minister serving as the democratic monarch with 75% unlimited control of the government with highly-augmented and armored royal guard and tough inhabitants and civilians, earning a legacy of inspiring heroes to protect themselves even with little to no experience in combat or self-defense. Though they have discovered space travel, they have not discovered hyperspace travel, and thus they can only inhabit a few planets in their own system. The planet has 8 large continents surrounding small pools and oceans of lava and water, and has a rocky planetary ring. Moons: 2; DT: Tier 4; AT: Type II; DC: 23hr:375d
  • Geneb- A humid semi-temperate desert planet which has large flying islands and mountains just like on Ezelthom, but they are much larger and higher and also have rainforests on them that supply food and water for the sentient animals. However, this being the first planet inhabited by the Rezlians, the sentient animals were the ones that needed to share with the Rezlians. Also, as a result of the planet's rich amounts of spice and rarium mines, this has also become a colony for the Thabes, who seem to share a great respect for the Rezlians, and it is still not explained why this is so. The Thabes have built slums and factories in their own borders of the planet, and share their goods with the rest of the inhabitants. The planet has 7 large continents surrounding 3 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:398d
  • Melroch- A humid desert planet that was abandoned by the USRA long ago due to a geothermal cataclysm, has left the Thabes as the only ones that prosper and make a living out of the scraps of civilized technology that was destroyed during the event. The event itself had created intense weather storms that come from the vast amounts of water vapor in the sky. There also exists a yellow sky that is the result of the sodium, and the event created volcanoes, large mountains, rocky wastelands, and virtually every corner is filled with sand-covered city ruins with shattered city debris, which is the most common place Thabes make slums in while scavenging for spare parts. The planet has 9 lare oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:455d
  • Artrum- A temperate planet which is the only planet in the system that is far enough from the system's two suns to support a climate similar to Earth/Marbon. This is a USRA planet rich in rare resources including rare volcanic gemstones, rare spices and fossil fuels, and various others. Profiting from this has lead to creating a prosperous society of megalopolis cities, and also building slums for the Thabes that assist in the mining effort. The inhabitants even share the planet with the Rezlians as it is their system. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 32hr:486d

Exacrum System

  • Ceu Berini- A semi-desert planet with an orange sky as the result of the planet's small amount of neon in the sky, as well as a small amount of plant life and wildlife, lava fields and geothermal valleys. This is a Yatoran planet which was mined for it's massive amounts of precious and valuable metals and gems, which were used to build the many gargantuous Yatoran monuments that surround the planet in cities and mining colonies. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:296d
  • Eirus XII- A coniferous moon belonging to the black-and-white eye-like gas giant called Eirus. This is a Yatoran colony which was an agricultural center which the Yatorans used to trade food and resources across the AUU, particularly with Inorbon and the AUU Currency Troupe. The moon has 7 continents and 3 oceans. DT: Tier 3; AT: Type I; OT: 626d
  • Tacifix- A tundrous planet which is not as cold as other tundra planets. It was once an ancient Ehswan colony where the Ehswans developed war AI that also fought during the AUU Second Cartoonian War. This is also where the Yatorans discovered how to create their main robotic war machines, the Cybrums, which proved very beneficial in the war. They won a battle to steal the technology, and they used Cybrums to improve their forces despite the fact that the Ehswan AI was much more advanced and powerful. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: 30hr:664d

Jalladome System (Noted.)

  • Jalladome Major- A quarter-ecumenopolis semi-ocean planet that is the third planet in the system of a yellow giant star as Jalladome Prime and Jalladome Minor are all uninhabitable, having introduced/native fauna and flora, large flying islands and mountains levitated by loadstone, AFTs, a normal-colored sky filled with small amounts of mercury, active weather, large rock/lava/geothermal/toxic valleys and formations, massive Teadr 1 monuments and ruins that are constantly looted, ship and war-torn graveyards, and the cities have white and chrome buildings with normal/computer interface windows, red, orange, yellow, blue, and cyan lighting and pigmented plating, looping road systems, holographic display and propaganda, gravity elevators that connect the AFTs, bordering walls, high degrees of plant decoration, a high-tech organic/robotic police force, and an AI network. This is the capital of the Jalladome Confederation and the home planet of a race of tall Teadr 3 tentacle spiders called the Jalladomeons, which have enslaved the introduced Teadr 2 races of their system believing that controlling races with higher technological levels than them holds the secret of all races in the AUU being advanced to all higher Teadrs and accelerate technological evolution for both them and other races. Naturally the system rebelled against USRA-controlled systems seeking to control them like the rest. While a beautiful utopian society, Jalladome Major is marred by the fact that they want to control High-Teadr races, and as a result, the Jalladome Confederation is among the most noteworthy enemies of the USRA and all follow-ups, and are actually why the USRA seeks Teadr 1 beings and offers them into their ranks so they can protect them from people like the Jalladome Confederation, among other reasons. The planet has 8 continents surrounding 6 small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 22hr:216d
  • Vexus- The slavery foundation of the Jalladomes. It is a consintraction planet holding some Teadr 2 races unfortunate enough to live in or near the Jalladome System. These races are made to build inventions that will be said would garrentie the ability for the Jalladomerons the power to bring all races to great ascendsion. This is a repeatedly invaded world by USRA Races and supporters to help and save such slaves.
  • Daradoon- A Teadr 2 world that was on the verge of being a new Teadr 1 race. But because of it, they became quick victims of the Jalladome Confederation. The race in question, the Daradoes, have since been enslaved and made to build inventions and weapons for the Confederation. 
  • Karmasus- A teadr 2 race world still under stege of the Jalladome Confederation. The race, Karmayans, are sturggling to keep safe from the Confederation. Some of it's people are taken to be slaves, some stay and fight, while a good number become refugees to escape the crisis.
  • Ragnaamock- The homeworld of a teadr 2 war-worthy warriror race and continious fighters against the Confederation called the Ragnarogyans, who refused to allow them to take over their world and that of other worlds, even when it costs some of them their freedom and into slavery. 
  • Dinasaurus- A planet that has a Teadr 2 dinosaur-like race of ranging forms called the Dinasaurians, who are among the races fighting back. It is a democracy run planet with 50s United States-like culture and World-War 2 era levels of bravery. It is the economic and diplomatic back bone of the coup against the Jalldome Confederation. (??? Race)
  • Sci-Buggus- A teadr 2 world of science savy bugs that joined the cause against the Jalladome Confederation and are the big science supporters. The hymenopteran-like Scebuggeans, AKA the Sci-Bugs, offer the greatest sciencetific achievements against a commen enemy. 
  • Deemos- The peaceful Teadr 2 mining planet. While not fighters, the alien mole-like Deemoshans offer support via economic revenue via the planets many precious jewels, epsiecally it's Rarium hull.
  • Zealotsan- The Relijustus Teadr 2 planet. While stirctly pasifistic, the planet's race, the angle-winged avian Zealons, offer religious and propagandist support and offers blessed protection. 
  • Healust- The Teadr 2 planet of peaceful medical planet that has the canine-like beings known as the Healosthans. As stated, they offer healing support for the coup against the Confederation.
  • Hoope- Home, of The heroic Teadr 2 race leading leading the coup de gra against the Jalladome Conferation, the shell-backed deer-like Hoopolans. They and the other races formed the powerful Freedom Allience of Jalladome, an allience of the system's worlds not wishing to be enslaved by the dominante system rulers. They aim to rid Jalladome of its current goverment and unite the troubled system in peace and mend all scars and wounds. They have the biggest backing of the USRA races.

6. Vararoax Sector

Wielian System

  • Japora- A desert planet with oceans stretching miles. There are also jungles that are rarely seen. Animals that live here have adapted to life in the hot sun. Teadr 3 cities are scarce, and can only be found near oceans. This is a planet owned by the AUU Currency Troupe, making the cities have great economies and diplomatic powers, and sharing a trade route with Inorbon. It's also known for having a large amount of spice geysers and volcanoes filled with valuable metals. It has 2 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:557d
  • Bauhe- A temperate moon belonging to the green gas giant Biolex. It is a USRA moon which has Teadr 2 cities that are populated by all the dominant beings. It has much more oxygen in the air than on certain worlds, meaning that the bugs grow bigger and life is more abundant. The moon lives in a democratic oligarchy which chooses 3 presidents that all control the 3 governmental branches. It has 3 continents and 4 oceans. DT: Tier 3; AT: Type I; OT: 375d
  • Xorixotos- An economic ecumenopolis planet owned by the Legion. The dominant races and sentient animals seemed to have a grand economy since most of it was run by machines, and the planet became one of the richest in the AUU. Because of this, the planet was claimed by the AUU Currency Troupe, and has among the most abundant and complex Teadr 2 cities in the AUU which cost billions to make, which the cities had 10-rowed streets where flying vehicles flew through, the lighting is composed of mostly holograms, and the government is the same as that of Bauhe, being governed by 3 presidents in a democratic oligarchy. This planet shares a trade route with Inorbon. It has one large supercontinent and one large ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:629d

Sizu System

  • Siuastea- A desert planet populated by many sentient and unsentient animals. The civilizations are either Western or consisting of bustling cities like Los Arnade, Ras Vargas, and Sane Fellor. Most of the civilization is techno-Western, however, and common cities are only so rare. People from other worlds come here to gamble or do criminal trades. The climate is harsh and hot, and jungles make up 43% of the planet. The cities are similar in style to Las Vegas or Los Angeles, having bright screens for propaganda, display, and even for gameplay. There are no flying vehicles found here since the economy here means it's incredibly expensive, so flying vehicles are only rare here. It has 4 continents, 2 oceans, and rock and crystalline rings. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:666d
  • Ciyanope- A soiled planet populated by sentient and unsentient insect monsters. It is considered one of the most dangerous places in the UUniverses thanks to these monsters. This is also a planet where criminal syndicates send people to earn rewards through gladiator hunting. But even so, it is an incredibly dangerous move, especially with their main inhabitants, a race of savage sapient ant-termite Teadr 7 hybrid bugs called Ciyamites, who attack you in the blink of an eye. While the reward for killing a Ciyamite is over $500 million in gladiator hunting, nobody has even been known to pull it off. The planet has a large supercontinent and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:410d
  • Iratune- An ecumenopolis moon belonging to the scarlet-colored gas giant called Irayatane. It is a USRA moon, having all the dominant species populating it, as well as a few sentient animals. The global city is at a Teadr 2 level, with city building made of chrome-colored metals and being lit by yellow, blue, and scarlet lights or holograms. There are also military outposts and Globex facilities found all over this moon. While this planet is a good place to live, it has another level underneath which is often the home to criminal syndicates that are being regulated by police forces. It has one large ocean surrounded by land in the shape of a circle, giving it the name 'Irayatane's Eye'. DT: Tier 3; AT: Type I; OT: 499d
  • Igiho- A desert moon also belonging to Irayatune. It is a USRA moon that is populated by all the dominant races and some sentient animals. It has dozens of Teadr 2 cities that match the same architecture as those on Iratune. This is considered a good place to find work since it has a small capitalistic society in certain cities that have high-pay and have economically-funded services. It has one large supercontinent and a large ocean. DT: Tier 2; AT: Type I; OT: 537d
  • Zonopea- A magical lava planet that is one of the many Zewinsaur colonies around the AUU. It was once a desert planet with very little water until the Zewinsaurs created the heat-resistant sentient serpents called Zonophi which has ended up reducing the planet into a lava world with their powers and attacked the Zewinsaur colonies, forcing them to live on the higher soil platforms that floated above the planet. The planet is extremely large, but has a stable gravitational field. It has 4 moons, and the only remnants of water exists inside rocks, which the Zewinsaurs have to squeeze with their machines. Other creatures have learned how to get the water out of the rocks by eating them, and regurgitating the rocks themselves. Moons: 4; DT: Tier 1; AT: Type I; DC: 37hr:599d
  • Cuatune- A swampy planet full of marshlands that spread for miles. The planet is populated by mostly amphibians big and small, sentient or unsentient. There are no cities here, but corporations exist, and the only civilizations here are small Teadr 6 villages which are home to the many sentient animals that thrive there. The village people live in a government where inter-country welfare is what helps them improve their daily lives, and corporate businesses support this trade system and provide land and money for services, forming a kind of feudalistic society. The planet has 2 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 37hr:627d
  • Foaotov- A tundrous planet filled with many Ice Age-like mammals. There are also a few other types of animals, and a few of the sentient creatures here are living in Teadr 7 Eskimo tribes that are often hostile to other-worldly visitors or are often curious. These people are called the Foasans, who have formed several territories across the planet with different beliefs that can often result in short-lived battles. They have discovered how to develop sanctuaries under the ice for agriculture, they have developed complexly-designed weapons, and they can sometimes be friendly once you get to know them. The planet has one large supercontinent, a large global ocean, and icy crystal rings. Moons: None; DT: Tier 2; AT: Type I; DC: 40hr:677d

Telser System

  • Blexna- A lava planet which is known for it's decent amount of fauna and flora which makes the planet breathable, has large flying islands and continents levitated by magnetanium, there are large lava and rock formations, flying islands levitated by loadstone, and the sky is black due to the black smog coming from volcanic activity which often limits habitability of the planet. The Telepulans colonized this world for the lava's rich amounts of metals that are mined in refineries. This is also a world with powerful energy crystals that are used for power by the Telepulans. The loadstone that levitates the flying islands also levitate huge masses of rock and stone from the ground and make constantly-flowing rock currents in the air. This is also where Encephalon Enterprises experiments on military weaponry and tests them, as well as store underground vaults to keep these experiments safe. This makes the planet the scientific capital of the Telepulans. The planet has a small rocky and dusty planetary ring. Moons: None; DT: Tier 3; AT: Type II; DC: 19hr:287d
  • Zemo- An ecumenopolis moon belonging to an uninhabitable lava planet called Zemeos. It is a world where the Telepulans have created a suitable community as the cities have large plasma/computer interface windows, holographic/screen display and propaganda, a balanced amount of synthetic plant life, large AFT platforms, hovering vehicles, teleportation, and virtual underground catacombs. The moon was founded as the result of a population growth on the Telepulans' home planet, and thus this became like their New York City. It is riddled with crime and crime lords, specifically from Grutts, there is a huge corporate business that controls most stock, and services exist in the form of synthesizer and fabricator restaurants, cantinas, large malls, holo-newspapers, a lot of holo-card games, gaming events, and so on. The moon has 6 small oceans surrounded entirely by metropolitan land. DT: Tier 3; AT: Type I; OT: 14d
  • Telepumn- A humid rainforest planet which has large wetlands, colorful rainforests containing fauna and flora, large rock formations, geothermal valleys, mountains and canyons, a purple sky as the result of it's small amount of nitrogen, active rainy weather, and crystal clear waters. This is the home planet of a race of Teadr 2 cephalopods called the Telepulans. These beings are highly intelligent, possess color-changing and telepathic abilities, are experts at engineering, mechanics, and science, and have actually shared a bitter war with the Xurons during ancient times, eventually coming to a peace treaty afterward. They live under a corporatocracy where the president is also the head of a powerful megacorporation called Encephalon Enterprises, which is only limited to the dozens of colonies of the Telepulans, and this corporation looks out for and maintains the trust of it's people. Their planet is covered by hundreds of megalopolises that are connected through a teleportation grid, have black, gray, and white buildings with small amounts of colored metals on them, touch-screen/liquid display and propaganda, underground virtual catacombs, a balanced amount of alien-like plants, land reefs, and zooplantae, advanced architecture consisting of stacks, large wide ledges, elevators, metro stations, robotic services, holo-hover vehicles, and a diligent military police force. There are also small towns in between these cities where underwater/vertical farming and other forms of horticulture are common. The planet has a large supercontinent surrounded by a medium-sized global ocean, hundreds of islands, and overlapping lakes, and there is a small dusty and icy planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:342d
  • Vego- A temperate planet which is noted for it's ancient Uridian ruins, it's purple sky due to it consisting of a small amount of argon, it's rich amounts of energy crystals, it's still-active primordial ooze patches in the ocean which are said to be the result of artificial evolution projects by the Uridians, large flying islands and mountains levitated by loadstone, it's strange population of mythical Klokkrii, which take refuge on the planet to get away from dangerous space predators. The Telepulans that inhabit this world use these creatures as a power source and have found a way to harness the energy inside them and use them for various purposes, experimentation being done by Encephalon Enterprises, which also preserve and protect these creatures by law, believing them to just be anomalies and not as Klokkrii. The planet has 8 continents and 6 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 26hr:387d
  • Jucliea- An ecumenopolis planet which is another world that the Telepulans built a global city on in order to solve overpopulation. This world's cities were built with the same architecture and appearance as that of Zemo. This world is known for it's spice, gem, and metal mines that harvest rare spices, gemstones, and valuable metals throughout the AUU in the AUU Currency Troupe on Inorbon, thus making this world the economic capital of the Telepulans. These mines exist underground below the ecumenopolis' surface where the resources are extremely rich, though come with several geothermal and volcanic obstacles. Luckily, a complex reservoir system was created to regulate this overflow, but even then, it cannot work all the time. The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 29hr:411d

Nighmarious System.

  • Symbolia- An ocean planet with several far devided islands surrounded by water that looks dirty but really is just crawling with vast colonies of harmless color changing plankton creatures. It is a planet that houses both normal sized beings and giant-eqsed creatures condemned to deformed mishapen and almost innatrol appearences and turned almost completely unsentient with the fact that they wore clothes as the only hint of any evidence that they were not always like this. The giant creatures are all that's left of a civilisation that ruled along side the normals. Long ago, the planet was once ruled by a beautiful princess who took cared both her people and the normal terratories. But she fell victim to an envious amoral goddess who cursed the princess to be harmed by mirrors so she can never enjoy her beauty ever again. Enraged, she grew dark with her powerful telekonitic magic and cursed her own people to be the deformed monstrosities as they became, just to have another reminder of how beautiful she is. The curse however also had the side-effect that she can't afford to be around and interact with her subjects or else her magic will absorb their souls and become one with her power. This further tainted the broken picture of beauty and began to warp her to feed this power so she can maintain some form of order in the soon to be chaotic world. She has since began to be only known as "The Princess". She has left the once treasured island to create a giant head-eqsed submarient known as "The Mouth", which has been known to travel the planet to go after the islands owned by the smaller civilisations and to collect mindless cattle-minded beasts that were once her subjects, dubbed as "The Visitors", who come and eat food being offered to them so the Princess will keep an ample supply of them in steady. She is also assisted by two twin beasts known as "The Cooks" and the sub is kept clean by "The Cleaner", a blind beast with long arms to convinsate it's laking of sight. An infamous phrase goes around in that once The Visitors go in, they never return. That's because the Princess never allows the creatures to leave in impourence of empowering herself while the miserable creatures feast. She only feeds on their soul while the cooks take care of the body to suppliment the food being eaten while the cleaner accterately cleans away the evidents, even though it means little as the Visitors have grown too stupid and unsentient to be scared off. What makes the condemned giants worse is that they go around and raid normal-sized islanders in alou to Attack on Titans, primarly gathering children because of a propicy that said that the purity of children can cleanse the cursed Princess' heart, but on the condition it has to be an extremely pure child, which is why the children of normals are rotinely targeted by the Princess everytime. The normal socities have since tried all they can to defend themselves, but they were never a match for the tainted creatures. Based on the game Little Nightmares.

Asckeirus System

  • Scolla- A semi-desert planet which is often considered the first trans-being world. This is an Ohrugan colony which was known for it's ancient artificial evolution experiments which not only created the Ohrugans' many breeds, but also several other species of Ohrugan, all being failed attempts at creating a new kind of being. These genetically-created Ohrugans were made a grand addition to the planet's wildlife, and didn't affect the ecosystem in any way. Prime examples of these creations are the Butcherfoots, baboon-like omnivorous Ohrugans which live in ranged environments, and the Ripperbeasts, large gorilla-like Ohrugans which stand very tall and have been known as notorious killers. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:265d
  • Gourus- A mountainous grassland planet which is an Ohrugan military colony and one of many in the system to be a training world for the Ohrugan Ranger Core. This world is popular for training at least 5,000 individuals a year, and the training usually ranges from treks, virtual simulation, and sometimes fighting against a Ripperbeast from Scolla. The planet has 3 large continents and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:325d
  • Athiuter- An ecumenopolis planet which the Ohrugan Ranger Core has a jurisdiction on. The cities are all patrolled by special elite forces which could be judge, jury, and police all in one since crime here has been prevalent and adaptive over the past few years since the Interuniversal War. This world is also a USRA planet where all the USRA races, as well as several sentient animals, live in. The planet has 5 small oceans surrounded by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:411d
  • Hiunus- A small desert world which used to be an ocean world until the climate changed following the formation of glaciers. Thus the world has become overfilled with massive and beautiful land reefs. This is an Ohrugan military colony and one of the many training worlds of the Ohrugan Ranger Core. This is where Ohrugans discovered zero-gravity technology, and this is the perfect spot for rookies to train in a world where gravity is weaker. The land reefs are good training grounds for the great amounts of cover, and zero-gravity chambers are for zero-gravity training. The planet has 8 small oceans surrounded entirely by land, and two large glaciers on both the North and South Pole. Moons: 2; DT: Tier 4; AT: Type I; DC: 30hr:555d
  • Eyhines- A tundrous planet with a deep-blue sky and intense weather storms, which seem to get worse during the winter. This is another Ohrugan military colony and the last of this system's training grounds for the Ohrugan Ranger Core. This planet's military bases are meant to train rookies to combat cold environments, and some often make it with prosthetics. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:33hr:625d

Gamma Universe

Gamma Universe Map

Gamma Universe Map

1. Gamma Core Sector

Gamma God Zone

  • Gamma Prime- A semi-temperate and dangerous desert planet that has highly-chaotic storms brought on by large amounts of heat conflicting with the amounts of cold coming from the planet's inner crust, has small amounts of introduced fauna and flora, a barely breathable atmosphere, a thicker atmosphere than many worlds, lava/rock/geothermal valleys and formations, foggy landscapes, a dark sky filled with small amounts of metallic gases, ancient Teadr 1 ruins and monuments, and a strong chemical core. This is a planet that was tough to terraform, as it was reported to have been stolen from the AUU Gods by the Ehaexons during the AUU First Cartoonian War, as evidenced by mysteriously-demonic-like architecture. There are plasmic discharges common across the world that can cause plasma blooming that increases the lethality of the unstable weather, and often creates dangerous hypercanes, making the world inhospitable for many beings no matter how advanced they are. The planet has 28 lava oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type II; DC: NE:198d
  • Nurgus Meta- A temperate desert planet and one of the earliest terraformed colonies of the AUU Gamma Gods, containing introduced fauna and flora, rock/lava/toxic formations and valleys, a yellow sky filled with small amounts of sodium, thermal shifts, and it has several liquid mantle cores, causing strange tectonic shifts. This world was colonized by the AUU Gods to harness mysterious quantum energy through unknown radioactive quantum gems, as well as other rare resources and valuable gems. The planet has 6 oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: NE:243d
  • Tyrse- An 75%-ecumenopolis planet that has colossal buildings and monuments with advanced Teadr 0 technology, has introduced fauna and flora from the rest of the universe, rock/lava/toxic valleys and formations, flying AFTs and islands, strong weather and storms, is currently looked after by Maintainers, and has a colorful sky filled with small amounts of noble gases. This the capital of the AUU Gamma Framer Gods, or the Gods that build and provide knowledge for their universe, and when they left, the Fatecrom sent by Grafatus was put in charge of watching over the God Zone including this planet. The planet has high-level infinite knowledge of the Gamma Universe that no mortal could even comprehend, and it's AI grid has a mind of it's own as it was modelled after one of it's previous presidents, and is still operational to this day and manages the Maintainers of the planet. The planet has 6 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:271d
  • Praxis Geta- A semi-ecumenopolis planet that has the same architecture and technology as the rest of the God Zone, has a purple and blue sky filled with small amounts of nitrogen and xenon, has introduced fauna and flora from the rest of the universe, has rock/lava/toxic/geothermal valleys and formations, active weather and storms, and is currently run by Maintainers. It was the military capital of the God Zone, and thus is the capital of the Prodigies, and has the Gamma Gods' greatest military technology and prospered and thrived during the AUU First Cartoonian War, despite much of the technology being stolen easily by the Ehaexons, yet much of the strongest of them was successfully defended, and continue to be by the Maintainers and other Teadr 0 AI constructs in the God Zone. The planet has 8 continents, 10 oceans, and a large icy and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:323d
  • Ur Thamaxus- A rainforest planet that has an entire collection of wildlife from the rest of the universe, has high levels of water, strong weather and storms, a green sky filled with small amounts of radon, ranging terrain, rock/water/geothermal valleys and formations, and Teadr 0 ruins and monuments. It is a superhabitable planet, and was a long-running wildlife sanctuary of the AUU Gamma Gods, being where the gods got reserves of wildlife that have likely went extinct in revent years. The world is currently under guard by the Fatecrom and the Maintainers. The planet has 16 continents surrounding 8 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:356d
  • Godframe- A temperate planet that has large amounts of introduced fauna and flora from the entire AUU, it has large Teadr 0 monuments, cities, and ruins that come in all shapes and sizes, as well as a colorful sky filled with small amounts of noble gases, strong weather and storms, ranging terrain from flying islands and mountains levitated by magnetanium to large rock/lava/geothermal/toxic valleys and formations, and large amounts of mythical creatures and inhabitants. This is the capital of the God Zone, and is where all the Central Gamma Gods governed during their time, and is currently being run by one of Grafatus' Fatecroms. In their time, the AUU Gods built a gigantic castle/city on the North Pole that make it look like giant mountains, and this is where they mainly ruled and acted as stewards for their Gamma Universe. It is where they first arrived since they spread out from the Alpha Universe, and it is now being watched over by the Fatecrom and several Maintainers. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:401d
  • Yusalpho- A quarter-ecumenopolis planet that has cities with the same colorful archtecture as the other cities in the God Zone, has a purple sky filled with small amounts of xenon and nitrogen, active weather and storms, wildlife from the rest of the universe, flying islands and mountains levitated by lodestone, AFTs of many forms, and have a judicial-like feel to it. This is the AUU Gamma Gods' Hierarch capital, where all the Hierarch Gamma Gods judge the life of the AUU, and give them fates through quantum manipulation. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:433d
  • Bortum Kai- A terrestrial jungle planet that has similar wildlife to Ur Thamaxus, yet having the same purple sky of nitrogen and xenon as Yusalpho, has strong weather and storms, flying AFTs, islands, and mountains levitated by lodestone, large Teadr 0 monuments and ruins that make the world's appearance gargantuan and scenic and even more so when it comes to transsentience, large amounts of water, underground reservoirs of primoridal ooze, underground virtual catacombs, and a wild teleportation grid. This is the capital of the AUU Gamma Crafter Gods, as it is where the Gods of creation itself are head and guard anything sacred about such, not only using the primordial ooze reservior to craft life, but uses hard-light constructs to craft civilizations digitally, and warp reality all the same with quantum technology. The planet has 18 continents and 10 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:486d
  • Garabum- A tartaric black gas giant that serves as the underworld and exile sector of the AUU Gamma Gods, having large flying islands, mountains, rock fields, and deadly terrain and wildlife, strong violent storms, black fogs, and many deathly graveyards. The Gods of the Underworld run this gas giant through the two inhabited moons of the gas giant. The planet has 1,006 islands spread throughout the zoeosphere. Moons: 56; DC: 180hr:808d
  • Gara XI- A barren rocky mountainous moon belonging to Garabum. It has a lack of a sky yet a thin but breathable atmosphere, large rock/lava/geothermal valleys and formations, unstable tectonic activity, a rock-solid surface, strong weahter and storms, and Teadr 0 ruins and monuments. This is where the guardian monsters of Garabum live and act when ordered by their masters, and only Death Gods can go here as anyone not of that status will be attacked by the monsters. The moon has 19 lava oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 61d
  • Gara XV- A semi-ecumenopolis moon also belonging to Garabum with the same architecture and appearance as the other cities in the system, but the white parts are all black, it has alien-like fauna and flora, less-active storms and weather, a dark sky filled with small amounts of metallic gases, a thin yet breathable atmosphere, and rock/lava/geothermal valleys and formations. This is where all the Death Gods in the AUU lived and guarded Garabum, yet is now watched over by Maintainers. The moon has 8 lava oceans surrounded entirely by metropolitan land. DT: Tier 3; AT: Type I; OT: 91d

Facana System

  • Bint- A semi-temperate plateau planet which is known for having colorful plants, a vast amount of introduced wildlife, and a baby-blue sky due to it's small concentration of krypton. This was an old Ehswan colony that remained untouched by the Yatorans since sentient animals have been able to find it first, and adapt to the many technologies found on it. They have been able to make a significant community on this planet, having cities with black and chrome buildings and blue-to-purple lighting. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: 19hr:298d
  • Eramun Fi- A temperate jungle planet which has an orange sky as the result of it's small concentration of neon and sodium, it's colorful plants and wildlife, and it's lava and rock formations. This was a world that had a small amount of activity from the Ultimum Province, and thus built several similar monuments and cities across the planet. Though when the Ultimum Province ended, the New Ultimate Province rebuilt this world into a better community. This world has a small amount of sport activity including tech-races with complex tracks that are spread across the planet, and ball games. The planet has 11 small oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:320d
  • Sigma Quantus- An Asian-like temperate planet which is distinguished for it's architecture of ranging Asian cultures, whether it be similar to Japanese, Chinese, Indian, Mongolian, or otherwise. This is a world which was known to have been populated long ago by Yatorans of a code of honor, and a wide knowledge of over 126 martial arts and several others. These Yatorans were called the Ultimum Province, which produced the ultimate warriors which had knowledge of a dozen martial arts, escape artistry, master degrees in various other fields of combat, and superiority in weapons. Though they eventually got killed during a minor war in the AUU Second Cartoonian War against the Zyaūar Masters. This world has since become the home of several sentient animals that carry on the legacy the Ultimum Province carried, now being known as the New Ultimum Province. Though only few are able to master the skills that the Ultimum Province had in their skills of martial arts and fighting. The planet has 8 small continents, 4,819 islands, and a small rocky and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:376d
  • Tilerog- A quarter-ecumenopolis planet which has a deep-blue sky due to it's small amount of actinium, has colorful rainforests and jungles, massive geothermal valleys and rock formations, and has a large amount of introduced wildlife. This world was a colony for the Ehswans who had tried turning this world into an ecumenopolis before their extinction, and then the Yatorans took over the construction, but later left because of the pollution that was caused by it. Though later on, the planet was terraformed back into it's former glory by sentient animals from the New Ultimum Province, and thus the Yatorans allowed them to keep it. This world has a similar community to Sigma Quantus, and has a police force consisting of martial arts masters. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:401d

Xomn System

  • Xomn Prime- A lava planet that is close enough to it's three suns to be inhospitable and scorched. However, it is colonized by the Xomns because it contains traces of valuable metals and gems, and thus they have established AFT lava refineries that use quantum energy columns to take lava into a tank and extract metals and gems from them. There are no cities that can be found here as the environment cannot support life of any kind. The refineries are air-tight, and treasuries storing the gems are found as solar-powered heavily-defended space stations above the atmosphere. Moons: None; DT: Tier 4; AT: Type III; DC: NE:179d
  • Xomn Greabus- A lava planet which is distunguished for it's AFT cities that rest on quantum columns and can hold up to 2-20 AFT platforms at once, and these columns are spread throughout the planet's inhospitable lava surface, though the planet supports it's own wildlife in the form of oxygen-producing plants which extract water from the planet's moist crust. There are also predatory lava-tolerating animals that are very hostile, though they cannot harm the quantum columns without getting hurt. The columns have cities that use teleportation as the greatest source of transportation, applying it to all the corners of the cities. Vehicles are all aerial and can easily tolerate the heat of the planet's surface. The planet has a small rocky and dusty planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:203d
  • Xomn Minor- A desert lava planet which is actually the first planet the Xomn set foot on during their space age eons ago. They terraformed the planet moderately to provide plants that allow for a stable and breathable atmosphere, it has a red sky as the result of it's small amount of helium, it has large cacti and large invertebrate inhabitants, a balanced supply of water, large lava-filled canyons, large rock and lava formations, deep flooded caverns, and it is where the Xomns discovered quantum energy in a primitive experiment, making this world known to be the birth place of mortal-discovered quantum technology. Cities and large villages were created here, and the Xomns used the quantum technology they discovered to it's utmost potential. There are also large AFTs that actually originated from grounded cities and are levitated above the ground on quantum energy that also serves as a teleportation elevator to the cities themselves. These elevators can support more than one AFT as they can stack 3-10 at once. These columns can be seen barely from orbit, and so can the cities if they are big enough. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:283d
  • Xomn Omngrus- A semi-temperate desert lava planet which has bioluminescent plants, rock and lava formations, geothermal valleys, a turquoise sky as a result of the small amount of radon and xenon, oceans of either water or lava, colossal chrome Teadr 1-like monuments, structures, and technology, and large gray deserts. This is the home planet of a race of Teadr 2 bioluminescent amphibians called Xomn, which are among the many races to almost reach a Teadr 1 level, even having a brief conflict with the Yatorans long ago. They discovered time and space manipulation, and quantum technology, and are the first mortal race in history to invent time travel and ban it to the point of near-extinction. They are wise beings whose quantum technology inspired that of other races across the AUU. They have soon moved onto becoming widespread across the Gamma Core Sector and even being close allies to the inhabitants of the God Zone. They inhaibited their entire system and terraformed it in no less than 3 days, earning them a reputation as one of the possible successors to the Yatorans. The planet has 19 continents and 9 lava/water oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:323d
  • Xomn Ti- A semi-temperate desert planet with massive land corals, dull-colored plants and amphibious wildlife, and large wetlands. It was formerly an ocean planet until climate change reduced it to a semi-desert planet and the Xomn's capital for science and technology. The planet has large Teadr-1-like structures that can store tons of data and store an ultraintelligent supercomputer which can do anything and provide for the Xomns. This is where the Xomns deployed the Dyson Sphere (Dyscon Sphere in AUU terms) that surrounds their entire system and protects them from invasion, especially from the Villains Act. The Dyson Sphere, besides providing protection from those whose DNA it doesn't recognize, it also uses a quantum-based time shield which brings the system out of sync from the AUU's timescale, allowing them to detect breaches before they even enter. This time shield also allows them to do things quickly and prepare for even an asteroid strike. Among the other breakthroughs this planet has made, there are also AI vehicles and weaponry, and it is where quantum weapons and time travel were discovered, and research on quantum technology continues even to this day. The planet has 7 oceans and 75 small lakes surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:367d
  • Xomn Major- A large temperate planet which was terraformed by the Xomns to have the same environment and ecosystem as their home planet. Differences are that there are much smaller rock formations and Teadr 1-like monuments, and is the second planet the Xomn had set foot on during their beginning space age days eons ago. The planet is known for suffering an quantum accident centuries ago which left the planet's timestream to go haywire. The Xomn on this planet created a special team to control these quantum anomalies and prevent any long-extinct animals from the planet's prehistoric past or distant future from wreaking havoc. This team still fights as an entire squad descended from the original team. The quantum anomalies can be random and unexpected, and the team has kept the planet safe from their chaos for centuries. The planet has 10 continents and 6 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:398d
  • Xomn Maximus- A dark-red gas giant rich in quantum energy as it used to be an AUU God colony until it was abandoned for it's quantum storms. However, millennia later, the Xomn established mining colonies to harness the quantum energy, and even learned how to use quantum energy as weaponry through the quantum storms. There is no habitable zone, so the colonies hover above the planet through a planetary ring-like space station based off of leftover AUU God technology that the Xomn themselves were able to gain through quantum time travel. The Xomn were able to mold the ring into a habitable surface that has gravitational fields surrounding all sides, and the surfaces themselves have soil necessary for life to flourish. This stationary ring has proven to be one of the greatest creations the Xomn have created, and the most complex, and building it took only 6 months, while it would normally take a Yatoran 2 years to do such a thing. The ring uses quantum nodes to extract quantum energy from the planet and also keep the ring itself stable and in optimum orbit. Moons: None ; DC: 30hr:680d
  • Xomax III- An icy moon belonging to a purple gas giant called Xomn Ax that has an ocean underneath rich in aquatic wildlife that can tolerate the cold. This world has been a unique colony for the Xomns as it contains caves rich in energy crystals that are useful as an energy source besides quantum energy. Most of their underwater quantum columns' cities are powered by these crystals. The Xomns themselves are naturally capable of living in different environments such as underwater and in space, and so they can survive in the oceans of this moon. DT: Tier 4; AT: Type I; OT: 340d
  • Xomax X- A temperate moon also belonging to Xomn Ax which has a rich amount of rare resources, and as such it is the economic capital of the Xomns' system. The world trades with the AUU Currency Troupe, transporting spices, laserum, rarium, magnetanium, and fossil fuels to Inorbon. The moon has colorful jungles and wetlands, and geothermal valleys are wet and are rich in spice geysers and mines. Ground cities exist on the land, and quantum AFT columns exist mostly above oceans. The moon has 5 large continents surrounding 4 small oceans. DT: Tier 3; AT: Type I; OT: 454d

Gorra System

  • Bartoy- A semi-ecumenopolis planet that is noted for one half being covered with a global city with white, chrome, and gray buildings with computer-database windows and a connected AI network, ground vehicles travelling through complex highways, tunnels, and roadways, a global metro-station system that goes outside of the city, a balanced amount of plant decor, screen/holographic display and propaganda, robotic services, and AFT platforms, and the other being covered by a semi-temperate ecosystem with lush colorful fields, dense colorful forests, crystal clear waters, reddish deserts, land reefs, mountains and canyons, large rock formations, a large amount of introduced fauna from hundreds of planets, touring hoverbus transits, wildlife reserves, and a beautiful clean environment protected strictly by law and hundreds of surveillance drones programmed to report and apprehend any criminals, poachers, or anyone who disturbs the fragile ecosystem. The ecumenopolis is separated from the outside environment by security measures as weapons are highly illegal on the other side, and equipment and belongings have to be checked as some have specific levels of clearance. There are small towns and cities outside the ecumenopolis borders, and all of them are under the same protection as those in the ecumenopolis cities and bound by borders as well. The planet has 6 large continents surrounding 4 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:269d
  • Thexron- A semi-temperate desert planet which has large rock formations, colorful alien-like fauna and flora, a color-changing sky due to it's small amounts of noble gases, and for it's mixed cultures. This is a USRA planet where over a hundred different planets have established colonies, businesses, cultures, architectures, and ways of life. Sporting events, gambling activities, mining, weapon-manufacturing, trades, and hundreds of large cities are common on this planet, but so are high amounts of criminal activity. Hundreds of alien and sentient animal species accompany their own territories and lifestyles. The planet primarily has a parliamentary democracy, whereas the president is chosen by a parliament consisting of hundreds of speakers for the people that only come when specified or chosen. Each state on the planet has a maximum of 15 speakers, and each review people's thoughts about elections and analyze them multiple times until the final conclusion is made. The planet is protected by a police force that is top-notch and using the best military police technology in the market. The cuisine is based around Yurun cuisine and comes in over a thousand forms, and there are up to 27 different architectures in each of the cities located across the planet. The planet has a large supercontinent, 4 microcontinents, hundreds of islands, and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:297d
  • Igithroy- A temperate planet which has been a world of computer technology for ages since it was founded by the USRA. It has researched computer technology for so long, they have developed an artificial data dimension where they have discovered special lifeforms called Dictymon, noted for their triple-stranded DNA, their finely-developed artificial intelligence, their ability to learn quickly, and for their ability to evolve as they mature. The planet soon got inhabited by these creatures, and it is considered a popular sport to interact with, fight, compete with, and holding annual tournaments with them. The digital realm, known as the Dictyverse, is a world that is hard to enter for non-Dictymon, and it requires a complex amount of digital reconstruction, a field of which the people here have not yet discovered, so nobody knows what goes on in or what is in the Dictyverse besides what their Dictymon companions tell them. Most people here or even beyond the planet have adopted these creatures as companion pets, and they research the complexity of these beings. The planet has several large cities, most of which being megalopolis cities with artificial intelligence, Omninet, corporations which expand on networks, and hundreds of small towns that are easily connected with the network through underground cables. The planet has 14 small continents, 568 islands, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:325d
  • Terxellthum- An ecumenopolis planet that has large white and chrome buildings, holographic display and propaganda, holographic flying vehicles, an entire community of public machines, and was infamous for having workaholic regulations as their economy was collapsing due to an old great depression, and they felt that the best thing to do was to work double-shifts, and have since become disdainful of fun and games. As a result of the ban and penalty of such a thing, and for the fact that many playthings were being governmentally confiscated, a revolution was born in the form of the Freemakers, which swore to restore fun to their planet, even if it meant their own planet's economy had to suffer. Thanks to the USRA, the problems were resolved, and thanks to the AUU Currency Troupe, the economy was restored. This world has since toned down on the work and have restored fun and games. In time, the planet became as fun as it's neighboring colony of Golsoy. The planet has 10 small oceans surrounded and covered entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:354d
  • Golsoy- An ecumenopolis planet that has a global city that has the same architecture and appearance as that of Terxellthum, as it is a colony world of it's people. The people that lived there gave all their physical work over to labor robots, valuing leisure and games over hard work. Centuries later, the people began to build the casinos and amusement parks for which their world would later become famous, as the rest of the people in the AUU see it as a world where anything goes. During this time, the citizens of Terxellthum accused the people of Golsoy of sabotaging their monitoring systems and factories. After investigation by the USRA, it was found to be caused by a youth movement from Terxellthum called the Freemakers, who wanted to free their home planet from the opposite cultures and bring it to the customs of this world, but thanks to the USRA, differences were successfully settled. Due to the wealth of this planet, the entire Gorra System was an important part in financing many things in it with the permission of the AUU Currency Troupe. Golsoy had a democratic government with a Prime Minister, and while the planet had no major exports, it received imports including consumer goods, industrial goods, and food. This planet hosts a number of lavish casinos, which were marketed by holographic advertisements in the orbital traffic lanes of the entire system and beyond. The planet has 6 large oceans surrounded and covered entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:388d
  • Bray- A temperate planet which is filled with alien-like fauna and flora, has a sky that changes from red, orange, and yellow due to the many noble gases comprising it, and for it's many megalopolis cities that are all run by either three megacorporations. All of these megacorporations compete for control over the planet, and have gone into a corporate war with each other. They were intending for a traditional war, but then they developed a way to make the war work without causing chaos. So they put all of it's inhabitants into what's known as the Tangent Program, where everyone's interaction would be confined to virtual reality modules, yet be able to travel in a virtual simulation of their world while the outside world would be inhabited by all workers for the three megacorporations. People in the modules who start to work for the megacorporations are free to exit and live in the outside world, yet be bound by a specific set of rules in terms of service. As for the war, they have created a combat module called the Wartual Module, where they practice annual virtual wars where each megacorporation has competing squads of over 17 individuals each from six classes with unique megacorporation-brand weapons and temporary mutagen-based abilities. This method of war was among the most well-thought out and famous solutions to a deadly war in the history of the AUU, and each of these megacorporations have CEOs that are supported by the Grand Council. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:400d
  • Rezzen- A rainforest planet which has a surface covered mostly by water that goes almost knee-deep, has wet colorful flora in the form of tall trees, plants, land corals, and zooplantae. The wildlife is mostly introduced, there are very treacherous heights, weather is highly-active and consist mostly of rainstorms, there are gorgeous waterfalls and rivers, and the planet has an entire network of underground aquifers that are sparsely populated by worms, insects, and the many animals that feed on them. This is a world that was previously populated by a native society which worshipped an ancient family gem that powered their primitive electrical machines until a war formed about what to do with the gem. This war wiped them all out, and left the gem to fall apart. But it's energy remained as it forged millions of underground caverns rich in energy crystals called flamegems, which contain a lot of power, yet the power was unstable. Later on, a mining corporation rediscovered the flamegems, and intended to use them for a great purpose. However, their power brought a lot of opportunities for smugglers, criminals, crime lords, and even the Villains Act, which took over the mining corporation until their disbanding. Besides the flamegems, the world is also a good agricultural world which also trades crops and food through the AUU Currency Troupe. The planet has 6 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:414d
  • Addak- A mountainous tundra planet which has large frozen wastelands, coniferous prehistoric-like plants, geothermal valleys, and is in the midst of an eternal ice age, and thus it had no seasonal weather changes, staying cold year-round. This was a planet that played well in many criminals, villains, crime lords, and smugglers to hide due to it's ice age and it's remoteness. Thus this world has over a hundred signs of criminal activity going on through the many towns located across the planet. A police force does well for defense, as they have set up over a hundred military bases and fortresses to defend from not just the criminal underworld, but also from other-worldly invasions such as those from the Interuniversal War, or on rare occasions the Villains Act. The planet has 8 continents surrounding 6 small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: 32hr:445d
  • Qroy- A mountainous taiga planet with colorful alien-like fauna and flora, ancient Yatoran monuments and lands, and a deep-blue sky due to it's actinium. It is known for being a world that believes that enhancement, genetic, cybernetic, or otherwise, is the way of the AUU Gods, and as such, all inhabitants of this world are artificially enhanced, and possess a wide range of Teadr 1-like technology derived from leftover Yatoran technology and their own Teadr 2 technology. As such, these beings consider themselves the finest world of artificial enhancement in the AUU. Though most of the planet's population is enhanced, they do allow other-worldly beings, such as the USRA races, to live here, and don't care if they have enhancements or not, as they know that everyone is allowed to be equal with or without such things. The world had formerly been in a kratocracy where only the strong and enhanced rule above the normal and weak, which was sometimes discriminated and segregated, or even had advanced wars with, until modernization lead to them declaring equality to all people, and later on, people started to see more in enhancements since the founding of their well-known religion of technology being the sacred words of the AUU Gods, but will still stick to having no enhancements at all, which is why they allow non-enhanced other-worldly beings to live on their planet. The planet has 3 large continents and a global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:486d

Oopsimo System

  • Coracoon- An ecumenopolis planet with a Teadr 1 global city that is all metal and is similar to Coruscant. This is a Yatoran planet that has actually been the 5th planet they colonized in their history in the year 1920 BC. The cities are large and stand over 80ft tall, it maintains a steady supply of plants, holograms and screens are common for display and a few other jobs, vehicles are autonomous, and the architecture is among the best ever seen in the AUU. The buildings are made of chrome, silver, or other precious metals which have holographic windows, a teleportation grid, subway stations, and bright neon lights. The planet has 4 underground levels where more civilizations can be found. It has 16 massive lakes. Moons: None; DT: Tier 2; AT: Type I; DC: NE:228d
  • Ekfrillon- A forest planet with an inhabited moon called Ekfron. On the planet, Teadr 2 cities and civilizations with matching architecture to Coracoon's cities flow peacefully and have been fully relieved after their planet recovered from a Villains Act war long ago. The moon is a home for Globex facilities and military outposts that had served as one of Coracoon's Rebellion bases, and the planet was also protected by 4 orbital defense stations (ODSs) which are equipped with shield generators which they can cast around the planet, and mountain-sized planetary-defense lasers used to destroy enemy warships entering the planet's atmosphere. It has 7 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:305d
  • Iscao- A soiled planet where a race of military Teadr 3 insects called Terbitons fought during the Interuniversal War, and have went up to Teadr 2 during the battles. But when they were wiped out by Gordon the Animal during the Villains Act, Iscao soon became the home for a few other sentient insects such as the Teadr 2 Atonts. The Atonts created their own cities underground to avoid bad issues with the other sentient insects that inhabit the bigger cities. The Teadr 3 cities are made of bronze metals and have green lights that illuminate the night like deep sea fish. They even have their own supply of plant life, underground tunnel systems, and some of it's activity occurs on the city's flying platforms. It has 3 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:554d

Laavos System.

  • Laavos- The homeworld of unsentient creatures capable to survive around and even in lava. The World is deemed an evolutionairy marvel and a faverite for animal studiers and reshearchers to study these creatures in action. However, the creatures process unigte and rare gems on their bodies considered "more vauluable then even Rarium" and are targeted by pouchers wanting to harvest these one of a kind jewels. The Creatures of Laavos suffered a great number of endangered creatures as a result, with 50% at risk of extinction. This lead to the USRA to make hunting a Laavos creature punishable by death, detering many pouchers from seeking out Laavos again, and those that still persist are shiftly captured and exicuted without trail. Harsh as it is, it is nessersary to preserve the unige creatures. This practice paid off as nearly 90% of the creatures of Laavos returned to full force, while the other percent needs sentient intervention due to poor reproduction.

Phagos System

  • Lui Satamrus- A temperate alien-like planet which is distinguished for it's purple sky which contains a small amount of nitrogen, it's alien-like animals, it's colorful flora, and it's many chrome God-like cities. These cities were said to belong to the AUU Gods before their banishment, and left their cities to be studied by the Yatorans. The world has technology beyond anything that Teadr 1 technology, and the Yatorans have studied this world for eons, hoping to understand it more. But even after eons, this world's technology still remains a mystery. Regardless, this world has it's own council of several Yatoran individuals called the Wai Guardians, which protect this world from greedy individuals with their gifted magical abilities. The planet has 7 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:346d
  • Pabulum- An enchanted food world which literally has an environment consisting of giant foods that take the forms of trees, rocks, bushes, and so on. This world, ever since it's inhabitants had a problem with gluttony, had ended up leading to a rogue mage from Lui Satamrus who enchanted this world into being filled with massive foodstuff formations, which despite the implications that this would make more obese people, it's President has been forced to make laws to limit it. However, this world ended up making a fortune selling fast food to people. The planet has space traffic surrounding it with space advertising stations which advertise everything on the planet. This world has a Teadr 2 society with holographic/screen propaganda. Even it's moon is literally made of cheese. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:384d

Goyrus System

  • Goyrus Prime- A jungle planet noted for it's high abundance of tall trees and it's purple sky as the result of it's small abundance of iodine. This is a Uonan planet where the villages are all found in the tops of trees, and all the inhabitants ride massive flying creatures. This world was only attacked once by the Villains Act to send the Uonans into slavery for the massive amounts of precious jewels on the planet's surface, yet it was only a primitive attack which the Uonans were more than capable of handling on their own. The planet has 4 continents and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:334d
  • Oalmon- A rainforest planet which was once a colonizing choice for the Naroudans, but they instead gave the planet to the Uonans. Thus all villages and cities are located above the ground in large treehouses. The planet has a massive amount of planet life, and is also known for the never-ending tropical storm above the planet's global ocean, making the ocean too dangerous to be around and it's easy to drown when flying there. The storm doesn't have that much of an impact on the 5 small continents on the other side of the planet, though small rainstorms are prevalent, as well as small thunderstorms. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:389d
  • Marus- A wetland rainforest planet which has no moon, which means that the weather patterns are ranging and there are no seasons. This is a Uonan plant where all cities and villages are located inside the trees. The strong isolation of the canopy allows the Uonans to be shielded from the ranging weather, as if they were in a city that was indoors. The planet has several large continents surrounding small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:451d
  • Iuss X- A forest moon belonging to a green gas giant called Iuss. The moon itself is very large, and can support a ton of life, and all the villages are found inside the tree canopies. This is a Uonan colony given to them by the Naroudans and formerly a colony of their choosing. This world is often known for it's underground spice caves which is mined by Thabes, and traded through the AUU Currency Troupe. The moon has 10 small oceans surrounded by land. DT: Tier 2; AT: Type I; OT: 401d

Hydrowanwa System

  • Bovoi- An ocean planet with massive and complex coral reefs that make up part of the planet's Teadr 3 cities, yet only for small sentient fishes and others. The actual underwater cities are massive, glowing with light and the inhabitants are calm and have a intriguing religion of charisma and intelligence. The planet is part-aristocratic, and part-democratic, where part of the world is ruled by elite citizens, and another is ruled by the people. There are 2 presidents which controlled each government. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:386d
  • Aqorica- An ocean planet with Japanese underwater Teadr 2 cities. Aquatic animals thrive in these bustling aqua streets, and an old Aqorican legend says that if you live here long enough, you can become semi-aquatic. The legend has been proven to be true many times, but scientists say that it's because the ocean is filled with an unstable and unidentified oxygen isotope called oxhydrane, commonly used in aquagens (medicines that grant aquatic respiration), that not only makes life flourish and grow sparsely, but it has an adverse effect on those who go swimming in the oceans for nearly 3 days. Moons: None; DT: Tier 2; AT: Type I; DC: NE:406d
  • Hydranio- An ocean planet with Teadr 3 cities hidden deep in the caves of the sea floor. Sentient aquatics remain hidden here to keep theirselves away from the ocean predators. It was known to have been the location of an Interuniversal War battle against 3 aquatic beings: Shnakkers, Anmaras, and Lamgans until the Legion of Dominant Races halted it. This planet has the most abundant life in the Hydrowanwa System, and the largest array of predators of any other ocean planet in the AUU. This planet has icy rings. Moons: None; DT: Tier 1; AT: Type I; DC: 26hr:479d; Capital City: Hydraide City
  • Bubboino- An ecumenopolis ocean planet where sentient and unsentient aquatic animals thrive. The Teadr 2 cities are made of very strong chrome and silver metals which comes in various colored neon lights. There are also small domed cities in the water for the air-breathers that visit, and these domes are all supported by underground air ducts which pump oxygen from the surface into the domes. Coral reefs make up part of the city's nature, and sometimes parts of the cities are in underground grottos and caves. The cities nearly reach the surface, and plants make up 50% of the planet's sea floor. Moons: None; DT: Tier 2; AT: Type I; DC: NE:503d
  • Glugania- An ocean planet where only one large island called Gloosia exists. The island is big enough to support many semi-aquatic creatures, and only one large Teadr 2 city is found on it called New Arrinslade. Most of the cities, however, are typically found in the sea, and have air pockets for air-breathing visitors. The underwater cities are tightly-built and have the same architecture as that of Bubboino. New Arrinslade is a city which is human in origin, and it is noted for it's large silver and firmly-built buildings with durable glass windows, holographic signs and propaganda, and roads that can often go across the air in curves and straight paths, as well as metro stations. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:553d

Ka-Kin-Mara-Solala System.

  • Sa-Larius- A beautiful but hiddenly dark world of a very interestingly both beautifully yet love-craftian mixture of science and magic is found. The system and the world it is in are blocked off by dark god-like magic designed to keep outsiders out to avoid intervention. On the surface world is a utopian animal socity runed by The Ladies of Order and the realijustus influencers in The Monks of Generations, both these groups are strictly one genderal, living in a matrearchical socity where the females are fighters while men take care of children and spread philosify. However, they are in abit of a major feud with the Lovecraftian-Eqsed underworld of the once rulers of the planet, which go by many names, but are primarly named as The Ka-Kins, which in their languise, translates to "The Under Clan", who live in an underworld that looks like your still on the surface, yet you are underground because this world serves as a gate between the AUU and a lovecraftian eqsed dimention that lives within the planet. These forces are at war with eachother because the animal settlers mistakenly tried to colonise the planet and aimed to make it the best city ever, but the Under Clan ruling Solalars, or mage-beasts, responded by sentencing the outsiders to be condemned to become beasts of their design. The colonists have diverted from their modern dreams and entered a holy war between them and the Under-Clan. The Mage-Beasts sometimes kidnap their children and turn them into wrest-bladed brawling creatures they use as pets and personal faverites to do serious damage to the Utopian side. A monk prohet predicted that a such faverite of a mage-beast would rebel against it's master and become the "Under-Rebeler" and bring the Mage-Beasts to their knees. Unfortunately, the Mage-Beasts have done well to prevent any such issue. This is based on the "Shadow of the Beast" video game.

Loasar System

  • Ogthimon- A semi-desert planet which is actually a magic world for it's chemical valleys which produce several kinds of potion rivers and lakes derived from super-heavy elements. Some of these potions can have a minor but temporary effect on the wildlife, some being perfect for baths or spas. This world has thus become a perfect world for the Augurans to craft potions for advanced spells and alchemy. Most cities here exist in the tops of gargantuan trees so the Augurans could avoid predators that they have a hard time avoiding on the ground. Even the plant life of the planet have excellent ingridients to make efficient potions. The planet has 8 oceans surrounded by land. Moons: None; DT: Tier 4; AT: Type I; DC: 19hr:292d
  • Thrush- A temperate planet consisting of several wetlands and jungles, as well as a purple sky due to it's small concentration of nitrogen. This is an Auguran colony which is noted for several villages, and for a few minor Teadr 1 monuments of Yatoran origin which originally mined for rich amounts of metals until they were all exhausted, leaving the mines abandoned and leaving them to be tunnel systems for the Augurans which were useful during the Interuniversal War and the Villains Act. The cities and villages are all based on either primitive or Teadr 1 technology. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:329d
  • Gu- A temperate planet with flying islands that, instead of the usual magnetanium, it is actually levitated by massive quantities of loadstone, which interacts with the planet's strong magnetosphere to allow the flying islands to actually fly. This was a world where the Augurans started their own campaign of colonizing several worlds, allowing them to get several planets of their own. Though some planets ended up with war and disagreements that were settled, others were theirs for the taking. This world spawned several heroes in Auguran history, their descendants still fighting for their kind today. The planet has 5 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:345d
  • Augury

    Augury

    Augury- A rainforest planet that was long inhabited by sentient animals who possessed a wide knowledge of magic, and was said to be the very place where magic originated, and spread influence across other magical worlds, and is the home planet of 4ft fairy-like insectoid beings called Augurans, the so-called guardians of magic and rumored to be the originators of it. It is also one of the few planets to house mythical creatures, and was once the first choice for the main HQ of the Mythical Creatures and Beings Unity, but when it was apparent that this planet would be the first choice, this planet was made a minor capital where it's Auguran superiors were found. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:375d
  • Euphony- A semi-ecumenopolis planet which has a few rainforest areas and flying islands levitated by loadstone, and the sky is pink due to the small amount of deuteranium in the sky. This is an Auguran colony, and all the Teadr 1 monuments and cities were actually created by them through several advanced forms of alchemy spells that base structures and manifest them on other worlds. The flying islands also have a few monuments and carry several forms of Augury wildlife. The cities are also gigantic and can go at different heights through AFT structures and tall buildings. The planet has 6 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:401d
  • Crux- A tropical planet with a blue sky consisting of a small amount of mercury, has a surface covered with 86% water, a few small islands that span the entire planet, and several flying islands levitated by magnetanium and loadstone. This is an Auguran planet where the inhabitants have learned to interact well with and communicate with sea life through alchemy and spells. This is also where they developed aquatic potions, and have built several resort cities and massive villages. Though some Augurans have developed a tribal lifestyle and live in the tropical jungles in primitive societies. The planet has 107 small islands surrounded entirely by ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:438d
  • Pi Aeon- A large jungle planet which has a red sky due to it's small amount of helium, and a massive amount of land reefs that were formerly underwater coral reefs until the global cooling left the water to freeze into glaciers and the corals have adapted to the land, despite a few wetlands and swampy marshes. This is an Auguran world where several megalopolis villages were built, and is a perfect training land for Auguran warriors. Though like Crux, there are several Auguran tribes, others being sentient animal tribes. The planet has 5 large continents surrounding small oceans and lakes, as well as an icy planetary ring. Moons: None; DT: Tier 1; AT: Type I; DC: 32hr:474d
  • Thimi Sapphem- A taiga planet which is well-known for it's crystal valleys, geothermal valleys, and rock and lava formations. There are a large amount of coniferous forests, and the temperature ranges due to the volcanic valleys and the distance from the sun, as well as a large amount of Ice-Age-like megafauna. The Augurans are barely able to survive outside this world in abandoned virtual catacombs beneath ancient Teadr 1 ruins, all of Yatoran origin, who abandoned the planet due to ancient seismic activity. The planet has 2 large continents and small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 35hr:498d

2. Boglana Sector

Lessa System

  • Juinkun- An Australian outback world which has a great significance in AUU God times. It has large billabongs, beautiful coral reefs, rainy weather and rainforests, large desert outbacks, and a massive array of wildlife and megafauna. According to unearthed ancient artifacts, this world once belonged to the AUU Gods that had the power of supernaturalism and magical crafts. Though they soon went into deep trouble in the form of dark spirits called the Juinkans, which the world itself was named after upon the discovery of the ancient artifacts. The Juinkans were powerful supernaturals that could adapt, grow, multiply, and use unlimited power. Thus it was believed that the AUU Gods battled the Juinkans during the AUU First Cartoonian War. It still remains a mystery as to what had happened to the Juinkan, as no evidence of their existence has been found. Following the AUU Gods' departure, they made this world into an ordinary outback planet following their victory over the Juinkans. The planet has 8 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:344d
  • Tellow- A temperate planet with colorful forests and wildlife, humid air, a sky comprised of mercury instead of xenon, and has previously been a world colonized by the Yatorans. This was once a Globex world which researched robotics, particularly android technology, specializing in mechanical transplantation and life-like robotics. Though during the Exo-Wars, Infernus saw this world as a grand opportunity, taking it over and using it's android technology for evil. Though when the Exo-Wars ended, these androids retired, and formed their own communities. They built large cities and they all still live even today due to their internal machinery making them immortal. Though some of the androids have been dismantled. Though these androids, being part-organic, still retain biological functions including the ability to give live birth. This lead to the world slowly gaining an organic population, and soon other non-androids were allowed to live here. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:386d
  • Rusult- An ocean planet which is covered 92% with water. Ever since the glaciers melted completely thousands of years ago, this world has been one of survival of the fittest. This world lives under the protection of a navy force called the Naval Command, which lives in several branches across the many islands, and protects countries from piracy and attacks. Some time in it's history, people from Harbanisan came and started living here, and as a result, some have been naturally gifted with physical water travel, forming more fish-like qualities such as holes in the neck, flippered hands and feet, and little hair. These beings are called Seapients, which despite facing a bit of a prejudice, is still accepted in some countries that they are what give them hope of surviving in a waterworld. The planet has 5 small continents and over 589 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:394d

Junka System.

  • Junka- A tribal planet filled with Head-Hunters, Cannibals, Sacrivicers, and other Outsider Hostile tribes. Junka is said to hold some of the greatest treasures in the AUU, from sacred golden artifacts, bejeweled crowns stolen from kings, even an untabbed Rarium hoard somewhere in the planet. The tribal beings consider outsiders to be prey to them, and wish to either use all of their victim's parts for food, tribal bling, or even to appease a predatory monstrosity they deemed a god and/or other sacrivical broo-ha-ha. Many treasure hunters tried to claim the wealth of Junka, but few ever come back and often with nothing but phsyical, emotional and mental scars of the primtive horrors at presence there. Back then, Junka was the planet many of these brave souls challnaged to earn it's wealth, but the death toll was bad enough that the USRA races have enforcers to guard around the system and prevent anymore from risking their lives against a deadly tribal world. However, a reckless few still come to the planet and thus it's natives still get to enjoy their primitive fun.

Benhaben System

  • Retraixo- A desert planet where sentient and unsentient creatures live in the planet's two suns. It is so hot, water has to be farmed from the planet's moist crust. There are Teadr 4 cities and towns here that can usually be found underground. Because this planet has less plant life, there was no air on this planet when it was discovered, so in order for life to live here, artificial photosynthesis systems had to be installed to keep the atmosphere breathable. The Teadr 4 cities are all made of clay and supports by metal bars. This planet has little to no unsentient life besides the ones that were introduced to it. Moons: None; DT: Tier 2; AT: Type I; DC: NE:207d
  • Vantooine- Another desert planet where sentient and unsentient creatures live in a much less hot environment. It is far enough from the two suns that 20% of it's surface is covered with water. Salt flats are very common on this planet, and Teadr 4 cities are abundant to it. These Teadr 4 cities are much more firm than those on Retraixo, having much more stability and integrity. It has less artificial photosynthesis systems since plants do exist here, but only right near the lakes of the planet. It has 12 lakes, the largest being on the South Pole of the planet. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:373d
  • Gorthone- A steppe planet that is so far away from it's two suns, it has a normal temperature which matches that of Earth, as well as being covered 68% by water. Because it has more water, the planet has a larger biosphere, having a large abundance of plants and animals, and it has over a dozen Teadr 3 metropolitan cities here. This is the only planet in it's system that doesn't require artificial photosynthesis systems, and the Teadr 3 cities are not made of clay like the first two planets in it's system. They are made of strong metals that are either bronze or silver, and the lighting can range in color, and some parts are underground. Moons: None; DT: Tier 2; AT: Type I; DC: NE:401d; Capital City: Wos Warine
  • Ahbne- A steppe moon belonging to the red gas giant Ahbner. It has large bodies of water, and is the only place in the Benhaben System that is seasonally cool even with 2 suns. Jungles are common here, as well as Teadr 3 cities that are made of bronze metals and have large lighting systems. The streets have screen display, and had ground and air vehicles that are guided by flying screen signs, and it has glowing roads. It also has Globex facilities, which are responsible for creating the resources that the artificial photosynthesis systems of Retraixo and Vantooine require to work, and military outposts and bases that are meant to watch the artificial photosynthesis systems on Retraixo and Vantooine. It has 2 continents and 3 oceans. DT: Tier 4; AT: Type I; OT: 502d

Faytyr System

  • Thocury- An ecumenopolis planet which has a red sky due to it's small amount of neon and helium, and has large Teadr 1-like buildings, AFT platforms and monuments, and has a blend of other USRA race structures. This was an ecumenopolis built by the USRA as a world of their own significance, and has several national monuments and museums dedicated to their history, and the planet is populated by all their races as well as several sentient animals. The planet does sustain a fair amount of wildlife ecosystems, and the lower catacombs of the cities are filled with criminal syndicates. The planet has 6 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:289d
  • Xeiter- An ecumenopolis planet which has a similar architecture and appearance to the cities of Thocury, except they are more of a Teadr 2-like structure and based more on other USRA races than by Teadr 1 technology, and the sky is deep-purple due to it's small concentration of nitrogen. This world is also one with USRA significance, also having national monuments and is populated by USRA races and sentient animals. The planet's wildlife ecosystems are much larger than on Thocury, and the planet has twice as much wildlife. The planet has 10 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:332d
  • Asphara- A terrestrial jungle planet which has a massive amount of colorful plants and wildlife, and there is daily rainfall due to the massive amounts of moisture in the air, and the sky is pink due to it's small concentration of deuterium. This is an Ohrugan colony which has several megalopolis cities, some being in the sky in AFTs, and there are several refineries for the planet's many resources that are traded across the AUU through the AUU Currency Troupe. This is a world that had suffered a few attacks during their wars with other races, particularly the Kraetans, and the Kraetans briefly controlled a small portion of the planet during the war until they were exiled off when it ended. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:376d
  • Gasmooine- A stormy wasteland planet which is surrounded by large rock formations, lava fields, geothermal valleys, and large mesas and canyons. This was a world that used to belong to the USRA until climate change in the form of global warming has lead to a superstorm that forced the planet to evacuate, and left all civilizations in ruins, and the whole planet to be drenched by daily rainfall, storms, and jets of steam and lava. Visits to this planet are considered hazardous due to the dangers the storm poses, and some of the wildlife had evolved in isolation to kill any they see due to desperate instinct, including sentient beings. The planet has 8 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:428d

Abassca System

  • Glownum- A swampy planet filled with many toxic pits and hazards. This is a Xuron colony which is harvested for it's toxins which are very useful in military weaponry and various other uses. This planet was nearly abandoned due to the Byzankan-Xuron War, yet the planet was still strong enough to prosper, and it's cities took a few years to be rebuilt into it's former glory. The planet has a few oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:321d
  • Sterbim- A snowy ice planet and the capital of the Xuron Government's Department of Science and Technology. This planet is where the Xurons gained their technology throughout the years, and has faced several attacks during the Byzankan-Xuron War. This world would eventually get some Globex buildings established once it became a USRA world. This planet is covered mostly in frozen land and there are 3 small oceans. Moons: 4; DT: Tier 1; AT: Type I; DC: 40d:664d

Coager System

  • Crade- A desert plateau planet which is a Tiikon colony where several Globex facilities and fortresses can be found. The planet has a sustainable amount of plants and megafauna including dinosaurs from the Tiikons' home planet of Tik. This world is where several Tiikon military cybernetic experiments which helped them in their past wars. It even helped that this world had a few hidden Ehswan monuments. The planet has a large supercontinent and a global ocean. Moons: None; DT: Tier 4; AT: Type I; DC: NE:183d
  • Iusum- A mountainous swampy planet which is a city colony for the Tiikons. This world's cities can either be on the ground, or on AFTs. The world's skies are red as the result of the small amount of bromine in the sky, the plant life is extremely abundant, and the wildlife can range in size. This world is also mined for it's vast amount of astronium, which can also be found in the planet's rocky crystalline rings. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:356d
  • Xasler- A rainforest wetland planet which is extremely hot due to the geothermal valleys and land vents that send the planet to global warming. Though this means that sea levels have rose, the heat makes it a perfect world where the reptilian Tiikons, as cold-blooded creatures, can thrive in the heat. This world is mainly colonized for large megalopolis cities and military outposts. The planet has 12 continents surrounded by large oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:425d

Apnira System

  • Iarius- A desert planet which has several gorges, cliffs, mesas, and canyons, and a high abundance of plant and animals. Most of the planet's sky is covered with water vapor clouds that basically cover the whole sky, and thus makes several storms that do help the planet sprout with life. This was a military training colony for the Cunones until it was abandoned due to seismic activity that tore apart several cities, and left most civilization in ruins and several Cunones killed. Thus this world has never been touched again, and has only been a tourist attraction for the USRA races. The planet has 9 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:310d
  • Tesglice- A semi-temperate desert planet with several moist desert lands where plant and animal life is present, and the sky is indigo due to a small blend of actinium and argon. This is a Cunone world where several large megalopolises exist, as well as several places for agricultural business. Some megalopolises on this planet are even large enough to be seen in space. The planet has 7 large continents surrounding small oceans, and a large icy and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC:22hr:332d
  • Veonus- A lava planet which has several large rock formations, and a small amount of plant life that have adapted into breathing methane instead of air as the result of the planet's climate change. This was once a world belonging to the Cunones which had an abundant amount of plant life, but then it was ravaged by a series of superplumes that wiped out almost every lifeform on the planet. Those that survived were able to get used to the acrid methane and actually adapt to breathing it. As for the Cunones, following the deaths of hundreds of them, they were forced to evacuate the entire planet, leaving it barren and nearly void of life. The atmosphere was acrid and poisonous to any except the life that have adapted to breathing in it, and there is nothing but lava, water, tainted plants, and ruins of old Cunone cities. The planet has 7 small oceans surrounded entirely by scorched land. Moons: 1; DT: Tier 3; AT: Type III; DC: 24hr:379d
  • Mico- A quarter-ecumenopolis temperate planet which has several ranging environments to support all forms of wildlife. An ecumenopolis covers over 25% of the planet, and the architecture is similar to Spanish society. This is a world belonging to sentient animals, and the ecumenopolis is all built by them basing it from Cunone architecture. The planet has 6 large continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 27hr:418d
  • Tacassa- A red-and-orange gas giant which has a giant space structure of Ehswan origin called the Corona that takes up the gas giant's large icy, rocky, and dusty planetary ring. The Corona is inhabitable due to a ring-spanning invisible force field which keeps in breathable oxygen produced by the plant life on both of the Corona's terrestrial surface on the top and bottom, whereas artificial gravity allows for walking on both surfaces. The inside of the Corona is comprised of inner structures and ranged-gravity cities which support life that inhabits it. Following the destruction of the Ehswan, the Yatorans had thought the Corona was destroyed. But when the Cunones colonized this system, they inhabited the Corona and have made it a perfect place for research and agriculture. The Yatorans then made this world a USRA colony where all USRA races populate. Moons: None

3. Eschose Sector

Sujja System

  • Sujimus- A temperate planet with ranged environments and is famed for it's Japanese-style architecture, government, and cities, and for it's main inhabitants being human-like anthropomorphic beings called the Suji, which have an appearance based upon kemonomimi. These magical beings, originating as the result of ancient genetic-based alchemy event called the Sujimining, had given these beings animal-like personalities and abilities. They are a care-free race which can be bold enough to fight for themselves if they need to, having many wars with each other and other races in the past. They have a vast amount of magical capabilities, and most of their lands are enchanted, cursed, or given other magical qualities. The technology Teadr can range on this planet depending upon the country. The planet has 7 continents, over 798 islands, and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:376d
  • Hingar- A Hungarian temperate planet which has a expansive amount of megafauna, red plants that include trees and grass, a moderately-gray sky as the result of it's small amount of metallic gases, and for it's rich amounts of geothermal landscapes and gemstones. This is a Hungarian-like world with a parliamentary republic where a Prime Minister is elected by the parliament, and it has similar culture and architecture to Hungary. The gemstones found in the geothermal valleys are not used for currency, but also traded through the AUU Currency Troupe in exchange for goods. The planet has 14 small continents and 9 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:396d
  • Jokalivia- A planet of non-stop hilarity and pranks that is home to netouriously humorious race of Trodon-like creatures known as the Jokedons, earning the planet the fame of names like "The Planet of Jokes", and The Joke Planet. In contrast to what most expect, pranks are not just for the sake of amusement, but a way to express how much they would love eachother and others. They even show they love their planet by giving it the most craziest alternate changes akin to that of the planet changing tools from spore, from changing the color of their grass and plants, to making wacky rock formations that vary on sytile and nature. They're in a way guilty for misdemeanors for things like "Crop-circles" on less advance planets and staging "Alien Aductions" by playing sci-fi pranks on the abductie as a sign of friendship, but natroly, their intentions are misundersstood and Jokalivia does end up getting into trouble time to time. Some pranks even ended up endangering them. One prank angered the Bullarns that risked the planet's destruction when they turned their moon into actual cheese, ruining the grace of the Bullarn's moon, and condemning them to the smell of "Good Cheese", not helping is that the change is irreverseable to even Bullarn tec, where they were lucky the main races kept the Bullarns from destroying them through promise of fixing what was done. Another Prank upsetted the Pharcums by having a Pharcum lord being tricked to wear a new piece of armor that had a "Kick me, I morn for my parents" sign on it in an attempt to make Pharcums more remorseful for their dead, but it ended up causing the Pharcum war instead, of which could've endangered their planet. Another was even on the VA itself as an attempt to get the VA to reconsider their actions by pranking one of their best generals, General Gull A. Bleand, to make a direct and costly invadtion to a well armed USRA planet and ended up losing no surprisingly and was arrested as a result. This lead to the VA declaring a war on Jokalivia for misleading a valuable general to his capture AND for a prank, but fortunately, this was declaired a day before their disbansioned, and the attack on Jokalivia was prevented before it can even be acknowledged. This lead to the Grand Council and the Legion from since then to keep an incredablity strict eye on Jokalivia, for not just to keep the AUU from continiously exspeariencing pranks, but because their incredable planet altering tec and the fact they can turn moons into foodstuff almost on boarderline Teadr 1, and they wish to find a way to ease down the Jokedon's love for pranks to make them proper USRA race material.
  • Siepox- A temperate planet which has been known to have been a USRA planet ever since it's beginnings. The setting is often comprised of geothermal valleys, massive deserts, lava and rock formations, rainforests, a sky that can often be red, orange, or yellow due to it's small amounts of neon and sodium which go through small chemical reactions which, despite changing the pigment of the sky, doesn't have any other effect on the atmosphere itself. The cities are massive, and are made of either silver, chrome, or obsidian-colored durable metals, and the primary population of this planet is mostly consisting of hybrid beings that are the result of cross-breeding with different races which, due to a balanced amount of prejudice and oppression, have been given a special program by the USRA which supports and makes them often appreciated and help them inspire peace to those who hate hybrids. This world was chosen to be the Hybrid Capital of the AUU because it was the birthplace of the Hybrid Analysis and Identification-Device (dubbed HAI-Device), a device that became popularized for scanning the genetic blueprints of a hybrid to see what abilities it has or will have upon maturity. This world has since been declared a world specifically for hybrid beings, and thus the world was left to them. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:416d
  • Gavahameus- A dark-blue gas giant which, despite being dark in appearance, still has mornings from it's planetary sun. This gas giant has a habitable zone with over 78 continent-sized AFTs of Sujimusian origin. These AFTs, called Artificial Flying Continents (AFCs), a rare type of AFT, are noted for being habitable on it's surface, and underneath in it's many catacombs. On these AFCs, the Sujimusians have built cities and communities with a similar government and society to their home planet. They live in high-tech kingdoms, and have learned how to wield magic and science as well as they did on their home planet. They seem to have gained this AFC technology from reverse-engineered Yatoran AFT technology, and have made other large monuments with it besides AFCs. They've created large Teadr-1-like structures, and flying mountains, or just added regular AFTs. This gas giant has 2 icy and rocky planetary rings going vertically and horizontally across it. Moons: 56

Crasarc System

  • Nowabia- A planet containing large gorges and grasslands. This means that the planet is mostly populated by flying sentience. Teadr 4 cities with flying vehicles, large metal buildings with glass windows, and flying platforms can be found near the cliff sides of this planet, most of them being on AFTs. This is where Globex facilities work on tech flight to allow USRA beings to fly. This is where the Teadr 2-level GravWing-10 Wing Pack was created, using anti-gravity thrusters and arm-worn wings to allow steering. This has improved air combat at an extraordinary rate, and also serves as the planet's main method of transportation, requiring a license and a year of training to use. This planet has 5 continents, 4 oceans, and dust, ice, rock, and crystal rings similar to the ones on Saturn. Moons: None; DT: Tier 1; AT: Type I; DC: 25hr:385d
  • Aufonola

    Aufonola

    Aufonola- A large wetland planet that has massive Teadr 4 civilizations with Indian-like architecture, and water covering almost every part of land, depths ranging from 1ft to 9ft. The planet is ruled by a race of Teadr 4 salamander-like beings called Aufones, which are capable of living underwater or on land, live in an agricultural society, and are part of the Legion of Dominant Races and formerly the USRA. The race has provided the other races with diplomatic and agricultural advancements such as nearly-impossible underwater farming. The planet has 5 continents, and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:412d; Capital City: Sprice City
  • Nabb- An ocean planet which had only 5 islands. While the islands were inhabited by the Aufones and filled with grand cities that have the same usual architecture that the Aufones adapted, the oceans were inhabited by the planet's main race, Teadr 3 fish beings called Nabbans, which had a 3-year war against the Aufones since they considered the islands holy lands. They eventually settled this dispute through a peace treaty, though this probably didn't end the war altogether. The seas are filled with glowing coral reefs, and there are also reefs on the islands, filled with land-adapted corals and other sea fauna. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:400d

Evigo System

  • Qur- A desert planet which is distinguished for it's rarium-rich forests and jungles, it's lava and rock formations, and it's vast mountainous heights and parks. This is a world populated by sentient animals, which have built Teadr 3 cities here, and have been mining the rich amounts of rarium across the planet, and have been using it in their currency. This world sometimes trades their mined rarium through the AUU through the AUU Currency Troupe in exchange for goods. The planet has 8 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:264d
  • Tacord- A semi-temperate planet which has a deep-blue sky due to it's small amount of actinium, it's large rock formations, it's dangerous terrain, and it's flying islands levitated by magnetanium. This is a Globex colony which researches military biomechanics, and played a big part during the Interuniversal War, producing several forms of life-like machinery that worked just like organic matter. This world was originally working for Infernus during the Exo-Wars, and when he was defeated, these facilities were adopted by Globex and put it's machinery to good use despite the bankruptcy. This was one of the many worlds that have hardly struggled against the bankrupt crisis of Globex. The planet has 7 continents, 4 oceans, and a dusty and rocky planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:302d
  • Orlitz- A Swedish mountainous temperate planet which is noted for it's large amounts of coniferous forests, it's prehistoric permafrost attractions, and for being a minor Globex planet where research on the prehistoric wildlife is being conducted. This is a world just like Sweden, having the same architecture and culture, and has a constitutional monarchy where a Prime Monarch was the head of the world and there were several Prime Executives who were in charge of every country. In ancient history, this world had been known for it's large amount of crusades and it was having a hard time establishing a law and government since it was infested with criminals, pirates, and bandits. There are over a hundred mountain systems, and the seasons are mostly cold except for the summer because of the wider activity of storms. This planet has over 15 small continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:323d
  • Mexzant- A temperate planet which is similar to Earth or Marbon, except it is 17% bigger, and has more alien-like wildlife in the form of a yellow-orange sky as the result of the small amounts of neon and sodium, colorful and humid jungles and wetland canyons, it's large amount of geothermal valleys and rock formations, and especially for the metaphasic radiation that, as the result of an unknown anomaly, can allow those who live on it to be immortal. Most of the people that live here can be at an age of about 300 years. Though this lead to some individuals like Corruption Co, which took over Globex's experimental facilities on this radiation, trying to steal this energy to make villains immortal. The civilization of this planet is at a Teadr 3 level, as they have helped Globex create life extension serums with the use of this radiation, but have never been able to harness this radiation. The planet has 7 continents, 4 oceans, and a large icy, rocky, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:362d
  • Ousefix- An orange-to-red gas giant which has been a world that was said to be crafted by the AUU Gods, as well as one of their very first inhabited gas giants. During the times before the AUU First Cartoonian War, they crafted flying islands and flying continents, advanced civilizations, monuments, and machinery, and to this day, it still remains one of the most ancient colonies of the AUU Gods. Based on clues collected from corrupted data disks from the godly machines, during the AUU First Cartoonian War, this world lived in 6 kingdoms which still remain unknown. Though, the dark forces wanted to unite these kingdoms into one and turn it into a war nation, though the fight against this killed millions of people. Though this scenario was only based upon speculation, it's the most accepted scenario. It seemed to make this world reliant upon a powerful source of energy called Neic, which are harnessed from the gas giant, and comes in 4 forms: red which augments power, yellow which augments magic, green which augments strength and life, and blue which augments speed and reflexes. This lead to people to believe that these sources are what the dark forces fought for to make something that will have unfathomable power through the combination of these 4 elements, which has never been done because it was theorized that combining them was far too dangerous and could create something dark and unquenchable. Several minor and modernized kingdoms exist on this gas giant, spawning several powerful heroes to protect these 4 sources of power, and using them for the good of their kingdoms, often using them for augmentation. These sources are watched over by a sage that has the strongest connection to them than any other hero. The gas giant has a large crystalline and rocky planetary ring. Moons: 44
  • Eternium- A cerulean-and-cyan gas giant which is noted for naturally having a series of flying islands levitated by the unstable gravitational anomalies that appear on this gas giant. This world has these because it was once a Teadr 1 planet that was transmogrified by an unknown godly race to become bigger, though despite it becoming a gas giant as a result, it ended with this world becoming one with flying islands that can range in size. This world, since the AUU First Cartoonian War, has since been one of a Norse-style medieval community with a praetorian guard consisting of genetically-augmented knights that wield a variety of magical weapons that are 'forged and blessed by the AUU Gods' through a magic ritual by elders, primarily a heavy patterned sword called Oxymidias, forged by the god of purity and strength, Oxymire. This world had produced many capable fighters during the AUU First Cartoonian Wars, and all that was left following that battle was the weapons that made this world's praetorian guard so strong. The world has over 58 million islands, and a large icy and crystalline planetary ring. Moons: 76

Vegades System

  • Midich- A desert planet which is actually very barren and almost void of life except for a few plants and animals. This world has been famed to be a ship graveyard where several cruisers and warships from space battles littered the entire planet, and leave some scavenging sentient animal inhabitants in small communities to make profits and big livings in trading the left-behind goods that have been preserved for eons. The communities, though not at a grand Teadr level, use all the technology they can to make a living on this planet with very little water, and the intense heat. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 20hr:296d
  • Sook- A semi-temperate rocky desert planet where several canyons, mesas, mountains and valleys can be found, along with several plants and animals. This is a world that is infamous for a vast amount of mercenaries which inhabit the ghost towns of the extinct Vegduuns that lived on this planet a long time ago before they abandoned their goals of colonizing other worlds due to surplus during the Interuniversal War, and their eventual genocide. Some of the mercenaries here are descended from the many sentient animals that were friends to the Vegduuns, and as a result of a rogue band of Corruption Co. scientists declaring an unauthorized mass kidnapping of these inhabitants for unethical genetic experiments and never forgetting the cruelty they suffered, while Corruption Co. itself apologized for it's disturbance after punishing the culprits, the animals that survived had gone vengeful and killed a few workers as they retreated, and they have since gone to a life of crime, making this world one for smugglers, raiders, bounty hunters, and vicious killers. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:332d
  • Vegdum- A desolate desert wasteland planet that used to be inhabitable and populated by bird-like bats called Vegduuns. However, due to the genocidal bioterrorist attacks left by Gordon the Animal, who used the fact that the Vegduuns only lived on their own home planet for surplus needs during the Interuniversal War to his advantage, the planet has gotten an uninhabitable terrain, and there are poisonous storms. The last of the Vegduuns have been mutated by the poisonous climate and have become a newly-evolved species called the Vegdukkks. The bioterrorism that was wreaked on this planet makes it difficult to terraform even for a Teadr 1 race. Cities are now buried underground as the result of intense poisonous sandstorms, and only the Vegdukkks are able to resist them. It has 3 continents and 4 oceans, as well as a rocky ring. Moons: 1; DT: Tier 4; AT: Type II; DC: 27hr:377d
  • Braxcon- A tropical world which was formerly going to be a resort world for the Vegduuns before they gave up their colonizing attempts. Thus all they left behind on this planet was a small resort city that was left incomplete by only 12 houses. But then sentient animals came and found the incomplete work, and decided to complete it themselves. Within 5 years, the world became a prosperous resort world and the incomplete city, now a huge megalopolis resort, became the planet's main capital. The planet has several colorful plants and animals, and the sky is yellow due to it's small concentration of sodium. The planet has 8 small continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:414d
  • Cei Ghatrum- A temperate planet which has several large and colorful wet jungles and exotic wildlife, as well as a purple sky due to the small abundance of argon. This was once a Yatoran colony which had it's own teleportation grid which was installed beneath the ground in an atomic matrix that allowed fast transport between any area on the planet. Though the planet was abandoned due to the Byzankans taking it over during the AUU Third Cartoonian War, and following their banishment, the planet was too ruined with damage and vandalism that the Yatorans couldn't bring themselves to restore it after how much they and their allies have been through. However, sentient animals soon went to restoring it and defending it from enemies during the Interuniversal War to prevent it's teleportation grid from being used for evil again. Thus, the Yatorans allowed them to keep the planet. The planet has a large supercontinents covering most of the planet. Moons: 1; DT: Tier 1; AT: Type I; DC: 32hr:448d

Dragar System

  • Nister- A desert rocky wasteland planet containing several flying mountains levitated by magnetanium, which this planet is rich in and mined for by the USRA. The USRA has established several mines to extract this substance and have started applying them to their AFTs across the AUU. This world, meanwhile, is abundant in several oasis, jungles, and megafauna which are often used for riding on and domestication. Several small villages exist to profit from these mining operations and grow in business to expand them. The planet has 6 small oceans surrounded by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:321d
  • Gao Themnus- A lava planet which is noted for it's red sky consisting of neon, a ground consisting completely of lava formations and a hot surface similar to Venus. It was formerly a Yatoran planet which was the victim of a tectonic apocalypse which made the planet inhospitable and containing little life. Eons later, it was made into a USRA planet where massive AFT islands, platforms, and cities of Teadr 1 architecture. These aerial cities are complex and has several sky-trains as the main form of transportation despite several other hovering vehicles and air traffic. The entire planet is coated with these AFTs, the planet having a maximum of 200,000 individual AFT monuments, hovering over a dangerous surface that is considered suicide to travel through in hovering vehicles could overheat and make it explode. The planet has a rocky planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 22hr:356d
  • Drakin- A mountainous humid grassland planet which is famous for being a Cunone colony which played a significance for the Cunones' alliance with the semi-sentient indigenous beings on this planet, the serpent dragon-like creatures known as Drakkans, which despite refusing to leave their home planet, have helped this planet well in the Cunone Rebellion's many battles on this planet against the Villains Act for the location of the main HQ of the Cunone Rebellion. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:385d

Nordeim System

  • Onus- A desolate desert planet which has several geothermal valleys, lava and rock formations, canyons, and a large amount of wildlife that is often introduced from Augar. This is a colony for the Augeans where several large megalopolis cities were established, as well as lava refineries for the precious metals and gems found in the lava. The canyons and various gorges are the result of several tectonic imbalances that have created a terrain that almost seems uninhabitable, yet the planet itself is still breathable and can sustain life. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:282d
  • Augar- A temperate planet similar to Earth, having the same number of continents and oceans, yet the wildlife was different in the forms of a massive number of plants, and some of the wildlife, which include fauna and megafauna, was genetically-engineered. This is the homeworld of a Teadr 2 human-like race known as the Augeans, which are similar to humans except for being taller, having different anatomy, and have alien-like eyes. This race claims to be the most genetically-perfect one in the AUU after thousands of years of genetic selection, augmentation, and engineering, and have gotten technology almost comparable to Yatorans, even said to have baffled the Yatorans themselves. This race has since became close allies to the Yatorans, and the race itself was in debate about whether they should be part of the USRA, and later Legion, or not for many years. The planet's cities have similar architecture to Yatorans, and come in either large megalopolises and asteroid-sized AFTs. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:318d
  • Sehiri- An ecumenopolis planet where a massive city covers 80% of the planet, where most of the planet has oceans and massive ecosystems. This planet also has a yellow sky due to the fluorine comprising it, has introduced Augaran wildlife, has several lava formations formed by the planet's old tectonic activity, and the underground catacombs are mined for their riches in trillions of rarium crystals, which is the system's main form of currency. This is an Augean colony where the cities' architecture is exactly similar to other Teadr 1 technology, and the buildings are either on the ground or can be found in AFTs, and several AFT platforms can be found as well. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:334d
  • Iara- A subtropical jungle planet which has massive colorful jungles similar to rainforests, and having similar wildlife, when they're actually just jungles that get more water due to the heavier rainfall and weather. This planet has thus become the Augean's scientific capital where they perform several scientific experiments on their way to become the next Teadr 1 race, despite the fact that they've been at this for decades. Though they had developed artificial evolution here, and it's what lead them to creating new kinds of animals for their planetary system. This is also where they studied several uncovered Teadr 1 technology and applied it to their lives. There are also several large cities, some being merged, that can be found here. Moons: None; DT: Tier 3; AT: Type I; DC: 24hr:375d
  • Barus III- A temperate moon which belongs to a cyan-blue gas giant called Barus. This moon is used by the Augeans not as a colony, but as a wildlife sanctuary for their various amounts of natural or genetically-engineered wildlife. The entire moon has been introduced with the plants and animals from the planets and moons in the system, and is often used as a source for their wildlife in case some catastrophes occur in their system. The moon has 5 continents and 3 oceans. DT: Tier 2; AT: Type I; OT: 289d
  • Barus XII- A temperate moon also belonging to Barus. This is a moon with many forests and oceans, and the soil is rich in fertilizing substances. This makes the moon the agricultural capital of the Augean colonies. While these goods are often traded to the AUU Currency Troupe, most of it is provided for the Augeans. Several farms have been established here and the Augeans have even discovered in-vitro meat production here, as well as genetic, hybrid, and vertical farming. The moon has 8 continents and 4 oceans. DT: Tier 4; AT: Type I; OT: 511d
  • Gipryter- A red-and-orange gas giant which has a habitable zone where a series of AFTs are found, as well as several mining colonies for the gas giant's rich amounts of metallic gases. These mining colonies are run by the Augeans, and this world is the first gas giant to ever be populated by a Teadr 2 race. The gas giant has a few storms that often get intense and could normally blow the AFTs out of their location, but the AFTs are firmly locked into place by a quantum gravity drive which prevents forces from acting on it. Moons: 51
  • Vuspin- A snowy ice planet which is a volcanic world where temperatures shift. Volcanic activity makes certain areas hot, the planet's distance from the sun makes it cold and snowy. Though what makes this planet significant is that it's volcanic caverns contain vast amounts of rarium, which the Augeans that inhabited this planet in several AFTs mine for and use in their currency. There is thankfully enough life to keep the planet breathable, and this plant life can grow spontaneously after being scorched and can adapt to the icy cold. The planet has a large supercontinent which covers almost the entire planet, and a small icy and dusty planetary ring that goes vertically around the planet due to a similar askew axial tilt to Uranus. Moons: 2; DT: Tier 2; AT: Type I; DC: 33hr:627d

Niivo System

  • Umbroin- An ocean planet where water covers 99% of the planet. Sentient and unsentient creatures live in the large coral reefs and the underwater Teadr 3 cities that consist of subway stations, large chrome buildings, bright neon lighting, an abundance of plant life, and incredible architecture. This is a USRA planet that is commonly inhabited for Globex research on semi-aquatic technologies, and Teadr 2 domed cities which match the architecture of the underwater cities for the air-breathing inhabitants. Only 3 islands are found on this planet, and each serve as the domed cities' only means of using an alternate form of satellite transmissions since the planet has no moon, and therefore no axial tilt for the satellite systems to remain stable. Moons: None; DT: Tier 3; AT: Type I; DC: NE:296d
  • Cobos- A moist desert planet populated by sentient and unsentient insects. This is a USRA planet which holds dozens of Globex facilities for researching weaponry and enhancement serums, and military outposts which protect these facilities from being attacked. It is also one of the planets colonized by the Teadr 2 Atonts, which make their cities underground or even make them above the ground as large mounds. This planet is known for it's rich amount of energy crystals which can be used in laser batteries in laser weapons, which the Globex facilities have installed mines to retrieve them. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:345d
  • Woenus- A mountainous planet which is rich in energy crystals that are used by the planet's Teadr 3 cities as an energy source. It's atmosphere is too poisonous for life to flourish on it, so cities have to be kept inside domes. The cities have large silver buildings with durable glass windows that function as computer interfaces, usually for the buildings' AI, it has screen display and propaganda, a 66% abundance of plants, metro systems, and ground vehicles. The planet has little to no water, and has a large rocky and icy ring. Moons: None; DT: Tier 1; AT: Type III; DC: 23hr:402d
  • Qaclite

    Qaclite

    Qaclite- A bizarre tropical planet with sparse fungi and plants. The sentient creatures that live here have been using the plants as their strongest means of technology. Everyone on this planet is a vegetarian, and technological corporations here have been known to develop environmentally-friendly technologies such as biological solar-powered plant-based supercomputers called BotaniComs. This is also the birthplace of Vinastics, a gymnastic sport that specializes in Tarzan-based vine-swinging and tree-sliding. This planet has been known to have suffered several biological terrorist attacks that were halted by Councilwoman Lotus. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:474d

Ugoldest System

  • Ugoldest Prime- A semi-ecumenopolis desert planet and the capital giant planet of the Ugoldest system, ruled by technocratic reptoavians that are infamous of having Ugoldest denounce loyalty to the USRA and the Legion races because of certain laws that ban tec, espeically, even for the likes of Astro Lasers and Nova-Titans, of which these people use and celebrate like unappresiated things. They argue that tec shouldn't be ban, hated, or fear for it's power and instead must be appresiated no matter what. They argued that the Nova-Titans should still be used for their intended purposes and then some, showing it by having Novas serve as police forces, making Ugoldest effectively crime free, and though not ignorent to astro-lasers deadly planet destroying powers, they argued that if used correctly, the weapon can save lives just as much it would take. The system's leader has been known to try and advocate for Nova Titans and Astro-laser Tec to be made legal again for many years in the rest of the universes, with obviously no true success. While the system is a known defier, it doesn't mean their hateful anarchests to the rest of the universes as they still maintain a friendship with the Legion, if though they'll never go back in abiding with the Grand Council due to it's "Tecnophobic" laws. The Ugoldest system has a mixed reputation as a result, of which they're willing to accept for their beliefs until they can one day cure the fears for Nova-Titans and Astro Lasers. Moons: None; DT: Tier 2; AT: Type I; DC: NE:179d
  • Ogalt- A semi-temperate planet that has a red sky filled with small amounts of neon and helium, a thin atmosphere with a half-breathable atmosphere, small amounts of introduced plants and invertebrates, active poisonous weather, rich amounts of laserum, abandoned mining shafts and refineries, large lava and rock refineries, ancient Teadr 1 ruins and monuments of Plasmoid origin, and light-tan soil. This has been an eon-long mining colony for the Plasmoids, and later the Yatorans, and then commonplace societies. Despite the barely-breathable atmosphere, the world is a highly-profitable world with not just mining colonies and red sludge plants, but also munitions and weapons factories that were briefly commondeered by the Villains Act, and later CrimeTech, until their downfalls, and much of their stolen factories are occupied by Corruption Co. The world is also a smuggling base of operations for illegal firearms of all kinds. The planet has 6 continents surrounding 4 small lava oceans and 56 small lava lakes. Moons: None; DT: Tier 4; AT: Type II; DC: NE:202d
  • Saranthum- A semi-temperate planet with brown moist soil, large rock formations, boneyards and orgaliths, large amounts of invertebrate fauna, land reefs and zooplantae, foggy and murky swamps, active weather, ancient Teadr 1 ruins of Plasmoid origin, large mountains, underground volcanic caverns filled with rarium and laserum, and large extinct volcanoes and crater lakes brought on by a distant global flood. The world has mostly AFT cities or cities on antigravity supports, or cities that stand above oceans. Much of artificial colonies on the ground are mining colonies and factories, and other business-based colonies. Much of the transportation is through a refined Plasmoid teleportation grid through teleportation wells that transport people to any desired location on the planet. The planet has a large supercontinent and a small global ocean with several small lakes of either lava or water. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:262d
  • Borture- An Earth-like planet which has been under war for years. Ever since this world was colonized for it's vast amounts of laserum, a common crystal used in laser weaponry, several forms of weaponry was created thanks to Globex. However, a war started when fighting for what to do with these weapons. This war against two oppsoing forces lead to one side using orbiting satellites to destroy cities, causing a brief dystopia where the victorious side used the weapons to take over the planet, and were making plans to use it in the Interuniversal War. However, this immediately stopped when this awakened ancient genetically-engineered sapient and semi-intelligent beasts called the Bourtomi, originally created by the last race that populated this planet during a war, which threatens to steal the technology for themselves and plan a campaign of AUU-domination, just as they were programmed to do by their creators. Thus a war still wages between the unified factions and these behemoths. The planet has 8 continents, 5 oceans, and a large rocky laserum-infested planetary rings. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:300d
  • Grixle- A temperate planet that is a literal fungi-occupied world, and much of the fungi is hostile and carnivorous. Aside from fungi, the world is also occupied by zooplantae, native invertebrates, and introduced vertebrates. There is also a white-blue sky filled with small amounts of krypton, strong weather, monsoons, and storms, large rock, lava, and toxic formations, geothermal, lava, and toxic valleys, and ancient Teadr 1 monuments of Voxum origin. This is a world that was actually never abandoned as the Voxums were wiped off the planet by the carnivorous fungi and hostile wildlife as they were the most active during a certain season. Despite fighting for survival with their military prowess, they were ultimately overwhelmed and wiped off the planet, leaving their monuments and cities in ruin. The world has since been dubbed a prohibited world by Teadr 1 races such as the Yatorans. The planet has a large supercontinent, a medium-sized global ocean, hundreds of lakes, and a small rocky planetary ring. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:318d
  • Sarphgure- A cyan-and-green gas giant that is best noted for an airborne algae that forms a multicellular mist that, despite being harmless to otherworldly beings, contains poisons that can have benign consequences that, despite being non-lethal, can cause intimate damage. The airborne algae is photosynthetic and is actually scared of creatures above their biology, and there are other native fauna such as filter-feeding aerial creatures that rest on the large flying terrain, which are also occupied by sentient beings that, when not residing on AFT cities, reside on the flat terrain in parks and playgrounds. The gas giant has 76 large islands and 567 landforms, and an icy planetary ring. Moons: 34; DC: 56hr:866d
  • Sarph VI- A mountainous temperate moon belonging to Sarphgure. It has a terrain filled with mostly large mountains decorated with plants and high-altitude-dwelling fauna including airborne animals, there is a green-blue sky filled with small amounts of radon and mercury, active weather, small volcanic activity, and an entirely-subterranean civilization populated by sentient animals of Teadr 4 levels. The inhabitants rarely go to the surface as much of the avtivity they do is underground. The moon has 16 small lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 201d
  • Sarph IX- An ocean moon belonging to Sarphgure that has large and beautiful reefs, and used to be a Globex world that built vast aquacities in the deep rocky depths. These cities were beautiful in architecture, and had bustling populations. However, things went downhill when an experimental substance caused serious chaos. Globex had been working on a biological substance based upon stem cells from an alien slug that was meant to be the next breakthrough in artificial evolution. However, while the serum, called ZIMN, was a commercialized success as it could allow instant regeneration of tissue, alter biological composure, and purify DNA, it is critically unstable and kills cells to replace them with stem duplicates, and thus it required constant suppliments, otherwise it would lead to mental and physical consequences. When ZIMN was used up completely and it was getting highly scarce, an apocalypse occurred as everyone turned into mutant zombies that craved flesh. Thus, the Globex executive and inventor of ZIMN has considered it a long duty to fix this problem, despite the fact that Globex says that the people are too long gone. While most of the staff would leave, this executive kept his own family and friends around and take control over the moon's main dataframe and control the moon's cities to ensure these mutated citizens are safe and don't end up causing the cities to be flooded and drown, and have been trying to fix the problem ever since. They extended their lifespans through special devices, and they continue this strenuous pursuit to this very day. DT: Tier 4; AT: Type I; OT: 275d
  • Sarph X- A temperate snowy moon belonging to Sarphgure. It has strong snowy and rainy weather, small amounts of hail and sleet, a white-blue sky due to it's small amounts of krypton, native snow-based fauna and flora, large rock and ice formations, algal blooms across multiple water locations across the moon, and mostly-dilapidated cities. It is a world that was one of many to maufacture one of the diseases that caused one of the 16 Adapting Plagues of the AUU's history. Once being a former terrorist act spreading an adaptive sentient disease on a Black Treday (AUU Black Friday) through dollars, dubbed the Wealthy Ill, and it ended up spreading across the moon and later across multiple other worlds across the AUU. It wasn't until a proper quarantine act involving alcaholic poisons, which was the Wealthy Ill's weakness, the sickness became less-apparent across the AUU. Since the plague, the world has went under ruin for hundreds of years, and suffered greatly during the Great Stagnation when CrimeTech took charge in both of it's ages. The moon has 4 continents surrounding 3 small oceans. DT: Tier 3; AT: Type I; OT: 311d
  • Sarph XV- A snowy moon belonging to Sarphgure. It has strong chemical weather and storms, small amounts of native plants and animals, a deep-blue sky due to it's small amount of actinium, and large mountains and ice and rock formations. Despite having an atmosphere of half-nitrogen and half-oxygen, it is still inhabitable, but only barely because the nitrogen can rain down in a liquid form and cause deep-freezing of anyone exposed to it. The world is primarily inhabited for it's rich amounts of gemstones including diamonds and cryonite. The world's inhabitants are protected from the hazardous weather in subterranean temperature-controlled civilizations, and no domed cities exist due to their history of shattering in nitrogen rain. There are massive mining colonies, and the cities are connected through a global metro system. The planet has 17 nitrogen-filled oceans surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 333d
  • Sarph XX- An ecumenopolis moon belonging to Sarphgure. It is a barren moon that was filled with crevices, large rock formations and massive heights, a gray sky filled with small amounts of metallic gases, active weather, plants that provide a breathable atmosphere, small amounts of wildlife, and a crystalline core. The Villains Act claimed this world by buying up the ecumenopolis project, and built it in their own image. But when they finally fell, the world was reclaimed by lawful civilizations of the system. The city has large black buildings with pigmented platings, red, yellow, blue, and white lighting, underground semi-virtual underground levels, holographic/computer interface windows, holographic/screen display and propaganda, metro systems of highly-propagated tunnels and trains, vehicle roads, AFTs, and a concentrated amount of plants and animals. The moon has 6 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 380d

4. Bothira Sector

Vobien System

  • Corvathos- A planet which used to be an ocean planet until a climate change reduced most of it to a desert world with continents containing mountain chains and plateaus, and the coral reefs adapted to life on land, and formed reef-like jungles with sparse corals, fungi, plants, and vicious fish-like animals which are mostly carnivorous and most that visit this planet get eaten. This makes it a good place for criminal syndicates to offer rewards for gladiator hunting. Hundreds of people who went here to collect rewards have survived up to 5 days without being injured or killed. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:329d
  • Foros- A swampy forest planet where mostly primates thrive. Many of the primates have adapted to the air, water, land, and trees. Primates here have developed various diets, lifestyles, and behaviors. This planet is also a USRA planet that is colonized by the primate-like beings of the USRA. The Teadr 2 cities are made of precious metals and the architecture is very basic. It's where certain war machines built by Globex facilities are tested. The planet has 3 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:399d
  • Iplbeon- A tropical rainforest planet with bizarre plant life and is drenched with loads of water. The environment is very similar to a Carboniferous Period, having large insects, a wide array of tetrapods and synapsids, and there are no cities found here. The main inhabitants, a race of green-skinned monkey-tailed semi-aquatic Teadr 7 humanoids called Chloropods, live in a tribal community and live in a world of peace and harmony, for they have never been touched by the Villains Act. Naroudans, before forming the USRA, have considered studying the Chloropods' behavior a great activity, and have socially interacted with them at certain times, even inviting the humans to partake in this activity. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:446d
  • Fuezeurus- A wetland planet where water is sometimes so deep, you have to actually swim across the terrain, making it a great sport for the Legion and other sentient animals to swim here. Sentient and unsentient semi-aquatic creatures thrive on this planet. The main inhabitants, a race of amphibious Teadr 2 humanoids called Anthribians, are incredibly intelligent, and have even managed to successfully transfer Chloropods from Iplbeon to their home planet, and make them adapt quickly to their new home. 2 centuries later, the Chloropods have co-dominated with the Anthribians, and have even learned how to use guns and flying vehicles all by themselves. The Anthribians live in either water or land, for sometimes the cities of the planet are underwater, whereas some are not. This planet has 11 continents, 5 oceans, and a moon that's close enough to cause small floods on the planet. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:497d

Veniso System

  • Gnoroson- A coniferous planet where sentient and unsentient animals live in a Teadr 4 medieval society. The main species, a race of Teadr 4 troll-like lizards called Gnorons, are advanced in magic and technology, and have developed non-magical flight and medicines. Some villages live in magocratic societies which practiced both magic and alchemy, and sorcerers (magicians) and sages (alchemists) ruled, and others just live in a monarchy with a king that can often have a sorcerer or a sage as an assistant. This world prefers to live outside the reach of the other-worldly beings that visit the place because they like their traditional lifestyle. The planet has 4 continents, 3 oceans, and a rock and crystalline ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:277d
  • Waeetis- A coniferous planet where the Gnorons have used a magical stargate to transport to and colonize. Since then, this stargate, called the Versaporter, had served as the Gnoron's main transport from Gnoroson to Waeetis. The Gnorons of this world have the same lifestyle as those on Gnoroson. The governments are often magocratic or autocratic, and the Gnorons still preferred to stay away from higher-level technology. The planet has 5 continents, and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:300d

Xeer System

  • Axarthum- A mountainous semi-lava planet which is a Xurons colony with bustling megalopolises, and lava refineries handled by Thabes. This world is known for it's famous gladiator show called the Cloniators, where clones of very excellent Xuron military fighters fight to the death. The planet has several geothermal oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 18hr:274d
  • Igeser- A wetland planet filled with massive swamps and bogs, as well as massive land corals and land reefs, as it used to be an ocean planet until most of the water got mostly evaporated to create the planet's large cloud layer and thunderstorms. This is a Xuron colony where massive megalopolis cities are found either on the ground or in large AFTs. This planet is known to be a large source of rare resources such as spices and rare minerals, and thus has established trade routes with the AUU Currency Troupe on Inorbon. The planet is mainly covered in land whereas there are no oceans and instead large lakes. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:345d
  • Torae- An ecumenopolis planet which is a Xuron colony and the most famous in the Xuron Government. The monuments are significant, and the buildings stand taller than any other Xuron building in the AUU. The underground is also a place for mining the planet's rich amounts of spices and metals, as well as a few criminal syndicate work and some betting and casinos. The planet has 4 small oceans surrounded by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:425d

5. Canicour Sector

Borbox System

  • Seourus- A Chinese ecumenopolis planet where sentient and unsentient creatures live under the beliefs of Sirianism, an Alternate UUniversal religion where people believe that Yin and Yang represent the fates of those who choose to be either good or evil. People visit this place so they can have a look into their fates for only $2.00. This planet houses a dozen rehabilitation centers that use Sirianism to it's advantage. The cities are not that advanced, being made of weak metals, but they do have advanced lighting systems, flying vehicles, and live in an imperialistic government. The planet has 2 large oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:375d
  • Tunige- A temperate moon belonging to a gray and black gas giant called Tuorvax. This moon is known for having large floating platforms which are levitated by magnetanium, and these platforms are filled with large Teadr 2 cities consisting of chrome conductive metals, purple, red, and orange lights, flying trains and cars, and holographic windows and display. The ground isn't inhabited with cities because it's where Globex facilities and military bases test out weaponry and war machines that could sometimes be dangerous. military fortresses and strongholds, and massive cities. The moon has 2 continents and 2 oceans. DT: Tier 4; AT: Type II; OT: 556d
  • Toorange- A desert moon also belonging to Tuorvax. It has no cities, and is instead a moon where, just like the ground of Tunige, is meant for testing out weapons and combat equipment created by the many mobile Globex facilities with sockets in the ground for them to land in. This has been active since the Interuniversal War, and is the birthplace of proton grenades and robotic armor. Has a large supercontinent and one large ocean. DT: Tier 4; AT: Type I; OT: 599d
  • Ustrao- A Japanese ecumenopolis planet which shares an alliance with Seourus, and believe in a religion similar to Sirianism. Urnaoism is an Alternate UUniversal religion in which people use the Yin and Yang meditation technique to find inner peace, thus allowing them to know what will happen and what will not happen if they had done something bad (Kind of like Buddhism). This is also a planet containing rehabilitation centers that use Urnaoism. The planet has one large ocean and crystal and dust rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:555d
  • Oltanx- A tundrous planet where snow pours down almost every day. The sentient and unsentient animals there have developed enough fur and fat to combat the cold environment and create Teadr 6 villages in areas where snow does not fall often. The villages are made of metals, and do have limited access to electricity in the intense snowstorms. But there are places on this planet belonging to Teadr 3 crime lords that have access to electricity inside underground caves where they can easily hide from authority, smuggle illegal substances and weapons, and do dealings with other planets and moons. The planet has 3 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:638d

Oggins System

  • Dasibar- A wetland planet which is the first of a planetary system given to the Aufones as an act of gratitude for giving the humans advice on how to properly beat the Rabodans during the Human-Rabodan War. This system is the only other system which the Aufones have since the race itself has no access to space travel. To get around, the Aufones were given a teleportation grid connected to all the planets in the system. This grid can even take the Aufones back to their home planet if desired. This planet in particular is a prosperous one with bustling cities with common Aufone architecture, being either on land or in the water. The planet is covered mostly in land and the water mainly exists in small oceans or wetlands and marshes. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:287d
  • Grallock- A temperate wetland swampy planet which is covered mostly in water and is mainly surrounded in marshes. This world is the capital of the Aufone Colonies, and carries it's own Council, which itself is chosen by the ruler of the Aufones. The cities are larger than they are on most of the Aufone colonies, and the sky, due to the small amount of sulfur, is yellow in color. The planet, like all the others in the system, has the habitat that fits these beings the best, having bodies of water and swampy environments. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:311d
  • Kie- A wetland rainforest planet which is noted for having had no volcanic eruptions for millennia, and most of it's volcanoes are extinct. This Aufone colony is the second most prominent in the system bcause it has the greatest population of any of the planets due to it's cities being the second largest in the system, carrying several historical monuments. This is often where scientific experiments take place to help the Aufones discover space-travel, particularly lightspeed travel, which is difficult for them to build even with reverse engineering. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:386d
  • Orealis- A tropical planet with a sky with a small concentration of elements which make the sky a greenish color. This is the first most prominent in the Aufone Colony System for being a great vacation spot. There are massive resort cities, large oceans for the Aufones to often live in, and because the magnetosphere is stronger than most planets, auroras are often seen even around the equator twice every few years. The planet has several small islands surrounded entirely by ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:421d

Scurpum System

  • Girgmus- A desert planet which is noted for having a massive amount of geothermal valleys. The terrain, despite having a sustainable amount of plants, is very dangerous due to the air containing a tiny bit of toxins that are only tolerable to the wildlife that lives on the planet. Despite the toxicity, this world is rich in rarium and spices, as several mines have been colonized to harvest them and sell them across the AUU through the AUU Currency Troupe. The waters are for the most part too toxic and hot for drinking, but there are clean water holes for it. Some spas are also built here for the many relaxing geyser baths and for the toxins that can often be beneficial for health. The planet has over 8 large oceans surrounded entirely by land, and it has a crystalline and rocky planetary ring. Moons: None; DT: Tier 3; AT: Type II; DC: 20hr:301r
  • Tuthi- A semiarid desert planet which is distinguished for it's green sky as the result of the small concentration of radon, and has been the production of many chemical-based weaponry. Globex facilities were built here and have been working on chemical weapons during the Exo and Interuniversal Wars. They have created over 50 million variants of chemical weapons that were a huge profitable success throughout the AUU, but their destructive capabilities were so dangerous, in later years, and thanks to Councilwoman Lotus, these weapons have been discontinued and are still being disposed of to this very day, or stored in highly-guarded underground vaults. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:328d
  • Ziasmo- A Jamaican tropical planet which is a popular world for being locked in it's place and not orbiting it's sun, thus making one side an eternal summer day, and the other a frozen snowy wastelands. The oceans used to be filled with tons of rarium until toxic-based attacks by the Villains Act polluted the oceans and obscured any trace of the valuable gem. Now the gem is rare in the oceans of this tropical resort planet. The planet has colorful plants and wildlife, and the toxins entering the oceans have actually improved the oxygen quality in the water, allowing life to flourish at an alarming rate and creating bigger coral reefs. The community is like Jamaica, having a parliamentary democracy and has over a hundred resort cities spread across island to island. The planet has over 516 islands ranging in size and several oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: Locked
  • Qormit- A tropical jungle planet with desolate and colorful jungles and beautiful wetlands. The civilizations are primitive and are made of soil. This world has been one where technology was lost due to an asteroid strike, rendering the beings here into an ancient lifestyle. Some signs of ancient technology still exist including strong supports and architecture, advanced medicines, dams, and only regained technology from reverse-engineered machinery from lost ships. The citizens here range in species from either aliens or sentient animals. The planet has 7 large continents surrounding small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:386d
  • Risp- A rainforest planet which is distinguished for being a minor colony for the Augurans. This is a world with colorful plants, a colorful sky as the result of the numerous amounts of noble gases, a lot of weather, and a massive amount of wildlife that the Augurans have often introduced. The world is known for having massive advanced monuments that contain ancient yet advanced machinery including supercomputers that actually keep data information and contain books of magic spells that require certain levels of classification to unlock. These supercomputers are durable and weapon-resistant, and the Villains Act hardly have the patience to destroy them just to get to it's secrets. There are also large treetops with large cities with similar architecture. The planet has 5 large continents surrounding small oceans and a large icy and dusty planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:431d

Abis System

  • Basarder- A temperate desert planet which has a massive amount of plants and animals often coming from Daiter. The planet has several large outback-like deserts with massive rock formations, several grasslands and valleys, a few billabongs and swamps, and the blue sky, instead of being comprised of xenon, actually has mercury. This is a Daiten colony, and one of the many colonies they decided to settle in on during a time when they wanted to explore, and later grew out of it to focus on other pursuits. This planet is still a prosperous colony to the Daitens, and still makes them feel like they're in their preferred outback world. The planet has 5 large continents surrounding small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:327d
  • Daiter- An outback planet which is populated by massive megafauna and the terrain ranges and can be very massive. This world is different from several others because it's society is a blend between technology and tribal society, thanks to the planet's main race, the Teadr 3 marsupial primate beings known as the Daitens. These chimp-sized beings were intelligent individuals who were experts at adapting, hunting, and even learning to other things such as swimming, which they didn't know how to do in their earlier years. They possessed high-grade technology including primitive-style electric machines, projectile-based firearms, impressive architecture, and limited robotics, as well as space travel, which they rarely do. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:385d
  • Sio- A temperate planet which has terrain consisting mostly of rainforests, as well as a small amount of grasslands, billabongs, and desert outbacks. There are also a massive amount of marsupial and outback wildlife, some being introduced from Daiter, and the sky is yellow due to the small amount of fluorine. This is a colony for the Daitens which was inhabited during their old days as travelers before they went to different pursuits. Though this world still thrives and is mined for it's vast amounts of precious gemstones and resources that are valued to them. The planet has 15 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:424d

6. Tobani Sector

Quinxiote System

  • Aboafronoe- A tropical planet with floating soil platforms in the sky levitated by magnetanium for flying animals to fly onto and live in. The planet is extremely large, and the surface of the planet is mostly covered with water. Sentient and unsentient flying animals make a living here, and have built Teadr 3 cities on the floating platforms of the planet which consist of silver buildings with glass windows, modern-day household technology, and ground vehicles. The planet has 3 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:308d
  • Sioephus

    Sioephus

    Sioephus- An Australian outback planet where the temperature is scarcely hot, and oceans make up 70% of the planet. Large swamps and billabongs lay everywhere, and Teadr 3 cities can be found across the land. Some cities have been coated with metal since the first Villains Act attack from Master Ganali, and since then, Sioephus has been one of the many planets to have a rebellion dedicated to fighting the Villains Act. When it was destroyed, the rebellion bases were converted into military bases and fortresses. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:386d
  • Ibrjuna

    Ibrjuna

    Ibrjuna- An ecumenopolis planet which is a USRA planet, whereas all the dominant races in the AUU populate it. It houses a large global Teadr 2 city constructed with silver, chrome, and obsidian-colored buildings with holographic windows, sometimes virtual rooms, a large abundance of plants, orange, blue, and white lighting, and flying vehicles. It is also known for it's diplomatic powers, as well as it's capitalistic society which helps provide big business for the planet in the form of over a hundred Globex facilities. The planet also has one of the greatest military forces in the Alternate UUniverses. But though it has a great military, it is mostly just a diplomatic planet, which people there don't believe in war, but instead believe in defense and peace. Hardly any wars ever occur on that planet, and the Villains Act had only attacked it once. The planet has small lakes. Moons: None; DT: Tier 1; AT: Type I; DC: NE:502d
  • Tiyxubos

    Tiyxubos

    Tiyxubos- A temperate jungle planet where dinosaurs live free and can often cause ruckus to the Teadr 3 communities. There are no cities, but the civilizations are composed of mainly technological towns for advanced tribes. This is the main home for the Dinosaur Training Force, which is charged with the duty of using their trained dinosaurs to fight and capture the rampaging dinosaurs, rehabilitate them, and defend their planet's secrets from the evils of Krolken the Sharp. Some of the dinosaurs have been fitted with detachable cybernetic weapons, and most of them are easy to ride. This makes this planet the Alternate version of Berk. The planet has 3 continents, hundreds of islands and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:594d

Forgce System

  • Forgce Prime- A lava planet that has lava valleys, a hot surface, a red sky due to it's small amounts of neon, large rock formations and volcanoes, and is rich in valuable metals and volcanic gems. This is a world where the Vyeper Group established a hundred lava refineries and mines to collect the rich amounts of metals and gemstones. There are no cities found on this planet due to the barely-habitable conditions of the planet, and the technology to fix it and build cities using it is terribly expensive. The planet has 5 lava oceans surrounded entirely by hot land. Moons: 3; DT: Tier 3; AT: Type II; DC: 20hr:289d
  • Qilzorm- A semi-temperate planet which started out as a barren uninhabitable planet until the Villains Act terraformed it to be a colony of their own. They used their colonies here to begin their campaign to take over the entire system and declare war on the Vyeper Group, and they nearly won the war had it not been for their downfall. Since then, the Vyeper Group claimed the planet as their own, disposed of all contraband technology, and made a viable community out of selling the contraband technology for disposal. They even created a new environment consisting of small amounts of dull-colored plants, land reefs, geothermal valleys, large rock and lava formations, canyons and tall mountains, and made the Villains Act monuments into displays either in museums or parks. The planet has a hundred cities with the same architecture and Teadr level as the cities on Mirra. The planet has 8 large oceans surrounded entirely by land, and has a large dusty and rocky planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 22hr:322d
  • Oslormy- A temperate planet which has alien-like fauna and flora, along with a population of mythical creatures, and is a world within it's Industrial Revolution. The planet has several kingdoms and city-like villages that, despite having ounces of criminal activity in the form of bandits and thieves, has currently developed steam-powered machinery which includes robots, jet packs, airships, and other machines. Guns have also been developed, but they are all projectile-based. Magic is also a popular practice on this planet, but it has a bit of infamy of being used to solve all problems, which is why magical ethnic groups exist, some of which exert to terrorism and crime in order to get the point across. Regardless, magic is still allowed and used many times, though technology is starting to grow on this planet at an alarming level. Villages and kingdoms are starting to use electricity, robots are being used for multiple purposes, vehicular technology is starting to arise, and a global military police force is starting to evolve in order to combat crime. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:356d
  • Mirra- A temperate planet that is known for it's colorful fauna and flora, it's ancient military forts and ruins, it's pure water, it's large mountains and rock formations, and for it's rich amounts of gemstones and spices. This used to be a home for the Zyauar Masters as a military colony until their extinction left a militaristic faction called the Vyeper Group, whose home planet ran out of viable resources to make a decent living, to take control of the many forts, receive a countless amount of advanced technology including weaponry, shields, and vehicles, and form a militaristic government of their own that has went through several wars throughout history including during the Interuniversal War. Their weapons have even been spread throughout the AUU and commonly used on worlds such as Warboth, Xalcrom, Iallog, and so on. This world has even invited the USRA races to inhabit this world and help them revolutionize through Globex facilities. The planet has over a hundred cities, towns, and megalopolis cities spread out and connected through underground interstates, and contains gray, white, and chrome buildings with holographic/computer interface/durable/plasma windows, metro stations, hovering/ground vehicles, screen/holographic display and propaganda, massive amounts of plant life, virtual reality catacombs, robotics and AI, and AFT platforms. The planet has 12 continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:386d
  • Arpletoy- A temperate island planet which is in it's 11th century days, yet possess fine levels of technology through their semi-technological Medieval society. Though most of the population lives within these semi-technological societies, they were often raided by pirates of one of two factions that want to rule their own ways: the Freecrafts, which want peace through free will, and the Tempcrafts, which desire peace through control. These two factions have been at this since the 6th century, and most of the independent semi-technological societies were founded by people who have forsaken both factions and wanted to make a living of their own, establishing kingdoms which almost match the beliefs of whatever faction they were from, though evolved into something different as the centuries passed. As for the factions, they have multiple territories across the planet, and travel through steam-powered airships that are fueled by hovering over the water, heating it, and using it's steam to fuel the ship itself. Though other vehicles including blimps exist, and these two factions still continue their fight to this very day, and obtain resources either by scavenging the thousands of ancient semi-technological ruins, or by raiding the kingdoms for them. Though special Knight Templars exist to quell these raids and protect people from danger. Though rumors exist which involve ancient alien AUU God artifacts which use quantum technology to warp fate and reality, and sometimes the pirates of both factions believe the rumors to be true, and scourer the planet for them, wherever they could be, to no prevail. The planet has 26 small continents, 7,896 islands, and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:404d
  • Bable- A temperate planet which has a sky consisting of mercury instead of xenon, and consists of only 4 small continents and a global ocean littered with small islands. This world is mostly consisting of over a hundred city-states that are revolutionizing Medieval communities ruled by a single kingdom, some of which have lawless stretches of plains and forest between each other. The ocean territories are all considered lawless and thus are filled with pirates that steal, and thus several sailing routes are taken to get from island to island, or some worlds are easy to get to from the continents. One of the most prominent institutions of the planet is a multinational institution called the Guild, which is a centre of learning and training for Guilders, renowned mercenaries that are active in all parts of Albion. They are hired as thieves, soldiers, guards, rescuers, and protectors, and they make no moral judgment on the actions of its own members, making the Guild entirely antiheroes who provide for both others and themselves, and are the only people that can sail the lawless sectors of the planet without worrying about pirates because they have superior defenses and larger ships. Not all of the planet's society consists of city-states and pirate coves. There are also native sentient animal tribes and minor villages, mostly on the islands. The planet has 4 small continents and over 731 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:444d
  • Ossleker- A white gas giant which is rich in a conductive gas which could be useful in powering blimps. Thus several mining colonies have been established on this planet, as well as a few AFT cities and artificial continents. The community is at a Teadr 3 level consisting of blimp-like airships as the primary source of maximum transport, cities with metro stations, white buildings with computer-interface windows and teleportation grids, hovering vehicles, screen/holographic display and propaganda, large amounts of plants and wildlife, floating debris fields, robot intelligence and AI, and augmented reality/mobile touch-screen devices, wearable computers and Omninet. This world earns $900 million a year when mining the conductive gases on this planet, making it a very corporate success. The planet has over 156 artificial continents. Moons: 67; DC: 78hr:902d
  • Seash- A tundrous mountain planet which is a mining colony rich in cryolite, and was once taken over during the Interuniversal War by a slave group which would take all the wealth for themselves and make the slaves mine them in exchange for food and nutrients. It wasn't until a battle that the slaves revolted and restored the old community back to normal. The world used to be a colony for the Sabochans until a global superstorm which lasted over 28 years left it to be abandoned. Yet the world slowly recovered when it passed, and all the societies were restored by other sentient inhabitants. The planet has 6 large continents surrounding 4 small cold oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 32hr:488d
  • Heion- A frozen ice planet which is known for being uninhabitable due to an eternal Ice Age caused by an eternal global superstorm which wreaks cold havoc on anything within it's reach. This used to be another Sabochan planet until the superstorm came and, as the result of global events, the superstorm remained as it is to this very day, and nobody has ever set foot on it ever since. The world is too cold for even temperature-controlled suits, and there are only a few signs of wildlife in the form of Ice-Age-like fauna and flora which fight off the cold through years of extreme evolution. The planet has a large icy planetary ring. Moons: 5; DT: Tier 1; AT: Type III; DC: 35hr:505d

Occil System

  • Fyzogmer- A desert planet which used to be a brief colony for the Yatorans until it was abandoned for it's difficult-to-terraform climate. However, the planet settled nicely into a habitable world later on and became the center for a lot of technology for independent manufacturing protfitable companies. Certain companies soon evolved into megacorporations which have gained control of certain sectors of the planet and have started uncovering the many Yatoran underground vaults which store a ton of random alien technology which they can use to profit from. They soon went into owning the planet itself while it's citizens would fight for themselves since the megacorporations breezed up the economy. Cities still exist, but the bigger ones belong to the megacorporations, while the smaller ones were owned by a semi-corrupt society where bandits, combat racing, raids, robberies, science, advanced combat sports, and technology are the norm. People get used to this lifestyle, and the megacorporations show they still care about their world by using their privatized police force to govern the planet. The technology is from different worlds and different races of different Teadr levels. Powerful fauna exist here as well as introduced wildlife from other planets, and the flora is beyond beautiful, filled with colorful plants and land reefs. Colossal Yatoran lands are found here in the most sparse of climates, but there are only a few of them here. The planet has 6 large oceans and 76 small lakes surrounded entirely by land, and it has large rocky, crystalline, and dusty planetary rings. Moons: 3; DT: Tier 1; AT: Type I; DC: 21hr:303d
  • Magobah- A semi-temperate desert planet which used to belong to the same megacorporations that were in control of Fyzogmer, but since they colonized it for it's precious and rare resources during it's winter cycle, and the spring time bestowed dangerous genetically-engineered and freshly-evolved alien creatures from an extinct alien race, they wreaked havoc and left the megacorporations to abandon it for good, leaving it and it's inhabitants into a lawless society that evolved from the same society of Fyzogmer. Some manufacturing corporations still make a living here profiting for the survival of the society here, often having to steal technology from Fyzogmer, charge outrageous prices, and turn this world into one with a similar society to their origin society. Bandits, pirates, murderers, machines, gladiators, raiders, scientists, and all-around corrupt people inhabit this world and do whatever they can to get by, getting along with whatever people they can and avoid any conflict that could start in the blink of an eye. Cities exist here in the form of giant slums and the corporations have been aiming to be as great as the megacorporations on Fyzogmer, starting with building a privatized police force which has not yet been completed, and building colossal monuments like those on Fyzogmer. There are some forms of wildlife introduced from Fyzogmer including plants and land corals, and also even animals. The planet has 3 large oceans and 119 small lakes surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 23hr:333d
  • Cibla- A junkyard lava planet filled with valleys and wastelands full of junk. Before it became a junk planet, it was once a world scorched by a solar flare, leaving all of it's civilizations to be burnt into ruins. Then tectonic activity got out of control and nearly wiped out all life on the planet with the exception of insects and other invertebrates. Though some evacuated the planet during it's cataclysm, some were never able to make it. This world has since become one where trash is disposed of and repurposed by the same company that cleans up Pharagu and mines on Occolo. The planet still has a decent amount of flora on it to keep the atmosphere breathable, and the sky is dark-orange due to it's combined concentration of helium and sodium. The planet has several small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type II; DC: 25hr:377d
  • Procxon- A terrestrial world which is known for it's large amounts of levitating debris and it's flying islands. It was once a world that tested special weapons on it's own moon, until one ended up destroying the moon, nearly destroying the planet, and reducing it's gravity into going unstable and causing it to decrease. Though this eliminates tidal effects, it also allows people who travel there to jump higher, and their physical strength is increased. Thus, the world recovered and began life all over in a tough and dystopian setting filled with greed, gambling, crime, and military activity. Cities still remain alive, or are built from ancient ruins, and an independent fascist empire began dominating country after country, as a rebellion was forged and fought back with the abilities they had gained from the loss of their moon. Though they fought valiantly, the fascist empire still stood strong fighting these forces, and still does to this very day. The Villains Act briefly wanted in, but the empire denied them permission. This world still remains fighting strong against the evils of this empire. The planet has 6 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:401d
  • Occolo- A barren wasteland planet where several AUU Currency Troupe mining colonies have been established. The planet has a purple sky due to it's small amounts of nitrogen, the soil is gray and supports large rock formations and a sustainable amount of plant life and mineral-rich waters. The wildlife only consists of bugs, small reptiles and small mammals. This world is known for being the richest source of rarium, where there are crystal forests and wet humid underground caves, and even volcanoes hold the richest sources of this extremely-valuable gem. Even the core of the planet is 89% rarium. Lava formations and geothermal valleys are apparent here, and the miners are of the same company as the one that cleans up Pharagu. The planet has 6 large oceans surrounded entirely by land, and it has a rocky crystalline planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 30hr:425d
  • Ucazog- A 75%-ecumenopolis planet which has a global city that covers most of the planet, and the rest of the planet consists of abundant and invasive wildlife that could easily spread to the cities. Land reefs, rainforests, colorful wildlife, rock formations, and canyons are found in these spaces of the ecosystem, and they are all reserves. The city itself has holographic windows, holographic display and propaganda, 64% of it is covered with plants, hovering vehicle traffic and flying hovering billboards exist, the lighting ranges from red, orange, yellow, cyan, blue, pink, purple, and white, and a revolutionizing police force patrols the city streets. The planet has 9 oceans surrounded entirely by land, and a small metallic and rocky planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:461d
  • Bulse- A mountainous taiga planet filled with boney graveyards, frozen soil, is in an Ice Age period, Ice Age-like wildlife, and colorful forests and plants. This is the home of all the corporations that operate in this system and beyond. There are no cities, but manufacturing and research facilities, factories, mining colonies for cryonite and laserum, and others are found scattered across the planet's cold surface. While some of them have been abandoned due to attacks from the hostile wildlife, these corporations never fail to cease their business. Private armies protect these corporate colonies and the valuable technology they have created, each individual private army using signature corporate weaponry and are incredibly smart and often enhanced. The environment is tolerable enough to survive in for a long time, but sometimes storms can change it. Predators on this planet have even been captured and turned into advantageous guard animals for the private army. The planet has 12 oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 37hr:484d

Yavnyer System

  • Naprytire- A large temperate planet which has colorful forests, a purple sky due to it's small amount of argon, and a legendary reputation. This world spawned several beings that could manipulate their life force into useful needs, and learned martial arts and created several warrior fighters that defended this world with extreme diligence. There are also sources of ecological magic which can be harnessed and actually make up most of the world's society's applications and others. There are powerful wizards that live here and can use this ecological magic to it's full potential. This ecological magic sometimes has adverse side effects on the planet itself including flying islands and mountains. The planet has 14 continents and 10 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:326d
  • Sopates- A temperate jungle planet which is a hazardous land with poisonous colorful plants, a thick atmosphere with a red sky consisting of neon, and hot geothermal formations. This is a hardly-known world of military training, as some hardly-known heroes from magical worlds come here for training, or even live here. The animals are dangerous and are wrestled with by these heroes for sport, and once made this world a gladiator hunting world until the end of the Exo-Wars. The planet has 8 oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type II; DC: 26hr:385d
  • Paramn Tasa- A red gas giant which is noted for it's habitable zone comprising of a massive complex of AFTs that form a flying community of buildings. These AFTs are supposed to be of Gao Themnus origin, building similar structures and architecture as these many AFTs hover in the cloudy zones of this gas giant. This world is also mined for it's metallic gases, and contains hundreds of cities. The AFTs are capable of withstanding the extreme weather with the use of quantum locking devices that keep them locked in place through the gas giant's intense lower gravity. There are over 50 million AFTs located on this gas giant, each of them ranging in size, and decorated with red, purple, blue, and white lights and hover-traffic. Moons: 32

Nosun System.

  • Xeske- A planet in a system that is known for mysteriously not having a sun, and yet life exist here. However, the life that exist is phsysically unpleasent to look at, at best, at worse, they're the stuff of nightmares. The Creatures of the planet thrive in it like the creatures from "Pitch Black" and are often necromorthic or unworldy in nature to the point that they can't be properly classifived as any sense-making creature. Very few brave sciencetist dare venture into this nightmarish realm to study these creatures and the plants that somehow grow without sun, and that in it's oceans, every fish looks like a trench horror and birds here erriorly look like they're walking dried up corpses. This world never worries about pouchers for reasons already explained.

Chrekse System

  • Foili- A desert planet which has robot graveyards, ancient Teadr 2 city ruins, some still functional and inhabited, large rock formations and cacti, large oases, dull-colored flora, and passive-aggressive wildlife. A haven for criminals and pirates, the world was settled as a mining colony for the AUU Currency Troupe for it's gold mines, it's rich amounts of jewels and gems, valuable metals, and spices. Seeing a flood of settlers after word of its lush natural resource supply spread, many colonists came from all across the AUU to either steal or profit from the mining colonies. The criminals and pirates use the stolen loot for themselves or for trade across the black market. These criminals and pirates are mainly located in inhospitable areas such as canyons, gullies, mesas, and many other rock formations. These criminals ride monster-truck-like all-terrain vehicles packed with weapons, and manufactured by their own private corporation, along with their own weapons and equipment. A security force is thankfully charged with fighting off these criminals when they show up. The planet has 6 large continents surrounding 3 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:284d
  • Ueo Thnemn- A semi-temperate desert lava planet which is a world with a barely-hospitable surface consisting of mutated fauna and flora, intense sand storms that only twice a week, large rock and lava formations, tainted water, geothermal valleys, and a hot temperature. As the result of mass volcanic activity ravaging the formerly-clear surface and making it harsh and inhospitable, living on the surface has long since been made impossible and the remnants of civilization now dwell in a vast system of underground states linked together by underground metro/roadways that are supposedly the last bastions of a fading race. These underground systems are temperature-controlled, preserve underground life-filled parks that span for miles, are rich in gems, gemstones, and valuable metals, have several levels that get more dangerous the lower they go, and each state is run by a single mayor. The entire network of these states are powered entirely by underground generators, and communications are only made through underground cables. The society is at a Teadr 2 level, and sometimes gladiator hunting above the surface is allowed as long as strict regulations are followed. The planet has 8 lava oceans surrounded entirely by sandy lands. Moons: 2; DT: Tier 3; AT: Type III; DC: 21hr:309d
  • Collyx- A quarter-ecumenopolis planet which is known for it's revolution in artificial mnemonic technology, particularly for the megacorporation of Collyx Mnemonics, which had actually first colonized the planet and named it after it's CEO, Collyx Cechner-Wykes. It has developed long lines of mnemonic implants that allow the user to control their own memory through neural blocking, and even connect to the OmniNet from the brain. Though one of their inventions seemed to change the world, but not in the way they expected. This invention was called the MnemNet, a new component of the OmniNet which enables roughly 99% of the planet's population to upload and share their memories on the OmniNet, as well as remove unhappy or unpleasant memories. This in turn gives C-Mnemonics an immense degree of control over the population and enables them to establish a surveillance state, which also leads to a small group of independent rebels forming under the name 'Expressors', whose sole mission is to free themselves from this control. The invention of the MnemNet has also resulted in the creation of Errors, or memory-addicted beings who have absorbed so many memories that their implants has degraded and they have mutated into a sub-being form, now living in the sewers of it's many megalopolis cities. Though in order to avoid conflict with the AUU Grand Council and the Federations, they put together a special police force called the Collyx Defense Force which balances out the problems that the invention of the MnemNet including quarantining the sewers and apprehending and balancing out the needs of the Expressors and giving them whatever demands they desire, though still continue to carry on their company policies. However, this does not make the corporation malevolent, as they at least try to maintain the trust of their people by complying with their wishes, and explain how the MnemNet helps revolutionize crime detection and stop it before it ever happens. The planet has 5 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 23hr:335d
  • Pizige- An ecumenopolis planet noted for it's complex city structures, bridges, underground road networks, it's high amount of criminal activity, it's red and orange lighting, it's black, gray, and chrome buildings with windows having computer interfaces, holographic display and propaganda, hovering/ground vehicles, AFT platforms, and for having several junk valleys, is partially polluted, and has trade sales for the most valuable of resources on the black market. This planet is one of the many financial and trading center for the Grutts. The civilization is hard to get through, and alcoholic beverages are a highly-marketed product here. This world is known for being grand in entertainment, though some sectors are entirely lawless, and the homes of over a hundred Grutt crime lords. Because of their control, the underground is operated by Thabbac slaves, most illegal drugs are legalized and smoking is infectious, fast-food businesses are top-notch and make thousands of dollars every month, and thus this world has a concentrated population of overweight people at the same degree as modern-day America, and the non-Grutt government has been trying to revolutionize police forces to try and balance out this chaos. The planet has 7 oceans surrounded entirely by metropolitan land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:369d
  • Olia- A temperate planet which has dull-colored plants, mutated wildlife, rock and lava formations, a completely-clouded sky, ancient city ruins, geothermal valleys, intense weather, and large barren wastelands. This was a world that was ravaged during a deadly meteor shower that rendered most of the land inhospitable, wiping out most wildlife on the planet. The only wildlife that exists are fish, plants, fungi, and invertebrates. The civilizations that took shelter inside an underground metropolis dubbed the surface too barren and lost for them, so they have become a subterranean society that turned the underground metropolis into a virtual/holographic matrix filled with holography, multi-colored lighting, holographic windows and interfaces, robots, virtual reality, and lower subway stations for transport all over the underground. As they would prosper below, the upper surface would be claimed by nature and the wildlife that was able to survive. Very few people exited the subterranean metropolis to seek out adventure, but because the air has been poisoned by the toxic material leftover by the meteors, oxygen suits are required. However, not all inhabitants have retreated underground. There are tribes of raiders that have been able to resist the toxins and live in poverty and attack anything they see, including sentient inhabitants. These tribes have been crazed and deformed after the cataclysm, and will not be friendly to anyone who enters their territory. The planet has 13 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type III; DC: NE:397d
  • Gygax

    Gygax

    Gygax- An ecumenopolis planet which is rich in white, gray, silver, and chrome buildings with blue, red, orange, yellow, purple, pink, and white pigmented plating and lighting, complex roadway systems, metro systems, a barrage of decorative alien flora, virtual catacombs beneath the ground, hovering/ground vehicles, holographic/screen display and propaganda, millions of public robots, and much more. This is a USRA planet where not just USRA races inhabit it, but it is a common living area for all other races across the AUU and sentient animals. This world is specifically known for the annual Plazma Tournament, which is a public combat sport where all members with Plazma registry are allowed to use holographic non-lethal weapons, combat machines, armor, energy shields, and other useful equipment manufactured by the Plazma Corporation to combat with each other without any worry of killing anyone, particularly because at this time, Digisurrection, or digital resurrection through a DNA registration, is free. This event lasts for most of the day and breaks are allowed. This event was created in order to help the government in it's weak economy make money from the many people who watch the annual tournament on HoloVision, especially when an event involving the world's old corporate founders left the planet's global reactor power plants to fail except for one called the Gygax Reactor which was too much to run and make better, and this the economy got weak until the Plazma Tournament fixed everything, though only slightly as secret underground corporations like New CrimeTech (Before disbansion), Corruption Co, and many others came to profit off of this and make the tournament legitimately dangerous, yet Gygax had it's high-tech police force of not just organic beings, but Omnicans, deal with it, and they have long succeeded even around the times of the Villains Act. Besides the Plazma Tournament, the Plazma Corporation also runs the market as manufacturers of advanced home appliances, popular AI pets, toys, and many others. Because the economy on this planet is not that easy to fix, the Plazma Tournament continues to go on and excite everyone, and the Plazma Corporation funds the police force that protects them from greedy people who use the Tournament for evil. That doesn't mean this torniment avoided it's critics who still have their voices and enfluence against the event, good intentions and some proven benifits aside, arguing that it's both a neednessly overcomplicated short-cut to fix something otherwords resolved without such extremes, and the fact it's been attracting rouge corperations helps little, with some critics warning of a possablity of a digiserection failing and someone actselly ends up perimently dead or if a less desireable brings real weaponry to unprepapred improperly armed individuals, and have commonly warned that the police forces that the Plazma Corperation funds can't stop every nere-do-well. These individuals have since formed Nu-Plazmus Group, a mixed reputation Anti-Plazma activist group trying to get the goverment to shut down the event and find a proper way to fix the ecomamy. Their concerns are legit and brought out decent arguements and earnest beliefs, but the reason why this group is mixed is because some members tend to try ABIT too hard to get the goverment to end the Plazma Tournament, even at the expensive of being viewed lawful. People, civilian, goverment officals and members of the Plazma Corperation, are all divided on their opinions of Nu-Plazmus. The planet has 50 small oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:424d
  • Mabaat- A bright-orange-and-scarlet gas giant which has a poisonous but habitable zoeosphere. The world was populated and given AFT air-locked cities and communities in order to mine the valuable metallic gases and gemstones found in the gas giant's lower zone. The cities are operated entirely by Thabes in exchange for sustenance, and contain metro stations, airports, sometimes bubble domes, buildings with ordinary windows, ranged light coloration, robotics, screen display and propaganda, and a balanced amount of plants. The storms on the gas giant can range in intensity, which is why all AFT cities and platforms are mobile and automatically move to safer locations by analyzing the weather through weather balloon probes. Moons: 16; DC: 63hr:492d

Kraver System

  • Kraver- A very savaged wildlife planet owned by the amoral but extremely unsettling zillionaire Yateron named Lord Kravor Starverius, a darwinistic, surviveal enfusiest and resident very creepy guy, has been known to surround himself with a private army of starbots he purchused from the VA as a benufactor, has been known to kidnap and capture any that get too close to his system and forces them to survive in his planet Kraver, filled with un-natrol beasties of all sorts, like Wolf-Raptor Hybrids with splitting jaws, giant titanic epic creatures created from his mad sciencetists' lab, pharina penguins, electrisity producing deer, pig people, and many more nasty surprises, and often makes the survivers play twisted games that cross the line of their mental, moral, and personal beliefs, and makes them fight and even kill eachother for his amusement in return for speical rewards to garrintie them surviveal for another day. He never let's his victims go, decrying them as property. This world like the AUU equilient of the Don't Starve Game.

Vhigus System

  • Vulgun- A lava planet which was a once a human mining colony for it's many valuable volcanic gemstones and metals until it was abandoned due to too many mining colonies being destroyed by the volcanic activity. However, it was eventually revitalized by Teadr 2 sentient animals, and now the planet itself has many AFT cities and mining colonies operated mainly by Thabes. The planet is named after the AUU human god of fire, volcanoes, tectonic and seismic activity, and even fiery extinctions. Moons: 2; DT: Tier 1; AT: Type I; DC: 20hr:300d
  • Mag Ianiti- A semi-ecumenopolis planet and former Ehswan colony which is a famous USRA planet for it's Globex facilities and mainly for being the main source of AUU firearms besides Tau. This is where all known weapon manufacturers worked, invented, patented, and distributed their weapons across the AUU, in the Exo-Wars, the AUU Third Cartoonian War, the Interuniversal War, and even the Villains Act. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:397d

Aini System

  • Aini Prime- A temperate desert planet which has a deep-blue sky as the result of the small concentration of actinium in the sky. The world itself also has a high amount of plants that still get enough sunlight in the system's blue sun. This is a Yatoran colony which is not only a good place to build massive cities, but it's also mined for it's rich amounts of elements that are used for many purposes, such as the composition of the city buildings. The planet has 4 large continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:239d
  • Kue Saibi- A terrestrial jungle planet which has a whitish-blue sky as the result of the sky's small concentration of krypton. This was an Ehswan colony where the Ehswans created chemical weapons for their military during the AUU Second Cartoonian War. Because of this, most of the battles here lead to the Ehswans winning except for the last one. Now this is a Yatoran planet where the labs are controlled by them. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:302d
  • Miunus- A tropical planet which is famous for being locked in it's orbit, meaning that there is one side that eternally faces the blue sun whereas the other is in eternal night. The night side is forever trapped in an Ice Age, whereas the light side is a tropical paradise. This is a Yatoran planet which eventually became a USRA planet and a good place for the USRA races to take a break from the stresses of their jobs, especially with keeping peace in the AUU. The planet has several small islands and one large continent on the day side all surrounded by ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: None (Calendared 24hr:365d)
  • Cocratune- An orange-and-brown gas giant which has a habitable zone which the Yatorans have built large AFT cities on. Despite the storms being 10% intense than other storms due to the planet's red spot, the habitable zone is still safe to live in. The lower areas of the gas giant are mined for it's metallic gases in mining colonies operated by Thabes. Moons: 47

Saitos System

  • Soron- A humid desert planet that used to to be inhabited by a mammalian Teadr 3 mole-like race known as Soronons. However, because of the genocidal actions of Gordon the Animal, they have gone extinct, and their Teadr 3 architectural cities have become inhabited by other mammalian species. The cities were then given Teadr 2 qualities such as flying vehicles, glowing roads, holographic display and propaganda, and 30% robotic labor. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type II; DC: 21hr:347d; Capital City: Sol Gaminoa
  • Qatium- A planet filled with toxic swamps, tar pits, and sparse plant life. Many unsentient species have learned to thrive in this painful environment. Teadr 3 cities with screen displays, flying vehicles, underground catacombs, a 70% variety of plant life, and large bronze buildings with red lights are found all over the planet, as well as AFT cities with the same appearance and architecture. This is a USRA planet, having all the dominant races populating it, and using filtering machines to keep the water drinkable. The planet has 7 continents, 5 oceans, and a crystal and dust ring. Moons: None; DT: Tier 1; AT: Type I; DC: NE:488d
  • Yahur- An ecumenopolis moon belonging to a purple gas giant called Yanitharro. This is a USRA moon that was colonized by Qatium, and has large Teadr 3 cities being populated by all the USRA races and having the same architecture and appearance of Qatium cities, and is all powered by underground non-nuclear reactors. This moon is a rich source of valuable spices and precious metals that are mined. It has 2 oceans that are surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 237d

Earco System

  • Pozan- A desert planet which is colonized by the Xurons. It is a world filled with land reefs and it is the capital of the Xuron Millennium Military. It once housed several hyper-cloning factories which created clones for the Millennium Military, but once the artificial population control was used to restore the endangered Xurons, these cloning factories were shut down and now serve as military bases. This planet is known for it's many virtual training catacombs and for holding all known Xuron military technology. The planet has several large lakes. Moons: None; DT: Tier 3; AT: Type I; DC: NE:192d
  • Rafata- A tropical planet which is a colony of the Xurons where several massive megalopolises are found. This is a USRA planet where all known USRA races live at, give or take a few sentient animals. This is a world which is rich in land reefs and the cities are often found either on the ground or in large AFTs. This planet has several medium-to-small islands surrounded by ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:344d
  • Xuronosis

    Xuronosis

    Xuronosis- A desert planet with one massive supercontinent, large mountains, and a diverse community. It was once an ocean planet which gained a massive global ice cap on it's south pole, lowering the sea levels and creating a humid desert planet where coral jungles can be found, as well as aquatic animals that evolved to life on land live. It is ruled by the USRA gray-alien Teadr 2 race called Xurons, which had psychokinetic abilities, and their famed versatility. They have provided the USRA with hyper-cloning technology, and various other genetic technologies. The planet has no moons. Moons: None; DT: Tier 2; AT: Type II; DC: NE:529d; Capital City: Xaineeda
  • Tacader- An ecumenopolis planet and perhaps the first one built by Xurons. It is a bustling world which has a fair amount of plants and land corals, as well as large floating AFTs. The cities are massive, carrying the same common Xuron architecture. Despite the fact that the buildings are barely able to accommodate taller beings like humans and so on, they can still work around them. The planet has 6 large oceans surrounded by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 36hr:761d

Arebulox System

  • Zrome- A lava planet that has a dark-red sky due to it's small amounts of helium and metallic gases, lava pits, ancient Teadr 1 monuments and ruins, active firestorms and volcanic activity, native fauna and flora, and multiple unstable tectonic plates. It has a thin unbreathable atmosphere, yet it is inhabited because of it's rich amounts of spices, valuable gases, metals, and gemstones, and thus it established a trade route with Inorbon for the AUU Currency Troupe. The world is sponsored and run primarily by Deus Ex Corporations and the two share their mined resources 50/50, splitting it for both the rest of the AUU and their own system's currency and resources. Moons: None; DT: Tier 4; AT: Type III; DC: NE:156d
  • Eoston- A desert lava planet that has large geothermal, lava, and toxic valleys, large rock and lava formations, crystal-clear and clean water, geysers and springs, tar pits and wastelands, a red, orange, and yellow sky due to it's small amounts of neon and sodium, plentiful Teadr 1 ruins and monuments, salvageable ship graveyards and junkyards, rich amounts of gemstones and spices, boneyards, orgaliths, and large amounts of native and introduced fauna consisting of plants, land reefs, zooplantae, and fungi, and wide amounts of animals including invertebrates and reptomammals, and active weather. The planet has multiple plants, lava refineries, large Deus Ex Corporations facilities, military outposts, large megalopolises and average cities. It is a highly-profitable world for the system, mining spices and other resources, sharing it for themselves and the AUU Currency Troupe on Inorbon. This world also has it's own population of Thabes who make a decent scavenging lifestyle in their own slums and corporate manufacturing business. The planet has 60 lakes surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:209d
  • Strangeland- A semi-temperate planet that is named for it's highly-ranged and enigmatic variety of wildlife from literally all corners of the AUU, as it was a wildlife sanctuary for the Ceallans during their pre-anomaly days. Though when they went extinct, this world later became a thriving USRA planet where multiple cities and megalopolises and farms were built, all while emphasizing that all the wildlife on the planet are protected by law, all since this world was about to be sold as a gladiator hunting world. The world also has a colorful sky due to it's small amounts of metallic and noble gases, ranging climates, orgaliths, artificial landmarks, flying islands, mountains, and rock fields levitated by magnetanium, active weather and storms, nitrogen-and-fertilizer-rich soil, and ancient Teadr 1 monuments and ruins. This world has had a lot of activity from the other planets as well as the USRA, and is inhabited by sentient animals that are passionate and nice as they feel in tune with the nature of the AUU and welcome everyone in the AUU. The planet has 8 continents, 2,240 islands, and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 21hr:287d
  • Messeract- A large temperate planet distinguished for it's large ranging environments, it's passive-aggressive fauna, it's colorful flora which consist of fluorescent, bioluminescent, and alternately-colored plants and land reefs, it's large flying islands and mountains as the result of magnetanium, it's colorful sky as the result of it's small amount of neon gases, it's large rock and lava formations, canyons, mountains, it's active weather, and for it's significance. This is a world that started out with only 6 civilizations since it was first colonized by the USRA. But later, depletion of resources lead to expansion across this super-giant planet. In turn, this expansion also led to competition and fighting over available resources. Five major distinct societies rose to prominence from this: The Ocran Empire, the Aurdene State, the Cantauri Federation, the Czpecial Republic, and the Gabolline Directorate. The Ocran Empire is a militantly theocratic empire that expanded by conquering and enslaving several small independent or abandoned communities and through this gave birth to the Czpecial Republic. The Aurdere State is a corporatocratic capitalist democracy whose president founded and owned the global multinational megacorporation of Deus Ex Corporations which provide consumer products all over the planet, is organized as a form of statist corporatocracy, where the State itself is owned by and operated on behalf of a few trust-like megaconglomerates of Deus Ex Corps, and were originally a part of the Cantauri Federation until cultural animosity between the two peoples spiraled into a 65-year evenly-matched war during which the Aurdene seceded from the Federation to found their own state. The Cantauri Federation is a high-functioning technological democratic republic that favors liberal economic policies, encourages individual entrepreneurship and social democracy, maintains a progressive approach to social welfare, and founded the Centurion Law Core, a public military police force which safeguards the rest of the planet. The Czpecial Republic is a strong military and economic power actively seeking the emancipation of their brethren and all other slaves after being liberated of slavery from the Ocran Empire from the Cantauri Federation. Finally, the Gabolline Directorate is a relatively high-functioning technological democracy which saw two major periods of empire, and artificial enhancement became a popular trend in artificial evolution and transbeingism, despite the risk of genetic diseases. Each of these factions reside on each territory on the planet's massive supercontinent, each being surrounded by high-tech borders protected by laser turrets and laser gates owned by Centurion, immigration only being allowed through citizenship regulations. The planet is filled with megalopolis cities, regular cities, small towns that serve as cheap places to live, sell, buy, get jobs, and feel free, a large complex of underground road and metro systems that free the stress of disturbing the environment, has several lawless unclaimed sectors inhabited by pirates, bandits, criminals, and many others that are all being controlled by Centurion through their hundreds of penal colonies, stronghold bases, and outposts, it's many underground caves rich in precious gems and gemstones that are mined by Deus Ex Corps, and several government-owned restricted areas which are homes of Deus Ex Corps facilities, factories, warehouses, and underground vaults that store tons of government-owned peoperty. Much of the planet still remains unexplored, and some people make a living exploring for anything valuable. Deus Ex Corps also owns most of the market on the planet selling whatever they can manufacture. They even fund sporting events such as combat racing, robot combat, ball games, virtual wars and other virtual games, and have built coliseums that can be up to a thousand miles wide. The planet has a massive supercontinent and a moderately-large global ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:330d
  • Ru- A temperate planet that has a ton of spaceship graveyards and junkyards, ranging climates, active weather, large mountains and rock formations, introduced fauna and flora, and ancient Teadr 1 monuments and ruins. This is a world that, ever since the USRA claimed it, was made the capital of the Aurdene State. As such, the world is a corporatocratic capitalist democracy who has a highly-intelligent president who organized a separate form of statist corporatocracy than on Messeract, and like on said planet, the world itself is owned by and operated on behalf of a few trust-like megaconglomerates of Deus Ex Corps, and even became the capital headquarters of Deus Ex Corporations itself. This world has since been an offered colony for the Thabes for special labor, thus upon being introduced, the Thabes built massive slums and used their caste role in the Deus Ex Corporation to build an advanced society of their own. The world continues to flourish well without the trouble it's founders suffered on Messeract. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:368d
  • Sorner- A temperate planet that has active weather, a red sky due to it's small amounts of neon, native/introduced alternate-colored flora, and partially-native fauna, large mountains, land reefs, orgaliths, large rock and lava formations, geothermal valleys, and spaceship graveyards. Since the USRA claimed Messeract, this has been a more specific capital for the Czpecial Republic. As such, it is a strong military and economic colony that benefits more than themselves. Because of this, it attracted attention from warlike being all across the AUU, who offered a ton of military technology that made them a more-efficient colony. Even the races themselves made this world a fitting place to call home, and aid them even when the colony is fighting against the evils of the outside world. The planet has 10 continents, 618 islands, and 7 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:398d
  • Oirsuth- A tropical island planet that has tropical/prehistoric fauna and flora, active weather and storms, ranging climates, artificial landmarks, ancient Teadr 1 monuments and ruins, and active-to-extinct volcanoes. It is a world famous for it's ranging Teadr communities, and as such, since the USRA arrived, the world became a front for the Ocran Empire, who, under the orders of the USRA, claimed the world without slavery-based means to avoid controversy. As such, the world became a militantly theocratic imperial world where literally all abandoned communities were revitalized into fresh new ones, and the world itself, like the Ocran Empire, worshipped a specific set of deities called the Gods of Warfare, which had one purpose in life: war, especially what one can guess occurred during the AUU First Cartoonian War, and thus the Ocran Empire honored their name and their talent for warfare by becoming an empire of half-combat and half-diplomacy. Though this meant that multiple islands participated in inter-island warfare for several periods, the Ocran Empire still found it a priority to keep peace on this colony. The planet has 8 small continents, 6,789 islands, 4 oceans, and a large global ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:421d
  • Qeacury- A purple gas giant that has large and intense plasma storms, artificial islands and mountains, Teadr 1 monuments and ruins, a semi-breathable zoeosphere, introduced invertebrates and vertebrates and flora including zooplantae and land reefs, and rich amounts of rarium. This world has been a manufacturing capital for several eons, claimed by many generations by multiple Teadr 1 races, and low-Teadr business, and is still used to this very day. The world has several kinds of factories, facilities, refineries, and mining colonies, all being funded by the Legion and AUU Currency Troupe. The gas giant has 6,780 islands. Moons: 28; DC: 998d
  • Fruy- An ecumenopolis planet that has a blue, indigo, and purple sky due to it's small amounts of actinium and nitrogen, active weather, and beautiful oceans with equally-beautiful coral and artificial reefs. The ecumenopolis itself has cities that have the same architecture as the cities of Messeract, having black, gray, chrome, and white buildings with red, yellow, turquoise, cyan, blue, indigo, violet, and pink pigmented plating, red, yellow, turquoise, cyan, blue, indigo, violet, pink, white, and occasionally-black lighting, and holographic/computer-interface windows, a vast variety of fauna and flora from all across the AUU, metro systems, underground levels, holographic/screen display and propaganda, high sponsorship of limitless businesses across the AUU, AFTs of several shapes and sizes, ground/hover-based vehicles, and vast heights and other scenery on par with the Wall-E corporate future. Since the USRA arrived, this world has become the capital for the Cantauri Federation. As such, the world, like it's founders, is a high-functioning technological democratic republic that favors liberal economic policies, encourages individual entrepreneurship and social democracy, and maintains a progressive approach to social welfare. They even founded several Centurion Law Core bases and grounds all across the system, starting with the planet's moon. The planet has 7 continents, 2,280 islands, and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 31hr:444d
  • Veucury- A tropical island planet that has beautiful underwater reefs built on artificial reefs built by Teadr 1 beings, immense amounts of underwater fauna and flora, large ship graveyards that can be found even in the water, often sticking out of it, several islands with tropical fauna and flora from multiple corners of the AUU, several Teadr 7 temples and ruins, active weather and strong tropical storms, advanced Teadr 2 resort cities with the same architecture and sponsorship as Messeract and the two ecumenopolis worlds of the system, and large rock and water formations, amazing shores and coast formations, and famous cruise ships and aquacities. It is a USRA planet and a widely-popular resort world that has a cheap economy, elegant nature, large amounts of water and has a megalopolis that holds a lagoon-sized pool in the center, sea caves and underground aquifers and tropical jungles, and used to hold a very elegant Teadr 7 semi-technological civilization. The planet has over 18 small continents, 17,600 islands, and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 33hr:486d
  • Tulypso- A large wetland rainforest planet which has a turquoise sky filled with small amounts of radon and xenon, fauna and flora mostly introduced from Strangeland, large mountains, rock formations, toxic pools, tar pits, boneyards, orgaliths, and active weather and tropical storms. This was the Ceallans' first choice of a wildlife sanctuary before Strangeland, but all the colonies were destroyed by tropical storms, and thus they chose Strangeland instead. Regardless, much of the animals and plants they introduced flourished and spread out and turned the world into an active rainforest world. It remains uninhabited, and the USRA claimed it as a wildlife sanctuary before it could be named a gladiator hunting world. The planet has 10 continents surrounding 6 small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 35hr:505d
  • Sessract- An ecumenopolis planet that has a green-blue, green, or blue sky due to it's small amounts of radon and xenon, has active weather and storms, and artificial underwater reefs. The ecumenopolis has the same architecture as that of Messeract and Fruy, only it covers the entire planet. Since the USRA's arrival, this world has been a capital front for the Gabolline Directorate. As such, it is a relatively high-functioning technological democracy that specializes in artificial enhancement when it became a popular trend in artificial evolution and transbeingism, despite the risk of genetic diseases, and thus the world mainly sponsors biological technology businesses and created a bit of a genetic caste system. The planet has 18 oceans surrounded entirely by metropolitan land. Moons: 2; DT: Tier 2; AT: Type I; DC: 38hr:544d
  • Ior- A coniferous tundra planet that has massive glaciers, ice and rock formations, frozen soil, alternate-colored fauna and flora, introduced or otherwise, Teadr 1 monuments and ruins, a gray sky due to it's small amounts of metallic gases, a nitrogen-filled core, and geothermal valleys. This was a former Ceallan colony until it was terra-frozen during a war and left it a frozen wasteland for millennia as wildlife died out, migrated, or adapted, and the Ceallans' former civilizations were claimed by the USRA and the other inhabitants of the system, as well as building their own cities and megalopolises. The world has been known to be a research world for the Ceallans in genetic-engineering, particularly with their own genetic anomalies and improving upon them, as well as other genetic purposes, as the cold temperatures proved useful for cryostasis, and it's where they developed other cryogenic forms of technology. Their genetic library is later claimed by Deus Ex Corporations and research is currently under progress. The planet has 17 small oceans surrounded entirely by frozen land. Moons: 1; DT: Tier 3; AT: Type I; DC: 40hr:565d
  • Prion- A frozen ice planet that has large ice and rock formations, permafrost soil, highly-strong blizzards and snowstorms, has oceans filled with liquid nitrogen, geysers that spread liquid nitrogen, and even 75% of the air on the planet is filled with nitrogen, the rest being oxygen, and the world itself is rich in cryonite. Though it has never been touched for eons since the last attempt to mine the planet has ended up with everyone being frozen and crumbled by the nitrogen. Even the businesses of the system and beyond have decided to forsake the cryonite of the planet. The planet has 6 liquid nitrogen oceans surrounded entirely by frozen land. Moons: None; DT: Tier 4; AT: Type III; DC: NE:610d

Evolus System

  • Evollus- A planet dominated by apex predatory creatures that co-exist in a hive-mind fastion, and are capable to going though a metamorthus-like process that makes them stronger, or as sciencests like to dub it as "Evolve", and are deemed evolutionary marvels that justify their Apex status. They exist in five major classes, Giants, brutal musled beasts capable to break even an entire side of a mountain, Krokens, chuhulu-eqsed monstorsities capable of inhuman abilities, Banshees, surprise attack stalkers that can appear as quickly as they can disappear, Titans, giant rock covered golum beasts capable to turn into giant destructive balls and can either be lava or ice based depending on evioment extreme, and finally the Hags, Spider-Folk eqsed beasts with webbing stronger then even the strongest metal in any existence and a gooey, toxic venom that drips from their mouths. In thanks to bold coloniests trying to make this world their own, the creatures nateroly wanted to defend their terratory from something they intinctually felt is a threat to their surviveal, as the creatures worked to togather to destroy and/or chase away the colonests, sometimes even having to eat their most vulerable to scare them away from their terratory, all to ensure their dominance. However, the colonests deside to make the mistake of only encouraging the creatures surviveal driven fears and continue to fight them, in a 50-50 battle where both sides win and lose at times, as the colonests formed a group of speicalised "Hunters" to protect the colonies and their "right to live here" against the native threats, of which the group is dubbed as Hunters of Evolus. The Grand Council is caught in a bind here, because neither side is truely evil or truely good, both want to ensure their own surviveal and both are afraid of eachother being a threat to that, the creatures of Evolus afraid of the colonests potainional eviomental threats as well as compition to the other native creatures as food, along with the fact that sometimes the colonests want to weaponese the powerful creatures, and the colonests are afraid of the great apexs of Evolus for already explained reasons. The least they could do is keep both sides from destroying one and the other because of something that would escalate it, as in the Colonest side, attempts to exspeariment on weaponiseing the creatures or even so much as a certain trait is now off-limits, as the Evolus creatures react negitively to such attempts and had been known to destroy colonest labs for it in order to save their captured, and "Rouges" on the creatures' side are declaired a top priority for the Hunters to bring down because of disobeying the hive-mind and attack colonies unprovoked and without organised reason. This surviveal of the fittest contest is held even to this day. This is an AUU equilent of the game "Evolve".

Delta Universe

Delta Universe Map

Delta Universe Map

1. Delta Core Sector

Delta God Zone

  • Coming soon...

Plar System

  • Shigaea- A bizarre steppe planet where there is a sparse biosphere, and there are about a hundred Teadr 3 cities that have an advanced human-like architecture with some major differences such as flying vehicles, a stronger military, and a few AFTs. This planet is populated by the Rabodans, who have formed a parliamentary democracy here, and there is a small percentage of crime that takes place here. This was where most of the Human-Rabodan War battles took place, and it's also known for it's abundance of plants that are used as certain medicines. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 21hr: 301d; Capital City: Luxinor
  • Sioonov- A bizarre jungle wetland planet populated mostly by flying creatures. Sentient and unsentient creatures here live with the Rabodans who dominate the planet, and sometimes serve on their military. This is where the Rabodans' weaponry is made in Globex facilities, and the cities have to be in AFTs so their weapons can be tested safely. This is where the Rabodans and Humans signed their peace treaty at the end of their war, and where only 4 battles took place. The planet has 4 continents, 2 oceans, and a metal and crystal ring. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:368d
  • Rabodia

    Rabodia

    Rabodia- A temperate planet with bizarre wildlife and large Teadr 3 cities. This planet is home to the USRA race of Teadr 3 hominids called Rabodans, which are aggressive and military fighters who started a brief war with humans until a peace treaty was signed, and they became part of the USRA. This planet has since become a home for other USRA races. This planet's cities fit the Rabodans' technology and architecture, and it's had 10 battles in the time of the Human-Rabodan War, and it's where the biggest celebrations of Peace Day, the day which they celebrate their truce, are held. The planet has 5 continents, 3 oceans, and no moon. Moons: None; DT: Tier 1; AT: Type I; DC: NE:400d; Capital City: Wargan City
  • Zilossia- A wetland moon belonging to the green-blue gas giant called Ziloss. This is a moon that was one of the many human colonies that ever existed, but it's also where several Human-Rabodan War battles took place since Rabodans were intending to colonize it. When the war ended, they co-existed with each other until the humans' evacuation. Not only is it a USRA moon, but it is also owned by the AUU Currency Troupe, which establishes trade routes with Inorbon. It has large military activity, and has over 50 cities. It has over 6 continents and 3 oceans. DT: Tier 2; AT: Type I; OT: 455d

Xora System.

  • Xorbeth- A victorian tropic planet that is majorly the home of the Xorabeaks who are the greatest organisers, political leaders and just intellectually compident bunch of the planet. While tec of higher levels exists here, the Xorabeaks maintain a more traditional lifesytile and keep things consistently victorian. They even still dress like such. The native birds' love for rules and ahutority and ability to maintain obedience and respect as well as the ability to find compromise in devided situations made them a faverite for the USRA to include the birds into their systems as well, and it worked well enough that a family of Xorabeaks co-own the AUU Currencty Trope. This doesn't mean that the USRA were ignorent to any imperfect individuals, as sometimes some Xorabeaks ended up TOO dedicated to law and order to the point that sometimes an overcontroling goverment problem or a banking system gone rouge is because of a self-rightious and over-zealious Xorabeaks. Still, the mishaps were never bad enough to discourage their full trust in the orderly birds, though not without some more careful considerations that are still held to this day.
  • Xorspere- A neightbering planet colony owned by the Xorabeaks, though while Xorbeth is more traditional, Xorspere is more embracive of modern standerds, though still kept the traditional clothing and behaviorisums. This is mainly because the planet is shared with non-Xorabeaks and thus justifives the out of place scenery in a system that believes in traditionalist values. Dispite the occational issues between pure-traditionalist Xorabeaks and those with more open-mindedness with the preasence of the untradtional lifesytile, life is peaceful here.
  • Xoromeo- A planet filled with a rare valuable system exclusive stone known as "Xor Gems", jewerly so valuable there's yet to be a number to dictate how much their worth. Though exberts suggest that the number "Will be shy of being more then Rarium, but still great enough of be of worth", while some even suggest it's a sub-cousin of Rarium. The stones are not only valuable economically, but they can also be of constructive use, as they are faverite to make sytilish weapons and armor from and still be highly valuable in the market of it's own right, though such uses are become restrictive because on how easily a target you would be to greed-lusting marmuaders even if you a compident fighter.
  • Xorilet- The Moon of Xoromeo that hovers extremely close to the planet to the point that it's stuck in a perpetual limbo between crashing into the planet or go back to proper moon distence. It's so close, you can actselly be able to use a jetpack or hover boots to land into the moon itself. The unigte astronomical oddity fasinated the universe for years to the point that Auu Disney made a movie based on the planet and the moon being lovers which justifives the placement. The real reason isn't exactly as exciting or romantic, but it is fasinating. It's because the gravtational pull between the moon and the planet was messed up when the planet was forming. Fortunately, there's no legit danger between the moon and the world, and it is not an astronomical threat for anyone leaving in the moon and world, although Xoromeo's oceans had to be heavily regulated in a planet covering artifical pump to stop flooding problem and every creature native there had to be perimently convined to zoos and reserves so they can be adaquitely be given water, and it did lead to a safety ban of skyscraping towers or anything taller then a 5 story complex for pretty obvious reasons. And the biggest one is that nights are slightly longer in Xoromeo and it has an extremely different date system then in other worlds. It also became the subject of very concern sciencetists afraid the unusual phenominon would one day be reversed and the moon would desistatingly crash into the planet in a castisfrutific way, which has lead them to create an aritifical gravity regular to keep the unusual polorality strong, and in an event of an emergeny, keep the moon as away from the planet as possable until they can restore the polarity and keep the moon balenced again. But still, life goes on in this unual case.

Jarrango System

  • Pharagu

    Pharagu

    Pharagu- Also called 'Stomach World', is a planet with pits, puddles, and lakes full of hydrochloric acid. This planet was made a junkyard world by the USRA to solve trash problems, yet the AUU Grand Council considers restoring this world to a habitable place due to more advanced forms of trash disposal and recycling. But it is also very dangerous because the acid rain is filled with hydrochloric acid, and can melt your flesh faster than any other acid rain. But fortunately, that kind of acid rain is considered extremely rare. Surprisingly, there is inhabitants here, so the decision to make Pharagu a garbage dump planet was considered the act of an incompetent idiot, which gradually hurts the reputation of the USRA. The trash makes the planet unattractive and it makes the atmosphere barely unbreathable. Those who breath it experience personality disorders and sicknesses. This is why inhabitants have to have fresh air to breathe to avoid the side-effects. The AFT civilizations here are large and domed, and some civilizations are inside the wasteland. It's the birthplace of Dr. Glowrod, who is among the strongest examples of the natives having serious beef with the USRA races for their act of desperation and 'stupidity', and a extreme racist one at that, who ends up going down the wrong path due to attempting to prove correctness in a seemingly-laughable theory. They are rumored to house underground caverns that contain a race of metamorphic millipede creatures called Fleemings with a complex caste system and a leader with incredible powers. The planet has no oceans, and garbage orbiting the planet. Moons: None; DT: Tier 2; AT: Type II; DC: NE:297d
  • Bieoclite- A desert planet populated by sentient and unsentient worms and insects. The main inhabitants are a humanoid bioluminescent Teadr 5 insect species called Photomites, who once established great cities and had lived in revolutionary-developing kingdoms that had discovered chemical weapons. But these experiments ended up going horribly wrong and creating 30ft long worm monsters called Terragords, which laid waste to the cities and utterly reduced the Photomites into hunting them until they were all destroyed. This was also the place where an incredibly-dangerous biological weapon of the Interuniversal War was buried to ensure safety, until one Photomite would unearth it and use it for wiping out the Terragords, unaware of it's origins and what it was capable of. It has 2 large lakes that are located on both poles surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:304d
  • Goaeclite- An ocean planet which is famous for it's large domed cities, it's glowing and fluorescent reefs, and it's abundance of precious metals and a rare precious gem called lumoglite, which is used in jewelry and display. It's Teadr 2 domed cities are noted for having large obsidian-black buildings with blue lighting, virtual rooms, holographic windows, amazing architecture, abundance of oxygen-producing flora, and aquavehicles which travel from one domed city to the next. Underwater cities do exist here as well, but only at a Teadr 4 level, and is inhabited by the sentient aquatics that are found on the planet. Moons: None; DT: Tier 2; AT: Type I; DC: NE:398d; Capital City: Lumo City

Corbism System

  • Keuca- A tropical island planet of birds, (initially ancient pterosaur tribes before being introdused into civilised nature by settlers) which is comprised of several archipelagoes, and large rock formations, tropical forests, and beautiful coral reefs. The world has a select few things simular to Cuba in terms only to the islands and it's infamous controversey, but otherwise, it's assently more like what the United States would be like if it lived in a Cuban island world. This world has been in a brief feud in it's history between the Keucanics, the flightless birds of Keuca, and the Keubrics, the flying birds of Keuca, who used to share the planet with eachother, but due to each of them having different cultures and understanding of worlds that actually conflict with each other, where because of that, along with the planet being troubled by outside criminal synicates and terror groups, have gone their seperate ways and have been at proxy war-like fueding for control over the world itself, due to the passive Keucans not believing in being violent and prefer a more peaceful way to have ownership without causing death, until the Interuniversal War left them to separate into two territories that have both sides of the planet. During the Interuniversal War, this world was known for illegally smuggling nuclear weaponry and astro-lasers, mainly by the Keubrics, where they seemingly had made a 'defective' astro-laser that attacked a neighboring planet over it's criminal synicates, which was only on a remote area and because the astro laser was surprisingly without it's neuclear capabilities, all it did was leave a nasty hole in the planet, and in throey people were afraid it would've been the start of something worse had it not been for The Human and Cunone leaders sending in troops to confiscate the entire stock-pile and destroying the strangely defective astro-laser before stronger astro lasers could be used, espeically due to a fear that the Keubrics would go too extreme and harm their own planet with the weaponry, though it was insisted otherwise. This event went into becoming one of the most feared moments of the Interuniversal War, and  the fear left the two opposing nations to renounce their feud, if though only out of avoid a fearful reputation and adhearing to the demands of the USRA, and share the planet fairly. Keucan is democratic while Keubra is republican, and both have similar architecture, but different styles and cultures. These two nations still hate each other even today. However, there is a hidden truth behind the defective laser that wasn't a product of the Keubrics at all, but due to the fact the Keubrics were planning such things, nobody realised that they were more or less framed by a home-grown extremeist communist group called The Equalists trying to restore the former unity the nations had through making the Keubrics look bad enough that they can't afford to stay independent away from the Keucans. The planet has over 2,917 large islands and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:302d ; Capital Cities: KC: Hierbect, KB: Fytherstone
  • Limid- A tropical island planet known for it's flora consisting of plants with actual nervous and circulatory systems, and are like an alien form of plant. These jungles require themselves to be hydrated all day, and they often create swamps and wetlands with this lifestyle. It is known for carrying ancient tombs and temples that were built by an ancient extinct species that actually had a great sense of ingenuity and great architecture. Some of these temples are flooded and underwater due to the growing amount of water created by the flora. This world is considered a good place for camping because of the waters good enough for swimming, and for the rich amount of fruits and vegetables. There are no cities here, but there are still signs of sentient activity including the camping grounds, parks, and even the native sentient animal tribes that are either passive or aggressive. Other sentient artifacts include crashed ships and satellites. The planet has 9 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:333d
  • Bengren- A lawless temperate planet where ship graveyards are found on nearly every valley. The sky is red due to it's small concentration of helium, which almost made the planet too toxic for breathing had it not been for ancient terraformation by the Ehswans. However, after millennia, the ruins they built here were buried underground or underwater, further covered by ship graveyards. On this world, strangers that fell on this world were declared property of the many various criminals who descended from others who have crashed here. This world has been lawless for this purpose as the only instinct is survival and piracy. Everyone steals and kills opposing forces, and some are the best at it depending upon the technology they either bought or stole. Money spreads around in the form of the planet's rich amounts of rarium and other gemstones. People who end up crashing tend to live there forever since their ships are disassembled immediately by other scavengers, looters, and pirates. And this lifestyle was so dominant, that the entire society got used to it, creating corporations to create weaponry, munitions, vehicles, and various forts to make the effort easier. This planet is among several planets that has major beef with Keuca, it's same system neighter, due to criminal synicates planeting operations into the planet and always profiting and pilfering the planet of it's currentcy and riches, which continues even dispited being harmed by a defective astro-laster that left them with a moon crater-like hole on a remote side of the planet. The planet has 10 oceans surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 28hr:391d

Wuna System

  • Wuna Prime- An ecumenopolis planet which has various significant national monuments, and cities that go very high, and are often in AFTs. This is a Rabodan planet and among one of the many that the Rabodans have made. This world is known to have many levels, the lower one sadly crawling with criminal activity, usually profiting from the planet's many spice and metal mines, even throwing in a few Thabes to operate in the criminal activity. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:285d
  • Iulian- A temperate planet which is an Rabodan agricultural world. It is also a world where the Rabodans have decided to use less technology and live in a semi-technological society since they have formed a belief of being one with nature. They still know how to use machines and such, yet they prefer to stick to a less-advanced society. The planet has 8 continents, 5 oceans, and a large crystalline and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:386d

Bruudus System

  • Gapellum- A post-apocalyptic semi-temperate planet which is an abandoned USRA planet. Long ago, during the Interuniversal War, the Federations, especially the humans, were working on a germ warfare project to create a biological weapon in the form of a parasitic flesh-eating worm called the Bruud, named after an extinction deity. However, the Bruud was a quick-reproducing organism which, instead of serving them, would only start consuming any life it came across, laying waste to the planet and consuming almost the entire population until the Legion wiped it out with a quarantine incineration ship (QIS) laser that incinerated the infecting Bruud, except for a few individuals that would reproduce and re-infect the world until the elimination process started all over again and the last of the Bruud was hidden in a high-tech vat underground on Bieoclite never to be seen again. This world has been a forbidden zone and was never set foot on again, and the Legion had hoped that the Bruud would never rise again. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 21hr:323d
  • Arcemus- A post-apocalyptic desert planet and an old human colony which was consumed by the Bruud following it's spread from Gapellum by ships. This world suffered the same fate as Gapellum, and was also made a forbidden world ever since. Though more people from this world survived since the infection couldn't infect them all before the QIS Laser strike, this wasn't the last world to suffer the Bruud's infestation. Even the planet's inhabited moon had to be destroyed as a result of the Bruud. The planet has 7 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type III; DC: NE:356d
  • Capernis- A post-apocalyptic semi-temperate planet, an old human colony, and the last planet to have been infested by the Bruud. This world's population suffered complete consumption as the Bruud infestation was too strong to be stopped. By the time the QIS-laser strike was ready, all life on this planet was lost. Now this planet is a lifeless one with a few plants, yet the plants couldn't be enough to restore the breathable atmosphere. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 28hr:418d
  • Prewn- A snowy planet which was thankfully the only planet in it's system that wasn't ravaged by the Bruud. After 3 destroyed worlds, the Legion began a successful quarantine procedure, and as a result, this planet, a human military colony, was rescued. However, it had to be abandoned, and later, sentient animals decided to populate it despite skepticism from the Legion. This world would immediately become a perfect world, and has even been one of the many worlds that formed a rebellion against the Villains Act. The planet has no oceans, is covered entirely of snow, and has a rocky, icy, and dusty planetary ring. Moons: 2; DT: Tier 1; AT: Type I; DC: 35hr:534d

Halada System

  • Kanin- A desert planet which is distinguished for it's yellow sky due to it's small amount of sodium, it's dull-gray dunes, it's alien-like wildlife, and it's ancient sentient animal civilizations consisting of clay towers, advanced medicine and physics, and so on. It was said that this world suffered an asteroid strike and left these sentient animals void of technology as they slowly advanced to redevelop it. Some remnants of their technological life still exists as they salvage resources and recycle scorched building materials, travel through sail-crafts through the planet's strong winds, and their development of sci-fi stories and plays. This world has only been attacked a few times by the Villains Act that wanted to build their own kingdoms here, though was easily quelled by the Heroes Act. The planet has 9 small oceans surrounded entirely by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:314d
  • Zoobin- A temperate planet with a ranged environment, massive Teadr 2 civilizations, and has a population consisting of animal people. This world has been known to be enchanted by an animal deity during the AUU First Cartoonian War which left anyone who entered this planet an anthropomorphic animal with the same height, but entirely animal qualities and a somewhat similar personality to the animal. The type of animal is based on the habits and personality the person possesses when entering the planet. Regardless of this strange enchantment, the people here formed a very prosperous society and democratic government. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:364d
  • Gabagot- A temperate planet which has a deep-blue sky as the result of it's small concentration of actinium, it's massive rock formations, it's dark valleys, and especially for it's gothic society. This is a world populated entirely by sentient animals, and has a history of corruption and evil. The cities have corrupt cops that are thankfully balanced by some morality, there is more crime and cruelty, and there has even been legends about the ghosts of innocents haunt those that commit sins here, and are possibly the cause of this world's growing sense of morality. This world has spawned several gothic horror stories which people from across the AUU to learn to never be cruel or do cruel things because it's wrong and it will 'haunt you for the rest of your life'. This world is hardly visited because those that have end up being victimized by the cruelty this world possesses. Murders and riots occur, ridiculously-illogical things happen, corrupt law enforcement treats criminals however they want, and some people live under an 'eye for an eye' philosophy as they resort to attacking people who attack them, including parents or family. The USRA, and later Legion, and even the Grand Council had tried to resolve this issue, but they kept failing with either deaths or injuries, and gave up all hope in later years, leaving this world the last preferred place to visit. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:398d

Lombo System

  • Bonos- A dark gray desert wasteland planet which has been a world void of megafauna for eons ever since an asteroid strike wiped all life out. The bones of these prehistoric creatures still exist in boney graveyards. Though plants still exist here and create semi-dead forests and grasslands. Several villages exist here, being inhabited by hillbilly-like sentient rodents and other small animals, some being hostile, others being cowards. Both sides dislike other-worldly visitors, especially since they've never seen any due to being trapped on the planet for millennia, and only know of them through their spaceships, which do nothing but introduce new wildlife annually. Some of these immigrated animals have quickly prospered in this land, and the inhabitants themselves find a good use for them. The planet has 8 small oceans and several lakes surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: 20hr:305d
  • Nirvana- A temperate planet which has a colorful sky due to it's small amounts of noble gases, has a ranged environment, and the sky is filled with over 50,000 flying islands levitated by magnetanium, which the planet itself is rich in, even at it's core. The planet has massive amounts of wildlife, the islands being populated only by flying animals, and the flightless ones only inhabiting the ground unless they can easily find a way on other islands, which they can commonly do. This is a world dominated by the Augurans, where they have built civilizations of ranged Teadr, and they practice magic and science, and even combine the two and use them well. This world has been through several battles against evil including the AUU Third Cartoonian War, the Interuniversal War, and the Villains Act. The world spawned several Auguran heroes and warriors who have either succeeded in defending the planet's powerful weapons and resources from being used for evil, or have died nobly trying. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:373d
  • Emeris- A Caribbean/Hawaiian tropical island planet where several extinct volcanoes are found, as well as tropical jungles and wildlife are found. This world is in a Teadr 6 society where no advanced technology exists, though the sentient animal inhabitants thank them with open arms. This world has a ranged community consisting of traditional pirates, resorts, tribal societies, spas, and beautiful landscapes consisting of sea caves, cascading rainbow waterfalls, rock formations, and a small amount of still-active volcanoes that don't erupt as much as constantly bleed excess lava. There are also several geyser fields that can be found and can often be used for spa treatment. The planet has over 562 islands, all surrounded entirely by a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:402d

2. Hegedus Sector

Parlopena System

  • Ladouca- A humid steppe planet which is mostly inhabited by reptiles and birds. The villages are Spanish-themed and dinosaurs make up 30% of the animal life of the planet. This is a USRA planet which have a few cities that range in Teadr level depending upon the race that built it. This world doesn't have any known vehicles, and the being that live there instead have to ride on domesticated animals. This is one of the many planets which had rebellions that fought against the Villains Act. The planet has 7 continents, 5 oceans, and crystalline, dust, and rocky rings. Moons: None; DT: Tier 1; AT: Type I; DC: 22hr:388d
  • Auscora- A plateau planet which is known not just for it's technological villages, ancient ruins, or it's wet mines with high amounts of the valuable gem 'auroris' which is the planet's main form of currency, but also for it's widely-colorful auroras that can appear in almost any area of the planet because of it's very powerful magnetosphere. This was a planet that was colonized by the Cunones, and was soon made a USRA planet later on. It's also one of the many planets that formed a rebellion against the Villains Act. The planet has 3 large continents spread across the planet. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:403d
  • Gunus- A tropical rainforest planet which is inhabited by the same kinds of reptiles and birds that inhabit Ladouca, being immigrated by the USRA. The flora is very sparse and can grow on walls quicker than on any other planet. Instead of being colonized by all USRA races, it is an Ohrugan planet which has Teadr 2 cities with Ohrugan architecture and consists of obsidian-colored buildings with green-blue lighting, have flying vehicles, and has a few Globex facilities which improve the Ohrugan's vehicular technology. Ever since a space battle in the Interuniversal War nearly got the planet destroyed, a continent-sized shield generator was built on the planet's moon, Sinru, to protect it. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:422d; Capital City: Erephath
  • Leliton- A mountainous Asian planet with Nepali cultures, climates, and communities. It is known for it's Teadr 3 cities that have a basic Nepali architecture and is commonly noted for it's large mountains. It has a large mountain called Mt. Jalgotor which stands higher than Mt. Everest, and it is a very dangerous sport to climb this mountain. It has an imperialistic democracy which is ruled by a single Emperor and a Council. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:477d; Capital City: Aminite
  • Razzle- A snowy ice planet which is too cold and inhospitable for life to flourish in, so all it's Teadr 2 cities are found underground. The underground cities are virtual, and have a high abundance of plant life. The temperatures on the surface are as cold as Antarctica, and sometimes nobody can last over 30 minutes without shelter. There are also Globex facilities found underground which research weaponry that are tested on the surface of the planet. The planet has no oceans, is covered entirely of ice, and has a crystalline and ice ring. Moons: None; DT: Tier 3; AT: Type I; DC: 27hr:511d

Sexusa System

  • Sexus- A planet ruled by matriarchical Sauropods that keep their males as sex slaves for reproductive and stress relieving purposes, but otherwise the males are greatly second class citizens and have visably no rights. Dispite being the size of houses, the Sexusians are surprisingly athletic and fit. And unbelieveably moble. Though a tribal community, they make use of left behind Ehswan tec and slowly but surely began to understand it. They already traded traditonal tribe weaponry for basicly upgraded versons.

Tigemis System

  • Tigrimis Fuo- A semi-temperate plateau planet which has several large deserts covered with plant life and humidity, the wildlife is mostly genetically-engineered, and the plant life can come in many shapes and sizes. This was a former colony of the Ehswans, and later the Yatorans following the Ehswans' extinction. Then the Yatorans left this world as soon as all their controversial experiments were shut down and it forced this planet to be abandoned. This planet has become feral ever since. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:302d
  • Veomn- A mountainous temperate planet which is noted for having large mountainous terrain and rock formations, several animals which are semi-sentient as the result of intelligence experiments from the Yatorans which colonized this world long ago, and only a few tribal inhabitants of any race, particularly the Yatorans. The old Yatoran inhabitants' cities are still preserved and studied, and the semi-sentient animals which can often take some time getting used to. Some of these animals are hostile, others are friendly. Though they can only interact without communication since sentient inhabitants cannot understand them without the aid of sentient animals who can. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:344d
  • Ormisa X- A wetland rainforest moon belonging to a dark-green gas giant called Ormisa. It is a moon which has several rainforests filled with colorful plants and land corals, as well as alien-like fauna. This is a world that remains uninhabited because it is dangerous due to it's predators which can kill in an instant. Only very few have been able to survive, though some find it a good place for gladiator hunting, though nobody has ever hunted one of the aliens, and a reward of 500 grand has been left unclaimed for centuries, though it still exists. Some clues on the moon itself reveal that it was a Yatoran colony for genetic experiments, but no monuments or buildings are existent here. The moon has 6 large continents surrounding small oceans. DT: Tier 4; AT: Type I; OT: 351d
  • Ferrash- A taiga planet which is known for it's Ice-Age-like climate, where some areas are cold, others are warm, and there is massive megafauna both predatory and herbivorous. This world is noted for the many Ehswan/Yatoran structures that were built here during the genetic experiments performed by the Yatorans on Tigrimis Fuo, though this was also abandoned when the experiments were shut down. The only populous areas are semi-technological villages that use either primitive or advanced technology. These villages belong to the planet's main species, a race of Teadr 5 canine beings called Ferrans which, during the experimentation days of the Yatoran inhabitants, were only primitive sapience who were often hostile. But when they left, the Ferrans evolved greater intelligence and began to worship these beings, calling them the 'Progenitors', and have been studying or using their leftover technology to it's fullest. The planet has 3 large continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:506d

Rixeon System

  • Eslurn- A desert planet populated by sentient and unsentient animals. The planet is Techno-Western, and it has a very advanced Teadr 5 civilization. The planet's old towns used to be ordinary Westerns until they were introduced technology by a giant resort cruiser called the Djurango, and not only did it improve their civilization, but they even inhabited the inside of the cruiser and named the city inside, including the one it crashed nearby, 'Djurango City', which officially became the planet's capital. The cruiser's passengers' descendants live here even to this day. The planet has 2 continents and 1 large ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:197d ; Capital City: Djurango City
  • Robarzion- A planet with an ocean filled with hydrogen fluoride and ammonia, making it too toxic for swimming. But despite the toxicity, life still thrives in the seas. While there is life in the seas, the land's sentience is forced to drain the toxins from the water through filtered plumbing so it can be drinkable. The planet has massive Teadr 3 cities which have large silver buildings with holographic curtain systems, ground and air vehicles, and screen displays, propaganda, and gaming, and the lakes of the planet are clean enough for swimming. The planet has a large supercontinent and a global ocean. Moons: None; DT: Tier 3; AT: Type II; DC: NE:297d
  • Ansceron- An ecumenopolis planet where sentient and unsentient creatures thrive. 40% of the planet is covered by a Teadr 2 global city with silver buildings, holographic windows, teleportation grids, holographic displays and propaganda, and flying vehicles. 60% of the planet has varying environments for animals and plants. There are also floating soil platforms which are levitated by magnetanium that can be found in the sky with smaller cities with the same style on them. It is a USRA planet, being populated by the USRA races, and travel on the GravWing-10 Wing Packs from Nowabia. The planet has 4 continents, 3 oceans, and a rocky icy ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:367d
  • Graphene

    Graphene

    Graphene- A tropical planet which was a former human colony and is also called Movieworld because it is the planet which houses all of the AUU's movie studios that rest inside Teadr 2 cities with bronze buildings housing virtual rooms and having durable glass windows, colorful lighting, screen display, propaganda, and gaming, and ground or air vehicles. The studios have the same Teadr levels in movie-making, which had switched from computer generation to virtual filming, which is much more realistic, bringing any kind of environment and situation to life, and people don't have to wear makeup or costumes in acting, and every part of them can be automatically altered. Virtual reality was revolutionized in the movie business and has been in use for centuries, and the aid of people like the humans' movie-making capital of Bijou aided, and the family of Graphene's current mayor, Mayor Filmer, that founded the Motion Picture Association of The United Universes (MPAUU), as well as making movies nostalgically good for many people, and kept theaters the standard cinematic introduction, as well as keeping as much the same as possible so people can enjoy movies, including that of their six main studios: The Qalton Mimzy Company, Terner Brothers Entertainment, Versual Studios, Horizon Pictures, Rhox Entertainment, and RGM Universal Entertainment, having wild and advanced movie-themed theme parks, and has been known in the past to be a gold-mining colony. This is a USRA planet, so all the USRA races populate it. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:393d; Capital City: Graphwood
  • Erscion- A jungle planet where cities are very small because of the planet's main inhabitants being the Teadr 2 Atonts and another race of Teadr 2 insects called Erscites. The cities can often be underground or made of giant mounds. The Atonts and Erscites live peacefully despite previously having bad relations until the signing of a peace treaty, and since the Erschites are a bit bigger than the Atonts, their cities are about the size of a convention. This planet has developed shrinking technology for visitors, and even the moon, Tornga, is populated by the 2 races. The planet has 2 continents and 1 large oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 27hr:448d
  • Wauutov- An ocean ecumenopolis planet where the streets are paved with gold, and the gold buildings are very tall. The architecture is advanced, and sentient and unsentient aquatic animals thrive in the aquatic lifestyle. It even has domed sanctuaries for the air-breathing visitors, and can often contain some domed cities that were not built by aquatics. This is also the birthplace of the Aquapack, a wearable jet-propelling pack for accelerated swimming. Moons: 2; DT: Tier 2; AT: Type I; DC: 28hr:495d
  • Gurtun II- A temperate moon belonging to a green-blue gas giant called Gurtun. It has dozens of Teadr 2 cities that have buildings made of silver and black metals, have holographic buildings, a large abundance of plants and land corals, screen display and propaganda, and ground vehicles with glowing roads. Globex facilities are found here that produce military weapons and armor and test them on open areas on the moon. The planet has 18 large lakes. DT: Tier 4; AT: Type I; OT: 676d
  • Gurtun V- A swamp moon which also belongs to Gurtun. It has cities with the same architecture and appearance as those on Gurtun II, and also has Globex facilities that produce and test military weapons and armor, as well as for having military bases and strongholds that use virtual training technology. Most of the moon is covered with water, and very few jungles are found here, giving an opportune advantage to testing weapons and armor. It has 3 continents and 2 oceans. DT: Tier 3; AT: Type I; OT: 691d

Kunkasm System

  • Tioobos- A desert planet populated by sentient and unsentient insects. The insects live in a complex and social environment and lifestyle, and are mostly not fond of visitors, even if it's of their own species. The Teadr 3 cities range from size depending upon the main species that thrives there, and range in architecture and appearance. This planet is known for having spice mines and having precious metals that are used in certain weapons. They have even shared an alliance with the Atonts. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:533d; Capital City: Tingoca City
  • Selcron

    Selcron

    Selcron- A soiled planet with massive Teadr 2 cities that has very small buildings that are usually as tall as a Naroudan. Some of these cites can be found underground or over the ground in massive bronze-colored buildings with flying vehicles, holographic displays, and sometimes having virtual rooms. It is the home planet of a race of small intelligent Teadr 2 insects called Atonts, which are a small ant-like race that is constantly aiming to join the USRA for their grand advancements of technology. The planet has a large supercontinent, a large global ocean, and an icy, stone, and crystalline planetary ring. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:486d; Capital City: Anopolis
  • Urex- A soiled moon belonging to a dark-orange gas giant called Urexxus. The moon is known for it's massive Teadr 2 cities which have black-metal buildings with holographic windows and virtual rooms, flying vehicles, holographic displays and propaganda, and a 60% abundance of plant life. This moon is owned by the AUU Currency Troupe, and shares a trade route with Inorbon, exchange the moon's rich sources of precious metals and organic materials. The moon has a large supercontinent and a global ocean. DT: Tier 3; AT: Type I; OT: 694d
  • Siugantu- A boney graveyard planet once ruled by a species of 4-armed Teadr 2 reptiles called Siugantilians, which served well during the Interuniversal War, and have won 5 battles. They lived until they were wiped out by Gordon the Animal. Now, the planet is a barren wasteland where their cities have been left in ruins, and allowing visitors to scavenge them for resources and technology. But this job has made it a good spot for crime lord activity to smuggle these resources for big bucks. Has 5 continents, 4 oceans, and no moon. Moons: None; DT: Tier 2; AT: Type II; DC: NE:581d
  • Anstolla- An uninhabitable planet that is currently under terraformation by the Legion for it's rich amounts of valuable spices and valuable substances. The planet's atmosphere is much like that of Venus', having a cloud layer full of sulfuric acid, an atmosphere full of poisonous gases such as carbon dioxide. But the terrain is solid, and the atmosphere is also filled with arsenic, xenon, and iridium. The planet's appearance is left not confirmable until it's terraformation is complete. Moons: 2; DT: Tier 3; AT: Type IV; DC: 27hr:611d

3. Tilocrum Sector

Woofu System

  • Ardalicron

    Ardalicron

    Ardalicron- A lawless tropical wetland planet which is the space-pirate capital of the AUU. The planet is filled with millions of riches pillaged from hundreds of other worlds, which are only from worlds with tyrant problems since the space pirates have reformed to just basic adventurers and pioneers, and would usually return them to people of the poor, keeping only what is needed for funding to fight tyrants better. Very few pirates here are bad. They used to have a goverment that wasn't in good shape and decided to be free from things like that ever since. The planet has thousands of pirate fortresses, cities, and monuments. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:287d; Capital City: Scrawn
  • Hahan I- A temperate moon belonging to the blue gas giant Hahan. It is mostly covered in water, and Teadr 2 cities with black-metal buildings with blue lighting, holographic windows, flying vehicles, metro stations, and screen display and propaganda, lay almost everywhere. This moon also has 2 shield generators on it's poles to protect it's large riches from the corrupt space pirates that might pillage it, or if it's good space pirates because there's tyrants. The moon has 4 continents and 2 oceans. DT: Tier 2; AT: Type I; OT: 482d
  • Hahan VIII- A desert moon also belonging to Hahan. Also having shield generators on it's poles that protect it from space pirates good or evil, this moon has dozens of cities that have the same architecture and appearance as those of Hahan I. And like Hahan I, it's got a massive amount of riches that have allowed easier access to expensive technologies. It has 3 continents and 1 global ocean. DT: Tier 4; AT: Type I; OT: 725d

Xaowin System

  • Irozoifron- A jungle planet filled with many toxins but a breathable atmosphere. The sentient creatures there have adapted to having an immunity to these toxins. But so have the unsentiences there. There are serpents that inhabit the toxic green oceans, and many other creatures thrive on these toxins. This is a world colonized by the Ohrugans, which have built Teadr 2 cities with large black buildings having holographic windows, green and yellow lighting, flying vehicles, and loads of plant life. The planet has 7 continents, 3 oceans, and a large dust and ice ring. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:557d
  • Ohrugon

    Ohrugon

    Ohrugon- A temperate planet with massive Teadr 2 civilizations, and desolate jungles. This is the home planet of the human-like Teadr 2 USRA beings called Ohrugans, who are genetically-enhanced beings who exercise in artificial population control and have dozens of colonies throughout the AUU. Their many advancements came from a radioactive and renewable eco-resource called Ohrugium X, which they have employed in their daily lives for harnessing energy, for medicines, energy weaponry, and flying vehicles. Their planet is welcome to be home to all the other USRA beings. The planet has 3 continents, 2 oceans, and a large icy and dusty ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:607d; Capital City: Tiderium City
  • Fortaire- A temperate planet with large jungles and savannahs. This is a world with cities with two ranging architectures. One is the common architecture of the Ohrugans, which made this world a shared colony after a 10-month war against the planet's main race. The other cities are different in origin and belong to the main race, which are Teadr 3 horned humanoids called Fortons, which are very experienced in military power, having among the greatest warrior forces in the AUU, almost winning the war against the Ohrugans until the Ohrugans won and used the Fortons' code of honor to make a minor alliance, allowing the two races to share the planet. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:722d; Capital City: Forigin
  • Sialoerus- A wetland planet filled with poisonous oceans. But the only freshwater located on the planet is in riverbanks, lakes, and other freshwater bodies surrounded by land. The planet is populated by sentient and unsentient reptiles that sometimes live in the toxic oceans, or on the land. This is another colony of the Ohrugans that built large Teadr 2 cities with their common architecture, but it is also a colony for the Rabodans, who the Ohrugans let colonize since the planet was on their star charts. The cities range in Teadr level and architecture depending on the race that built it. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:771d
  • Knix II- A lava moon belonging to a dark-red gas giant called Knix. It is a well-known place for it's Teadr 2 AFT cities, it's spice mines, and it's banking systems. It's cities are known for having large bronze buildings with red and orange lights, metro stations, and flying vehicles. This is a moon that was colonized by the Ohrugans long ago for it's large amount of spices which could be traded via the AUU Currency Troupe which sells the spice on trade routes with Inorbon. The moon has no oceans, and while it has an oxygen-filled atmosphere, it's terrain in inhospitable and colonies are found only on AFTs. DT: Tier 4; AT: Type I; OT: 380d
  • Knix XIV- A desert moon also belonging to Knix. While it has a large amount of water, it is still arid, and a lot of the life on it lives inside underground aquifers. This world was previously meant to be colonized by the Ohrugans, but since the Rabodans arrival on Sialoerus, they decided to give it to them. Thus the moon is colonized by them as they built massive Teadr 3 cities. It is also part of the AUU Currency Troupe, establishing trade routes with Inorbon. It has 6 bodies of water surrounded by deserts. DT: Tier 3; AT: Type I; OT: 443d

Gibri System

  • Lempsto- A desert planet that is rich in spices of all kinds, and a group of smugglers inhabited it to mine for these spices and make huge profits from it. In time, these smugglers formed their own community, and the planet became a world of gambling, crime, and tough inhabitants suitable only for outlaws. There exists wastelands that are filled with bandits, land reefs, brown grasses and cacti, massive rock or lava formations, geothermal valleys, passive-aggressive wildlife, and several communities of big business and illegal trades. This world is often given trouble by the Legion for it's questionable way of life, but the world still prospers in it's own way as it has it's own law enforcement in the form of a global guard. The planet has 7 oceans surrounded entirely by land Moons: None; DT: Tier 2; AT: Type I; DC: 21hr:316d
  • Ezzoy- A semi-temperate desert planet with a history of criminal activity, and one of the many lawless worlds where villains and criminals can hide out, especially villains from the Villains Act. The world is known for it's dull-colored plants, land reefs, it's run-down villages and black-market communities, it's small amount of cities, a red sky as the result of it's small amounts of neon, it's rock and lava formations, and especially for it's most famous global bandit group simply known as the Ezzoyan Brigand, which are heavily-armed shirtless masked class-operation criminals that will do anything to protect hiding enemies, even when some of their members have to die trying. The Brigand is very protective of their community, and will do anything to get their way, killing anything and attacking others for information, supplies, and others. This is what makes the planet a popular world for certain villains to go to when hiding from the law. The planet has a large supercontinent, a large global ocean, and several rocky, icy, dusty, and crystalline planetary rings. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:356d
  • Gibisus- An ocean planet which has been known to formerly have a large amount of land, and allowed amphibians to evolve and take to the land. However, once they learned perfect semi-terrestrial habits, the global ice caps melted due to global warming caused by volcanic activity, melting them and raising the sea level until all forms of land were covered with water. The amphibians had no choice but to return to the water. Their legs were still useful as flippers, and they evolved into several aquatic amphibian species. Aside from amphibians, there also exists a million species of fish and invertebrates. The coral reefs are not that large and mostly consist of giant kelp forests, colorful seaweed and others, though corals and other invertebrates are still present. This is the home planet of a race of Teadr 5 human-like amphibians called Giburans, who weren't of terrestrial origin, and live in a semi-technological Japanese society, are a courageous race known for not fearing death and living their lives to their best if they can, especially since they have a higher risk of infection than other races. Being in a Teadr 5 society, they have not discovered space travel, but there are still traces of advanced technology that come from recovered alien technology. They have built several villages and kingdoms across their planet and live in an oligarchy where 3 individuals rule over the three government branches. Moons: 2; DT: Tier 3; AT: Type I; DC: 26hr:382d
  • Dosdoth- An uninhabited temperate planet which is covered 86% by water, has lush wet plant life, introduced amphibious wildlife, and a deep-blue sky due to the small amount of actinium in the sky. This was a world that the USRA left specifically for the Giburans in the event they should discover space travel and work their way to the planet. The world is a prohibited site until then, and is only available for viewing on space stations. The planet has 6 small continents and 2 large oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:403d
  • Jullux- A temperate planet with large mountains, elegant blue plant life, crystal clear waters, land reefs, large invertebrate structures, large flying islands and mountains, and is populated mostly by invertebrates including flying jellyfish, giant worms, harmless gastropods, glowing insects, and so many others. This was a world that was actually colonized by the Villains Act, as it was previously uninhabited due to the storms and predators. However, the Villains Act molded the planet into something useful as it is where they imprisoned many of their POWs for most of it's lifespan. The Villains Act enslaved Thabes to work for them in the spice and laserum mines, manufacturing weapons, building security, and providing for the planet itself, creating slums for themselves and the outlaw inhabitants. This is where the Villains Act created a fail safe on Ezzoy as an evacuation site in case the Villains Act should fall. Once it did, some of the staff and inhabitants fled to Ezzoy while Jullux would be a USRA planet for all the dominant beings in the AUU. The planet has 8 continents, 682 islands, and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:426d
  • Coythlis- A quarter-ecumenopolis planet where there is a large quarter-global city on the north pole of the planet, while the rest of the planet is a lawless wasteland which, despite having beautiful and elegant land reefs and jungles, stunning rock formations, and so on, it is filled with a syndicate empire that was molded by the Villains Act thanks to the influence of a single powerful murderous crime lord named Boss Von Mestroy. The global city, called Northyce City, is the only place on the planet that is safe from the criminal empire, and it prospers well. As for the criminal empire, it still runs even with the Villains Act gone as Von Mostroy remains too indomitable even for the Heroes Act. His defenses originates from renegade officers from Northyce City's Police Department, and they declare anything in their territory their property and will kill anything that trespasses, and steal what they have. Though there are still secret emergency points scattered across the planet where people can teleport to Northyce City and are all protected by a neuro-scanning energy field that will zap anyone evil trying to enter. These points are protected by USRA law and is punishable by a decade's worth of imprisonment in Northyce City's underground penal colony. The planet has 8 oceans and 236 lakes surrounded entirely by land. Moons: None; DT: Tier 1; AT: Type I; DC: 33hr:467d

Zenobyl System

  • Tharvis- A desert lava planet which is an Ohrugan colony known for the famous Tharvis Disaster, which was the result of a terrorist attack by the Villains Act to a nuclear reactor which devastated a million people. This attack was considered an act of war which the Ohrugan Ranger Core had no choice but to declare war with the Villains Act, which didn't last very long since the war lasted for a month until the Villains Act's downfall. Even today, the nuclear reactor's blast radius is still considered a restricted zone. The planet has several lava pits, 6 continents and 2 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 19hr:265d
  • Asatike- A temperate planet which is noted for it's red bromine-based skies and it's floating soil platforms being lifted into the sky by magnetanium. This is an Ohrugan planet which is one of the few to use GravWing-10 Packs as a means of transport. This is a world which the Ohrugan Ranger Core had chosen to be a training world for jetpacks, flying vehicles, or even vehicles in general. The planet has 9 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:281d
  • Nuessia- A desert moon belonging to a deep-blue gas giant called Nuessitath. It is an Ohrugan colony which is mainly filled with large cities and a massive abundance of plant life. This moon is known for it's geothermal caverns and aquifers which the Ohrugans have used for irrigation for their crops. These aquifers and caves are also known to house several virtual catacombs and military underground outposes. The moon has several small oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 317d
  • Hoslite- A tundrous planet and a military colony for the Ohrugans which has faced a lot of battles during the Kraetan-Ohrugan War. The battles of this planet helped the Ohrugans a bit due to the cold environment which the Kraetans, as cold-blooded crocodilians, were not used to. The Kraetans only won a few battles on this planet that weren't that major. The planet has since grown to be a major military colony. The planet has 12 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 35hr:546d

Gsuta System

  • Kruxeit- A desert planet which is noted for it's many plateaus, it's small amount of plants and land corals forests, and it's massive amount of wildlife. The sky is also purple due to the small concentration of nitrogen. This is a colony for a race of Teadr 2 horned beings called the Gsutarins, which had lost their home planet of Gsutira in this system as the result of exhausting it's resources. This world now serves as one of their 4 main colonies. There are several megalopolises and AFT complexes spread across the planet, and there are a number of 526, all mobile. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:259d
  • Thuse- A tropical fungal planet which is noted for it's fungal forests, a small amount of land reefs, and a small amount of algae and wildlife. This world used to be an ocean world until it was terra-frozen by the Gsutarins upon their discovery that the wildlife could survive on land, making this world a tropical planet. The Gsutarins have since built several cities and parks here. It is where recruits of their main guard, the Centurions, train due to the discovery of a wasteland which is very inhospitable and originated from hydrothermal aqua vents, and the toxins make the land difficult, making this the perfect place for training. The planet has 5 small continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:323d
  • Iedest- An semi-ecumenopolis planet which has massive silver cities and artificial flying islands powered by an AFT matrix. There are also several patches of wildlife with colorful rainforests and a massive amount of fauna. This is a Gsutarin planet which was actually the first planet they colonized since the loss of their home planet. There are several underground catacombs which are all virtual, and serve as both a retirement retreat and shelter from attack. The planet has 5 large continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:28hr:378d
  • Bisis- A mountainous taiga planet which is noted for it's multiple fjords, snowy mountains, and it's massive jungle-like forests consisting of jungle-like wildlife. There is a white-blue sky due to it's small amount of krypton, and there are also ancient Yatoran monuments that are being studied by the planet's Gsutarin occupants. The Gsutarins that colonized this planet made this their new capital, where their Emperor and his/her royal family commands the entire Gsutarin Empire. This is where most of the Gsutarin's economic and military business takes place, and it's their most populous planet. The planet has 4 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 33hr:417d

Mohltov-Ziystov System

  • Phender- A Desert Planet with a giant doughnut hole in where the core was that was once the home planet of the Phends until a desistating war with their neighters used an astro laser to destroy it. The planet has since been uninhapitable and has since been a haunting reminder of why it's impourent to get your facts straight before you take down any false god. It is also why Astro Lasers became banned in all universes barring Ugoldest. Still, live exists here as space thriving creatures made their home here in a sort've artifical space reef. The Phend word for this is "Birth Home".
  • Iiblia- The first Phend adopted world until an unstable civil war between the Phends and their enemies the Fangpos in an occupent operation left it to be just as ruined as the original planet. Though not a giant doughnut holed ruin, the planet has become less thriveable that only highly adaptive creatures like Qouches can still make any living here. The Phend world for this planet is "Failed Attempt", though it orginally also meant "New Home".
  • Phendus- The second new adopted home of the Phends and the capital of the Phends' wide-spread planetary colonies and is considered the impourent heart of the Phends. This world is fercely defended by Phend soldiers and Phend created robots that only responde to their commands. The planet is a beautiful desert oasis planet and live under the monarchy of Zarmonian The Pure and his co-ruler, Vollus The Revengeful. It is also the planet where they buildt a sacred temple holding the buried immortal body of Mozar the Lord. The temple, while anichent looking, is protected by surprisingly hi-tec traps and security considering the temple itself looks Teadr 7 in origin. Unfortunately for the Phends, this planet is also having a problem with a Fangpo occupantion operation. The Phend word for this is "New Phender", of which in of itself means "New Birth Home".
  • Deceptis- An islolated moon and the founding place of the infamous Qoklara Musa So, which translates to "We Rightious Few", lead by the more extreme 3rd brother of the already blind leaders of the Phends, Kronosas The Vengence Reaper, who is a Phend that is, as outsiders discribe him, "One Durable Son of a Bitch", who he himself claims to be death incarnate and fights and commits atrosities in the name of Mozar. And he's half right. Kronosas absorbed a dark verson of Urdinium recovered from another Urdinium rock, but had darker quilities. Effectively making Kronosas a Dark Censen, Kronosas even survived being tossed into a gas planet by a passinger revolt. While it did ended Terror Month, it did not deter Kronosas one bit, even though he was caught off guard. Kronosas is still a well feared extremeist leader, his group even being more infamous then the Exinctioners. The Phend word for Deceptis translates to "Broken Vengence", which surprises some because it would be assumed it would would translate to "Deception" because of convinent wording, proving that Phend languise is a complexing and confusing beast.
  • Zenaoris- The Phends consintration camp for those "Un-Enlighteners" they deemd death to be "Too good for them", implying that the particular outsiders taken here don't even deserve "The Mercy of a Swift Death", or "Any Death at All", meaning that you would have to tick them off REALLY badly that they don't think just killing you is good enough! All Phend planets have torture access, but Zenaoris is the planet that offers the best torture for the worse of offenders in the Phends eyes. In Phend languise, it translate to "The Planet That's Hell before Hell", and it surely lives up to it's meaning. Sometimes, the tortured are never allowed to die, deeming their deaths "To merciful for scum" like them. Sometimes the torture methods have mixed messages. They grand their tormented speical powers, like the power of regeneration or fast healing, or even artifical immortality, but mainly as part of driving home their point that dying off is too good for them and making death something they WANT! Fangpo war generals and elites are commen custamers here, but sometimes it is for political prisoners, like those from the systems harmed by terror month that dare theaten war and any attempt is swiftly halted by Phend goverment agents, and/or non-Phend helpers who mainly want to avoid a deadly war AND silence a reckless idiot. Fortunately for Phend defecters, Zenaoris is strictly for outsiders only, the worse defecters get if they haven't left by now is force convertion back from "Their Lost Ways".
  • Batalala- Another Colony planet of the Phends meant to be a training ground for normal soldiers, but a Fangpo armada attacked the planet and now it has entered into a war-torn termoil! The planet is devided between Phends and the Fangpo invaders as each of the planet is occupied by the Phends and the Fangpo invadtion. Because neither sides are easily sympathise, this battle is still on-going. The Word for this translates to "Batter Planet", which lives up to the name well enough, if unintentionally.
  • Woodoo- A forest planet that also became a Phend colony, however abit for exclusive to their high-class elite and relitives of high-ranked Phends. The less risky prisoners of war in the Phends persuits, strictly non-Fangpos, are sent to be redused to slaves and servents to the noblemen. They are made to endure every single embarrising and degrading thing, females espeically being made to don traditional garb and turned into additional wifes, being humiliated out of their modern mindset of beliving that they're more then just sex toys and eventually break into becoming mindless cooing and swooning shells of their former glory. The word translate to "Wooden Paradise", which is only true to the noblemen in hindsight.
  • Oceanairious- An all ocean planet once owned by the Fangpos until a decisive Phend act of conquest robbed the beasts of their faverite vacation spot and the still beautiful ocean planet is turned into a faverite exicution spot for particularly dangerious political and war prisoners, deeming them unworthy of a "Kind Death", whether just drowning them if non-Fangpo, who are known for extended period of holding their breaths, and/or if not semi-aqautic or amfibious or were meant to live in water, to being fed to a deadly sea predator, like Junja Sharks and Flesh Hungry Octopus monsters. The Phends had also populated the boat cities that belonged to the Fangpos and gave their little touch to them. Oceanairious is a Phend word that translates to "The world without land".
  • Col'Pri-Sonas- Basicly the Phends own verson of Oranos, only operating under the standerds much more unpleasent then even Croker could ever atthive. The Oranos-Like planet is for all forms of defiers to the Phends, from Fangpos, Other Outsiders, Defected Phends who are more of a challnage to convert, poltical and war prisoners, criminals, even the one VA General who was a rouge Fangpo who tried to use VA enfluence to harm the Phends, are all residing here. Because the Phends are reptiles, they obviously can't live in the planet, so staff are offen given injections of strong freeze resistent serums that make them warm-blooded like mammels so they can always addiquitely capture any prisoners. Only, unlike Oranos, the frozen planet is legitamently without life of it's own, (Trust me, the Phends througohly checked apawn hearing the news) so the Phends are free to use the stragity dumped by the original Oranos thanks to the Oranoians. If it wasn't for every single thing marring the Phend's reputation with pretty much the majority of the AUU, Col'Pri-Sonas would've been a nice return to a more traditional Oranos. Heck, sometimes, Oranos Prisoners say that they're glad they only have Croker to worry about at the time and now-a-days are glad Oranos is rising much farther away from traditional Oranos, alone even more far from being like the Phend Ice Prison, citing Col'Pri-Sonas as "A Planet of Crokers." As expected, Col'Pri-Sonas translates to "Cold Prison", deeming it's weather another form of punishment to prisoners, espeically if they are of usually warmer climents.
  • Caterius- Another neightbering planet of the Phends that belong to the peaceful cat-eared bird creatures known as the Cateriuns. Unfortunately, it's unrivalable beauty is ruined by the rage consumed Phends and lead to the Cateriuns to become slaves to build weapons, armor, and other impourent things, and are made to live under the Phend religen and are made to speak Phend Languise, and worse off, the poor things are made to fight for the Phends. The planet wasn't given a Phend name because it already was named by the Cateriuns.
  • Corcor- The Phends' planetary shorce of tecnowlgey and was once a belonging to the Fangpos before a bloody dispute forces them out. The Fangpo tec helped the Phends made their own tec even stronger and durable. They sent alot of work Cateriuns there and incrise productivity and effectentcy to great degrees. The planet was once called "Factorious" by the Fangpos, but it was renamed Corcor, which in Phendian is "The Machine Planet" because of it's purpose. A Planetary force-filed protects from any take-back attempts by the Fangpos, or any other intruders.

(Other Phend Colonies coming soon.)

  • Fangarus- The Planet of the Fangpodamus race.  The world that belongs to them is as angry and bitter in appearence as the multi-fanged hippo race is. This world was the epicenter of a world-wide civil war that lead the planet to become a broken and war-torn mess. It has been ultamately quelled and controled by a regime with strict standerds about certain curtural abbtrbutes. But the one that'll forever have them live in infamy is the relijustus rule in the Fangpo philsify in "The way of the Fang", in that a god living among mortals must be legit and not fake. This lead them to conflict with their Neighters the Phends because of the assassination of Mozar. Because of a botched attempt to remove a false god without evidence, all that did was comdemn the Phends into becoming angry and broken and hateful to all outsiders because of their actions. Thankfully, though the Phends have failed to match the ideal victim, the entiry of the AUU has not ignored that it was because of the Fangpos that the Phends have become so infamous, espeically over the Astro Laser that ruined Phend that resulted in a universe wide-ban (Barring Ugoldest) and made the Fangpos widely unpopular for only antaginising the Phends and being the insitgaters that forced the victimised Phends to lash out at them and other worlds, even if they had NOTHING to do with their tragity. This world is always threaten with an exile sheild from the USRA races who are more then ticked off by the Fangpos irrespondsability, and to be destroyed by the ever enraged Phends, which the Phends attacks often lead to the world being more war-torn then already. The Millaterry Planet has millaterry standerds so rough, they even put Korthos' millaterry standerds at the time to shame.

4. Rasdano Sector

Discinsola System

  • Foiothea- An ecumenopolis planet with a massive Teadr 2 global city consisting of large black, silver, and chrome buildings with holographic windows and rooms, a 70% abundance of plants and land corals, holographic/screen display and propaganda, and air and ground vehicles. This is a USRA planet, having all of the dominant races living there, as well as sentient creatures. The planet has 5 levels that go deep into the planet. The deeper you go, the more dangerous and lawless the place is. The crime in the deepest level, called the Black Zone, has such an impact on the upper levels through criminal syndicates, that an elite force called the Suppressors, which dispense both justice and punishment (Similar to the Judges in the 2000 AD comics), keep the upper levels safe and peaceful. It has 5 large oceans, and a large rocky, icy, and dusty ring. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:361d
  • Breor- A temperate moon belonging to a yellow-green gas giant called Breorthe. This moon has life that's only adapted to it's own atmosphere, which is not adaptable to any other creatures in the AUU. The Teadr 3 domed cities are large and tightly-built, having chrome buildings with white lighting, holographic curtains, screen display and propaganda, and ground vehicles. It belongs to the Rabodans, which use the moon to create weaponry and armor in Globex facilities and test them out in the open areas of the moon. The moon has 3 large oceans. DT: Tier 2; AT: Type III; OT: 238d
  • Krex- A tundrous moon belonging to the icy gas giant Krexloonas. It is known not only for it's man-made Teadr 3 cities with massive silver and chrome buildings with virtual rooms, screen displays and holographic propaganda, and flying vehicles, but also for it's rich economy resulting from the moon's rich amounts of precious gems and valuable substances made it a perfect place for the AUU Currency Troupe to buy for trade routes with Inorbon. The moon has 5 continents and 2 oceans. DT: Tier 4; AT: Type I; OT: 281d
  • Oraldo- A tundrous planet which is noted for being the birthplace of many of the AUU's AI technology through robots and many other autonomous machinery. The Globex facilities here have developed these many variants. This is also the birthplace of the first fully-sentient AI created by a Teadr 2 race, the race that built it being the planet's main species, a race of Teadr 2 Yeti-like primates called Oraldopiths, which live in a republican democracy where the president is often cybernetically upgraded or downloaded into an AI network, and live in small underground high-tech villages. The villages are known for their chrome buildings, their holographic windows and rooms, their red, blue, and purple lighting systems, and having 70% robotic labor. It has no oceans. Moons: 3; DT: Tier 2; AT: Type I; DC: 31hr:595d

Zamalice System

  • Zumsard- A steppe desert wasteland planet known for being a world where all civilizations are found underground. This world is a Rabodan colony which suffered a world-shaking accident that made the planet surface uninhabitable and populated by monsters. The atmosphere is toxic, the monsters are vicious killers, there are devastating dust storms, and space travel often has to be done through airlocks. There are very few plants that have adapted to the inhospitable environment, but they have mutated to only produce toxins. The planet has no oceans and is covered entirely in land. Moons: None; DT: Tier 2; AT: Type III; DC: NE:324d
  • Magar- A terrestrial planet which was abandoned long ago by the Rabodans as the result of climate change. But this was surprisingly balanced out by some Teadr 2 sentient animals which the Rabodans decided to give the planet to. Thus this world got colonized by these intelligent animals and thus it became a prominent world in sentient animal history, and it's mottos signify on the philosophy that sentient animals are equal to sentient beings. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:386d
  • Grion- A temperate mountainous jungle planet with floating soil platforms levitated by magnetanium. This is a Rabodan planet which is a training ground for the Rabodan military. All cities are found on the floating soil platforms, as well as training grounds. The military outposts and fortresses are found on the ground, and it's where several powerful bombs were tested, primarily during the Human-Rabodan War. The planet has 8 continents and 5 continents. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:405d

Trewes System

  • Iallog- A desert planet which has a long history of war as all nations hate each other for one reason or another. Aside from the beautiful cacti, animal and plant life, this world has been in a world war for centuries because their inhabitants have fought for disagreements in indoctrination, as every single nation has a problem with another, and thus have tried to destroy one another. Weapon factories have profited greatly for this war, and people have been fighting for so long, they rely on the war to prosper. People call this world one which is peaceful when it's at war, as it has yet to grow out of this habit. The technology level here is at a Teadr 2 level, and thus there are advanced cities that are either abandoned, rebuilt, damaged, or completely destroyed. This has happened so much that repairs have become free. This world is rich in rare and plentiful resources including food, wealth, medicine, precious metals and gems, and so on. This world can be fascinating and actually inspire people to fight for what's right, and even decide to join this war for fun and for the adrenaline rush. However, the planet also has an unfortunate reputation of also being considered "A Terrorist Factory", due to the never stopping war of the planet, helped little by the fact that all of the nation's leaders want the control of the planet all to their greedy selves or for idealogical means, which is unbareable to some people that it drove those that want "True Peace" to resort being no better then the incompident goverments they now rebel against. These terror groups not only commit atrosites against their own planet in meaning to deminstaight that violence shouldn't be a way of life, but they even attack neightbering planets of their own system and of the planets of the entire Delta as a whole, mostly powerful worlds like the Republican side of Keuca and even the ever strong and powerful Korthos, to inspire interfearence to the warring world and forcefully inspire true peace at any cost, even if they'll look like monsters in the progress, no longer caring about that as they view giving their planet true peace more impourent then petty social standings. Though the terror groups are viewed negitvely, it has made the Universes more aware that Iallog does need a serious change of standerds and has inspire the Grand Council to debate on whether or not to finally have interfearence and rid the world of it's incompident goverment systems AND it's terrorist problems as well. The planet has 3 large continents, 2 oceans, and a crystalline and rocky planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:362d
  • Garzome- A jungle planet which has colorful fauna and flora, and actually has colonies of Qaclitian origin. Technology on this planet has been replaced entirely by biological machines, and thus machines are made of organic materials, and are genetically-bred for various purposes. As a result, this became the birthplace of organotech. This was achieved through a genetically-created organism called Organellex, based off of a combination of stem cell, neural, and molecular technologies that could be grown to create machines that are like a combination of animals and plants. This world has since forsaken traditional technology, and thus live in an entirely-natural society. The people here live in villages that are Teadr 5 in architecture and society, however they have advanced tools and equipment, and most of their advanced technology is organic. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:385d
  • Obruhm- A temperate planet littered with garbage from a distant battle in the Exo-Wars. The plant life is dull and often grayish in color and tone, and most of the animals are hostile regardless of diet. The garbage left behind in the war left the inhabitants with little homes and thus they had to live in the junkyards littered across the planet, all while avoiding the animals that were mutated by chemical sludge and turned into apex species that, despite being too strong, don't affect the ecosystem in any way as some of the natural wildlife have been able to take these mutants out. Regardless, it is too dangerous to remain outside when there are dangerous predators lurking. The society is Teadr 3 as people still have electricity, robotics, laser weaponry, hovering vehicles, and others. The planet has a massive supercontinent and a small global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:404d
  • Thanch- A Canadian swampy forest planet which was inhabited by people of French-like origin during a revolutionary period. The planet itself has a white-blue sky due to it's small amounts of krypton, the air is rich in oxygen which means that plant life is more plentiful and bugs are much bigger, though only slightly, and the water is often filled with minerals and health-favoring substances. The architecture of this planet is often Canadian-like, but is also artistic and Renaissance in style. Despite all that, there is technology at a Teadr 2 level including electricity, buildings with holographic windows and doors, AFTs, and efficient police forces. The buildings have unique art styles on the walls, and plant life surrounds a lot of the cities. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:442d
  • Pominus- A tundrous planet known for being in an eternal Ice Age as the result of it's sky being completely blocked from the Sun by dark clouds, making it difficult for the Sun to reach the surface and melt the ice. This was the result of a volcanic event that not only wiped out a lot of animals, but also pumped smoggy black clouds into the sky that cast the world into an ice age. Mammals are still existent here as they make a decent living here. This world is uninhabited by civilized sentient inhabitants, but native sentient animals live here in primitive tribes and make a decent survival here. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 34hr:484d
  • Hime- A small snowy ice planet that is a USRA colony where massive domed cities are found, as well as mines for the planet's plentiful amounts of cryonite and underground traffic systems. The temperature outside of these cities are too inhospitable for survival, and it takes advanced Teadr 2 temperature-controlled suits to survive for hours. There are no plants and animals in sight, and the outside is kept breathable by the large amounts of algae that form on land and in the seas. The planet has 9 small oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: 42hr:515d

Zimoon System

  • Zimus- A planet that is a breeding ground of a parasitic copycat race that survives by taking over the place of any host it copies the form of, called the Copizats. Copizats started out as genderless, formless slime creatures that only earns these things through copying a form. Once so, it can emulate the emotions, memories, even powers and abilities of it's choosen host, making it bluntingly impossable to spot the fake from the real deal. Once they secure the identity and disable the real one from ever exposing it, the Copizat in it's current evioment will proceed to mate with any unlucky soul it's host is most attached to. If male, it'll target females. If female, it targets males. They reproduce exactly like their host, difference is that the infant(s) are born as slime monsters, the only way to discover the Copizat's true identity. Cause of this, the Copizats have been deemed a great threat to universeal safety because if lead the wrong way, they would be the perfect usurp tool for dishonest folk seeking power and use the creatures to frame political figures, even heroes, of unjustly things in their faver. That is why Zimoon is incredably restricted to the point that this system's existence is being actively denied.

5. Abdephomis Sector

Itteride System

  • Offrond- A semi-temperate desert planet that is known for having large alien-like fauna and flora, much of which is genetically-artificial, it has large land reefs, large wetlands, foggy nights, active weather, a blue sky filled with mercury and xenon, large mountains, volcanoes, and rock formations, small traces of lava valleys, and large amounts of gemstones. This is a world widely known for the first mortal discovery of the AUU-God-manufactured substance called divinium, the strongest and densest metal in the AUU. With this metal, they created The Border Wall, which proved to be effective in protecting the only inhabited metropolitan territory of the planet's supercontinent, being one of the many supercontinent-based planets that don't get enough moisture to spread across the entire continent to allow plant life and thus leave it in mainly desert, and was improved with technology including multi-sensing mortar turrets and alert systems that alert the entire valley. It mainly protects against the deadly Mogoks hailing from their home planet of Mogokratise, infamous hive-minded war-like insectoid beings that nearly took over the system until being exiled to the Outlands of the planet, and thus while they have their own territory outside the common valley, the common inhabitants live in peace. The planet has a large supercontinent and a large global ocean with over 6,807 islands. Moons: 2; DT: Tier 2; AT: Type I; DC: 21hr:309d
  • Porume- A Celtic temperate planet that is a medieval world with alien-like fauna and flora, a blue sky filled with small amounts of mercury, mythical creatures, semi-technological society derived from the Teadr 1 technology left behind by an undocumented Teadr 1 race that was also highly-skilled in magic, rare sights of magic anomalies, and large monuments and civilizations. The world is a medieval society split up into several ethnic groups: Usbitons, which are wealthy and purely-nice pacifists who are viewed differently for not doing well in a world of conflict and ethnic differences, Helsh, a semi-poverty society of poor feudal work and magic crafting that has trouble adapting to the rough times of the world considering the darkness in their sector, Gornish, which are visionaries that find effective measures and solutions to troubles in their sector considering it's dark history, Picturish, which are magical visionaries who live in peace with their magic-rich territory and control it to their leisure and for the good of their country and world, Galsh, which are isolated beings who are fearful of much of the outside world and live mainly in subterranean worlds, and the infamous of all, Gaemlics, which are war-like people who use dark magic for their own nefarious purposes and became the strongest evil of the world, and have conquered much of the planet's territory 7 times until they were fought off and exiled multiple times. The different ethnic groups have little to no trust in each other and tolerance of each other is commonly rare. The planet has 16 continents, 470 islands, and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:334d
  • Nollo- A temperate planet that has large brown patches of soil, large amounts of native fauna and flora, tar pits, active weather, orgaliths, boneyards, foggy wetlands and swamps, large mountains, large rock formations, and large land reefs. The world is infamous for being inhabited primarily by biological androids turned into semi-androids, and when they ended up destroying much of the Teadr 2 society, the survivors were rendered into a Teadr 6 semi-medieval society of survival and co-existence with these reckless new forms of wildlife. Though common wildlife still exists, many of the destroyed cities are repaired and Teadr 6 societies exist in the wrecked Teadr 2 ruins. This robotic-fauna is referred to as 'tekfauna' by the inhabitants, yet in history they are referred to as 'technyds', as they are the common and easy-to-engineer wildlife of a BIONICLE-like Teadr 1 race called the Troyx, and worlds lie this, Zonmiron, and particularly Alozzont have creatures like this, as they are classified in various ways, and are best left avoided on this world. The planet has 7 continents conjoined together, 4 small oceans, and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:370d
  • Wuzren- A temperate planet of magic that has very large-scale civilizations, large mountains and rock formations, orgaliths, boneyards, a colorful sky filled with noble gases, mythical and non-mythical fauna, active weather, rich amounts of gemstones, ancient Magelian monuments and ruins, magic anomalies, toxic pools, and large mountains and canyons. Being a long-forsaken world of Magelio, the world has been long on par with Dungeons and Dragons, as the world has been divided as the magic-users, called mages, are the higher-ups of the world, and the retired mages, known as sages, are the second-higher-ups who are mainly hermits, wise trainers, and so on. Those who didn't use magic were merely low-class citizens that had to deal with the superiority of the mages, yet the sages are charged with keeping balance among the two sides, and they actually succeed. The low-class citizens are mainly a semi-anarchic society who merely gamble, steal and sell salvaged spells for the highest bidder, have large cantinas, corrupt businesses, poverty-driven societies, and so on, while mages and sages are the wealthiest of the world. The entire country is surrounded entirely by a great wall, protecting them from the deadly Censens, which have fought the Magelians during their founding days until being banished and unable to conquer their territory, and continue to try and do so to it's modern-day inhabitants. The planet has 17 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:404d
  • Tirmuth- A wetland planet which has large jungles of prehistoric wildlife making it look like a Carboniferous world filled with random prehistoric wildlife, had strong storms, high amounts of oxygen in the air which makes it volatile to lightning storms, a radioactive ununoctium core, rapid growth in wildlife, and Teadr 7 monuments and ruins. This is a world that has been broken for eons as the result of a quantum spell causing a quantum break that caused the world to eternally suffer magical quantum anomalies that cause major disruptions in it's own time stream causing it's entire history to leak out across time, giving it's entire history's wildlife to cross the rifts and have random effects, yet they don't seem to have an effect on the world itself even when it involves time rifts. This world has been an interesting sight to people all across the AUU for being a world where 'time is broken', yet examining such a thing had serious consequences which often caused them to get lost in time, thus making it a forbidden sector. Despite the world being prohibited, people still visit to see the beautifully-evolving ecosystem. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:429d
  • Utrillon- A forest planet which has prehistoric-like fauna and flora, large rock and lava formations, beautiful landscapes, and several Teadr 6 communities which consist of kingdoms and city-sized villages. This world has been distinguished for it's high amounts of magic inhabitants, though a quarter of them has no magical capabilities and believe they can live well without it. The world is primarily ruled by the Mage Kings, powerful masters of magic who control the Mana Territories, while the rest of the planet is occupied by non-magical inhabitants called Freelanders, who, despite starting out as slaves and soldiers who rebelled against their former masters and now control a quarter of the planet's territories, are allowed to be free in their own territories in return for their loyalty to the Mage Kings. However, tensions have existed between these two sides before, often because of their conflicting habits including magic interfering with the Freelander's non-magic traditions, in turn sometimes causing wars between the two people which seemed to allow the Freelanders to discover technology in the form of guns, mobile devices, electricity, and holograms, though they still retain a feudal society with the Mage Kings. The planet has a large supercontinent surrounding a small global ocean and a large rocky and dusty planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 32hr:469d

Parlaxia System

  • Forwako- A desert planet which contains over a hundred canyons, deserts, and cliffs that can often be dangerous to be around. Aerial creatures fly across the toxic waters they drink, which the toxins they rely on to survive. This is also a planet where the GravWing-10 Wing Pack is used as a public transportation and military fighting machine. There are dozens of Teadr 2 AFT cities with large chrome buildings having holographic rooms and windows, hybrid vehicles which can turn into flying vehicles after driving on the cities' glowing light roads, and the cities have a high abundance of plant life. The planet itself usually has freshwater for other creatures to drink. The planet has 5 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:349d
  • Adrore- A desert planet with floating soil platforms that are levitated by magnetanium. The planet is populated by sentient and unsentient creatures, and has about a hundred Teadr 2 cities that have the same appearance and architecture as Forwako's cities. Only the flying creatures are able to reach the upper platforms of the planet, as well as those that have GravWing-10 Wing Packs. This planet is known for being the birthplace of GravWing Sports, where people can enter game shows involving flying on GravWing packs, and earn great prizes along the way. Sadly, this makes this a good place for crime lord activity. The planet has 7 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 23hr:427d
  • Zotune- An ecumenopolis planet populated by sentient and unsentient flying animals. The planet's Teadr 3 global city contains large silver, chrome, or bronze buildings with red and orange lighting, screen display and propaganda, ground vehicles, and a large abundance of land corals. It also has 60% forests and sanctuaries for animal life th flourish in. The planet can also house several AFTs with the same appearance as the cities. This planet also uses GravWing-10s for transportation and military. The planet has 3 oceans and a large ice ring. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:483d
  • Mrex- An ecumenopolis moon belonging to a gas giant called Mreexon. It has the same architecture and appearance as Zotune's global city, and is owned by the AUU Currency Troupe. It was once in major bankruptcy due to the cruel laws of the governor of Urex, Governor Foul Cheese, who purchased the moon, and a few others, for a thousand dollars so he can protect it from the space pirates of Ardalicron. It has now been rescued and Captain Axxus is recognized as it's hero. It has a large global city and 5 bodies of water. DT: Tier 3; AT: Type I; OT: 582d; Capital City: Anidus City

Carleria System

  • Zewishku

    Zewishku

    Zewishku- A planet dominated by dragon-like reptiles called Zewinsaurs. The reptiles are exactly like dragons, and they all are capable of mastering fire, ice, earth, and electricity. Some are rarely capable of controlling light, air and water. The Zewinsaurs are capable of living for thousands of years, and have established a Teadr 5 society, relying mostly on magic than they do with technology. This is the Alternate version of the Dragon Realms. This is the planet that Darkness Qui has been tricked into thinking she was from. The planet has 10 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:470d
  • Calrypso- A jungle planet which is the second colonized world of the Zewinsaurs. It has massive jungles of plants and land corals, as well as a few savannas, and the Zewinsaurs have even been able to build Teadr 5 cities on it. This planet is known to be the home of several ancient battles of the AUU First Cartoonian War that ravaged most of it's life until life was introduced to it by the Zewinsaurs. They have even been able to discover that this planet has the same kind of gems that gave the Zewinsaurs their power, and this is where most of the Zewinsaurs' magic experiments take place. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:506d
  • Sceunus- A wetland planet which is the third colonized world of the Zewinsaurs. This is where Zewinsaurs have had the most battles during the AUU Second and Third Cartoonian Wars. It has large floating soil platforms that are levitated by magnetanium, and it's Teadr 5 cities are in a revolutionary magic period, and the Zewinsaurs here are being introduced to new magic experiments, and it is mainly an agricultural planet where they grow crops, raise livestock, and magically grow energy crystals. The planet has 4 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:572d

Cephem System

  • Burgene- A semi-desert planet which is known for a few massive and tall structures, gorges and high altitudes. The Naroudans that colonized this world have made a great living building houses and civilizations in the massive heights of this planet. There are a few giant trees on this planet, and they have been made into treetop bases. The Naroudans have even tamed flying creatures to get around. The Naroudans seem to have trouble climbing on this planet's thick and tough heights, which is why several climbing structures and so on were built to aid in the climbing. The planet has large continents surrounding small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:328d
  • Hoirus- A grassland jungle planet which is a favorite tourist spot for the Naroudans have colonized because some of the Naroudans have gone to a primitive lifestyle in tribes as the result of them getting lost in the wild and years of adapting to little technology and dangerous predators. Despite the tribal treehouse villages, there are several treetop cities populated by those that are civilized. The two societies have eventually learned to live in peace with each other. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:406d

6. Galitar Sector

Dinklos System

  • Mexcum- A Mexican desert planet which has vast rock formations and deserts, geothermal valleys and volcanoes, lava valleys, and a Mexican-like architecture. Despite it's illegal immigrant laws, the Grand Council is intending to pass a law to make immigration to and from here more legal. This world has a close population of Yuruns which help them produce amazing Mexico-like cuisine. This world lives in a federal republic, and has a very advanced concept of the Land of the Living and the Land of the Dead. The planet has 18 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:322d
  • Flinque- A French semi-temperate planet which has been known for it's easy-to-learn language, it's French culture, it's amazing monuments, it's large forests and grass-covered deserts and valleys. It also has the greatest amount of cuisine that was influenced by the Yuruns. This is a USRA planet which is populated by all forms of sentient beings, and it's inhabitants have a unique charm of beauty and can seduce very easily. This world lives in a semi-monarchy where the king and queen have limited control, and pass on positions to princes and princesses. The planet has 8 continents, over 526 islands, and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:364d
  • Opithimus- A semi-temperate planet which is currently during it's Carboniferous Period, and already sentient life flourishes here. The planet has a purple sky due to it's small concentration of argon, the wildlife is colorful and beautiful, consisting of land corals, Carboniferous-like wildlife, and a ranging variety of wildlife. The sentient beings that live here have developed a tribal society and have even learned how to speak English. They use metals and gems as currency, they hunt with the use of tools and primitive-yet-advanced weapons, and they mostly thrive around water since it's basically all over the place. The planet has 6 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 26hr:398d
  • Doxom- A temperate planet which has a semi-toxic atmosphere and a red sky consisting of helium, and even with the harsh toxic atmosphere, life still flourishes here in the form of extraterrestrial beasts and monsters, as well as colorful plants. The red poisonous water is only tolerable for the indigenous wildlife, and is toxic to other-worldly beings. The planet has over 6 large oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type IV; DC: 30hr:422d
  • Sile- A Colombian rainforest planet which is noted for being populated by vast amounts of introduced wildlife. In it's ancient days, other-worldly beings were altering this planet's climate for experiments in terraforming, and seeing which life would survive and what couldn't. As a result, this planet had went through over 600 terraformation conditions that almost destroyed it. It wasn't until a treaty was signed to forbid anymore terraformation experiments to protect this world and it's wildlife. So over the next few years, this world became a wet rainforest planet, and gained it's own sentient inhabitants who developed a governmental republican system where a councilor would rule more than one state and all councilors would be governed by a Supreme Councilor. This world has Colombia-like architecture, climate, and cultures. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 33hr:449d

Beedix System

  • Ursurt- A desert planet and the first in a system with two yellow suns, highly-unstable weather and storms, rock/lava/toxic/ice/water/geothermal valleys and formations, a cloud layer, a highly-volatile atmosphere of oxygen, fauna and flora that have evolved to cope with the harsh conditions, ancient Teadr 2 ruins, apocalyptic wastelands, nuclear winter-like conditions, orgaliths and boney graveyards, an ununoctium core, and large mountains and canyons. This world used to be the adopted home planet for the extinct race that enslaved the Combans, the Gomolleans, following their planet's destruction from a planet-destroying superstorm and was a highly-profitable corporate colony until, following the rebellion of the Combans, their actions in the rebellion have caused a climate-controlling satellite to go rogue, and use small pods to create a deadly weather cataclysm that, following the end of the Combans' rebellion, wiped out a handful of the race, leaving the endlings to live their last days in isolation with no hope of repopulation, rendering the race extinct. The satellite, named the Geonic Destroyer by the Combans, has since been used by them as their top defense as it is locked up in Combra, but only as a last resort when a threat gets too strong or other-worldly beings whom they believe are evil are persistant. The planet has 23 continents surrounding 14 oceans, and 55 lakes. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:346d
  • Seemiba- A temperate planet that has ancient Teadr 2 ruins and monuments, has hive-like infrastructures throughout them, has introduced fauna and flora from Combra, a highly volatile atmosphere filled with a reactive gas that can cause deadly but temporary firestorms, orgaliths and boney graveyards, rock/lava/toxic/geothermal valleys and formations, tar pits and quicksand, a red sky due to small amounts of helium, underground slimy toxic aquifers, chemical fields, hot springs, and a smaller core than most planets. This world used to be an enslavement colony for the Gomolleans, but ever since the rebellion and the terrorist act that rendered the Gomolleans extinct, Comban tribes have made a living here, and miss their home planet which is clearly visible from this planet. The planet has 6 continents surrounding 5 small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:398d
  • Combra- A soiled red desert planet that has large twisting and turning rock/geothermal/lava/toxic valleys and formations, strong weather and storms, a red, orange, and yellow sky filled with small amounts of neon and sodium, fauna and flora consisting of plants, zooplantae, and land reefs, hostile predators, hazardous lands, a flammable atmosphere of high levels of oxygen, hive-like ruins and monuments, prehistoric-like alien jungles, orgalith valleys, mountains, canyons, and is a world meant for agriculture because of the nutrient-rich soil. This is the home planet of an overly-hostile race of Teadr 6 bee/hornet-like insectoids called the Combans, which are a highly-dangerous and xenophobic race wronged by a race that enslaved them to be creators of delicious food products as their honey was good enough to be on par with C&C junk food and be healthy at the same time, being enslaved by a corrupt food business owner of a corrupt race and making vast riches off of their honey until the Combans finally rebelled after 50 straight years of this, forcing their way back home and killing off the race. They have since remained a stagnant race and entry of this planet is heavily forbidden as they remained hostile to other-worldly beings for a whole millennia. They are relentless killers, are highly aggressive and hard to reason with, are incapable of understanding English after so many years of isolation, and they are especially dangerous when their queen is angry, as she is easily provoked and as dangerous as a Grox. The planet has 8 continents surrounding 6 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:440d

Wiphrok System

  • Irant- A lava planet which is so close to it's four suns that it is inhospitable to anyone. However, it is colonized by many people because of it's lava being rich in valuable resources such as metals and gems. They make their lava refineries above ground because the ground is covered entirely of lava, and the only sources of life are large predatory plant-like stalks that poke from the lava and eat anything that gets within their range, among other plants that float on the lava's surface, as well as large lava-dwelling predators and their prey. The planet has little oxygen because of the little amount of plants and wildlife, as it contains more ammonia, carbon dioxide, carbon monoxide, and mercury in the air. This, combined with the nearly-intolerable temperature, makes it not only dangerous to be in without special suits, but it also seems to make the air volatile and sensitive to explosions. Even a small explosion here can be big on this planet. The planet has a small crystalline and rocky planetary ring. Moons: 7; DT: Tier 2; AT: Type III; DC: 21hr:300d
  • Weskle- A lava planet which is thankfully far enough from it's four suns to allow more life to flourish. The same life found on Irant can be found here, as well as more forms of life such as fire-colored flowers, lava serpents, lava sharks, and others. This is also the home planet of a race of Teadr 3 repto-mammals called the Wesks, which are tolerable of the intense climate, can give live birth like a mammal, are agile enough to hop along the cooler rock formations of the planet, can tolerate the lava due to their heat-resistant scale structures and extreme cold-blooded nature. They are also an advanced race that was unable to terraform the rest of their system before others came in because their limits on atmosphere tolerance held them back. They soon intend to get around this by planning some crusades for other planets across the AUU as soon as they gain the technology to terraform. The planet has 6 continents surrounding small lava oceans. Moons: None; DT: Tier 3; AT: Type II; DC: NE:375d
  • Ghasok- A lava desert planet which is far enough from it's four suns to provide nitrogen-rich soil and dunes, though still retains large volcanoes, colossal rock and lava formations, and so on, yet actually have bodies of water, colorful plant life and can sustain introduced wildlife. This is the first planet in the system to be colonized, as it created colonies and large colorful megalopolis cities with mass profits on various corporations arising from the many spice mines, gem mines, manufacturing, and others. The cities here are beautiful and are considered a rather intense place to live in. Celebrations and holidays here are spectacular, the sunrises and sunsets are beautiful to look at, and this is an excellent place for summer vacation. The cities here are at a Teadr 3 level, and the services here are very cheap. Waters are crystal clear and are actually very clean. Toxic wastes are disposed of through molecular disassembly technology, the cities are powered by an underground power core, traffic goes in different twists and turns even in the air, skyscrapers can poke above the clouds, household technology is top-notch, amusement parks are astonishing, and the economy is a breeze. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:422d
  • Vamtroy- A temperate planet which is far enough from it's four suns to be a world with conditions similar to Marbon. As a result, there are large colorful plants and a decent amount of wildlife, the sky changes colors day and night due to the changing conditions of the noble-gas-filled sky. There exists megalopolises and other small cities that are actually of the same architecture and society as that of Ghasok. But this world is more corporate as one corporation, called Hyperzone purchased the rest and became like a megacorporation, purchasing all stocks, and has a lot of control of the planet itself, though is still reliable in a variety of ways. It has established it's own refineries, mining colonies, facilities, supermarkets, communication and advanced household appliances, and is actually a high-paid business. Though some flaws of this business is that sometimes it can create dangerous byproducts, and rumors of it having malicious employees have been spreading a bit as it has sent it's own security robot forces to quell and control malicious activity of any kind to cover it up. Regardless, Hyperzone is still a good corporation to work for as they do great things for the planet itself, creating products like public robots, foods and beverages, household appliances, and others. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 38hr:586d

Haowin System

  • Korthos- A jungle planet populated mostly by many horned mammals. This is a world which is primarily-famous elephant graveyards which are actually lawless banishment sites for the planet's main species, a race of Teadr 4 rhino-like beings called Korthians, which are actually closely-related to aquatic mammals, and they were once a tradition-bound warlike race who invaded several worlds during the AUU Third Cartoonian War, as well as the Interuniversal War, until they gave up after finding such an act pointless. They are all bound by a code of honor and have been known for their death rituals, altough their millaterry has an infamous tendingcy to be run by strict, no nonsense and often times insensitive assholes. You can natrolly guess all it took was the Korthian Millaterry to make what will be known as the "Beacher Mistake" to momentarly doomed this planet to VA enslavement. They can sometimes travel through space through salvaged spaceships with more-advanced beings just to get away from the stresses of warfare. Those that were exiled to the elephant graveyards were forced to live in lawless bandit tribes. They live in cities with Mongolian-like architecture, they live under similar cultures, and the cities themselves are made out of a tough durable gray substance to prevent any casualties. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:321d; Capital City: Couporthan City
  • Azathoth- A coniferous planet where sentient and unsentient creatures thrive in a Teadr 7 medieval lifestyle. This planet is one of the many worlds that use magic, and use it so effectively. Some of the planet's environments have even been enchanted several times, and there exists several mythical creatures and even unheard of ones. This planet was once taken over by the Villains Act after they destroyed the Group of Groon-Mas, not only bringing the Green Turbans into power, but forming a large rebellion as a result. The Villains Act and the rebellion each used the same magical powers to fight each other until the VA and Green Turbans were destroyed, allowing freedom to the planet. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:508d
  • Suzuno- A savanna planet populated by sentient and unsentient animals. The Teadr 3 cities are large and made of hard and precious bronze or copper metals, and the sentient creatures there have been able to terraform the moon, Jugorse, and serve well in many wars throughout history, including those in the Interuniversal War and the Villains Act, being one of the many to form a rebellion. This planet is also rich in precious gems and valuable substances that allowed it to be part of the AUU Currency Troupe, sharing a trade route with Planet Inorbon. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:544d
  • Usuabloth- A British planet with British climates, cultures, and civilizations. The sentient and unsentient creatures there live in a peaceful lifestyle, and the Villains Act had only attacked them once. The invasion was short-lived, and no casualties happened to neither side because the Usuablothians were too charmingly British that the Villians Act general in charge of the attack, General Flark, cancelled the invasion. He was fired the following day and no future plans were made ever since, due to their incredible charm, no general was brave or insane enough to do it, nor did any of them have the immunity to pull it off. Even though they have great military power, the Usuablothians are a neutral nation, helping neither heroes nor villains, want no part in their conflicts and their charm is strictly for self-defense to keep attackers from causing great damage, not because they're afraid of controversy or being hated, but because they're natural pacifists. They only use their military power if their charm isn't useful. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:591d; Capital City: Ussua
  • Arighte VI- A desert moon belonging to the apricot gas giant Arighte. It is an Ohrugan and Rabodan world that has been made an agricultural moon for it's organic soil and it's clean atmosphere. It has only 10 cities that range in architect and appearance depending on which race built it. Some cities have large catacombs which can serve as underground city sections and networks for the underground city electricity networks. It has 3 continents and 2 oceans. DT: Tier 2; AT: Type I; OT: 355d
  • Xetis- A tundrous wildlife sanctuary planet for unsentient Ice Age animals. The climate is as cold as Antarctica, and there were no seasonal weather changes. This planet, being a sanctuary, is not inhabited by sentient creatures. Every species on this planet is protected by law, and sometimes people can do cold safaris here for sport. It has one large supercontinent and one global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:765d

Olliton System

  • Cresctus- An ecumenopolis planet which is the most complex ecumenopolis the Ohrugans have ever built. It took over a decade to fully complete, and some have even been known to die during construction. Nevertheless, the massive city was a complete success, and it became a bustling metropolis within the next few months. It eventually grew into a USRA planet where all the USRA races populated the planet. The planet has 6 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:348d
  • Gitch III- A snowy moon belonging to a white-and-turquoise gas giant called Gitch. It is an Ohrugan colony which is the home of many Globex facilities which work on military cybernetics and robotics. This is the birthplace of several cybernetic Ohrugan supersoldiers which served well in the Interuniversal War. The moon has 4 oceans surrounded by snowy land. DT: Tier 4; AT: Type I; OT: 128d

Algar System

  • Tirum- An ecumenopolis planet which is Yatoran in origin, and was abandoned as the result of the AUU Third Cartoonian War. It would later be repopulated by sentient animals which would use this technology to it's full advantage, adapting in a matter of decades. The cities are massive and often come in asteroid-sized AFTs, and the animals have learned how to adapt to the appliances of the city even at their scale. The planet has 3 oceans surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 25hr:386d
  • Sorise Vi- A semi-ecumenopolis planet which was abandoned by the Ehswans long before their extinction as the result of the global warming causing sea levels to rise, and causing the water to consume the cities. The planet then eventually became colonized by semi-aquatic sentient animals who enjoyed this new environment. This world's buildings are filled slightly with water on the bottom, called the Submerged Zone, while the top of the buildings, give or take a few AFTs, are where the animals come up for air. The seas have their own concentration of life including fish and plants. The planet is covered almost entirely of waters, and the only specks of land are 1 small continent and a few islands. Moons: Tier 1; DT: Tier 2; AT: Type I; DC: 29hr:416d
  • Trumgon- A sky-blue gas giant which is inhabited only through orbiting space structures of sentient animal origin. These animals built these while sampling lost Yatoran technology, and it became a prominent feat in sentient animal history. The space structures are known for being the size of asteroids, and circle around the circumference of the gas giant, containing massive habitable lands. Moons: 62

Rause System

  • Gungle- A semi-lava planet which is known for it's many lava deserts containing mesas, buttes, canyons, monoliths, geothermal valleys, a sky that is red due to the small concentration of neon, has colorful plant life and has massive amounts of megafauna. This is a world that is populated by the Rauns and a perfect spa world for them due to the massive amounts of geysers, as well as a nutrient-rich waters, and is also a good spot for agriculture due to the very fertile volcanic soil. There are several small villages that can often be the size of an average town or city. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:331d
  • Thoosle- A semi-tropical planet which is filled with rainforests and jungles, wetlands, and deserts with massive rock formations, and several mountains. The wildlife was introduced there by the USRA races, and it has been a prosperous world. It eventually became a colony for the Rauns who got along with the wildlife, and came in either tribal or civilized societies. The tribal communities, despite having little technology and wanted to become one with nature, still speak perfect English but have learned to communicate with the wildlife. The civilized community have built several cities across the planet, and some were merged and turned into megalopolises. The planet has 24 small continents, 316 islands, and 5 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:385d
  • Rauooine- A humid jungle planet which is wet and filled mostly with murky waters, having large humud grasslands and savannahs where megafauna are plentiful. This is the home planet of a race of striped human-like Teadr 4 beings called the Rauns. They live in a blend between a democracy and communism, whereas the people rule and all works are done for free and are profited by banking agencies. These beings have not discovered how to travel through space, but they have established satellites and have discovered electricity. They even had among the greatest medical technologies in the AUU. They are also great warriors, and also have a habit of being clean and bathe certain times due to them viewing an unhygienic lifestyle dishonorable. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:424d
  • Blasum- An ocean planet where the only known land terrain is flying islands levitated by magnetanium, as well as a few ground islands. This world is primarily populated by amphibians, reptiles, birds, and rarely mammals, and the sky has mercury instead of xenon. This is a colony for the Rauns where several resorts and resort cities can be found. Sometimes there can be domed cities on the sea floor that are connected by underground traffic, and some of these cities can also be found on the flying islands. The flora often comes with algae and land reefs, and rarely plants. The planet has several 53 small islands and over 561 flying islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 32hr:485d

Uyno System

  • Goiti- A mountainous arid desert planet which may seem dry on the surface, but deeper there are rich amounts of water. Plants evolved to tap deep into this water source and provide a breathable atmosphere onto the planet. There are also large mountains, dunes, prairies, geothermal valleys, and large rock formations across the planet's surface. This is a world where over a hundred moisture farms have been established to farm the deep surface for water, filtering it and making it drinkable. In fact, this world is so corporate on water, most of it's supply is owned by a megacorporation called Hydrion Incorporated, which makes a living selling fresh water to people, and considering some lands on this world are in droughts and dehydration, they save them by supplying water. However, the planet used to have a period within it's history where the 3rd President of Hydrion was so greedy, he constantly inflated prices of the water, and even had a top-secret experiment where illegal dehydrant farming devices were manufactured and absorbed the water composition of those that were dying or the recently deceased, and declared that the corporation become Orwellian, installing heavy surveillance, taking control of several parts of the government, and declaring that any major sources of water are to be their property. However, this greed nearly caused the Globex Confederation of Corporations to shut the company down for corporate extortion, illegal dehydrant farming, and for unwarranted control over a special resource. Had it not been for the corrupt president's brother stepping in and fixing everything, Hydrion would've been doomed to die. Now, Hydrion is no longer a megacorporation, but it is purely a corporation which sells water for cheap prices, and has it's reach on other worlds. Moons: 2; DT: Tier 3; AT: Type I; DC: 21hr:296d
  • Hoon- A mountainous desert planet which has more water than the previous world, and thus is a home of more plants, land reefs, has large geothermal valleys, wet underground caverns, canyons and mountains, and has a yellow sky due to it's small amounts of sodium. It is a world where Futuredawn Corporations from Planet Cirrond have established a new viable society to make up for their mistake on Cirrond. New inhabitants started to colonize this world, the technology was all top-notch, and the world was a corporatocracy where the co-president of Futuredawn Corporations acted as the president of this world, splitting the corporation into two intersecting bodies that control both Hoon and Cirrond. The architecture is the same as it is on Cirrond, and even the seas have viable cities just like on Cirrond. The two planets have the same architecture, society, and culture, and Futuredawn Corporations is working on a way to keep history from repeating itself, and another event like the disaster on Cirrond doesn't happen to this world. The planet has 9 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 23hr:324d
  • Cirrond- A temperate wasteland planet where hostile mutated fauna and dull-colored flora reside on the inhospitable land that used to be temperate, colorful, and bustling with life. The planet changed heavily when the megacorporation known as Futuredawn Corporations had been controlling the many civilizations on the planet when it's president bought the rights to it's business in order to prevent imminent disaster. However, the corporation's factories and byproducts, as well as the increasing supply and demand due to increasing population, caused increased global warming, and wiped out 78% of all life on the planet. Taking responsibility, Futuredawn Corps initiated what they called Project: Genesis, where they built a network of sophisticated cities at the sea and several islands, the only places resistant to the hostile atmosphere. The few that they were able to save from the chaos they had put into cryo-preservation, waiting for reawakening by Futuredawn in a later time when they have finally begun completion of Project: Genesis. The staff working on the network consist mostly of robots, while the only organic workers do so command the robots anonymously, as the president has uploaded himself temporarily into an AI port waiting for the chance to introduce people to the new world they have created. The planet has 16 small continents and 4 large oceans. Moons: 1; DT: Tier 2; AT: Type II; DC: 24hr:386d
  • Tinter- A humid semi-ecumenopolis planet which has large black, chrome, and gray buildings with holographic/plasma windows, a teleportation network, large Globex activity, a decent robot population, a 67% concentration of plant life, holographic/screen display and propaganda, and AFT platforms. The rest that is not covered by the global cities are a world consisting of mostly land reefs, zooplantae, looping and bizarre terrain, and amphibious wildlife as the planet used to be an ocean world until global warming lead to the water evaporating and reducing the world to a land filled with land-adapted reefs and fauna, while making the weather more active in the form of thunderstorms, blizzards, or just normal rain. This is a world which is famous for being the founding place of the Dimensional Journalist Bureau, which consists of investigative journalists and reporters who have a small branch in the AUU news, have over a hundred establishments across the AUU, and are charged with the sole purpose of studying interdimensional ways of life and giving information on them, such as the Original UUniverses and the Shell Lodgers. Founded by investigative journalist Wesley Clearwater, this bureau has gone a long way since the fall of the Villains Act, and Wesley is still around learning many things about the OUU, including their culture, their societies, their heroes, their villains, their history, and so on. The planet has 7 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:413d
  • Oceathum- An ocean planet which had a brief period of glacial formation. It was since colonized by sentient semi-aquatic animals as they built hundreds of Teadr 2 cities across the planet. However, global warming caused the glaciers to melt, restoring the sea level and submerging all the cities and nearly drowning it's inhabitants. Those that were unable to make it without drowning were quickly rescued. Once everyone was accounted for, the submerged cities were turned into aquacities. The semi-aquatic inhabitants have since grown into a wonderful life of living in an ocean, exploring the reefs hunting for their food, or just doing it for fun. Some sentient aquatic animals have moved here, and the aquacities were given lower aquatic levels to accommodate them. This world has been one of the most famous examples of aquacity planets in the AUU. Though sea predators still exist and often trespass, which is why police forces and animal control keeps them at bay. The aquacities are still the same as they are, having turquoise and white lights, coral reef scenery and parks, a decent amount of decorative fish, holographic/screen display and propaganda, aquavehicles, metro stations, underwater farming stations, and many more. This world is populated mostly by semi-aquatic animals as they founded the planet, and they consider it a priority to take care of visitors that can hardly handle undersea environments. Moons: 2; DT: Tier 1; AT: Type I; DC: 29hr:467d
  • Jeek- A semi-ocean wetland planet which is distinguished for it's large rock formations, it's beautiful coral reefs and land reefs, it's limited amount of land fauna, it's active weather, and for it's deep blue sky as the result of it's small amount of actinium. This started out as a resort world until it took a bigger interest in sports, particularly vehicular combat, long after the Exo-Wars. Travel between cities, aquacities, and islands is facilitated by underwater tunnels constructed primarily of transparent steel, which provided a view of the underwater vistas and the aquatic fauna. By the time of the fall of the Villains Act, governors encouraged combat racing and the economic boom it caused, converting many of the old and abandoned floating cities into tracks. Now this world is one where the main profit comes from funds from vehicular combat. The planet has over 569 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:491d
  • Surrloge- A hot-pink and red-violet gas giant which, while not containing a zoeosphere, is mined for it's large amounts of natural gas fuel used in spacecraft. The large amounts of space stations orbiting the entire gas giant in it's large dusty, rocky, and crystalline planetary ring contain over a hundred shipyards, defense stations, viable communities, mining colonies, and factories which manufacture hundreds of spacecrafts for use all across the AUU. Moons: 13; DC: 64hr:895d
  • Surrl IV- A temperate moon belonging to Surrloge which is where hundreds of resources from it's gas giant are stored beneath the ground in well-protected underground cargo holds. The moon is colonized by dozens of ship-manufacturing corporations that actually compete for profits, as well as a military group of Cunone origin which developed a security network to defend the moon from smugglers and thieves. There are a few towns found here that are populated by a mixed amount of inhabitants, as well as slums for the moon's population of Thabes who serve in the working community. The moon has 5 large continents surrounding 3 small oceans. DT: Tier 3; AT: Type I; OT: 186d

Carajax System

  • Altus- A bizarre planet with floating magnetanium soil platforms. While many flying creatures live here, many others can't fly. The flora is very sparse and the land corals here can range in color, being either gray, blue, and can glow yellow. Teadr 3 cities are present on this planet, consisting of chrome or silver buildings with yellow and blue lights, screen display and propaganda, and has 30% robot labor, and even though it has hovervehicles as transport, some prefer to use GravWing-10 Wing Packs due to their popularity on certain aerial-based worlds. It is a USRA planet, having all the USRA races populating it. The planet has 11 continents, 6 oceans, and a large rocky and crystal ring. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:350d; Capital City: Silverion City
  • Gravenous

    Gravenous

    Gravenous- A boney mountainous wasteland planet with city ruins, radioactive activity, large mountains, and a nearly-uninhabitable climate, yet still sustains life. This was once a planet that held Teadr 4 cities with peaceful communities, and was populated by humans who were experimenting on the rarely-researched technology of artificial evolution with the use of an experimental virus called 'Clover-115', which could accelerate protein-synthesis in the brain, and even grant genes from other animals. Unfortunately, in 408 AD, a nuclear accident has spread radioactivity and the Clover virus throughout a 5-mile radius, infecting people within it's range. When some of them spread across the planet, so did the virus. This set off a chain of events that caused more nuclear accidents, more infection, more devastation, and over time, mutating. By 1034 AD, 75% of life on this planet was wiped out, now being ruled my mutated plants and animals. The most dominant mutants were the Xulture Men, which were the remains of the Gravenousian humans, being cannibalistic hostile flying monsters that ate mostly meats, had ear-piercing screams, and were quick killers. Moons: 1; DT: Tier 1; AT: Type II; DC: 25hr:399d
  • Trask- The temperate moon of Gravenous. It is where the many survivors of the devastation of Gravenous live following it's downfall, and for the remainder, they colonized it and survived perfectly. The moon is known for it's Teadr 2 cities with similar architecture and appearance to those of Gravenous, it's vast collection of valuable spices, and being part of the AUU Currency Troupe, trading the spices with Inorbon. The people here get out of their way to survive here, knowing that their home planet cannot be terraformed back to the way it was. The moon has 3 continents and one small ocean. DT: Tier 4; AT: Type I; OT: 57d
  • Wygion- A tundrous planet populated by sentient and unsentient mammals. It may be cold, but Teadr 2 cities with black-colored buildings filled with holographic rooms and durable windows, holographic displays and propaganda, white and blue lighting, underground catacombs, 60% robot labor, and ground vehicles can be found there. It is a USRA planet, having all the dominant races populating it. It has Globex facilities and military outposts which test out weapons and military hovering vehicles out in the snowy open of the planet. The planet has an icy rocky planetary ring, 7 continents, and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 28hr:726d

Epsilon Universe

Epsilon Universe Map

Epsilon Universe Map

1. Epsilon Core Sector

Epsilon God Zone

  • Coming soon...

Yorkidon System

  • Kelton- A desert planet where there is sparse vegetation, and a lot of water. It used to be an ocean planet decades ago until climate change left the oceans to shrink and left corals and aquatic plants to evolve on land. The animals that live here evolved from aquatic creatures, including the main species, a race of crustaceous Teadr 3 insectoids called Keltoids, which are advanced in technology and each colony rules one area on the planet. The Keltoids are similar to hornets and lobsters, and have different caste systems, living either underwater or on land. Their honey is so sweet, they gave full permission to the USRA to farm the honey. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:313d
  • Gapoxitri- A tropical planet where there are no continents. Except there are islands with Hawaiian cultures. This planet has over 59 islands, and a large global ocean filled with Teadr 2 aquatic cities with pearly-white buildings, blue lights, aquavehicles, and a variety of plants and corals. The islands have Teadr 2 cities and resort cities for land creatures with the same kind of architecture and appearance. The planet has no seasonal weather changes, so it basically stays summertime year round. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:379d; Capital City: Malibus City
  • Cilgon IV- A dark-red desert moon belonging to the red-orange gas giant Cilgon. The moon has been colonized by the USRA to create Teadr 2 cities, military fortresses, and Globex facilities for researching cybernetic weaponry. The cities are all filled with silver buildings that have holographic rooms and windows, screen display and propaganda, massive arrays of gardens and dams, flying vehicles, and some agricultural lands on the city outskirts. The Globex facilities test their cybernetic weaponry in open and uninhabited areas. The moon has 7 large lakes. DT: Tier 4; AT: Type I; OT: 314d
  • Cilgon V- A soiled moon also belonging to Cilgon. Populated by the USRA, it is an agricultural moon which has a small percentage of Teadr 4 cities with modern-day technology. The soil of the moon is rich with organic substances suitable for organic farming. This is also the birthplace of hybrid farming, which is a form of creating hybrid fruits and vegetables through genetic engineering as a new means of farming. The moon has 2 large oceans on both sides. DT: Tier 4; AT: Type I; OT: 387d
  • Cilgon VII- An ecumenopolis moon also belonging to Cilgon. This moon has a large global Teadr 2 city with buildings made out of tough, durable, and precious metals, and having holo-windows and virtual rooms that can be controlled by the mind. It is also known for it's great economy and it's capitalistic underworld that resides in the lower levels of the city. The moon has 2 oceans. DT: Tier 2; AT: Type I; OT: 451d
  • Usklinda- A tropical planet populated by sentient and unsentient animals. This is one of the many planets that are populated by the Teadr 2 Atonts. Their cities are small and underground in aquifers and caverns, and the other animal cities vary in Teadr level. This is where the Atonts do mostly agriculture, whereas they farm algae, have a great irrigation system, as well as perfect sunlight systems, and this is where they were able to discover in-vitro meat production on their own, though it wasn't anything new for them to get into the USRA. The planet has 13 continents, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:492d
  • Suynus- A tropical wetland rainforest planet populated by dinosaurs and other sentient and unsentient reptiles. This is a USRA planet with very little technology. The planet has over 50 Teadr 4 cities, and it's moon, Tunse, has yet to be colonized. There are no vehicles here, and the people there are comfortable riding an animal as opposed to riding a vehicle. This was the sight of a small Interuniversal War battle that destroyed part of the planet's cities, yet the people here put up a good fight. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:502d

Cybetexer System

  • Ottord- An arid desert planet which is the first world that the Kraetans have colonized. It was a world where water was scarce, and thus moisture farms had been established. There are massive Teadr 2 cities with the same distinctive architecture of the Kraetans, and the temperature of this planet is hotter because of the planet's distance from the Sun. The planet has no oceans and is surrounded entirely bysandy surfaces. Moons: None; DT: Tier 3; AT: Type I; DC: NE:178d
  • Vil- A semi-lava planet which is a mining colony where the hot temperatures allow the Kraetans, as crocodilians, can thrive in. It has several flying AFT cities, and the mining colonies search for precious and valuable metals in the lava. This is a world that has been attacked one or few times during the Ohrugan-Kraetan War and only a few cities were destroyed. Moons: 3; DT: Tier 3; AT: Type I; DC: 23hr:264d
  • Kraeth- A humid swampy semi-ecumenopolis planet which is filled with not just large cities, but also has massive swamps and bogs. This is a planet where technology and the strong are a big factor, especially for the main race, a race of Teadr 2 cybernetic crocodilians called the Kraetans, which live in a stratocratic society where only the strong are allowed to rule with cybernetic implants while the normal and weak are nothing more than civilians. These beings believe that technology is a sign of strength and intelligence, and often wear cybernetics to be superior. This planet has 9 continents and 5 oceans, as well as a rocky and icy planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:386d
  • Ainicord- A rainforest planet which is a thriving Kraetan world. It was also the main location where the Ohrugans won the Ohrugan-Kraetan War and the Kraetans were forced to leave them and the USRA races along. It is noted for it's green sky as the result of the small concentration of arsenic in the sky, and it contains a massive amount of wildlife, some being immigrated from worlds like Vandora. The planet has 11 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:414d
  • Norath- A swampy marshland planet which is a Kraetan world which is noted for it's upper AFT levels which are for the strong and the lower ground cities meant for the weak. This world has been attacked only once during the Ohrugan-Kraetan War, and the attack was devastating enough to destroy over 6 cities, some being of AFTs. But the world recovered greatly ever since. The planet has 15 continents and 8 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:486d

Whork System

  • Beyuturn- A lava planet known for having rocky rings with rich amounts of glonium, a rare and valuable substance which is worth $5,000 in cash. The planet has been colonized by the AUU Currency Troupe for astro-mining these rocks for the substance. This substance has also been proven to be abundant in many other planetary rings throughout the AUU, each of them having trade routes with Inorbon, such as this planet. Unfortunately, the Villains Act took over this planet, and formed a black market trade with the glonium crystals. But when it fell, the Troupe regained control of the mining operation. Moons: None; DT: Tier 3; AT: Type I; DC: 18hr:201d
  • Boritax- A tropical jungle planet where over a million kinds of animals thrive. This planet is known not just for it's rich amounts of precious gems and metals, but for it's million-year old Ehswan civilizations that are now inhabited by the planet's current race, a species of Teadr 2 feline beings called Boritoids, which have an advanced civilization and live under a parliamentary oligarchy where 5 people ruled, and have even fought against the Ohrugans for control over colonies until a peace treaty was signed. They even have 10 other colonies outside their own system across the Epsilon Universe after a crusading period. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:283d
  • Afgradus- A swampy planet populated by sentient and unsentient aquatic animals. The water can sometimes be deep, and water can cover almost the entire swamp. It is a USRA planet and an Aufone colony with Teadr 4 cities with the basic Aufone architecture and appearance. This planet has a few agricultural lands for underwater farming and basic farming. The planet has spaceports for the Aufones to travel to for space transit since they still haven't developed space-travel, and it also serves for trading crops and resources across the AUU. The planet has 15 continents and 8 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:311d
  • Wathea- An ocean ecumenopolis planet where there is beautiful and bizarre coral reefs and large Teadr 2 cities filled with chrome and black buildings with holographic windows and rooms, screen displays and propaganda, green and aquamarine lighting, and 30% robotic labor. Sentient and unsentient fishes live here, and enjoy a peaceful life. It even has air pockets, like most ocean planets do, for non-aquatic visitors to breath. The planet has 2 moons. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:400d

Mirth System

  • Mirth Prime- A temperate planet which was a human colony with several megalopolises and floating soil platforms levitated by magnetanium. This world has faced several war battles in the past, particularly the known AUU wars and the Human-Rabodan War. It's been so prevalent, that this world was the capital of the Human Protection Agency (HPA) that defended their sentient animal and being friends against war and injustice. When the humans left, sentient animals began to populate this planet. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:322d
  • Rae- A tropical planet with several islands and a colorful sky as the result of it's small concentration of tungsten. It was one of the many human colonies before the races' evacuation, and a perfect vacation spot for several people, whether it be sentient animals or sentient beings, it's a good world for relaxation. Upon the humans' departure, the sentient animals claimed this world. There are hundreds of megalopolis resort cities and tropical rainforests. The planet has hundreds of small islands and only one large continent surrounded by a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:385d
  • Argaphemus- A large humid wasteland planet which was a hum colony that was the main place where the Villains Act discovered the location of the HPA base and dissolved it, leading to the humans evacuation. As for this planet, it was left in ruins due to the power the Villains Act had despite the HPA putting up a valiant fight. Ever since, this world was never recolonized and was left as a wasteland with intense storms and wet caverns and ruins. The planet has 12 continents surrounding small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:453d

Qormario System

  • Sovilt- A desert planet which is noted for it's large rock and lava formations, as well as it's thin atmosphere which, despite making it a bit impossible to breath, is still breathable. This is a colony for the Boritoids which has large rigs for oil and other fossil fuels, there are loads of large cities which match the Boritoid architecture and technology, and there are also precious jewels that can be harvested here and are used as currency, or are traded through the AUU Currency Troupe. This planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type II; DC: 20hr:311d
  • Gimaybes- A semi-temperate desert planet which has a small amount of lava formations, and also has a thin atmosphere. The sky is purple as the result of the moderately-higher amount of nitrogen in the sky, and the plants and land corals are alien-like in appearance. This is a colony for the Boritoid, where they train soldiers to fight in fields of large land corals, which provide a perfect amount of cover from gunfire. They've done this so well, they can sense their surroundings through accurate hearing and smell, even while blindfolded. This makes this one of the Boritoids' perfect training worlds. The planet has 7 small continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type II; DC: NE:364d
  • Iacthex- A temperate planet which has massive mountain formations, and flying islands levitated by magnetanium. Life from Gimaybes was introduced here, and didn't affect the ecosystem in any way. The planet's sky is deep-blue due to it's small amount of actinium, there are large amounts of wetlands and hunidity, and this is the only world in the system with a completely-pure atmosphere. This is a Boritoid planet which has a rich amount of nitrogen in the soil, making it an agricultural colony where several crops can be grown and traded across the AUU through the AUU Currency Troupe. This world suffered several invasions during the Ohrugan-Boritoid War, but has recovered from it despite several signs of dilapidation. Several bunkers and barracks were given new purposes, and military activity is very rare here. The planet has 4 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:396d

Horra System

  • Horror World- The capital Planet of Horra and it's many horrors, organic and artifictal.
  • Zombua- A world long infected by zombies. A once beautiful utopia condemned by the undead.
  • Vipirus- The Vampire Planet. The Vipirusians are the dominating rulers of Horra.
  • Licanus- The Planet of AUU Werewolves. A savage planet tamed by the Vipirisuns.
  • Abominus- A planet ruled by a mad sciencetist and filled with his many frankenstein creations.
  • Mummus- A planet that's a kingdom of mummies.
  • Blalago- A world ruled by Black Lagoon Creatures.
  • Killa- The exsile planet of the AUU's worse killers too horrendus and terrorable for even Oranos.
  • Jawwz- Litterally just a planet full of sharks...... Nuff said.
  • Ecoplas- A planet of ghosts and spirts due to it's link to the spirit realm of the AUU.
  • Phobia- A planet that be filled with your worse fear. It's like this because of the curse of a fearmongering Dark Magilo User.
  • Bon- The skelital planet of living skelitons.
  • Wiccan- The witch planet and the shorce of magic here.

2. Bogthen Sector

Srethi System

  • Maquam- A barren uninhabited grayish-blue desert planet which is distinguished for it's beautiful but hazardous city ruins that are the result of a viral outbreak from the planet's native disease that spread world-wide, forcing an evacuation of the remaining 10,500 survivors. This was a Rabodan colony which had large amounts of laserum and rarium that would prove to be an asset in their wealth and warfare, but the virus proved that this stash was best left alone. Even hazmat suits aren't capable of protecting the wearer because the disease has a mind of it's own, and can find a way around protection. This disease, called Maquaria, causes mild nausea, poisoning of the organs, impaired speech, and even death. This world has since remained forbidden by the USRA. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type II; DC: 23hr:361d
  • Tesque- A temperate planet filled with mountainous terrain, war-riddled graveyards, caverns, wetlands, rock formations, and complex jungles. This is a Rabodan colony where the Rabodans have fought their hardest during the Exo-Wars and Interuniversal War, preserving the valuable and sensitive technology their Globex facilities possess which includes tactical weaponry and superior defenses. The Rabodans have not been perfect and have not been void of losses during these battles, but they put up with all the violence and mayhem such battles for their technology wreaked. The Globex facilities now store this technology within underground vaults that are protected by the greatest of their technology, and even the Villains Act could not get to them. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 26hr:384d
  • Vikrus- A wetland rainforest planet covered in a lot of water and containing a massive amount of wildlife. This is a USRA planet that was chosen for Globex to be a world for genetic experiments for artificial evolution and trans-being technologies. This world has perfected genetic technologies and was once, according to it's history, the only world capable of using genetics to grant an individual abilities of an animal until all information and formulas for it was destroyed by technophobic raiders. Despite the rumors that some still remain, no such plans have been found, and it's said that the technophobic raiders still reside in the underground waiting to strike on anything that can be considered 'playing God'. The cities are at a Teadr 2 level, there are Globex territories surrounding certain parts of the planet, and the wildlife itself is sparse and colorful, ranging from prehistoric-like flowering plants and oddly-colored grass, to giant predatory dinosaurs and colossal mammalian herbivores. The planet has 8 continents surrounding 4 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:405d

Trinion System

  • Gooorytan- A planet populated by mostly gelatinous creatures. The plant life is purple and green, the fungi is bioluminescent and radioactive, there are crystal forests, the rocky terrain is wet, and the terrain is so wet that it is covered entirely of water. The planet's main inhabitants, a gelatinous Teadr 2 sentience called Gooorans, are very advanced in chemistry. Their civilization relies on a renewable gelatinous power source called Zox, which did almost everything. The planet has 3 continents and one global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 16hr:219d
  • Cuopra- An Irish planet with Irish cultures, climates, and communities. Sentient and unsentient creatures thrive in this place, and the planet is considered the Booze Planet for it's high amount of drunk people. Because of this, the AUU Grand Council has to have increased police activity to help uphold the laws of the planet and keep drunk people from causing trouble. The planet has 12 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:294d; Capital City: Cuon'instr
  • Drauocury- A planet which is one of the many colonies of the Zewinsaurs. This is where the most Zewinsaur battles have taken place, and because it destroyed almost every Teadr 5 city on the planet, the Zewinsaurs had to take shelter inside underground catacombs where they continued to thrive to this day. The Zewinsaurs only go to the surface of the planet for adventuring or for magic activity. The city ruins are still alive today, and are hardly visited at all. The planet has 20 large lakes surrounded by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 21hr:305d
  • Recex- A wetland planet which is known to be once owned by the USRA, and therefore populated by all USRA races. It is noted for having Teadr 2 cities, but it's widely known for it's conversion from traditional technology to magic for environmentally-friendly methods. The military and public use magic in modern societies, and all science projects such as medicine, flight, electricity, architecture and so on are all based entirely on harnessed magic. However, after the downfall of a rising dictatorship problem caused by an anti USRA group of native Recexians, when the dictatorship died, so did Recex's ecomomic ability. Everything that made Recex great died with it's financel stability, and it changed into a planet of conquest as a result, causing the USRA backed Goverments to disown the planet as a result. There's little that could be done for the planet and it's helpful methods are wasted for useage of conquest. It earned the name "The Problem Child Planet of Epsilon" and ended up being an ally planet of the VA for until their disbanion, which forced the planet to relie on itself ever since. The planet has 4 continents, 2 oceans, and a large icy and rocky ring. Moons: None; DT: Tier I; AT: Type I; DC: 22hr:321d; Capital City: Palo City

Zoodbis System

  • Sucury- A semi-temperate desert prairie planet which the people of Zoytia colonized and made a primarily-savanna/desert-based civilization. It has all known desert wildlife inhabiting it, it has weak weather, it has a moist crust that is mined in moisture farms, large rock formations, small amounts of lava and geothermal valleys, and small bodies of water. The desert-like architecture of Zoytia gets it's roots from this world, and like Zoytia, it has ranged sentient animal-based supremacist societies on certain countries. There are even subterranean sectors for subterranean animals across the system. The planet has over 86 lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:273d
  • Goscade- A temperate planet that has massive ranging habitats, a colorful sky due to it's small amounts of noble gases, active weather, large rock formations, and flourishing fauna and flora. This is a colony for the Society of Sentient Animals and it's where they watch over the inhabitants of the system, and they have to keep their origins a secret as a means to keep them from being harmed by people who wish to use the system's sentience-manipulating toxins for evil, doing this through the Animal High Command's best troops and forces. At the same time, they pose as common inhabitants of the system. The cities are massive and are built in the image of the cities of Zoytia, which themselves are on par of the cities built by common sentient animals as they have made their own customary architecture and visions of such a thing, among other sentient being cultures and ethnics. The planet 8 continents, 918 islands, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:323d
  • Zoytia- A temperate planet which is basically the AUU version of the world of Zootopia. It is a world which has both sentient and unsentient animals, flora from over a thousand planets, crystal-clear waters, ranging climates, and has a sky that ranges in coloration due to it's small amounts of noble gases. This world's sentient animals are all civilized and have actually been of Society of Sentient Animal origin, but have been isolated from them for so long, they have lost their knowledge of the rest of the AUU, and believed they were alone. They still have SSA customs and have their own Animal High Command in the form of a military police force. However, like Zootopia, they had periods in their history where they were treated badly such as through shock collars that were abolished in time, and later into stereotypes that make it as offensive to them as racism. The people of Zoytia retain animal-like personalities due to being founded in a time where they were still like that and while their old SSA comrades developed in intelligence, the people of Zoytia were stagnant with it. Unlike Zootopia, they have domesticated unsentient versions of themselves, and only eat THEIR meat, and only eat the meat of their recently-deceased citizens. The society is like that of Zootopia, except it is at a Teadr 2 society, though they have never ventured out of their own system. Like Zootopia, these people suffer terrible prejudice against each other by their roles in nature, and primarily worship Evolutionary Masters as their own gods. Some societies place them into caste systems, others accept them into multitudinous opportunities, particularly their noble megalopolis capital where the SSA first colonized it millions of years ago, yet forgot about their own origins as time went by. The world was in fact chosen because it was a world where the Evolutionary Masters crafted wildlife of all kinds and tested them in it's plentiful and random ecosystem. However, since a rogue Evolutionary Master use it for sick and abused evolutionary experiments, toxins were created that could be used to manipulate animals themselves, yet when the rogue master was defeated, the toxins were left and never seen again, resulting in multiple unspecified ways for the animals to convert back to unsentient behavior, and then back again. To this day, the SSA has this world under their jurisdictions and considers these rumors true and seeks to find them and stop them from being abused, primarily by alien rogues called the Zoopremacists, lead by Zurkury Vaux Spheerus, the infamous descendant of an equally-infamous supremacist of the past, Karlund Spheerus, who wish to use these sentience-manipulating toxins to establish supremacy in the sentient animal community across the AUU. The planet has 9 continents, 1,707 islands, and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:396d; Capital City: Zoo Vista City
  • Teustea- A tropical island planet which was a grand resort world in the SSA's past. It has a surface covered 90.08% with water, and has multiple islands with ranging architectural cities. The world plays well for the sentient animals that are semi-aquatic, even to the point where they built aquacities and AFT cities that fly or stand above the ocean. The tropical and water-based architecture of Zoytia gets it's roots from this world, and like Zoytia, it has supremacist societies at times. The planet has over 69 islands of ranging size. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:427d
  • Aydclite- A rainforest planet that has large colorful fauna consisting of most of all the fauna of the AUU, and flora consisting of plants, land reefs, and zooplantae, all of which are often introduced throughout the rest of the system for decoration and color, heavy weather and storms, higher levels of oxygen, large patches of pure spring water, foggy environments, large mountains and canyons, large rock formations, and other beautiful features. This is where Zoytia's rainforest-like architecture stems from, and like the rest of the system, it has it's own supremacist societies at times. This world is the only non-Zoytia colony in the system which has various ethnic societies. The planet has 8 continents surrounding 5 small oceans and 669 islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:485d
  • Irtooine- An ice planet that has large coniferous forests, intense snow storms, a dark sky due to it's small amounts of metallic gases, large mountains and glaciers, freezing bodies of water, tundra-based fauna and flora, and large rock formations and permafrost soil. Zoytia's tundra-based architecture gets it's roots from this world, and it has large megalopolis cities both over and under the ground, and there are traces of ancient SSA ruins found on this planet. Like many of the other planets, it established rare occurrences of supremacist societies. The planet has 5 oceans and 18 small lakes surrounded entirely by frozen land. Moons: None; DT: Tier 2; AT: Type I; DC: 30hr:519d

Vitese System

  • Virteen- A planet which has a ranged environment and was built digitally by an old Ehswan digital experiment long ago, which means that this world is entirely virtual and made of pixels. Anyone that dies here can automatically respawn, though there are still ways to die permanently here. This world is an attraction for many people because it can instantly allow for greater exercise through combat and immortality. The environment can be digitally reassembled, and the core is a magic-based machine that uses a data interface to project a digital blueprint of a planet and a ranged environment and make it real by use of magical energy in the form of light pixels. There are a variety of enemies here ranging in power and abilities, and some heroes and villains have spawned here. The planet's basic-programmed environment is 9 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:355d
  • Deever- A humid wetland planet which was originally the first candidate for the experiment done on Virteen. It is a world with a blue sky consisting of mercury instead of xenon, and it was formerly an Ehswan colony until a battle against the Yatorans during the AUU Second Cartoonian War left several nuclear reactors to rupture, and leave this world to be radioactive for a thousand years, mutating some of it's wildlife, and preventing the Yatorans from claiming it. When the radioactive activity dissipated, wildlife started recovering and getting used to the mutations, and within the next thousand years, this world evolved into a world of gladiator hunting. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:386d
  • Bimon- A wetland rainforest planet which has a massive amount of wildlife, and is actually an artificial planet created by the Ehswans with the use of advanced world-building equipment. This world has the same conditions, atmosphere, wildlife, and technology as Ehswadus, and was meant to be a sanctuary for those of their wildlife that was endangered. The Yatorans continue to keep this planet as a sanctuary, and even build zoos and safari parks on it for all available visitors. Poaching on this planet is extremely illegal, and is punishable by life imprisonment or a massive fine depending on how many creatures are hunted. The planet has 6 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 30hr:433d

Ukonyx System

  • Goorujo- An Australian planet where there are outbacks everywhere. The planet is populated by sentient and unsentient marsupials, reptiles, and other mammals. Cities are sometimes modern-day, whereas others are more advanced and have bronze buildings with durable windows, screen displays, large monuments, and a large abundance of plants. This planet also has a wide array of Globex facilities, as well as military outposts and firebases. It is populated by a small number of USRA races, and is also another world which had large rebellions that fought against the Villains Act. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:318d; Capital City: Rydiney
  • Oaxa- A jungle planet which is a USRA planet which focuses more on military activity, mainly for the Villains Act, and for the Interuniversal War before that. Teadr 2 cities with gray buildings with durable windows, glowing roads and bridges for ground vehicles, holographic propaganda and screen display, and 70% abundance of plants and land corals, are present. There are about a dozen military colonies found here, as well as rebellion bases, and some Globex facilities that research weaponry, armor, and super-enhancement serums, and test them in the planet's polar ice caps. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:442d
  • Nivilsara- A large coniferous planet that is in a small Ice Age, yet is easily habitable and populated by sentient and unsentient mammals. The USRA-built Teadr 2 cities of this planet have incredible architecture, being made mostly of a silver alloy, having holographic display and propaganda, amazing monuments, several underground heated sanctuaries, and red, blue, and purple lighting systems. This is one of the many planets populated by the Sabochans, who have learned how to use these cities properly and to their full potential than they would with their own Teadr 2 variants. The planet has 8 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:506d ; Capital City: Onsgard
  • Uosar II- A tundrous moon belonging to the pale-blue gas giant Uosar. This is a USRA moon which is commonly noted for it's underground Globex facilities that are run by Tiikons, researching robotic and cybernetic technologies, and testing them out in the open snowy climates. It is also noted for it's Teadr 2 cities with the same architecture and appearance as those on Nivilsara, also being populated by the Sabochans. The Sabochans here use their underground sanctuaries for agriculture, and this is where the USRA invented in-vitro meat. The planet has several non-Currency Troupe trade routes established here to transport these goods across the AUU. This moon has 5 large lakes. DT: Tier 2; AT: Type I; OT: 319d

Siamaxus System

  • Aloxdum- An outback desert lava planet which has a massive amount of lava formations, geothermal valleys, has lava that is rich in valuable metals and gems, and has a small amount of indigenous and introduced wildlife and water. This was a world that belonged to Globex Warnomics, where they had founded lava refineries to harvest the many metals and gems to trade them to the AUU Currency Troupe, use them in war funds, or use the metals for their many military weapons and machines. This world has no cities, but it has some flying AFT hotels for chronic workers to rest in during shifts or breaks. The planet has 7 small oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 19hr:298d
  • Iircen

    Iircen

    Iircen- An Australian semi-temperate outback desert planet which is hardly inhabited by small criminal communities and lawless sectors, filled with pirates, bandits, smugglers, and many others, and is very overlooked by the rest of the AUU. It has a color-changing sky due to it's small amount of noble gases, has a vast array of outback-style fauna and flora, several abandoned high-tech ghost towns that sponsored long-defunct companies long ago, has a few hidden surprises, small weather activity including an annual monsoon, war-torn graveyards, ship graveyards that are scavenged, and massive rock formations that make the world's environment massive and scenic to newcomers. Despite it's native fauna and flora, it was once in it's early years a land owned by a rich entrepreneur named Mister Macherage and upon passing away, was passed to his two feuding brothers Zood Macherage and Monty Macherage, who fought for over 177 years building a sponsored and propagated world of business thanks to the discovery of a native substance called Iircenium, which was capable of many things including higher energy capacity for memory chips and inventions, and even seemingly-impossible things including several projects for an immortality generator, improved teleportation and cloaking devices, stronger weapons and military vehicles, and several designs for positronic brains of robots, until their deaths left it to be abandoned and overlooked until later in recent years, it became a colony for a defunct branch for Globex called Globex Warnomics, run by a genius named Gryson Maan, which specialized in weapons and had income in war, as it flourished in it's needed times during the Interuniversal War, harvesting this world's rich amounts of rediscovered Iircenium. Though ever since the Interuniversal War and the mysterious disappearance of Gryson, this Globex branch had been abandoned and shut down permanently. Rumors say that this world is not just hiding a secret waiting to be awoken, but is also the hiding place for Team Positron, a team of psychotic heroes who have been deemed mythological since the defeat of Villains Act scientist, Doctor Ogel. Though TP hasn't ever been located on this planet, they are hidden in a massive ghost town called Positron Gully, which is difficult to locate. The planet has a large supercontinent and a large global ocean. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:355d
  • Uju- A desolated gray desert planet which has a small amount of plant life and a massive amount of wildlife, as well as a yellow sky filled with a small amount of sodium. This is the system's greatest source of valuable gemstones including rarium, which Globex Warnomics used for their war funds, mining over 900 million ingots of rarium and other gems and using them as this system's primary form of currency. These gems are never exchanged through the AUU Currency Troupe as it was what they relied on to be profitable. The planet has 9 continents and 6 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:383d
  • Naughber- A temperate planet which has a red sky as the result of it's small amount of neon, as well as it's rich amount of fauna and flora. This was a world that Globex Warnomics used as a headquarters for biological experiments until it was shut down. Though this left the world to later become a biopunk world where fresher new beings, often transbeings, are created and this, as well as other biotechnologies and artificial evolution, can make this world a better place, and one which can do better than other worlds that practice artificial evolution or transbeingism. Often times, these trans-beings and their normal ancestors do prejudice against each other since one thinks its' far superior to the other, and often cares more about themselves rather than the other, to the point where the trans-beings get cleaner environments while normals hardly end up surviving. However, there is a movement that is still in effect today to assist in the relations between normals and trans-beings on this world, and it seems to work out perfectly as normals are starting to get allowed into trans-being environments. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:428d
  • Extroy- A mountainous canyon planet which has a large amount of colorful fauna and flora, there is a greater amount of weather due to the humidity and the weather, and there is a few patches of what was going to be an ecumenopolis until it was cancelled due to endangered species being indigenous here. This ecumenopolis plan was made by Globex Warnomics as a way to accommodate any survivors of the Interuniversal War, but the cities that were built were more than enough to become megalopolis cities. This is also where Globex Warnomics made robotic experiments, creating several models of military androids out of volunteering orphans. These orphans were proven to be a success in combat for a while until Globex Warnomics was shut down, leaving these androids to start new lives as technical immortals. All made great lives except for one named Scibton Shale, who disappeared without a trace following the decommissioning of Globex Warnomics. This world eventually evolved into a cyberpunk society where android surgery was discovered, a great but very expensive procedure which people wanted to go through to become androids for the sole purpose of becoming immortal, though some have formed ethics around this. Regardless, android surgery has since become a regulated commercial success that some often tend to forget about. The planet has 6 continents, 4 oceans, and a small rocky and dusty planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 33hr:465d
  • Siracux- A snowy ice planet which only has a few flora in the form of photosynthetic land corals which look like trees and naked bushes, and the megafauna that feasts on them. This is a world which Globex Warnomics have built munitions and weapon factories for the war effort of the Interuniversal War. And this seemed to be their biggest profits of all time. But ever since the war ended and Globex Warnomics disbanded, this world has been scavenged by several people such as the USRA, criminal syndicates, and several others for it's munitions and weaponry which have been put into new uses. Though Team Positron also comes here through teleporters for their munitions and weapons as well. The planet has a large frozen supercontinent and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 40hr:651d

Maaphus/"Corruptus" System

  • Mieber

    Mieber

    Mieber- A semi-temperate planet which is known for it's semi-prosperous life as a totalitarian society where a single governing body acts as the ones that keep peace and order. However, they go too far with this peace to the point where alcohol, smoking, and even swearing is illegal and bound by fines and jailtime. Surprisingly at first, nobody had a problem with it, even if the Alcahol and Drug industry, Mieber's formerly most thriving, went down with the rise of the bans.... Up until the time of the brothers Gamton and Rea Buhl Hackagon, that is. Mysteriously, the long established bans finally felt their late-bloom controversy and as with every controversey, it bred massive protests on the streets that the governing body forcefully quelled and often had people killed, though because of the protesters proven themselves dangerious with weapons and threatening lives that the enforcers could not dare ignor. This left crime, which was thought to be purged for good, to slowly revive itself in the form of vagabonds that formed an underground society consisting of underground railroads and tunnels where people do whatever they want, all while avoiding the watchful eye of the "corrupt" overworld society on the surface that presents itself as orderly. The Underground seems to do well in fighting against the governing body, even dispite bareing primitive bullet-based weaponry, a technology that had been outdated to supposed extinction for thousands of years that the universes have rarely seen, outside of Teadr 5 planets that still use them, since the long establish invention of vastly more relieable and argueabily more safer laser tecknowagey, and the fact that their "Personal Liberites" in booze and drugs hasn't exactly left them very intelligent, but some areas in the Underground are placed under the goverment's custody. Though it will never seem to destroy the Underground entirely because the rebels keep mulitplying, though the more respectful to the law "Orderlies" outnumber this 10 to 1. To this day, the governing body considers it a priority to finally put an end to this Underground, but has never succeeded for ages. However, in contrast to what many of the Universes have came to assume, the rebelion socity is actselly in the wrong here and that the "needlessly and rediicuilously strict" overworld socity is in the right, because their sun "Corruptus" is sending corruptive radioactive engery that even the mere act of swearing and enjoying addicting substences is very corruptive and turns the person very violent and monsterious. This very sun caused an infamous historic war that caused the birth of the totalarian empire to begin with, done so by the heroic Hackagon clan because the rulers of the other nationalites have become too corrupted from the corruptive sun. The Clan knew and took the corruptive sun very seriously, though only they actselly believe in it as many others not in their inner circle of trust would understandably think something like a corruptive radioactive sun would sound like the stuff of fanacial legends. Reguardless, the Hackagons desided to balence out the Mieberians becoming the most corruptive beings and creatures ever by making Mieber a very orderly world. Alchourse, natrolly, the includion of the bans of swears, drugs and alcahol, though albeit not at first until a known anarchest made his presence known, lead to major strained issues with the people, leading some to get violent even in "peaceful" protests and forcing enforcers to do what was needed to protect the public from mass corruption, though it further soured relations with the public. Even one of the Hackagon clan members, who foolishly doubts the credability of Corruptus being a real problem, who also sympathses with the "opressed", has gone against his wiser brother's wishes and started the rebelion socity, unknowingly causing more and more people to become corrupt. The wiser brother, with a heavy heart, must take down this rampet socity to save Mieber from being corrupted, and in total, save the universes from suffering the wrath of Mieber becoming "A Planet of Anti-Goverment Nuts" that would go out of their way to usurp and take down even benvolent goverments In the name of freedom, even if it was something like the Legion, as the enfluence of Corruptus will be unstoppable from there. Mieber is a planet of a mixed speices and being socity, where almost every modern and prehistoric creature of the AUU makes it's home here, including the occational USRA race member, where the Hackagon clan, the ruling family, are a race of peacock/raptor reptoavians, where the symbol of the Mieberian Goverment is represented by the trademark tailfeathers, representing the beauty and grace of peace and order, while the symbol of the underground is represented by the symbol of the goverment being destroyed by the jaws of a feruious beast, supposingly representing "Freedom Trumping Order", but also a subtile warning of what is to come if the rebelion is ever allowed to succeed in their mission to end the overworld goverment, that is if more enlighten heroes who understood that not everything is so black and white were to come and fix the true problems of Mieber. The cities are commonly chrome, gray, and white in coloration with red, black, yellow, and blue markings and pigmented metal, has red, yellow, blue, and white lighting, has metro stations, one being the abandoned subway systems now turned into a portal-based underground railroad for the Underground, and the much safer monorail used by common society, ground-based vehicles, holographic/screen display and propaganda, a large amount of alien-like plants, land reefs, and zooplantae, heavy surveillance systems, mobile devices and wearable computers are common, and citizens are lawfully required to wear offense-detecting digital clothing suits for surveillance by the Mieberian Order Force. The Underground society, however, has more, older times defences, the closest it has to anything proper AUU, barring the rare exceptions, is portal technology. Outside from that, they're basicly modern blasts from the past, from their clothing of either wild western to pirate times to victorion times, even sometimes clothing of what we wear today. They also partain in black markets, bars and pubs, have secret but not exactly up-to-date or very relieable observatories for spying on the upper society, which are made further useless by the fact the guys entrusted to it are more interested in spying on sporting events or even on a lady getting dressed, and their way of buildings is abit more, early centaury, as they use actual wood, cement and traditional building materials. The planet has a small supercontinent littered with lakes and rivers, and a large global ocean that covers 80% of the planet, covered with small islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:313d ; Capital City: Glasion
  • Kromagmus- An large barren rocky planet known for it's large rock and lava formations, it's balanced amount of fauna and flora, it's intense and powerful superstorms, it's black sky due to it's cloudy composure and small amount of metallic gases, it's rich amounts of energy crystals, and for it's large mountains and canyons. The superstorms are powerful enough to cause a lot of death to whatever stands in it's vicinity, and the storms can be seen even in space. For a long time, it was considered uninhabitable due to it's inhospitable environment. However, there exists a Teadr 1 Paraceratherium-like race called the Kromagmusas, which are a lesser-known Teadr 1 race who grew in technology exponentially due to the amazing capabilities their homeworld's energy crystals provided, allowing them to be evenly-tuned to the Yatorans, which are believed to be the last Teadr 1 race in existence since the rest died out eons ago. These beings are known to take risks, and believe that going underground to take shelter from the superstorms are a sign of cowardice, which is a grave dishonor in their eyes. They live under a matriarchal socity, and sometimes some of their cities, each mobile and protected by weather devices that are capable of holding off superstorms temporarily until the city relocates, are all ruled by leaders with Amazon-like beliefs. Despite being abnormally tall and are assentually giraffe-rhino love childs, they actually genetically improved themselves to control their weight in the planet's intense gravity and become surprisingly quick, moble, athletic, agile, gymastic, and capable of feats not expected of near-giants. The Kromagmusas were very well prepared of what because of the infamous and fabled "Corruptus Sun", which was the greatest challenge they had to conquer, and know their planet stands between it and two other planets that would've no doubt suffered reguardless of being seperated by miles of space, their planet assentually being a giant wall of sorts. But to avoid facing simular problems with it's neightber, they created an anti-corruption sheild that manages to surpass even the great corruption of corruptus, named "The Kromagmus Defender". Even if Corruptus would be cured, the Kromagmus defender will still be online to protect against threats beyond left-behind radiated corruption, like astroriods from it's neightbering belt, the occational bursts of flames from gas planets, and would-be invaders, as the Kromags are VERY cautious of strangers, and the fact that this sector was founded by a dark magic user helps little for their concerns about hostile outsiders. But perhaps this has the potainional to change when their neighters in Mieber who do acknowledge their existence inadvertingly reveil their existence, and when so, the Legion's not gonna ignor the prospect of another Teadr 1 race they somehow missed, but they will want to appouch this delicately and smartly, knowing of the Kromagmusas' known caution torwords strangers. Conutary to what was assumed, Kromagmus didn't became an otherwise inhapitable planet because of the secter's dark founder, but because of an intentional terraforming exspeariment by Krumagmusa sciencetists. Course, they were sure to collect every two of the same speices of their native animals with caution made to be sure they'e of different genders and all seeds of their planets beforehand before the project started. This was sort've an extreme way to "Get their privacy", apart of their great caution to strangers, but when they do meet good and friendly strangers, many of this will greatly reverse. Moons: 4; DT: Tier 1; AT: Type II; DC: 25hr:356d
  • Getertheax- A large wetland swamp planet that has a deep blue sky as the result of the small amount of actinium, there are prehistoric-like plants surrounding almost every corner, angle, and wall, and the rock formations are scenic and colorful. This is a USRA planet where several Teadr 2 megalopolis cities reside. Some of these cities have been flooded out and turned into aquacities as a result. This world is inhabited by not just civilized beings, but also tribal natives that were capable of learning English, either primitively or civilized, and are often hostile or friendly. The water spread around after a period in this planet's history where the entire planet was flooded until a volcanic event evaporated most of the water. Despite the water vapor making the weather stronger than that of common weather, the water is still balanced due to frozen valleys freezing some of the water. As a result, some sea life resides even in what one would mistake for freshwater. All lakes and ponds are saltwater, and obtaining freshwater requires water farms to purify the water. The planet has 25 small continents and 17 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:377d
  • Setveria- A Norwegian coniferous planet which has large mountains and rock formations, geothermal valleys, colorful plants and elegant wildlife, and had a history of Space Viking activity. The planet was founded by Space Vikings in 6822 BC and made into a world of swindling, pirating, and crime. However, they ended up killing each other in a bloody feud as all that was left was their skeletons buried underground for thousands of years. Later on, the USRA populated this planet, as all it's races inhabit it in large Teadr 2 megalopolis cities, and established history museums when uncovering the Space Viking history of this planet and what they were like before the bloody war. The planet has a constitutional and democratic parliament where the parliament, depending upon the analysis of the people, choose their president based on said analysis. There is Norwegian-like cultures, architecture, cuisine, and the technology is top notch and based off of Space Viking technology. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:401d

Yith System

  • Yith Prime- A desert planet belonging to the Kraetans, who thrive in this binary sun system. This world may seem inhospitable, but plants have evolved to become immune to the addition of another sun, thus making the atmosphere breathable. This world and it's system has been beneficial to the Ohrugan-Kraetan War because of the harsh temperatures, which the Ohrugans, as mammals, cannot handle like the Kraetans could as reptiles, and thus they had trouble fighting them. Thus all the battles on this world the Kraetans have won. There is no water here, but moisture farms have been established to farm the water in the deep crust. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:277d
  • Aggle- Another desert planet that thankfully has a few bodies of water and more plants as the result of it's distance from the two suns. It's hot enough to give the Kraetans more energy when fighting, and is hot enough to make the Ohrugans during the Ohrugan-Kraetan War struggle to keep up with the battles. This world has more cities than Yith Prime, and there are more stronger figures than weaker ones. The planet has 8 small oceans surrounded by sandy dunes. Moons: None; DT: Tier 2; AT: Type I; DC: NE:324d
  • Esir- A mountainous humid desert planet which has much more moisture than the last two planets, water even existing in the air. This world is still one where the Ohrugans struggled in their war against the Kraetans while the cold-blooded Kraetans thrived in battle, but this was the first world where only one Ohrugan victory took place. This world is also known for it's gold alloy mines which the Kraetans use for cybernetic armor that signifies the strongest in the government across the Kraetan Stratocracy. The planet has 6 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:544d
  • Taipher- The only temperate planet in the system which is far enough from the two suns to support more plant life. The Kraetans are the least-strong on this world as the result of the decreased temperature, and it's the only planet in the system where the Ohrugans, during the Ohrugan-Kraetan War, have not been struggling as much as on the other planets. Thus, victories on this planet were mixed. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 42hr:725d

Bogyen System

  • Escorse- A desert planet which is one of the many planets colonized by the Naroudans, who were able to develop a Techno-Western community with a rich economy. Because there is hardly any trees here, the semi-arboreal Naroudans have decided to build their Teadr 2 cities above cliffs or on tall rocks, and rarely on the ground. Sentient and unsentient animals make a living here as well, sharing a great relationship with the Naroudans. The planet has 4 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:234d
  • Clarbury- A forest planet filled with floating soil platforms that are levitated by magnetanium. The planet is inhabited by aerial creatures and is one of the many planets to use magic. The Naroudans that inhabited this planet have built large and tall Teadr 4 cities made of precious and durable metals, and consist of not just a 80% abundance of plants, but also holographic displays and rooms. This planet has Globex facilities that research various types of hovervehicles, and trade them across the AUU for sales. The planet has 6 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:277d; Capital City: Cirrus City
  • Naroulu

    Naroulu

    Naroulu- A jungle planet which is the homeworld of the USRA race of semi-arboreal lemur-like Teadr 2 hominids called Naroudans, which live in a military government and live in a genetically-improved society. They are one of the main 4 founding species of the USRA, and the first race the humans have come across. The planet's Teadr 2 cities are all found in the trees, and they come with bronze-metal buildings with durable glass windows, screen displays, bronze and gold monuments, orange and red lighting, and a large abundance of plants. The planet has 4 large continents, hundreds of small islands, and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:399d; Capital City: Enrymne
  • Beyannus- A coniferous planet with medieval-like Teadr 2 cities having massive village-like treehouses with chrome metals, holographic rooms, durable windows, solid-light bridges, and large castle-like buildings standing as tall as the trees serving as palaces. The Naroudans have learned how to properly use magic here after people from Clarbury moved here, and they even practice magic experiments on the open areas of this planet. This planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:419d; Capital City: Yorrin Assa
  • Seotus- A wetland swamp planet with African cultures and communities. The planet is populated with sentient and unsentient animals, and it is also a planet belonging to the Naroudans, and have somehow been able to genetically breed the ability to hold their breath underwater for longer periods of time than normal. The Naroudans that have this adaptation are called Hydrans, which are sadly a very rare breed. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:481d

Itris System

  • Oprolla- A temperate planet which is noted for it's intense red, orange, or yellow sky as the result of the medium concentration of neon in the sky, thus the Naroudans that colonized this world named it after their god of beauty and color. As with all Naroudan colonies, this world's trees is where most of the planet's civilization can be found. This is also the first world where the Naroudans have used neon lights in their towns. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:346d
  • Semble- A humid rainforest planet known not only for the same skies as Oprolla, but also for it's toxic pits that are filled with neon. This world does have some life, including some trees which the Naroudans have built not just treehouse cities, but also mining colonies for the valuable resources inside the toxic pits of the planet. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:416d

3. Polgren Sector

Galmer System

  • Opper- A desert planet which has a sustainable amount of plant life as big as a jungle, and geothermal valleys. This is a Kraetan planet which was hardly ever attacked during the Ohrugan-Kraetan War. It has massive cities either underground in virtual catacombs or on the surface. While the underground cities were for the weak, the upper cities were for the strong rulers. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 17hr:209d
  • Sacira- A humid desert planet which has an outback-like environment. This is a Kraetan world which is the birthplace of several inventions that made the strong Kraetans what they were, and their scientific community still does this work to this very day. This is one of the few science worlds where Globex has no control over. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:314d
  • Ballow- A swampy wetland planet which is a Kraetan world where several prosperous megalopolis cities could be found. This is a world where several known Ohrugans attacked during the Ohrugan-Kraetan War, and most of the battles were won by the Ohrugans despite the advanced weaponry and power the Kraetans possessed. The ground cities are for the weak whereas the AFT cities above the planet's surface is for the strong. The planet has several small continents surrounded by oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:388d

Aphronion System

  • Aranigo- A jungle planet with floating soil platforms that are all levitated by magnetanium. This is not only the Aphronion System's major place for agriculture and corporate businesses, but it is also significant for the 2 types of Teadr city levels. The Teadr 4 cities on the ground are the oldest cities on the planet, consisting of wooden/metal houses and buildings with screen displays and propaganda, and is where the most corporations are held for agriculture and economy. The Teadr 2 cities are found on the platforms, having larger buildings made of conductive silver metals which provide electricity, have virtual rooms and more expensive architecture, and they are where the trade routes with other worlds begin. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:274d; Capital City: Feeath City
  • Aviton- A humid jungle planet with floating soil platforms that are also levitated by magnetanium. Not only does it have the same Teadr 4 ground cities and Teadr 2 air cities, but it is more focused on economic growth for the entire Aphronion System, having a capitalistic underworld on the ground, and having banking systems in the upper cities. It establishes trade routes that exchange money and valuable substances to them and the AUU Currency Troupe on Planet Inorbon. The planet has 5 continents, 2 oceans, and a dust and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:322d; Capital City: Avvar'ine
  • Anigog- A tropical rainforest planet which has the biggest population than any planet in the Aphronion System, and it too has floating magnetanium soil platforms, as well as Teadr 4 ground cities and Teadr 2 air cities. This is the system's scientific capital, and the ground has less cities, providing vast areas of space for the testing of military weaponry, equipment, vehicles, and armor that are produced by the mobile Globex facilities that are found here. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:391d; Capital City: Flutpolis
  • Anisimo- A swampy planet with floating magnetanium soil platforms. This planet is much different because both the ground and air cities have the same architecture, but not the same Teadr level. The ground cities are like modern-day civilizations, and the air cities are the most rich. This is the capital planet of the Aphronion System, housing not only the system's ruler, but it's Council which is part of the Animal Square Province and watches over the ruler and the system's avian people. It is also the location of the Thunder Chasers HQ, which are the system's primary military taskforce. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:442d; Capital City: Flappendo City
  • Arrhus- A temperate moon belonging to the dark blue gas giant Athulu. This is the only moon that is colonized in the Aphronion System, and because it has no floating magnetanium soil platforms, the Teadr 2 cities are found on AFTs. While this moon doesn't have much of a purpose in the Aphronion System, it does serve as a place where several resorts and vacation spots can be found, as well as some great and easy jobs. The moon has 9 continents and 4 oceans. DT: Tier 4; AT: Type I; OT: 317d; Capital City: Aerous City
  • Sodoka- What was once the proud planet of the Sodo Birds. At the time, The Sodos ranged from vegitarian to carnavore, or both in some way, by branching breeds. Sodoka was known for it's hugest support for the belief of De-Extinction, a belief and ideal that extinction shouldn't be absolute. The Sodos were ballsy to bring back an extinct creature that was once their ansisteries deadliest super-predator, the Slaughter-Bird, a creature known for having an uncontrolable reproduction rate that's basicly the exsample of evolution being too good at it's job to the point of failure as these were powerful Apex Predators with insatable hunger. Not surprisingly, a breeding couple escaped and made too many Slaughter-Birds for it to be handleable. Thus, the Slaughter-Birds destroyed Sodo civilisation and left the Sodo race to be critically endangered and scattered across the AUU, away from the planet now belonging to the thriving Slaughter-Birds. The surviving members still have high-hopes for De-extinction as they know it can help their race out of this.... Well, all except one who went on to become a harsh critic to it and founded an unpopular group around it, who refuses to explain the true reason why he hates it and hides behind trival reasons.

Azasker System

  • Fuble- A semi-temperate desert planet where several canyons, mesas, and rock formations can be found. This world has a sustainable amount of water and several tropical rainforests consisting of colorful plants, and on certain occassions land corals, in certain areas, and has a massive amount of wildlife. This is a world populated by the Augurans where they developed an Australian-like community. There exists several forms of magic that are actually sourced by the subconscious mind and the soul called the Dreamulox, capable of doing amazing things. This form of magic had been around for millennia, and thus several paintings can be found on the walls of caves, rock formations, and canyons at any height due to the Augurans' flight. These paintings usually depicted times of prosperity or war against evil spirits or those other-worldly beings who wished to use these magic powers for evil in ancient times. These Augurans still live in a Teadr 5 society, not discovering that much of advanced technology, finding this world from their own home world long ago with their own magic powers. The planet has 8 continents, hundreds of islands, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:322d
  • Azxerisk- A temperate planet where the climate is mostly wet and humid, and surrounded by land reefs consisting of colorful land corals, and the plant life is nothing more than evolved algae which looks like plants, some forming a symbiotic relationship with corals. There are also several terrestrial formations such as arches, sea caves, mesas, and so on which make the terrain look as colorful and beautiful as coral reefs underwater, this world once being an ocean world before global cooling lead to glaciers forming and sea levels dropping. The wildlife comes in many sizes, all being mostly amphibians. Some of these animals are carnivorous, including the corals. This is a world populated by Augurans of Maragonian origin. These beings, after the success of Maragon's defense and offense power, are intending to make another similar colony, even after this world suffered several attacks from the Villains Act, who feared that ideas like this are dangerous for their survival. Though this planet still put up a valiant fight as similar megalopolis cities are being constructed and well-protected. Magic is also a superpower on this planet, being used in a similar way to Maragon. The planet has 5 large continents surrounding small oceans, as well as a rocky and icy planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 24hr:387d
  • Iccon- A Russian terrestrial taiga planet which has been known to have a massive amount of Ice-Age megafauna, as well as several forests and no seasonal weather changes due to it's distance from the sun. This is a USRA planet where several individuals of the USRA race have developed their own culture, language, blended architecture, and powerful military. There are several Globex facilities located on this planet that research military technology including conventional weapons, vehicles, and augmentation technologies. The civilians here live in a republican society, and several large megalopolises reside here, as well as several villages from native sentient animals. The planet has 4 large continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:410d
  • Sezollum- A snowy ice planet which is highly-significant as a world nicknamed 'Frozen Death World' because the prehistoric life that perished long ago on this planet due to climate change have never decomposed because of the aid of the planet's small amount of nitrogen, which can often be found in liquid nitrogen pits and geysers, and for the temperature caused by it's distance from the Sun. This combination, despite making the planet barely habitable and hard to breathe in, cryogenically preserves the dead flesh of these age-old prehistoric creatures, which can often come in the size of skyscrapers. This has left a grand opportunity for scientists who collect DNA samples from the preserved creatures, and thus several air-tight Globex facilities have been built to make use with this DNA, especially since it bestows so many gifts including augmentation, medicine, and so on. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type II; DC: NE:483d

Garas System

  • Gampus- A desolate desert planet with a similar climate to Mars, and has no life, and has a small amount of water. This was originally going to be a human colony where the humans would make some acquaintance with the Kubas, and also protect them from danger. However, they were unable to do so due to the Villains Act, and this planet remained unterraformed. Instead, the Villains Act took over the terraformation attempt and tried to take over the planet themselves and enslave the technologically-limited Kubas until they were stopped by the Federations. Ever since, it was decided to leave this planet alone until the humans returned to finish the job. Moons: None; DT: Tier 3; AT: Type III; DC: 22hr:310d
  • Kubacence- A temperate planet which has a significant amount of plant life and a small amount of animals. This is the home planet of a human-like Teadr 6 avian beings called Kubas, which were formerly a Teadr 3 civilization until all modern civilizations were destroyed and most life on the planet was ravaged by an asteroid strike. The Kubas, though not all, were able to survive in underground bunkers to avoid the disaster. When they finally emerged after a full year, there was just enough individuals to keep their race alive, though the world they knew was gone. They have since existed in a downsized primitive semi-technological society, and the only life that exists here are several creatures that evolved from intelligent, burrowing, or aquatic creatures that were able to isolate themselves from the asteroid disaster. The Kubas thankfully got used to a limited society, and refused assistance from other races due to an independence philosophy. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:361d

Dather System

  • Jasloy- A semi-temperate desert planet that has ancient Zyaūar ruins, large grasslands and patches of alternate-colored and regular-colored grass, large amounts of land reefs and other dull-colored plants, among other alien-like wildlife, large yet small traces of water and puddles, large heights, gullies, and rock formations, junkyards and ship graveyards, Teadr 7 hostile Tusken Raider-like tribes, other wastelands, xenofauna and megafauna which include invertebrates and vertebrates like reptomammals and insectomammals, underground volcanic caverns, tar pits, orgaliths and boneyards, a red sky due to it's small amounts of helium and neon, less-active weather and storms, and geothermal, toxic, and lava valleys. This is a lawless world that, ever since the loss of the Zyaūar Masters, have mostly remained obscured of law enforcement. Thus, it left corrupt businesses to take advantage of scavenging, trading, and black markets that profit from uncovering the Zyaūar technology, as well as the technology of the races that inhabited it before and after their arrival. The cities and megalopolises are massively-sponsored and corrupt, connected primarily through metro stations, common vehicles include combat-capable jeeps and transit, and factories are at high work in building things like robots and weapons, all primarily to create the corrupt force meant to protect the planet, and even corrupt races like the Grutts make a decent living here. The planet has 16 oceans and 615 lakes surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:303d
  • Cacegonia- A Macedonian semi-temperate planet littered with large forests, large amounts of introduced fauna and flora, wet deserts, active weather, ancient Zyaūar ruins, Teadr 7 Greek-like ruins, large mountains, much of which have large Zyaūar temples, and blossoming valleys. Being a world of mythological beauty in it's past, with a Teadr 7 Greek-like community to boot, the world's mythical creatures vanished one day for unknown reasons, thus while future generations forgot they even existed, they forgot about their sacred status as well and gained a Teadr 2 community and live in a parliamentary democracy after going through several tyrannical periods, wars, and periods of poverty, just to make it to their current period. Their ancient Teadr 7 ruins are now considered sacred by cults that still retain the knowledge of the mythical creatures' existence on the planet, and consider trespassing and/or desecrating of any kind a violation punishable by prosecution. Through this was controversial, it was still a primitive part of their former Teadr 7 culture. The planet has 8 small continents, 8,810 islands, 5 oceans, and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:344d
  • Seegen- A semi-temperate lava moon belonging to Cacegonia that has large lava and rock formations, large volcanoes, mountains, and canyons, tectonic cracks, introduced flora and native fauna and flora consisting of plants and zooplantae and invertebrates, a red sky due to it's small amounts of helium, a thin but breathable atmosphere, ancient Teadr 1 ruins, and active weather and storms. Some time in the past, the Teadr 1 Uridians built an underground complex to protect an entire mined supply of uridium, and also left genetically-engineered monsters to serve as guarding further insurance that the treasury would remain protected from those who might exploit it. A long time later, mining colonies were built to tap the vast quantities of liquid methane found there. There was a highly-guarded spaceport called Siiege Spaceport that was a primary port of call between the moon and Cacegonia far below since one of it's war periods as the spaceport was built from the Cacegonian country of Siiege. They also established a dig site at the wasteland known as Vortago Solitude, which at some point led to the discovery of the ancient Uridian ruins beneath. Thus, an armada under the command of an elderly war commander also came to this site and encountered remnants of the ancient Uridians themselves. They took steps into the unknown in dealing with the aliens, yet never came back, as the only survivor offered a mission to protect the uridium. Mining efforts from corrupt business officials eventually caused an event when the moon's surface began to crack and split open and turn it into more of a wasteland than it was before. Many lives were lost as geothermal death rained down upon the moon. Soon enough, otherworldly space pirates began raiding the facilities as other survivors retreated to the last safe place on Seegen, the capital city of Conodia. Space pirates and other criminals started to become more common on the moon until peace started to heal as another war of Cacegonia began, and afterwards, pirates and criminals became less-common yet still apparent on the moon while it recovered. The moon has 18 small lava lakes and countless water lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 20d ; Capital City: Conodia
  • Haspageona- A semi-temperate lava planet that has introduced/native fauna and flora, much of which are mutated, large lava and rock formations, geothermal and lava valleys, large wastelands, Teadr 3 ruins, levitating islands and rock fields levitated by an unstable magnetosphere, active storms and weather, and large mountains and volcanoes. It is a world that was ravaged by nuclear warfare that was strong enough to briefly cause what one thought was the end of the world, when the nuclear war only caused the weak tectonic plates to rearrange themselves and turn the world into a lava wasteland with plants and animals that still make the world flourish, which gave this world a reputation as a world that transformed into a new world after a devastating apocalyptic war. Thus, the world repaired itself into Teadr 2 cities and megalopolises that are connected through a teleportation grid, sponsorships and support from the USRA and multiple corporations, mobile buildings and a global AI, and all while being surrounded by warn-torn graveyards. The planet has 18 oceans and 606 lakes, and 15 lava oceans and 129 lava lakes, all surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:396d
  • Volgoria- A Belgian temperate planet that has a red, orange, and yellow sky due to it's small amounts of neon and sodium, introduced fauna and flora from the rest of the system, war-torn graveyards, active weather and storms, large rock formations, mountains, rock fields levitated by magnetanium, Teadr 7 ruins and monuments, rare sights of Zyaūar Master ruins, wetlands, farmlands, and large jungles. The world started out as one where it's Teadr 7 people evolved through inter-tribal warfare that at first started out as a ceremonial sport until they started arguing to the point of violence and gave birth to traditional war, and as they continued fighting, their technology evolved along with them, growing into a Teadr 3 society of multiple sovereign states during present time, become mainly a world of either a constitutional monarchy, a popular monarchy, or a federal parliamentary democracy, and later, the countries separated into 3 based upon their same forms of government, and to this day, they still have hostilities that they at least try to avoid given the controversies that came from their wars as of recent, as it had been their way of life for eons due to worshipping the Zyaūar Masters as Gods of War. Several war graveyards are found on the planet and are considered sacred and historically-treasured monuments that they hold very dear. The planet has 3 continents, 4,500 islands, 4 oceans, and a large rocky and icy planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 28hr:422d
  • Xerus- A temperate planet that has large Teadr 2 cities, ancient Zyaūar ruins, active weather and monsoons, large jungles filled with plants and land reefs, indigenous invertebrate wildlife, AFT cities above the planet's surface, a purple sky due to it's small amount of argon and nitrogen, large rock formations, and ancient war-torn graveyards. This is the capital of the infamous extremist reactionary visionaries called the The Xerus Sorrowers, which descended from a wealthy family that suffered the worst of abuse from otherworldly beings, althougth it was actselly greatly justifived because the wealthy family were related to a known anti-USRA tyrant and they only suffered from their "abuse" because the tyrant declared war on the USRA races and ineditably lost, with the family being promptly punished for support of tyranny via justly torture and the majority of the male members being sentenced to steilisation to prevent the family from ever being strong enough to resurface back to rule, of which is already impossable with their names black-listed, and thus they swore to take over the planet once more and to then take over the universes and govern the behavior of otherworldly beings entirely, controlling them in every aspect. They have yet to do this, even going to war with another anti-otherworldly being organization in the nearby Tibella System, and losing resulting in them being banned from the system. This clan had been destroyed countless times and revived successfully, growing stronger every time, though thankfully not nessersarly wiser, but noneoftheless they remain a big concern to most. Fortunately, apart of likewise Xenophobes or those who joined for the sake of filling an anarchist fetish, the Xerus Sorrowers are pretty much the minority in a world under a Pro-USRA regine, however, a wide-spread minority none-the-less. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:466d
  • Xe-Geter- A lava moon belonging to Xerus as it has large lava wastelands, mountains, volcanoes, and canyons, tectonic wastes, Teadr 1 ruins and monuments, native and introduced fauna and flora, active storms, geothermal, lava, and toxic valleys, rock and lava formations, and tons of Teadr 2 ruins. This world shares a similar history to Seegen, only it suffered a worse apocalypse that turned it into a terrible wasteland, much of the life adapted, yet none of the uridium the Uridians left survived and became a part of the moon itself, making it brew with energy, an energy of which is harnessed by space pirates and later the inhabitants of the system. The Xerus sorrowers tried to claim this moon, but were outspend and overwealmed by a Grutt named Grundel the Slugass. The moon has 16 lava oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 15d
  • Guner- An ocean planet that has strong storms and weather, a white-blue sky due to it's small amounts of krypton, large and beautiful reefs built on twisting and turning topography, introduced fauna and flora from all over the AUU, ancient Teadr 1 aquacity ruins and monuments of Watan origin, and large Teadr 2 AFT-like cities of Kamino-style architecture and come in various shapes and sizes, from the size of an average platforms, and the size of an average megalopolis. The world used to be one where the Watans shared a co-existence with an undocumented Teadr 2 race until a war brought from a xenophobic maniac's trickery left the two to disappear from the planet, leaving the Teadr 2 AFT cities to be claimed by modern-day inhabitants while the underwater Teadr 1 ruins became additions to the coral reefs. The modern inhabitants have managed to excavate the Teadr 1 ruins underwater and utilize the salvageable technology to their own civilization, all while even using the Watans as their national symbol. Moons: 4; DT: Tier 1; AT: Type I; DC: 32hr:501d
  • Heto-Xi- A wetland jungle moon belonging to an uninhabitable plasma-based-superstorm-driven large planet called Ocreen. The moon has entire jungles and wasteland that grew all across what are apparently Teadr 2 cities and ruins, and the ruins themselves are littered with plants and wildlife, there is a blue sky filled with small amounts of mercury, active storms and weather, large rock formations, mountains, canyons, and war-torn graveyards. This moon is a post-apocalyptic and techpunk-style world which is in a feud against two forces: The Noblists, an all-sentient-being faction which are apologists of technology and progress, and The Floressist, an all-sentient-animal faction living in symbiosis with nature and developing biotics. As a world of technology verses nature, with two factions fighting for the two forces, the war started when the Floressists used a terra-bomb to tear up not just an entire Noblist ecumenopolis built on a sacred home of theirs, but also consumed the rest of their colonies. Dubbing this an act of war, the two factions began battling. The technology of the Noblists are derived from common war technology from Warboth and other worlds, and as such it can pose a logical threat to the Floressists, yet they breed their biotics to adapt to their own technology. The war continues to this very day. The moon has 67 small lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 17hr
  • Veno Toron- A tundra planet that has large volcanic, geothermal, ice, and toxic valleys and formations, a red, orange, and yellow sky due to it's small amounts of helium, neon, and sodium, a thin half-breathable atmosphere, an incredibly-small amount of dying but flourishing wildlife such as invertebrate predators and tough plants, large wastelands, four mantles and two crusts, and a core of pure nitrogen. Despite being a frozen world far away from it's red star, it is still a world of high volcanic activity as it had several periods of mass extinctions and volcanic cataclysms including superplumes, volcanic eruptions, seismic activity, and other geological cataclysms. This constant imbalance of temperature causes imbalances in weather as well, causing thermal shifts and unstable weather conditions, thus making it difficult to colonize. Being a flourishing world of life, the intense conditions ravaged most of the wildlife on the planet. The CCC usually uses this world as a banishment for those who stand in their way. The planet has 18 water/lava oceans surrounded entirely by ruined land. Moons: None; DT: Tier 3; AT: Type II; DC: NE:596d

Tibella/Aie Prog Ation System

  • Aie Prog- A semi-ecumenopolis planet that is similar to Marbon, except slightly bigger and has more advanced Teadr 2 architecture. This is a world that has been out of touch with the AUU since before the Common Era as a result of a corrupt multinational governmental agency called The Tibella Inquisition, which consists of xenophobic people that has forever been under the control of a family that was hurt far too seriously by other-worldly beings, though like the Xerus Sorrowers, it was justifived because the family was related to a known anti-USRA tyrant and they were justly punished for blindly supporting this fanactical rule, only instead, the Tibella Inquizition is actselly successful in taking back control of the planet and then some, and thus the family had dedicated themselves to making the people permanently forget about the existence of other-worldly beings. It has since remained that way for eons, but the world was left to be stuck in a tecno-50s like era with the absince of otherworlders, which were forbidden f